508 Commits
3.0 ... master

Author SHA1 Message Date
Ray
0b94b80c92 Update raygui.h 2025-12-20 22:09:03 +01:00
Ray
867ca4bf8d Update raygui.h 2025-12-11 21:41:33 +01:00
367e169ad3 initializ some variables to prevent warnings (#515) 2025-12-02 23:31:24 +01:00
Ray
1a74db2ab3 Update raygui.h 2025-11-25 12:15:44 +01:00
Ray
715baf250d Update raygui.rc 2025-11-25 12:15:42 +01:00
Ray
3aea427fc8 REVIEWED: Out of bounds warning 2025-11-18 20:59:05 +01:00
Ray
773d1ec52b Update raygui.h 2025-11-18 16:49:44 +01:00
Ray
ff4dbd0712 Update raygui.h 2025-11-13 22:49:22 +01:00
Ray
aed63cedd1 Update raygui.h 2025-11-12 11:09:02 +01:00
Ray
4436a897f9 ADDED: New icons 2025-11-12 09:41:36 +01:00
Ray
d4ebcdc2be Update raygui.h 2025-11-11 19:38:38 +01:00
Ray
860e46d3f8 Reviewed text cursor 2025-11-09 14:06:53 +01:00
Ray
b9971133b2 Comment unused variable 2025-10-21 12:28:05 +02:00
947ef5799d Lock other controls when GuiTextInputBox is open (#512)
Previously, the color picker would end up eating inputs intended for the
GuiTextInputBox!
2025-10-08 14:46:29 +02:00
Ray
681393a423 Update user links to github 2025-09-22 11:54:08 +02:00
Ray
9cdfec460b Update raygui.h 2025-09-18 15:26:53 +02:00
Ray
546b4bacf4 Using calloc() instead of malloc() 2025-09-10 21:03:27 +02:00
Ray
cf3aab1e9f REVIEWED: Code sections description for consistency 2025-09-02 12:35:58 +02:00
9193f38424 Fixed examples (#505) 2025-08-28 22:49:47 +02:00
Ray
6530ee136b Fix #501 2025-08-15 12:21:17 +02:00
Ray
1b2612cf75 Minor format tweaks to align with new raylib conventions 2025-08-08 21:49:33 +02:00
Ray
54ee53e7d7 Update raygui.h 2025-08-04 23:36:27 +02:00
Ray
b4eb06657b Reviewed GuiGetTextWidth() exposed to public API 2025-07-30 16:46:49 +02:00
c4c87f2971 Making GetTextWidth part of the public API (#480)
GetTextWidth is useuful to be called publicly. E.g: when you want to get the final horizontal size of a Slider that has textBefore and textAfter.
2025-07-30 16:40:46 +02:00
1736d71bd7 Improve customizeability of allocator macros (#475)
Co-authored-by: Ray <raysan5@gmail.com>
2025-07-28 23:31:55 +02:00
be051532d3 Removed unpaired multi-line comment end (#497)
An unpaired multi-line comment end found it's way infront of a comment. I simply removed it.
2025-07-28 23:28:10 +02:00
Ray
ff866904d0 Review formating 2025-07-26 21:50:00 +02:00
Ray
99b37e4d4f Update raygui.h 2025-06-07 15:28:52 +02:00
Ray
40b8c25ec1 Update raygui.h 2025-05-29 12:31:55 +02:00
08c0c558fb fix: int comparison with unsigned int (#490) 2025-05-21 20:28:35 +02:00
Ray
f663b31cd6 Formatting tweaks 2025-05-10 22:45:25 +02:00
cb78993237 Add minus toggle for GuiValueBox & GuiValueBoxFloat (#485)
It was impossible to enter negative number.
Now pressing KEY_MINUS toggles sign for the value when value is not 0.
Due to original implementation it's not possible to start entry with minus symbol or have added minus while the value is 0.

fix max index
2025-05-06 22:09:07 +02:00
e00c4c18e0 Fix a typo (#482) 2025-05-06 22:07:40 +02:00
Ray
0895c8b8c4 Update raygui.h 2025-04-14 12:37:12 +02:00
Ray
c623a92f83 Update raygui.h 2025-04-13 20:38:01 +02:00
Ray
566c73f4e4 ADDED: Some required icons 2025-04-01 01:01:16 +02:00
Ray
58ba11d923 REMOVED: GuiSliderPro(), functionality was redundant 2025-04-01 01:00:56 +02:00
Ray
ea928f5609 Updated all styles to latest raygui 4.x and rGuiStyler 6.0 2025-03-27 19:04:19 +01:00
Ray
decc5151e6 Updated style: default 2025-03-27 18:52:18 +01:00
Ray
8d299c3c50 REMOVED: Old raygui style files (raygui <4.x) 2025-03-27 18:45:51 +01:00
Ray
ee64fedc1f Update style_dark.png 2025-03-26 00:33:35 +01:00
Ray
060561358e ADDED: New style: Genesis 2025-03-26 00:32:37 +01:00
Ray
678bf58834 Renamed font files 2025-03-26 00:31:04 +01:00
Ray
cb1c54d143 Avoid size_t 2025-03-25 22:50:45 +01:00
37f355ea6f Fix integer overflow potential (#477) 2025-03-25 22:46:28 +01:00
107214fa23 Replace RL_FREE with RAYGUI_FREE (#479) 2025-03-25 22:44:10 +01:00
1536ae35c7 removed left-right padding from GuiProgressBar (#473) 2025-03-14 13:16:02 +01:00
460411efef Fix enum compare warning in GuiPanel (#456) 2025-03-13 16:54:06 +01:00
63319f2ee7 Export GuiSliderPro and add static to GetTextLines (for shared libs) (#470)
I was having issues using it in conjunction with raylib (in Windows), so added these annotations here.

Let me know if it's okay, thanks for the project, Ray!!
2025-03-13 16:51:51 +01:00
b2ef0f864e [portable_window] fix window flicker when moving it without dragging... (#469)
...the bar. This example never expected it and was caching Window
Position, which means that position was outdated at the moment you moved
the window via other means than dragging the bar.

Fixes: https://github.com/raysan5/raygui/issues/468
2025-03-13 16:48:57 +01:00
372285ef98 Fix building and cleaning examples on OpenBSD. (#471) 2025-03-13 16:47:00 +01:00
Ray
d5459559e5 Update raygui.h 2025-03-13 16:42:25 +01:00
Ray
fc9d852d4a Update raygui.h 2025-03-10 17:10:07 +01:00
9a95871701 GuiTextBox() rework (#466)
* GuiTextBox: Fix possible overflow when handling backspace and delete

Simplify code a bit by removing unnecessary checks

* GuiTextBox: Fix CTRL+Backspace behavior

Remove undefined behavior (previously called isspace with oob values)
Fix unable to delete first character
Fix handling of symbols like any other "standard" input field or text editor on Windows does it

* GuiTextBox: Add CTRL+DELETE, CTRL+LEFT and CTRL+RIGHT handling

Copy behavior from programs like notepad, Notepad++, OneNote, address bar in Edge, etc.

