94f3c094e7
Update raudio.c
2026-04-17 17:56:47 +02:00
49f88dc6ed
Update config.h
2026-04-16 11:12:50 +02:00
86aa0950bd
[raymath] Refactor QuaternionFromAxisAngle ( #5766 )
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Checking if lenght equals 0 inside the if statement is not necessary.
2026-04-16 08:37:04 +02:00
96e30549f5
Align default values on comments for config variables
2026-04-16 00:05:23 +02:00
1e43c1d372
Revert "Remap stb_vorbis malloc/free calls to RL_MALLOC/RL_FREE ( #5763 )"
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This reverts commit 21897f4bb9 .
2026-04-15 23:58:05 +02:00
21897f4bb9
Remap stb_vorbis malloc/free calls to RL_MALLOC/RL_FREE ( #5763 )
2026-04-15 23:51:47 +02:00
d8ebeb8939
Update raymath.h
2026-04-15 21:03:25 +02:00
82e980bd42
Log info about HighDPI content scaling on display initialization
2026-04-15 12:37:42 +02:00
0decdcd497
update defines for new format etc ( #5760 )
2026-04-15 12:20:51 +02:00
4628915787
Update typos/grammar ( #5759 )
2026-04-15 09:18:30 +02:00
1339ec637e
Update raylib.h
2026-04-12 19:49:45 +02:00
51d693607e
Update Makefile
2026-04-12 11:07:19 +02:00
a5427bc38f
Update rlsw.h
2026-04-12 11:07:09 +02:00
605303f62b
fix: pthread_mutex_lock called on a destroyed mutex ( #5752 )
2026-04-12 10:32:05 +02:00
b3592631b0
update makefile for PLATFORM_MEMORY ( #5750 )
2026-04-12 10:25:59 +02:00
ddfbe973d4
Updated Windows resource file
2026-04-12 10:24:35 +02:00
fe5271c568
update raylib.rc to 6.0 (2026) ( #5748 )
2026-04-12 10:23:09 +02:00
de95b3aa70
added gpuready check to gentexturemipmaps ( #5747 )
2026-04-10 15:42:06 +02:00
05a14456ae
REDESIGNED: DrawCircleGradieent() to use Vector2 as center parameter #5738
2026-04-09 11:16:31 +02:00
c5fc771622
removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES ( #5727 )
2026-04-06 00:38:04 +02:00
4a6ceb9c76
[rcore_rgfw] Icon color format fix ( #5724 )
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After RGFW update to 2.0.0-dev in fbd83cafc7 , RGFW_window_setIcon api has changed -- not it takes pixel format enum instead of number of channels. On raylib side it was still passing 4 (number of channels in rgba) which is enum value for BGRA8. Instead we have to pass 2 now (RGFW_formatRGBA8 = 2).
2026-04-05 10:50:31 +02:00
6ef0044381
REVIEWED: Window messages WM_SIZING, WM_SIZE, WM_WINDOWPOSCHANGED #5720
2026-04-04 17:37:25 +02:00
1122add3ee
Minor format tweak
2026-04-04 17:36:18 +02:00
92f82b4add
Update raylib.h
2026-04-04 16:50:15 +02:00
138ef838d9
[rlsw] Some platform fixes ( #5720 )
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* fix drm with rlsw
* fix window resizing with sdl
* fix window resizing with win32
2026-04-04 16:47:33 +02:00
5c2dee0862
REVIEWED: LoadDirectoryFiles*() comments
2026-04-01 23:23:25 +02:00
4ca9170f5b
[rcore_rgfw] Updating render resolution as well on SetWindowSize ( #5709 )
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* [rcore_rgfw] Updating render resolution as well on SetWindowSize
* Actually, maybe even better call SetupViewport()
2026-04-01 09:46:14 +02:00
8743e11285
Update rmodels.c
2026-03-29 21:40:41 +02:00
04f81538b7
ADDED: Some sample code to export gltf/glb meshes -WIP-
2026-03-29 21:37:01 +02:00
6c0134bb5c
Create cgltf_write.h
2026-03-29 21:24:24 +02:00
e9231bc4f1
Update stb_image_resize2.h
2026-03-29 21:24:20 +02:00
4c79c6837b
Update qoi.h
2026-03-29 21:21:16 +02:00
e5f0c9f8b1
Update qoa.h
2026-03-29 21:21:11 +02:00
d5326fe880
Update m3d.h
2026-03-29 21:20:23 +02:00
adc4c9b875
Update dr_wav.h
2026-03-29 21:19:31 +02:00
b09da8fce8
Update dr_mp3.h
2026-03-29 21:18:56 +02:00
0b87a35e5a
Update dr_flac.h
2026-03-29 21:18:28 +02:00
a1bf8d9c75
Update cgltf.h
2026-03-29 21:17:51 +02:00
da93ec4a21
Remove trailing spaces
2026-03-29 01:17:25 +01:00
29ded51ea4
Update rlgl.h
2026-03-29 00:43:50 +01:00
bb78e98a71
Remove forced normalization of normal vectors in rlNormal3f, assume the user has set the correct input for the shader. ( #5703 )
2026-03-29 00:39:23 +01:00
8c44ea5032
Code gardening
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REVIEWED: Some early returns, avoid if possible
REVIEWED: Some return variable names, for consistency, rename `success` to `result`
2026-03-29 00:37:01 +01:00
5fad835ff1
Update rcore.c
2026-03-28 23:54:51 +01:00
4142c89baa
Update rcore.c comment ( #5700 )
2026-03-27 21:58:28 +01:00
8a7aff509d
WARNING: BREAKING: REDESIGNED: TextInsert(), TextReplace(), TextReplaceBetween(), using static buffers
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Redesign has been conditioned by the usage of those functions on `rexm`, `rpc` and other tools; for many use cases a static buffer is enough and way more comfortable to use.
ADDED: `TextInsertAlloc()`, `TextReplaceAlloc()`, `TextReplaceBetweenAlloc()`, alternatives with internal allocations
2026-03-27 21:56:29 +01:00
ba83bd33f3
simplify CheckCollisionSpheres using Vector3DistanceSqr ( #5695 )
2026-03-27 09:26:53 +01:00
51f4741912
[rmodel] fix for devices without VAO support ( #5692 )
2026-03-27 09:25:26 +01:00
a693365bf2
Move DrawModelPoints methods to example - point rendering ( #5697 )
2026-03-26 18:29:05 +01:00
0f0983c065
Remove trailing spaces
2026-03-25 16:51:02 +01:00
cb05ef7f03
[rcore_desktop_rgfw] [emscripten] fix typo ( #5687 )
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* RGFW also requires RGBA8 images as window icons, as raylib already reports in raylib.h
* LibraryConfigurations.cmake: exchanged MATCHES -> STREQUAL in platform choosing if-statements
* WebRGFW: remapping mouse/touch position to canvas pixel coordinates
* fix 'typo'
* has to be done like that because of += in case of captured mouse
* [rcore_desktop_rgfw] [emscripten] fix typo
2026-03-23 22:22:21 +01:00