Commit Graph

  • 11e3e6e0b9 REVIEWED: Formating, tested sound examples master Ray 2026-02-21 09:09:43 +01:00
  • 0c91f230fd Audio: Fix a glitch at the end of a sound. (#5578) David Reid 2026-02-21 17:04:32 +10:00
  • 005ff74eb0 Audio: Improvements to device configuration (#5577) David Reid 2026-02-21 17:02:40 +10:00
  • c519e9f566 REVIEWED: Simplified char ** approach Ray 2026-02-20 23:56:11 +01:00
  • 09f22f3c86 REVIEWED: Avoid const char ** usage (aligned with raylib) Ray 2026-02-20 23:02:43 +01:00
  • 29b9c050c7 fix example (#5575) Thomas Anderson 2026-02-20 13:18:28 -06:00
  • 0343cb6a37 Update rcore_desktop_sdl.c Ray 2026-02-20 18:47:53 +01:00
  • d148d9515b Fix text input on SDL3 (#5574) TheKodeToad 2026-02-20 17:44:34 +00:00
  • 19e6352d37 Update shapes_easings_testbed.c Ray 2026-02-20 18:16:49 +01:00
  • d03a59ca3e Update core_directory_files.c Ray 2026-02-20 16:36:13 +01:00
  • 2454b3ed4b REVIEWED: TextReplace() and TextLength(), avoid using strcpy() Ray 2026-02-20 16:27:08 +01:00
  • d996bf2bbd Update textures_screen_buffer.c Ray 2026-02-20 16:06:59 +01:00
  • f33823cefe Update textures_screen_buffer.c Ray 2026-02-20 15:55:38 +01:00
  • 0aacd330d4 [raudio] Remove usage of ma_data_converter_get_required_input_frame_count() (#5568) David Reid 2026-02-20 22:46:41 +10:00
  • ce617cd814 Update rlgl.h Ray 2026-02-20 11:46:46 +01:00
  • 4a3c49cdcb REVIEWED: rlLoadTextureDepth(), address inconsistencies with WebGL 2.0 for sized depth formats #5500 Ray 2026-02-19 17:55:13 +01:00
  • 90dd9aef72 REVIEWED: GenImageFontAtlas(), no need for the conservative approach flag Ray 2026-02-19 17:40:22 +01:00
  • 4a89da3300 Update VS2022 examples solution Ray 2026-02-19 17:22:45 +01:00
  • 1a5e22808c REXM: Update examples collection Ray 2026-02-19 17:19:44 +01:00
  • 1f4e1bc477 REXM: Update examples collection Ray 2026-02-19 17:18:50 +01:00
  • dea67fa18a REXM: Update examples collection Ray 2026-02-19 17:15:26 +01:00
  • b9f16a28d3 REXM: Update examples collection Ray 2026-02-19 17:13:20 +01:00
  • 0a7c7569aa Update examples_list.txt Ray 2026-02-19 17:11:32 +01:00
  • 781c37972a Updated examples, removed others category processing Ray 2026-02-19 17:11:02 +01:00
  • d40ad48326 REVIEWED: examples: moved some examples out of others Ray 2026-02-19 17:01:27 +01:00
  • 98c7734911 REVIEWED: models_basic_voxel example Ray 2026-02-19 16:46:48 +01:00
  • 71607db667 Moved easings example to shapes Ray 2026-02-19 16:46:30 +01:00
  • 0e6cb0993d [rmodels] Added implementation of UpdateModelAnimationBonesWithBlending() function (#4578) Kirandeep-Singh-Khehra 2026-02-19 17:27:05 +05:30
  • 97023def48 REVIEWED: GenImageFontAtlas(), scale image to fit all characters, in case it fails size estimation #5542 Ray 2026-02-17 18:45:14 +01:00
  • e8ce00dc0b REVIEWED: LoadGLTF(), log warning about draco compression not supported #5567 Ray 2026-02-17 17:02:19 +01:00
  • 872cfae7ca REVIEWED: LoadDirectoryFilesEx(), minor tweak #5569 Ray 2026-02-17 16:51:50 +01:00
  • 1955516f54 Updated raygui for examples Ray 2026-02-17 16:39:02 +01:00
  • 95edeeccd2 REVIEWED: example: models_animation_bone_blending Ray 2026-02-17 16:17:14 +01:00