* GuiTextBox: Simplify and improve auto-cursor code

Remove one global variable and compact checks into one bool variable
Fix auto cursor triggering immediately when button is held when clicking edit box
Tuned the values, so they match cooldown and delay when entering text

* GuiTextBox: Bring some checks in-line with the rest of the function
2025-02-28 15:09:58 +01:00
c198b9c34e fixed border and padding offset issue caused by BORDER_WIDTH (#465) 2025-02-28 12:28:33 +01:00
b19a0168fa Fix GuiSlider not drawing handle (#464) 2025-02-26 22:25:58 +01:00
f25b1dd757 Fix GuiTextBox handling of codepoints when deleting text and clicking with mouse (#462) 2025-02-25 21:40:57 +01:00
3397b015ef GuiTextBox paste support (#463)
* Add support for paste (CTRL+V) in GuiTextBox

* Remove commented out code

(a more elegant but incomplete solution, which does not check for control characters)
2025-02-25 21:39:31 +01:00
Ray
e4a59f0afa ADDED: GuiListView*() property LIST_ITEMS_BORDER_NORMAL
Allows creating list view with items outlined on normal state (not only when focused/selected)
2025-02-11 18:45:47 +01:00
Ray
f24b309386 REVIEWED: GuiListView() use style LIST_ITEMS_BORDER_WIDTH 2025-02-08 13:39:45 +01:00
Ray
ce1c756f70 REVIEWED: rltech style updated 2025-02-05 20:27:20 +01:00
Ray
4029ec0954 REVIEWED: Issue with TextJoin() #455 #457 2025-02-05 20:26:57 +01:00
74249a76c6 Expose RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT in GuiWindowBox. (#453) 2025-02-05 20:01:08 +01:00
c98814df2a Fix mismatch between if defined and define for RAYGUI_LINE_MARGIN_TEXT. (#454) 2025-02-05 20:00:19 +01:00
Ray
8535b51259 Update raygui version for potential breaking changes coming soon... 2025-02-02 13:42:42 +01:00
Ray
d36080ea70 Merge branch 'master' of https://github.com/raysan5/raygui 2025-02-01 21:39:50 +01:00
Ray
29ec7657c5 REVIEWED: property_list example #451 2025-02-01 21:39:40 +01:00
4ea41c76ee Added drawing of Slider knob in disabled state. (#452) 2025-02-01 21:35:23 +01:00
31b6ca3ccc Fix GuiTextSplit overrunning on max split count (#450)
Co-authored-by: segcore <segcore@github.com>
2025-02-01 21:34:29 +01:00
Ray
c8a037cde1 Removed temp files 2025-02-01 21:33:27 +01:00
Ray
34acf544e7 Update raygui.h 2025-01-31 13:10:39 +01:00
Ray
b00b72d143 Update style_amber.rgs 2025-01-31 12:29:21 +01:00
Ray
67909eea86 Update style_amber.png 2025-01-31 12:29:18 +01:00
Ray
4c7bc3935d Update style_amber.h 2025-01-31 12:29:03 +01:00
Ray
1391349feb Update raygui.h 2025-01-31 12:28:16 +01:00
Ray
eea93facea REVIEWED: GuiLoadIconsFromMemory() 2025-01-31 12:28:12 +01:00
Ray
49aaa0a801 Update controls_test_suite.c 2025-01-31 01:12:26 +01:00
Ray
76cc79d62b Update style_amber.h 2025-01-31 01:12:19 +01:00
Ray
cbe91fa082 Update raygui.h 2025-01-31 01:12:01 +01:00
Ray
46fd886f18 REMOVED: SPINNER control properties, using VALUEBOX and BUTTON
REVIEWED: All controls that use some label, use `LABEL` style
Several minor tweaks
2025-01-31 00:28:11 +01:00
Ray
97755aaf89 Update raygui.h 2025-01-26 21:01:58 +01:00
54bff64d7d fix: sprintf, use snprintf (#447) 2025-01-21 23:30:58 +01:00
004d5bf6f5 Add LoadIconsFromMemory (#449) 2025-01-21 23:29:48 +01:00
Ray
4646769751 Update custom_file_dialog.c 2025-01-21 22:44:06 +01:00
Ray
76b36b597e Update Makefile 2025-01-12 16:33:46 +01:00
Ray
e09dfe8bbd Update Makefile 2025-01-12 16:19:46 +01:00
Ray
1f81371106 Update year to 2025 2025-01-01 00:10:23 +01:00
Ray
090db355ea Remove trailing spaces 2024-12-23 19:23:47 +01:00
Ray
b9f40170c1 Updated style: Amber, make slider/progress bars visible on press 2024-12-19 17:52:38 +01:00
Ray
43cdbce0ad Update Makefile 2024-12-16 00:37:18 +01:00
Ray
f11dc823d1 Update raygui.h 2024-12-03 19:14:55 +01:00
d0cbf9bee2 Prevent crash when passing NULL to GuiToggleSlider (#437) 2024-12-01 23:16:15 +01:00
Ray
dbfd9c7880 ADDED: RLtech style 2024-11-28 08:44:15 +01:00
Ray
56f9fc5189 Update style_amber.h 2024-11-28 08:43:51 +01:00
Ray
1e03efca48 Update raygui.h 2024-09-24 20:01:51 +02:00
Ray
73f85d82f6 Update raygui.h 2024-09-24 20:01:33 +02:00
38ababbc62 add ctrl backspace support for deleting words (#431) 2024-09-24 19:47:40 +02:00
Ray
18edd7951b Update README.md 2024-09-23 15:32:55 +02:00
38bc79b432 GuiTextBox(): Do not get previous code point when at start of string (#420)
Co-authored-by: segcore <segcore@github.com>
2024-09-22 20:25:21 +02:00
Ray
20950c555d Update README.md 2024-09-22 20:23:18 +02:00
b5a81fb76e Fix #426 (#427) 2024-09-11 23:38:01 +02:00
Ray
56ec987258 REVIEWED: Possibly obfuscated variable in loop! 2024-09-10 13:01:29 +02:00
Ray
6aae83894a ADDED: Hot Icon
Minor tweaks
2024-08-19 13:40:12 +02:00
33f1659609 Added move in building for linux (#419)
Added the move since it restores the state to normal again.
2024-07-25 23:09:16 +02:00
Ray
2138b1b094 Update raygui.h 2024-07-25 11:45:14 +02:00
Ray
604d2d6ce4 REVIEWED: Amber style 2024-07-21 18:06:13 +02:00
Ray
b645a3b519 Create style_amber.h 2024-07-21 17:36:41 +02:00
Ray
6f46641413 Update raygui.h 2024-07-19 00:33:01 +02:00
Ray
9d04f2d36c ADDED: DropdownBox roll up mode #406 2024-07-18 23:24:44 +02:00
187dd8647f Support keypad Enter key with GuiValueBox and GuiValueBoxFloat. (#413) 2024-07-16 21:33:59 +02:00
Ray
3fb9d77a67 Minor tweaks 2024-07-09 09:07:50 +02:00
9b89f205f2 Correct spelling error (#412) 2024-07-06 15:20:52 +02:00
5d32bf01f4 Align text in the basic controls section (#411) 2024-07-05 21:19:43 +02:00
Ray
0f832e6a6e Update raygui.h 2024-06-18 23:24:11 +02:00
4b3d94f5df GuiTextBox(): Fix buffer overrun from cursor index (#405) 2024-05-31 11:18:17 +02:00
76f006b9d0 Fix icon padding adjustment in GetTextWidth (#408) 2024-05-31 11:17:22 +02:00
Ray
faed14c12b Update raygui.h 2024-05-29 19:58:34 +02:00
Ray
9c1a52515b Update raygui.h 2024-05-29 11:54:54 +02:00
Ray
7bb66e5c7f Create gui_value_box_float.c 2024-05-18 07:40:44 +02:00
Ray
9a9edd89b4 Update raygui.h 2024-05-18 07:40:42 +02:00
Ray
12804826d0 Update README.md 2024-05-09 21:01:17 +02:00
Ray
7c9472c97e Update README.md 2024-05-09 21:00:39 +02:00
Ray
680a50e83b REVIEWED: GuiValueBoxFloat() formatting... 2024-05-07 12:33:21 +02:00
a717c69962 Add floating point value box to raygui (#356)
* add floating point value box

* remove upper and lower bound

* remove enum entry for float value box

* fix code to match coding conventions

* fix code to match coding conventions

* change variable name
2024-05-07 12:09:14 +02:00
Ray
ec9621939c Update raygui.h 2024-05-06 21:34:10 +02:00
Ray
20939af882 Update Makefile #400 2024-05-05 11:19:51 +02:00
Ray
a3a0e86e21 Update raygui.h 2024-05-01 18:12:18 +02:00
Ray
6f532337ff Minor formatting tweaks 2024-04-20 19:22:59 +02:00
Ray
498511e4cf REVIEWED: GuiTabBar() detect middle button press over tab 2024-04-15 21:22:01 +02:00
5ab8a7b793 Added new style: Amber (#397)
* added a new style: amber

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md
2024-04-15 12:42:23 +02:00
Ray
f21318f500 Update raygui.h 2024-04-11 20:52:12 +02:00
34ef12062c Fix division by zero in GuiScrollBar function (#396)
When trying to use the floating window example, I got several times some crashes when expanding the window size. 
It's caused in the GuiScrollBar function, when the maxValue is equal to the minValue (I don't know if this case is intended in the first place).
Because valueRange variable is maxValue minus minValue, then it is equal to 0, and triggers a crash later, when we use it in division (division by 0).

