Updated raylib data structures (markdown)

Ray
2019-10-24 11:51:41 +02:00
parent 3d53d8bbf9
commit dffc9484a5

@ -17,7 +17,7 @@ raylib provides some basic data structures to organize game information. Those s
struct RenderTexture // Alias for RenderTexture
struct RenderTexture2D; // RenderTexture2D type, for texture rendering
struct CharInfo; // Font Character Info
struct Font; // Font type, includes texture and charSet array data (SprintFont fallback)
struct Font; // Font type, includes texture and charSet array data (SpriteFont fallback)
struct Camera; // Alias for Camera3D
struct Camera2D; // Camera2D type, defines a 2d camera