  • 4311df1e6d Add bone blending animation example (#5543) dmitrii-brand 2026-02-17 14:43:46 +00:00
  • 5bbb2fc1df REVIEWED: Wayland checks, using compilation flags when possible #5564 Ray 2026-02-17 13:22:11 +01:00
  • 4678a544b6 [rcore][glfw] Fix window scaling on Wayland with GLFW 3.4+ (#5564) paddy 2026-02-17 12:43:52 +01:00
  • b871a556d7 Init framebuffer using render size (should be same as currentFbo) Ray 2026-02-17 12:13:04 +01:00
  • 7c48fa9ac9 Update Makefile Ray 2026-02-15 20:20:53 +01:00
  • 6564cea6a3 Fixed doesn't property load when 1 frame animation. (#5561) Yui Kinomoto / きのもと 結衣 2026-02-16 04:15:25 +09:00
  • 059ebaa6ad REVIEWED: HIghDPI content scaling on macOS Ray 2026-02-15 15:02:04 +01:00
  • d01f158bd5 REVIEWED: Window initialization on HighDPI monitor (Windows) #5549 Ray 2026-02-15 13:21:08 +01:00
  • 180c3c13ba REVIEWED: GetImageColor() #5560 Ray 2026-02-14 22:22:31 +01:00
  • dbca900255 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-02-14 22:18:03 +01:00
  • 1061daf197 REVIEWED: Installed libraries #5550 Ray 2026-02-14 22:17:49 +01:00
  • fb5bc42190 update camera pan speed (#5554) Thomas Anderson 2026-02-14 15:16:09 -06:00
  • b04d2a2268 change d-pad text to shapes (#5557) Thomas Anderson 2026-02-14 15:13:22 -06:00
  • b210d16597 fix y-offset casting (#5556) Thomas Anderson 2026-02-14 15:12:44 -06:00
  • 4d6ef19fcc change on-screen text (#5553) Thomas Anderson 2026-02-14 15:12:11 -06:00
  • fd40d2b374 fix missing alias for PS (#5559) Thomas Anderson 2026-02-14 15:11:47 -06:00
  • a78d575f75 change attenuation distance (#5555) Thomas Anderson 2026-02-14 15:11:18 -06:00
  • 8f1421ee5d fix wrong name (#5552) Thomas Anderson 2026-02-14 15:10:31 -06:00
  • debbb90479 fix extra drawtext() (#5551) Thomas Anderson 2026-02-14 15:09:52 -06:00
  • 8e81ca0e60 Update win32_clipboard.h Ray 2026-02-12 19:08:48 +01:00
  • dcd813068b Update raylib.h Ray 2026-02-12 18:55:42 +01:00
  • 070082f8c9 REVIEWED: Comments to impersonal format Ray 2026-02-12 18:55:40 +01:00
  • 4e7c38ac43 fix SDL SetGamepadMappings (#5548) Yui Kinomoto / きのもと 結衣 2026-02-13 01:04:22 +09:00
  • 85de580527 fix(examples): don't bleed fog when on edge (#5547) Max Coplan 2026-02-12 07:15:47 -08:00
  • 64848bbd4c Update BINDINGS.md (#5546) Vadim Gunko 2026-02-11 23:12:15 +05:00
  • 919ad68ca7 rlparser: update raylib_api.* by CI github-actions[bot] 2026-02-10 17:02:58 +00:00
  • 3aced1fd7c Update rmodels.c Ray 2026-02-10 18:02:42 +01:00
  • 48ec41f0ec Update raylib.h Ray 2026-02-10 18:02:36 +01:00
  • 4b01c23ba6 [build] Zig master branch compatibility for build.zig. (#5520) dtasada 2026-02-10 08:33:31 +01:00
  • efda35b309 Update win32_clipboard.h Ray 2026-02-10 00:37:45 +01:00
  • 3b647c85e1 raymath: wrap float3 and float16 for consistency with other types (#5540) Nikolai S. Kiselev 2026-02-10 00:05:35 +01:00
  • b39cc6bce7 Update win32_clipboard.h Ray 2026-02-09 23:28:02 +01:00
  • 7e59e1d93d REVIEWED: Formating Ray 2026-02-09 22:29:47 +01:00
  • 84f75785ee Update rcore.c Ray 2026-02-09 22:29:13 +01:00