I'm not sure if it's the best fix, maybe minValue == maxValue is not indentend in the first place and we should fix this problem earlier?
2024-04-11 10:40:05 +02:00
Ray
85549da837 Update raygui.h 2024-04-08 00:10:00 +02:00
Ray
0e96834a47 Update raygui.h 2024-04-07 09:47:54 +02:00
0a9a9f897a fix typo in raygui.h (#395)
Documentation mentions method GuiLoadStyleDefaulf which likely should have been GuiLoadStyleDefault.
2024-04-06 00:32:24 +02:00
Ray
e3f67f3c02 REVIEWED: Load default style before loading a custom style https://github.com/raysan5/rguistyler/issues/8
Make sure default style has been loaded to avoid overwriting new style properties due to the lazy initialization of default style.
2024-04-03 18:27:24 +02:00
c0d05782a9 fix compile error in custom input example (#394) 2024-04-01 17:57:13 +02:00
176ab3db60 GuiScrollPanel dynamic mouse scroll speed (#393) 2024-03-30 18:48:55 +01:00
bb68d06440 fix floating window example (#392) 2024-03-28 10:24:38 +01:00
ac19d7e08a single letter typo (#391) 2024-03-24 22:42:52 +01:00
Ray
9060e3bf33 REVIEWED: parameter name 2024-03-18 19:20:20 +01:00
82ba2b1a78 add floating window example (#382)
* add floating window example

A reusable floating window function. Window can be moved around through its title bar, minimized with its close button, resized from the icon in the lower right. The window is kept within the application area if the user pushes it outside the window/screen. The contents of the window are clipped with `BeginScissorMode` only if required and also a `GuiScrollPanel` enables user to see the clipped content of the window if current window size does not encapsulate all the content.

* modify to add ability to create multiple windows

* formatting for pointer dereference style consistency
2024-03-14 11:31:19 +01:00
623bc61f29 Add new icons to enum (#381) 2024-03-09 09:27:37 +01:00
Ray
b5693d0c41 ADDED: New icons 2024-03-07 22:52:39 +01:00
Ray
d3152f4a56 ADDED: Icon: WARNING 2024-03-07 13:07:27 +01:00
b3fea57382 Fix compilation error and remove warnings from examples (#380) 2024-02-29 11:45:31 +01:00
Ray
bc67f42209 Update raygui.h 2024-02-18 11:58:55 +01:00
Ray
a9e5e90058 Merge branch 'master' of https://github.com/raysan5/raygui 2024-02-18 10:42:09 +01:00
Ray
18675e1b40 Create controls_test_suite.png 2024-02-18 10:42:02 +01:00
77891affb3 added documentation on Hue control issues with GuiColorPicker (#373)
* added documentation on Hue control issues with GuiColorPicker

* Moved Color Picker doc from function signature to definition
2024-02-15 22:46:55 +01:00
Ray
a3bbc8408b Update raygui.h 2024-02-15 16:21:57 +01:00
Ray
a76bd963ec Revert "gitignore example executables on Linux and OSX (#374)"
This reverts commit 16088b51d1.
2024-02-15 16:21:47 +01:00
16088b51d1 gitignore example executables on Linux and OSX (#374) 2024-02-15 15:53:46 +01:00
Ray
7a5f4320bc RENAMED: guiSliderDragging -> guiControlExclusiveMode
Now this variables could serve to a wider purpose to multiple controls, to allow the excusive mode usage and to identify the current control rectangle with a "unique" id.
2024-02-15 15:45:48 +01:00
7fe39be75a fixed and simplified make clean for examples on Linux (#375) 2024-02-03 20:00:57 +01:00
Ray
418da225d5 REVIEWED: custom_input_box #378 2024-02-03 19:59:59 +01:00
58411f4cce Commonise GuiColorPanelHSV and GuiColorPanel logic and behavior (#370)
* transferred dragging GuiColorPanel outside bounds (#366) to GuiColorPanelHSV

* call GuiColorPanelHSV from inside GuiColorPanel, to eliminate code duplication

* comply with naming convention inside GuiColorPanel
2024-01-28 15:01:00 +01:00
db90a39ecf Fix GuiDrawText() sometimes drawing out of bounds (#367)
* Fix `GuiDrawText()` drawing out of bounds when icon is used

* Fix glyphWidth not being set when text wrap is off

* Fixed text sometimes drawing out of bounds when middle or right aligned

This changes textSizeX to have a maximum equal to the bounds width,
preventing the text x-position being set left of the bounds.

textSizeX is unchanged if only an icon is provided, so that lone icons
can always be middle aligned.

* Show ellipsis at the end of text when it gets cut off
2024-01-28 13:28:38 +01:00
jon
b2829289f6 Slider now centers correctly and general UX improvements (#368)
* Slider now centers correctly and general UX improvements

