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https://github.com/raysan5/raylib/tree/master/parser link is outdated, seems https://github.com/raysan5/raylib/tree/master/tools/rlparser is the right link.
@ -4,7 +4,7 @@ raylib is a simple and easy-to-use library to enjoy videogames programing... but
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How are the functions structured? Which words are used? How many parameters are exposed? How intuitive is it to understand or even guess every function/structure/enum when required? Syntax is the set of rules, principles, and processes that govern the structure of sentences in a given language and defines how we understand it.
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To do this analysis a [`raylib.h` parser](https://github.com/raysan5/raylib/tree/master/parser) has been created. That parser dissects API into small pieces to automatize some parts of the analysis; actually, this parser can also be useful for automatic docs and bindings generation!
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To do this analysis a [`raylib.h` parser](https://github.com/raysan5/raylib/tree/master/tools/rlparser) has been created. That parser dissects API into small pieces to automatize some parts of the analysis; actually, this parser can also be useful for automatic docs and bindings generation!
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The analysis is organized in 3 parts, one for each API element analyzed:
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