  • f190c6a4d4 Update rcore.c Ray 2026-02-09 22:27:16 +01:00
  • 9861baf4b7 Update textures_framebuffer_rendering.c Ray 2026-02-09 22:26:07 +01:00
  • e67dc15a52 Update rcore_desktop_glfw.c Ray 2026-02-09 22:25:55 +01:00
  • f6910bc1e0 Update rcore_drm.c Ray 2026-02-09 22:25:52 +01:00
  • a654beb565 REVIEWED: Comments Ray 2026-02-09 22:25:20 +01:00
  • eba1fca933 Update rcore.c Ray 2026-02-09 22:24:44 +01:00
  • 49cd2ddaa1 Update rcore.c Ray 2026-02-09 22:24:07 +01:00
  • c4baa5b81d REVIEWED: Comments Ray 2026-02-09 22:23:23 +01:00
  • c0829bc69e Add raylib bindings for Wave language (#5539) LunaStev 2026-02-09 21:27:51 +09:00
  • 5a36ce5e7c [rcore] Implemented SetWindowMaxSize, SetWindowMinSize, and SetWindowSize (#5536) mikeemm 2026-02-09 13:00:18 +01:00
  • b29d6ee462 Update BINDINGS.md (#5538) SabeDoesThings 2026-02-09 05:51:43 -06:00
  • a6fa8b9ff4 Fix out of bound Memory read in Material.maps (#5534) Ross Martin 2026-02-06 13:58:27 +01:00
  • 4f76b896d5 REVIEWED: CheckCollisionLines(), formating and follow raylib conventions Ray 2026-02-06 10:55:42 +01:00
  • 3881d2aac2 Fix: Detect collision if one line is almost vertical (#5510) (#5531) bielern 2026-02-05 19:21:45 +01:00
  • f43e049444 Refactor removing extra space and add break line for { (#5533) Maicon Santana 2026-02-05 14:10:55 +00:00
  • d4f636151b refactor to follow the CONVENTIONS.md (#5530) Maicon Santana 2026-02-04 18:43:55 +00:00
  • a96cbe0183 Close opened directory (#5529) Alexander Fasching 2026-02-04 19:42:44 +01:00
  • 4c1efc2bd3 [rcore] Fix native win32 window minimizing/maximizing (#5524) mikeemm 2026-02-04 19:37:12 +01:00
  • ccfa3f762a fixed an issue when using an empty window title (#5526) Thomas Anderson 2026-02-03 16:12:13 -06:00
  • 54b12ed56d update cmake for rgfw (#5527) Thomas Anderson 2026-02-03 16:11:20 -06:00
  • 33dcd62663 Added documentation comments for (#5525) Aly 2026-02-02 03:21:10 -07:00
  • 403c2cbccf trivial: Correct typo in log message. (#5523) Eddy Jansson 2026-01-31 23:18:52 +01:00
  • 1aafd3c4a4 fixed win32 vsync flag not being applied (#5521) mikeemm 2026-01-31 23:17:55 +01:00
  • 242dfee5ef Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-01-29 19:51:25 +01:00
  • e56cdc2684 Update raylib_144x144.png Ray 2026-01-29 19:51:04 +01:00
  • d5ae12f3eb Update raylib_1024x1024.png Ray 2026-01-29 19:50:59 +01:00
  • 08e79a16b0 Refactoring {0} to { 0 } to follow conventions (#5519) Maicon Santana 2026-01-29 16:30:03 +00:00
  • de7fc12be0 REVIEWED: IsGamepadButton*() for consistency with key and mouse equivalents Ray 2026-01-28 19:35:54 +01:00
  • 8a2da96eed Reviewed formating and spacing Ray 2026-01-28 19:34:55 +01:00
  • af37fa2a96 Refactoring based on Coding Style Conventions (#5517) Maicon Santana 2026-01-28 18:27:03 +00:00
  • d0a6892989 [rcore] IsMouseButton*(), random key codes return unexpected results (#5516) Jason Mao 2026-01-28 13:26:07 -05:00
  • 63e4fd838d fixed typos preventing launch of native win32 backend (#5515) mikeemm 2026-01-27 17:38:51 +01:00
  • 4c71625730 [CI] Removing double zip and misleading zip type (#5512) Maicon Santana 2026-01-26 11:04:45 +00:00