* Typo
2024-01-28 13:24:31 +01:00
45e7f967e6 fixed dragging GuiColorPanel outside of bounds (#366) 2024-01-20 20:49:27 +01:00
Ray
dd36bff888 REVIEWED: Controls description, return values changes! #345 2024-01-14 17:54:38 +01:00
Ray
63f0b86a80 REVIEWED: Update examples UI styles to latest version, including Latin-1 charset #354 2024-01-14 17:42:51 +01:00
Ray
df8ee3e91b REVIEWED: GuiTextBox(), reverted label format change 2024-01-14 17:41:46 +01:00
Ray
6e43ad1d67 REVIEWED: GuiScrollPanel(), allow configurable border, using LISTVIEW property 2024-01-14 17:41:15 +01:00
Ray
e30a826909 Update copyright year to 2024 2024-01-03 14:16:44 +01:00
Ray
22ad8f642a Update copyright year 2024-01-02 21:01:38 +01:00
2ea84a11ac Fix Checkbox using text color from Label (#357) 2024-01-02 13:14:11 +01:00
Ray
2c8dc854d4 Update raygui.h 2023-12-15 19:38:51 +01:00
dc10371543 Fix for incorrect build instructions on MSVC (#352) 2023-12-04 17:03:46 +01:00
141ae0cd31 Implemented new function DrawSplineSegmentBezierCubic, since the one being used had been deprecated (#350) 2023-11-16 12:59:35 +01:00
Ray
e765801006 Update raygui.h 2023-11-14 20:41:17 +01:00
Ray
d60885cd49 REVIEWED: Long words proper word-wrap 2023-11-13 16:14:07 +01:00
Ray
a2726c8600 Update raygui.h 2023-11-08 19:35:05 +01:00
Ray
95c0065bd8 Update raygui.h 2023-11-02 18:23:15 +01:00
499e8bf7b1 GuiSliderPro() returns 1/true if control value changed (#346) 2023-10-13 11:10:34 +02:00
Ray
dd67a47afb Update raygui.h 2023-10-09 09:58:21 +02:00
Ray
85a5c104f5 REVIEWED: GuiGrid() to support STATE_DISABLED 2023-10-03 15:34:12 +02:00
Ray
cfb9191775 Remove trail spaces 2023-09-26 12:54:36 +02:00
c59bacb1bc Added animation_curve to the examples in CMake (#336) 2023-09-25 13:22:09 +02:00
Ray
aada7c6a42 Update animation_curve.c 2023-09-23 22:48:02 +02:00
Ray
48bf2008fa Update README.md 2023-09-18 19:45:57 +02:00
Ray
1c3305031d REVIEWED: GuiCheckBox() #330
return internal-state: 1->Value changed in the control
2023-09-12 14:42:05 +02:00
Ray
25c8c65a6e Update README.md 2023-09-12 00:24:31 +02:00
Ray
268d8bfedd Update README.md 2023-09-12 00:23:23 +02:00
Ray
d0e7a05f9a Update raygui.h 2023-09-11 23:41:59 +02:00
Ray
db466282f8 REVIEWED: ALL styles to support ISO-8859-15 charset (as much as possible) 2023-09-11 20:53:06 +02:00
Ray
d5e9323ba9 Update raygui.h 2023-09-11 20:25:49 +02:00
Ray
9907803626 Update raygui.h 2023-09-11 18:54:10 +02:00
Ray
d2b4c917a9 Update styles README info 2023-09-11 18:52:54 +02:00
Ray
3f4c84b731 Update README.md 2023-09-11 18:52:39 +02:00
Ray
617dc15209 Support loading custom charset from external file 2023-09-11 18:52:24 +02:00
Ray
ac342b9ce8 Updated style: ashes 2023-09-11 17:50:26 +02:00
Ray
aadd9bd3b3 Merge branch 'master' of https://github.com/raysan5/raygui 2023-09-11 13:12:50 +02:00
Ray
72f61056bf Update style: Lavanda 2023-09-11 13:12:40 +02:00
Ray
ec688eced3 Update README.md 2023-09-11 12:54:10 +02:00
Ray
38839e4aa1 Update README.md 2023-09-11 12:51:37 +02:00
Ray
405e71f524 Update style_jungle.png 2023-09-11 12:45:15 +02:00
Ray
b1b46932fb Update screenshot.png 2023-09-11 12:45:12 +02:00
Ray
854351a42a Update style_selector.c 2023-09-11 12:41:35 +02:00
Ray
07a80c6828 Update style_jungle.h 2023-09-11 12:41:31 +02:00
Ray
5a1be66c8a REVIEWED: GuiToggleSlider() focus on mouse-hover 2023-09-11 12:41:14 +02:00
Ray
84f2588a4f Updated projects to include resources 2023-09-11 12:40:51 +02:00
Ray
c37013e10b Update controls_test_suite.c 2023-09-11 12:40:21 +02:00
Ray
44d8a6ac55 Create style_jungle.old.rgs 2023-09-11 11:00:58 +02:00
Ray
ed545e4d7b Update raygui.h 2023-09-11 11:00:29 +02:00
Ray
7746bf39a0 Review default styles 2023-09-10 20:32:40 +02:00
Ray
7b823e0c53 Updated style: Jungle
Support ISO-8859-15 charset, as much as possible
2023-09-10 20:02:11 +02:00
Ray
b9c28b4a3c REVIEWED: White rectangle assignment 2023-09-10 19:57:49 +02:00
Ray
7417b308af Update README.md 2023-09-10 18:56:25 +02:00
Ray
0fccdc61fb Update raygui.h 2023-09-08 23:26:31 +02:00
Ray
d6c317f719 Reviewed header information 2023-09-08 21:03:41 +02:00
25ffd1fe0b commented out unused vars (#329) 2023-09-08 21:01:34 +02:00
Ray
1af7a875fc Update raygui.h 2023-09-07 22:00:34 +02:00
Ray
e97226cd04 tweaks for Zig 2023-09-07 21:59:58 +02:00
Ray
33f43fee2c Update raygui.h 2023-09-07 17:26:08 +02:00
Ray
6f9a8088f2 Update raygui.h 2023-09-06 09:59:05 +02:00
Ray
7f275f4f8c Create raygui_512x512.png 2023-09-06 09:59:01 +02:00
Ray
2955c676ce Update controls_test_suite.c 2023-09-06 09:58:59 +02:00
Ray
718b5830d3 Update raygui.h 2023-09-04 18:10:07 +02:00
Ray
8d9a4b537f REVIEWED: GuiTextBox(), support cursor positioning with mouse 2023-09-03 22:17:50 +02:00
Ray
abf35d8895 Update README.md 2023-09-02 11:35:25 +02:00
Ray
12fc56e5e1 Update raygui.h 2023-09-01 20:57:33 +02:00
Ray
0938f9219c Update raygui.h 2023-09-01 20:29:14 +02:00
Ray
35df0d3d28 REVIEWED: GuiScrollPanel() to avoid smallish scroll-bars 2023-09-01 19:58:17 +02:00
Ray
bced15ec96 REVIEWED: Text-styling properties reorganized
Right now some text-styling properties are defined per control or global for all controls. I'm considering unifying this but there are multiple concerns about it...

ADDED: Some enums for text-styling convenience and comments
2023-09-01 19:57:44 +02:00
Ray
80b4d6ec06 Update controls_test_suite.c 2023-09-01 12:34:27 +02:00
Ray
e569da6a87 Update controls_test_suite.c 2023-09-01 11:39:08 +02:00
3b8164216b Fix warnings in MSVC (#324) 2023-08-29 09:44:14 +02:00
1a786bc9b7 Update raygui.h (#323)
* Update raygui.h

Add pointers for correctness

* Update raygui.h

Move star to match raygui coding style
2023-08-29 00:53:10 +02:00
Ray
d7eb8a7ec5 Update raygui.h 2023-08-28 23:57:15 +02:00
Ray
df543bafad Reviewed text drawing inside bounds issue 2023-08-28 21:17:14 +02:00
Ray
1ad1907dc1 REVIEWED: GuiDrawText(), support word-wrap (read-only text) 2023-08-28 20:27:02 +02:00
Ray
da377d736d Update raygui.h 2023-08-18 21:05:20 +02:00
Ray
e830109d52 Update raygui.h 2023-08-14 10:18:13 +02:00
9bf3ef57a5 made cube icons better (#322) 2023-08-12 18:04:19 +02:00
Ray
41417db52d Update controls_test_suite.c 2023-08-08 12:32:05 +02:00
Ray
a589af0a67 REVIEWED: GuiToggleSlider() new control 2023-08-07 19:41:53 +02:00
Ray
f09b9a546a Merge branch 'master' of https://github.com/raysan5/raygui 2023-08-07 19:04:32 +02:00
Ray
3174613820 Update portable_window.c 2023-08-07 19:04:23 +02:00
2b4d558d31 Add Toggle Slider (#305) (#307)
* Add Toggle Slider (#305)

* Style Toggle Slider

* Add GuiToggleSliderGroup

* Minimize API for GuiToggleSlider
2023-08-07 19:03:47 +02:00
96278a4d08 minor fix, removed unnecessary float cast for textOffsetY (#320)
Co-authored-by: jobat <jobat@toolbelt-games.com>
2023-08-06 20:07:56 +02:00
f8966405ac Fixed incorrect position of the GuiWindowBox closing icon with the defined RAYGUI_NO_ICONS macro. (#318)
In the absence of the added check, and disabled icons, the closing icon of the Gui Window Box was to the left of the center, although it should be strictly centered.
2023-08-04 12:37:23 +02:00
7567816d3e OS Specific path seperator char (#316)
* OS Specific path seperator char

Adds OS specific path seperator char

* Update gui_window_file_dialog.h

* Update custom_file_dialog.c
2023-08-02 19:18:22 +02:00
3d20f06bf2 Update raygui.h (#317) 2023-07-30 09:19:12 +02:00
Ray
eca6b1a7ff Added a reference word-wrap implementation to be applied to current GuiDrawText() 2023-07-29 19:30:52 +02:00
c8260e22de Added example of a calculator app with custom input box (#310)
Turned my previous pull request into an example, as you suggested.
2023-07-29 19:18:02 +02:00
050249b2e5 fix c++ build errors (#314) 2023-07-29 10:18:31 +02:00
36365199b1 Fix GuiScrollBar dragging taking slider behavior (#313) 2023-07-28 19:55:37 +02:00
Ray
1d5e69fc42 WARNING: REDESIGN: Move alpha to GuiDrawRectangle() and GuiDrawText()
Global alpha is not applied on those two functions instead of being individually applied inside every control.
Still, some functions like `DrawRectangleGradient*()` require it but those functions should be moved to raygui custom implementations.
2023-07-25 16:27:56 +02:00
Ray
3e7defc05a Update controls_test_suite.c 2023-07-25 16:25:21 +02:00
f62241d5d1 Fix progressbar border (#303) (#306)
* Fix progressbar border (#303)

* Fix ProgressBar visuals
2023-07-22 21:49:08 +02:00
Ray
02cdb87fb2 Update animation_curve.c 2023-07-22 21:47:35 +02:00
Ray
ccc9b55e82 WARNING: RENAMED: GuiFade() to GuiSetAlpha() 2023-07-21 19:32:43 +02:00
848569ce33 Fix window result and pedantic error (#302)
* Fix result for close button in WindowBox

* Fix pedantic error, void* cast
2023-07-12 16:23:45 +02:00
Ray
89f9d94c6b Update raygui.h 2023-07-12 16:05:14 +02:00
Ray
d54103a1c9 Update raygui.h 2023-07-12 16:02:20 +02:00
b850edc733 Update raygui.h (#301)
Cast malloc to unsigned char* for C++
2023-07-12 16:00:37 +02:00
Ray
670a5deb48 Update custom_sliders.c 2023-07-12 13:30:48 +02:00
df5ee2a420 Fix GuiSlider value pointer (#298) 2023-07-12 13:30:03 +02:00
0309c751b5 Fix Style Selector paths (#299) 2023-07-09 09:50:40 +02:00
Ray
8041f9d3d7 Update raygui.h 2023-07-09 09:39:53 +02:00
Ray
9a3ba8ba1f Update raygui.h 2023-07-09 09:34:30 +02:00
Ray
7373f3677d Update raygui.h 2023-07-09 09:32:26 +02:00
Ray
6111ae9ac1 Update raygui.h 2023-07-09 09:32:15 +02:00
Ray
328f46649b Update raygui.h 2023-07-07 20:03:10 +02:00
Ray
a234fab333 Update raygui.h 2023-07-06 14:57:12 +02:00
Ray
c480013f73 Reviewed C++ compilation (compound literals) 2023-07-06 14:14:47 +02:00
Ray
e7518232eb REVIEWED: GuiProgressBar() disabled state 2023-07-05 18:36:37 +02:00
Ray
9a2605d461 Update raygui.h 2023-07-05 16:48:10 +02:00
Ray
d6f3cdc15c REDESIGNED: GuiProgressBar(), more visual 2023-07-04 18:57:31 +02:00
Ray
8fef0f4fc0 Support style change on controls_test_suite example 2023-07-04 18:57:04 +02:00
fa1c93cdcc Added GuiColorPickerHSV() and GuiColorPanelHSV() (#293) 2023-06-21 23:51:37 +02:00
Ray
1902a2b2e5 Update raygui.h 2023-06-17 19:47:54 +02:00
Ray
32ae0cf716 Update animation_curve.c 2023-06-17 19:47:04 +02:00
Ray
7f70abc5db RENAMED gui module for consistency 2023-06-17 17:03:36 +02:00
Ray
b6db462f72 RENAMED: gui_file_dialog -> gui_window_file_dialog
For consistency with other gui modules
2023-06-17 17:00:54 +02:00
Ray
e6860d2e06 REVIEWED: Code formating 2023-06-17 16:47:51 +02:00
Ray
c17e0cd5d9 REVIEWED: Animation curve examples
ADDED: Example to VS2022 solution
2023-06-17 14:04:53 +02:00
Ray
df65b05208 ADDED: Support custom line spacing style property TEXT_LINE_SPACING 2023-06-15 17:11:29 +02:00
Ray
812408c828 REVIEWED: Sliders/scrollbar dragging state 2023-06-15 13:12:07 +02:00
b9991686d5 Update filename's buf size to match GuiTextBox size param. (#290) 2023-06-03 20:28:31 +02:00
Ray
83e6cae9e4 Update raygui.h 2023-06-01 22:50:10 +02:00
Ray
de7d3de282 Revert "Update portable_window.c"
This reverts commit 5e77b2ca6f.
2023-05-31 21:59:24 +02:00
Ray
3c5b5121bc Update raygui.h 2023-05-31 18:47:49 +02:00
Ray
5e77b2ca6f Update portable_window.c 2023-05-31 18:14:07 +02:00
Ray
37deba27a8 Update raygui.h 2023-05-31 18:14:04 +02:00
Ray
d72e70b410 Revert "Update portable_window.c"
This reverts commit 29a230929d.
2023-05-28 11:38:41 +02:00
Ray
29a230929d Update portable_window.c 2023-05-28 11:30:50 +02:00
Ray
935b8119e9 Update portable_window.c 2023-05-28 11:21:04 +02:00
Ray
4f48e5a3c7 Update portable_window.c 2023-05-28 11:13:21 +02:00
Ray
6650ad0ffa Update style_selector.c 2023-05-28 01:02:34 +02:00
Ray
2648c771e7 Avoid control crash on NULL pointers 2023-05-27 20:39:10 +02:00
Ray
ce358972ef Update README.md 2023-05-27 11:39:08 +02:00
Ray
ae38f05811 Update README.md 2023-05-27 11:38:38 +02:00
Ray
1af9a3960a Integrated 4.0-dev branch (#288)
* WARNING: Library redesign to support return result values

REVIEWED: All example projects

* REVIEWED: Cast values to improve Zig interconnection (#286)

* Update version and header info

* REVIEWED: `GuiListView()`, parameter order bug

* Update raygui.h

* REVIEWED: `GuiTabBar()` toggle logic

* Update raygui.h

* Update raygui.h
2023-05-27 11:34:45 +02:00
Ray
6e4530330d Update README.md 2023-05-27 10:18:45 +02:00
135718ee04 Fixed few stuff about animation curve example (#287)
Co-authored-by: AnstroPleuton <anstro.pleuton@proton.me>
2023-05-21 20:36:11 +02:00
Ray
78ad65365e REVIEWED: Cast values to improve Zig interconnection 2023-05-19 18:47:55 +02:00
Ray
aa81c167f1 Review description for raygui 3.6 release! 2023-05-10 00:12:20 +02:00
Ray
37992af28a REVIEWED: Support slider movement out-of-bounds 2023-05-09 21:01:03 +02:00
9cf37c5e51 Fix for sliders (#282)
A fix for sliders not dragging outside of bounds.
2023-05-09 20:54:47 +02:00
Ray
60e216283d Update raygui.h 2023-05-09 20:09:52 +02:00
7f46aa5929 GuiTextBox improvements (#281)
Adds support for HOME, END, and DELETE keys to GuiTextBox.
2023-05-09 16:51:06 +02:00
Ray
b54733ec12 Minor tweaks 2023-05-08 18:57:19 +02:00
Ray
7da92d224d Update custom_sliders.c 2023-05-08 18:48:14 +02:00
Ray
1c7ceb6fda Fixed #277 2023-05-08 18:43:22 +02:00
Ray
251f7fde3a Update README.md 2023-05-08 18:41:04 +02:00
80e802b18d Fix for #277 (#280)
Fixes incorrect comment from issue #277
2023-05-07 21:28:36 +02:00
6fc9337cd8 Update raygui.h (#279)
fix for #278
2023-05-07 20:25:41 +02:00
Ray
38a3d100e1 ADDED: GuiLoadStyleFromMemory() (binary only)
REVIEWED: `GetCodepointNext()`
2023-05-07 13:17:20 +02:00
Ray
628f2e0290 Remove trailing spaces 2023-05-01 14:03:06 +02:00
ab209bc5d1 Fixed C++ compilation in C literal in call to SetShapesTexture (#276)
* Fixed C++ compilation

* Use RAYGUI_CLITERAL
2023-04-29 13:14:40 +02:00
Ray
8c14e61214 Update raygui.h 2023-04-25 15:16:08 +02:00
Ray
27caba8834 Update raygui.h 2023-04-24 09:44:54 +02:00
Ray
31b097ee3e Update raygui.h 2023-04-23 23:54:33 +02:00
b0d7073551 Fix #274 - Adding semicolon (#275) 2023-04-23 15:34:35 +02:00
Ray
731bae72d5 REVIEWED: Some old TODOs 2023-04-22 21:17:08 +02:00
Ray
4ad311bd6f ADDED: Icon SAND_TIMER 2023-04-22 18:08:34 +02:00
Ray
c4d71e1c0b Update raygui.h 2023-04-22 18:01:18 +02:00
Ray
d04c68b915 Update raygui.h 2023-04-22 10:39:18 +02:00
Ray
42aaec6640 REVIEWED: GuiLabelButton(), avoid text cut
ADDED: Debug text rectangles
2023-04-21 09:36:22 +02:00
d05586ef0f Avoid using hardcoded values in whitechar (#273)
Proposed change avoids hardcoded values and creates white rectangle exaclty like in rcore.
2023-04-20 16:52:14 +02:00
Ray
2b45fea429 Update examples 2023-04-20 14:24:15 +02:00
Ray
665520d7c9 REVIEWED: GuiScrollBar() 2023-04-20 14:24:07 +02:00
fcaab0e9ef Avoid compiler warning about signedness (#272)
Proposing to change type of ```textBoxCursorIndex``` from ```unsigned int``` to ```int``` for avoiding bunch of compiler warnings about signedness.
```textBoxCursorIndex``` is used in many arithmethic operations and comparions with int types, the only way to eliminate warnings, is either casting it to int everytime or declaring as int at the beginning. The latter is proposed.
2023-04-20 00:23:27 +02:00
926fdf91cc Fix error in GuiTabBar (#271)
When ```RAYGUI_NO_ICONS``` defined, getting errors in ```GuiTabBar```.
It seems this is copied from ```GuiWindowBox``` and then not edited and forgotten.
2023-04-19 17:01:47 +02:00
Ray
8de6bf1d63 REVIEWED: GuiTextBox() cursor automovement on key down
REMOVED: `GuiTextBoxMulti()`
2023-04-19 16:38:30 +02:00
bb02c2059e Corrected version number and style (#270)
```RAYGUI_VERSION``` was different than the number mentioned in comment section.
Also proposed change applies RayLib versioning style.
2023-04-19 14:58:59 +02:00
Ray
fdc0ea5249 REDESIGN: Unify GuiTextBoxMulti() as GuiTextBox()
- Adding some extended properties for customization
- Commented cursor blink on texbox
2023-04-18 13:25:59 +02:00
Ray
6b2f812cc7 REVIEWED: GuiTextBox() #257
- Added support for auto-cursor movement on key down
 - Added support for cursor blinking
 - Renamed sharedCursorIndex to textBoxCursorIndex
2023-04-18 12:39:52 +02:00
Ray
f343f0057c REVIEWING: GuiTextBoxMulti() and GuiDrawText() -WIP-
Support vertical alignment of text inside bounds!
2023-04-18 00:57:47 +02:00
Ray
bb17983e22 Update raygui.h 2023-04-18 00:28:57 +02:00
Ray
b2ff512c8e Update raygui.h 2023-04-17 17:52:24 +02:00
Ray
6b88e106e0 REVIEW: GuitextBoxMulti() -WIP- 2023-04-17 17:51:15 +02:00
Ray
87fc5aa72c REVIEWED: GuiTextBoxMulti() -WIP- 2023-04-17 01:18:56 +02:00
Ray
e0d3c02892 REVIEWED: GuiTextBox() to support cursor movement 2023-04-17 00:36:31 +02:00
Ray
b80fa4016c Minor tweaks 2023-04-16 21:49:10 +02:00
Ray
8c89d8794f REVIEWED: Header info 2023-04-16 21:13:42 +02:00
5d7bc6b70a missleading doc in gui_curve_edit (#269)
EvalGuiCurve doesn't return normalized y.
2023-04-09 22:41:32 +02:00
1d9fd31074 Added a new example: animation curves (#268)
* A somewhat advanced example with custom curve controls.

* Name update

* typos

* comments
2023-04-08 19:14:40 +02:00
5d1de95ba2 Fix Rectangle instanitation with RAYGUI_CLITERAL (#263) 2023-03-19 11:13:49 +01:00
abbf1b1198 [cmake] Update to raylib 4.5 (#264) 2023-03-19 11:13:17 +01:00
Ray
19f781780e Update raygui.h 2023-03-07 23:16:06 +01:00
Ray
15a4151b66 Update controls_test_suite.c 2023-03-07 18:52:35 +01:00
Ray
f218fd001a Remove trailing spaces 2023-03-06 14:58:12 +01:00
9f9b822338 Have GuiTextBox/GuiTextBoxMulti respect BORDER_WIDTH (#260)
GuiTextBox and GuiTextBoxMulti's focused and pressed state respect
the BORDER_WIDTH style setting, however in normal state this was
hard coded to 1. This change now allows users control over the borders
when in a normal state.
2023-03-06 13:25:29 +01:00
Ray
c02a5883e0 REVIEWED: fread()/fwrite() 2023-02-25 01:08:49 +01:00
Ray
3cd28c0828 Update custom_sliders.c 2023-02-15 17:36:51 +01:00
cec2de3440 Added a new examples : vertical sliders and mouse-owning sliders (#256) 2023-02-02 15:13:34 +01:00
Ray
5b37ce0630 Added instructions to build shared library with MSVC #254 2023-01-23 20:00:48 +01:00
Ray
9e3c5009e4 FIX #252 2023-01-10 20:57:38 +01:00
Ray
42cc62e853 ADDED: GuiSetIconScale() 2023-01-10 20:57:31 +01:00
Ray
0ced5b1c0d Merge branch 'master' of https://github.com/raysan5/raygui 2023-01-10 20:41:25 +01:00
Ray
32f16ceafd FIX #247 2023-01-10 20:41:24 +01:00
8f808dfe66 float-casting fixes in raygui.h in order to support compilation with clang 16 (#250) 2023-01-08 16:15:30 +01:00
Ray
b5e5271646 Update raygui.h 2023-01-04 17:30:05 +01:00
Ray
0aeac22701 Update year to 2023 2023-01-01 18:09:37 +01:00
Ray
78963b1817 Update year to 2023 2023-01-01 16:00:38 +01:00
fa8272d605 Update LICENSE (#249) 2023-01-01 12:55:15 +01:00
9914eb8d94 gui_file_dialog: Fix warning (#248)
This change fixes a type warning in gui_file_dialog.h...

```
examples/custom_file_dialog/gui_file_dialog.h: In function ‘GuiFileDialog’:
examples/custom_file_dialog/gui_file_dialog.h:313:198: warning: passing argument 2 of ‘GuiListViewEx’ from incompatible pointer type [-Wincompatible-pointer-types]
  313 | dowBounds.y + 48 + 20, state->windowBounds.width - 16, state->windowBounds.height - 60 - 16 - 68 }, dirFilesIcon, state->dirFiles.count, &state->itemFocused, &state->filesListScrollIndex, state->filesListActive);
      |                                                                                                     ^~~~~~~~~~~~
      |                                                                                                     |
      |                                                                                                     char **

In file included from examples/custom_file_dialog/gui_file_dialog.h:120
examples/custom_file_dialog/../../src/raygui.h:2762:50: note: expected ‘const char **’ but argument is of type ‘char **’
 2762 | int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active)
```
2023-01-01 10:25:46 +01:00
Ray
64179558e4 ADDED: Tooltip API 2022-12-04 23:02:00 +01:00
Ray
85d6736be9 Consider tabs out of screen bounds
Avoid drawing tabs out of screen
2022-11-22 17:09:11 +01:00
Ray
bd4d2d860c Avoid ALL warnings with MSVC 2022-11-10 16:48:06 +01:00
3fedc2fac4 Fix having an extra bracket (#243) 2022-11-08 07:32:30 +01:00
59cf0c7607 Use floor for mouse to cell mapping, it is more readable and would work for theoretical negative cell positions. (#241) 2022-11-07 19:22:28 +01:00
Ray
c16a98365f REVERTED: GuiGrid() cell compute, returning value was not right
It was validated on `rGuiIcons()`, returned value was not correct
2022-11-07 13:19:53 +01:00
Ray
03a3cce57b ADDED: Two new icons 2022-11-07 13:13:03 +01:00
Ray
ad8e056b0c REVIEWED: GuiFileDialog() #235 2022-11-07 12:45:38 +01:00
Ray
6e4cd54baa REVIEWED: Parameter name #237 2022-11-07 11:18:54 +01:00
a8062229b0 small fixes for strict compilers (#240) 2022-11-07 11:14:52 +01:00
Ray
d4b9d1fb32 Minor tweaks to avoid some warnings 2022-11-03 10:46:39 +01:00
Ray
abe8bba7fa Merge branch 'master' of https://github.com/raysan5/raygui 2022-11-01 11:07:07 +01:00
Ray
1021907604 Update raygui.h 2022-11-01 11:06:59 +01:00
9dc0b58566 Added Image struct def, updated Font struct to match raylib (#236)
Image is required for RAYGUI_STANDALONE flag to work
Font was out of sync with raylib master

Co-authored-by: jobat <jobat@toolbelt-games.com>
2022-10-31 17:47:35 +01:00
Ray
16e63f33ee Update raygui.h 2022-10-24 18:32:35 +02:00
Ray
3386e912d3 Review literals to work with C++ and formatting details #233 2022-10-24 13:58:14 +02:00
Ray
0562c4c93f Update raygui.h 2022-10-24 13:31:19 +02:00
Ray
d981abebd8 Update raygui.h 2022-10-22 11:30:14 +02:00
Ray
98df231227 Removed unneeded flag 2022-10-14 11:27:00 +02:00
Ray
ed4731ad9e ADDED: GuiTabBar() 2022-10-13 17:15:49 +02:00
Ray
a3075fcaf4 Updated icons 2022-10-10 16:54:09 +02:00
Ray
5cb62810b9 REMOVED: Unneeded icon editing tools 2022-10-09 14:20:00 +02:00
Ray
f4890960d8 Keep a pointer to icons data to update it if required
It's useful to point to a different iconset externally if required
2022-10-09 14:05:03 +02:00
Ray
eac855b0dd ADDED: New raygui icons, created by @gulrak 2022-10-09 11:06:16 +02:00
Ray
e4cc3ce450 Update README.md 2022-10-08 12:09:26 +02:00
Ray
3c0aaff191 Update README.md 2022-10-08 12:08:49 +02:00
Ray
5f22083d6c Update raygui.h 2022-10-08 11:37:44 +02:00
Ray
353b8a4b5b REDESIGNED: GuiDrawText() to process lines separately
- REMOVED: `MeasureTextEx()` and `DrawTextEx()` dependencies
- REDESIGNED: `GetCodepointNext()`, simpler implementation
- REDESIGNED: `GuiTextSplit()` to receive delimiter parameter
- REVIEWED: `GetTextWidth()` implementation, line breaks used as line-ending
2022-10-06 18:10:55 +02:00
Ray
7837b9dc06 Update raygui.h 2022-10-03 17:59:36 +02:00
Ray
3e6f5fdf01 WARNING: Updated default style ListView items height 2022-10-02 13:34:02 +02:00
Ray
c49cbc9849 Remove old/buggy examples 2022-09-10 10:24:50 +02:00
Ray
b37c0df561 Delete gui_textbox_extended.h 2022-09-10 10:24:34 +02:00
Ray
680a4bca4b Move icons directory 2022-09-10 10:24:03 +02:00
Ray
a0cded315a Update raygui.h 2022-09-02 18:49:17 +02:00
c8a2e7d442 Update to raylib 4.2 (#223) 2022-08-21 11:42:24 +02:00
Ray
4e2a878e71 Update year 2022-07-25 00:51:43 +02:00
Ray
9c826f213f Updated examples to new raylib 4.2 files API 2022-06-29 19:45:47 +02:00
Ray
7ef0ae713b Update controls_test_suite.c 2022-06-29 19:18:10 +02:00
38236a5513 Fix merge bug introduced with #211 (#212) 2022-06-09 22:42:33 +02:00
Ray
fc6742a5fe Minor formating tweak 2022-06-09 21:09:47 +02:00
798da1b522 Remove two potential out of bounds crashes in GuiTextBoxMulti (#211) 2022-06-09 21:07:10 +02:00
1b18e43768 GtuiTextBox(): allow edits that fit textSize but not visual bounds (#210) 2022-06-09 21:05:45 +02:00
Ray
47269f30ce WARNING: RENAMED: GetDroppedFiles() to LoadDroppedFiles() 2022-06-06 20:40:09 +02:00
Ray
5bcfa6ccdc Update raygui.h 2022-06-03 11:48:39 +02:00
Ray
c29da799cc Update style_selector.c 2022-06-03 11:48:33 +02:00
Ray
2f127b3e83 REVIEWED: Possible memory leak #202 2022-06-02 20:11:05 +02:00
Ray
1f920bf264 REVIEWED: guiIconScale #196 2022-06-02 19:56:21 +02:00
Ray
df117f84cb REVIEWED: Narrowing issue with styles #179
Actually this issue is a bit tricky, C++ (g++ only) complains about narrowing on styles if `propertyValue` is assigned an hexadecimal value because it was not `unsigned int`, making it unsigned it avoids that error but then properties can only be positive... maybe we need some property value to be negative?

Maybe this issue will require further review in the future.
2022-06-01 20:48:20 +02:00
Ray
4232b2a0e7 REVIEWED: Created VS2022 projects for examples
Some renames and reviews
2022-06-01 20:40:42 +02:00
Ray
f9483a6a52 Merge branch 'master' of https://github.com/raysan5/raygui 2022-06-01 20:05:56 +02:00
Ray
99299c3f06 REVIEWED: Narrowing issue for g++ #179
It requires review for MSVC
2022-06-01 20:05:33 +02:00
Ray
161dc0ed84 Update README.md 2022-06-01 19:55:02 +02:00
Ray
6cff9e20d4 Reviewed latests PRs formating 2022-05-29 17:45:05 +02:00
013f1a2772 add distinct icon-only buffer for internal use (#208) 2022-05-29 17:26:08 +02:00
f534a9a265 Ensure utf8 codepoints don't overflow buffer and backspace handles them correctly (#207) 2022-05-28 10:10:42 +02:00
694e770351 Fix for unsafe call of MeasureTextEx in GetTextWidth (#204) 2022-05-21 20:05:23 +02:00
Ray
7b2e7a107b WARNING: RENAMED: Some enum values, avoiding prefixes
This is a change for library consistency. I choose the option that translates into less writing for users.
2022-05-21 12:08:18 +02:00
Ray
781123c647 Merge branch 'master' of https://github.com/raysan5/raygui 2022-05-21 12:05:48 +02:00
Ray
9113b1e4c9 FIX icon scale variable #199 2022-05-21 12:02:05 +02:00
486bc9b5e3 Comparison is always false because keyCount >= 0 (#201) 2022-05-21 11:48:39 +02:00
Ray
9554ca8d63 Update raygui.h 2022-05-19 13:24:07 +02:00
Ray
ffb4a7a851 ADDED: Icon alarm 2022-05-17 20:34:49 +02:00
c991cbcaf8 FIX: left shift of 1 by 31 places cannot be represented in type 'int' (#198) 2022-05-06 11:51:02 +02:00
Ray
f13c5c3ec3 Do not force GuiScrollPanel() up/down key inputs 2022-05-04 11:53:06 +02:00
Ray
865bb29376 REVIEWED: GuiScrollPanel() 2022-04-06 17:59:10 +02:00
c4e121d548 Store secret text as static variable (#195)
When compiling with Zig, the old implementation
raises this error:

```
error: expected type '[*c]u8', found '*const [16:0]u8'
note: cast discards const qualifier
```

As it does not allow casting away the const qualifier,
we need to store the "********" placeholder in a writable
variable.

Co-authored-by: Fabien Freling <fabien.freling@momagroup.com>
2022-04-06 16:02:00 +02:00
Ray
baf3790cac ADDED: New icon: FOLDER_ADD 2022-04-01 16:38:15 +02:00
Ray
4c5784f07d Update raygui.h 2022-03-30 20:27:20 +02:00
Ray
8b28248552 Merge branch 'master' of https://github.com/raysan5/raygui 2022-03-29 18:11:19 +02:00
Ray
ec3a7a414d minor tweaks 2022-03-29 18:11:12 +02:00
Ray
1fdc76d8ad Update README.md 2022-03-29 18:00:36 +02:00
Ray
7137b8331d REVIEWED: GuiProgressBar() #192 2022-03-29 17:25:49 +02:00
Ray
483b3a17ad REVIEWED: Icon name: FILE_NEW to FILE_ADD #191 2022-03-28 17:33:19 +02:00
4466262b50 add max to GuiProgressBar (#190)
Progressbar cannot visualy overflow anymore and returning value has meaning now. I considered adding min, but have not needed it yet.
2022-03-28 13:30:06 +02:00
Ray
6d79cdf2fd Updated raygui icons info 2022-03-26 18:11:50 +01:00
Ray
f08ec1d08a ADDED: raygui icons (exported with rGuiIcons) 2022-03-26 17:49:24 +01:00
Ray
453bf67c40 Reviewed logo 2022-03-26 00:53:41 +01:00
Ray
84246d75e8 ADDED: GuiSetIconScale() fixes #182 2022-03-22 18:19:48 +01:00
e30cb00f39 Mac instructions (#187) 2022-03-19 10:58:05 +01:00
151c4c5dce Update the examples to match the latest raygui.h (#184) 2022-03-14 22:20:20 +01:00
6789281386 Fix gcc warning (by default an error) when using raygui from C++ (#183)
In C, string literals have the type char*, but you cannot write to them. In C++, they have the type const char*
2022-03-12 21:30:07 +01:00
Ray
9e51cf9213 REVIEWED: GuiMessagebox(), better text centering 2022-03-12 21:26:54 +01:00
Ray
0476dab3cf REVIEWED: GuiDrawText() to consider line-break 2022-03-12 21:26:31 +01:00
4f933c1e81 Small grammar fix. (#180) 2022-03-11 09:40:04 +01:00
0dd763f4a4 Added 'saveFileMode' option to file dialog state (#177) 2022-03-10 11:06:57 +01:00
627e879018 Update raygui.h 2022-03-07 17:21:00 +01:00
9407bf1a1d REVIEWED: GuiTextInputBox() to support hidden passwords and max text size 2022-03-07 17:18:57 +01:00
7a2a57b868 Update enefete.h 2022-03-07 17:16:18 +01:00
Ray
d0f8e9bb0a Update dark.h 2022-03-03 23:43:50 +01:00
876dd2879a ADDED: Two new styles: dark and enefete 2022-03-03 20:18:54 +01:00
Ray
78cd3d650d REVIEWED: GuiTextinputBox() to support secret text 2022-03-01 22:13:05 +01:00
Ray
803e3b92af REVIEWED: GuiTextBox() cursor height 2022-03-01 22:11:17 +01:00
Ray
ce42af4858 Update raygui.h 2022-02-26 16:32:53 +01:00
Ray
c8d8fb5a86 REVIEWED: GetTextWidth() to consider icon
- REVIEWED: `GuiLine()` to consider text with icon properly
2022-02-26 10:38:54 +01:00
Ray
d0815ce9f3 ADDED: New icon: SHIELD 2022-02-26 10:37:31 +01:00
Ray
843ecc2258 Add nex icon: HEX 2022-02-20 11:54:49 +01:00
Ray
cdb9fc9bff REVIEWED: GuiLabel() to support custom GuiSetState() 2022-02-19 18:29:44 +01:00
690214dd0a ADDED: New icon RAYGUI_ICON_FILETYPE_BINARY 2022-02-18 20:27:09 +01:00
Ray
6f1b6ad15f Update raygui.h 2022-02-17 00:43:25 +01:00
ac231606d3 REVIEWED: Controls extended properties names for coherence and consistency
Added extended properties description
2022-02-05 20:19:52 +01:00
b472287b0a Update gui_scroll_panel.c 2022-02-05 20:19:03 +01:00
ebe196799a Update raygui.h 2022-02-05 19:47:32 +01:00
7c578ae94b Merge branch 'master' of https://github.com/raysan5/raygui 2022-02-05 19:45:31 +01:00
90ef00a474 Reviewed controls 2022-02-05 19:45:20 +01:00
Ray
17f9d3c0f5 Update README.md 2022-02-05 19:08:08 +01:00
f00fa5ff23 All controls support const char *text as second parameter
- `GuiScrollBar()` moved to static function, not exposed anymore
2022-02-05 18:35:55 +01:00
1f0dbc8aa1 add text parameter to GuiScrollPanel examples (#176)
* add text parameter to GuiScrollPanel examples

* move guiIconName to declarations
2022-02-01 20:13:58 +01:00
Ray
cc359132b6 Update README.md 2022-02-01 11:48:08 +01:00
Ray
a76d9f96e6 Update raygui.h 2022-01-28 00:23:43 +01:00
0280f973e5 REVIEW: GuiTextBox(), avoid cursor out of box 2022-01-22 19:28:48 +01:00
679cc2f17f REVIEWED: GuiValueBox() values clamp 2022-01-20 21:37:29 +01:00
Ray
52755a2913 Update new style readme 2022-01-20 10:53:46 +01:00
Ray
638484742e Update README.md 2022-01-20 10:42:21 +01:00
4fb2f1a19c Fixed implementation signature of GuiScrollPanel (#174)
Added the new text parameter to the signature for the implementation of GuiScrollPanel
2022-01-20 10:41:06 +01:00
Ray
042df8f004 WARNING: BREAKING: Support text parameter in some controls -WIP-
The following controls add text parameter support:
 - GuiPanel()
 - GuiScrollPanel()
 - GuiColorPicker()
 - GuiColorPanel()
 - GuiColorBarAlpha()
 - GuiColorBarHue()
2022-01-12 11:54:19 +01:00
Ray
7a2964302a Update raygui.h 2022-01-12 11:33:02 +01:00
Ray
e287ca4c47 Update raygui.h 2022-01-12 11:29:39 +01:00
c7eb926853 Fix examples build for macOS (#172) 2022-01-06 11:30:36 +01:00
Ray
f023911302 Update project to VS2022 2022-01-05 23:41:28 +01:00
Ray
9dbc340cb6 Update README.md 2022-01-05 21:56:29 +01:00
c8417c606a Update raygui.h 2022-01-02 20:55:28 +01:00
318bc4a747 Review some style formatting 2022-01-02 19:33:53 +01:00
24fcac010e WARNING: REVIEWED: Default style
Try to unify values to multiples of 4, considering all icons are 16x16, all the elements are more consistent and better aligned.
2022-01-02 19:23:15 +01:00
eface74b13 Update year to 2022 2021-12-31 20:06:32 +01:00
Ray
5c50b082b3 NEW STYLE: Sunny 2021-12-31 11:00:11 +01:00
Ray
f9aa763661 Tweaks 2021-12-31 10:59:47 +01:00
37bc50cad3 Update controls_test_suite.c 2021-12-29 20:04:21 +01:00
e12b1f93c3 Update raygui.h 2021-12-29 20:04:18 +01:00
771513ebe5 Update raygui.h 2021-12-29 13:17:21 +01:00
de39a6064f Update version number 2021-12-28 15:40:58 +01:00
Ray
da356fffff Update README.md 2021-12-27 01:28:22 +01:00
Ray
7887356296 Update README.md 2021-12-27 01:22:23 +01:00
a611c16e66 fix typo (#171) 2021-12-26 22:11:17 +01:00
Ray
379ab63197 Unload uncompressed image data 2021-12-23 11:08:23 +01:00
Ray
110553535b Comment tweak 2021-12-23 11:08:07 +01:00
Ray
43209cf627 Update controls_test_suite.c 2021-12-21 23:26:30 +01:00
70e30d447f ADDED: RAYGUI_LOG macro 2021-12-21 20:20:33 +01:00
0f05fccf4c Multiple changes, view details
- REVIEWED: `GuiLoadStyle()` to support compressed font atlas image data and unload previous textures
- RENAMED: Multiple controls properties definitions to prepend `RAYGUI_`
- RENAMED: `RICON_` references to `RAYGUI_ICON_` for library consistency
2021-12-21 18:03:11 +01:00
23121c5454 ADDED: Styles binary/code formats 2021-12-21 14:01:21 +01:00
ba575e9e76 Support binary .rgs loading with compressed font atlas image data 2021-12-20 20:32:48 +01:00
733fa0fce0 Fixed: incompatible type for argument 1 of 'UnloadTexture' (#169) 2021-12-19 12:32:42 +01:00
Ray
38bda86911 REVIEWED: External icons usage logic 2021-12-16 00:30:07 +01:00
Ray
0c264d5af3 REVIEWED: GuiLoadStyle() 2021-12-16 00:29:40 +01:00
a778d8474a Avoid some warnings 2021-12-07 19:52:37 +01:00
10ebad86ef Fixed Readme typo "raylib" to "raygui" in building section (#168)
Co-authored-by: Oleg Dzhuraev <oleg.dzhuraev@playgendary.com>
2021-11-18 17:41:49 +01:00
a609522c05 Fixed Spinner control bounds check error (#166)
The bounds check occurred before the `GuiButton`s for the increment and decrement feature of the `Spinner` control which meant using the buttons when the spinner value was at the `minValue` or `maxValue` and incremented or decremented past the min or max would not be resolved until the next time the `Spinner` control was called in the code, likely on the next iteration of a program loop. This caused an array index out of bounds issue in my codebase.
2021-11-07 10:55:17 +01:00
acc19b74b3 Fixed bounds check so that out of bounds values don't persist until the next call to GuiValueBox (#165) 2021-11-07 10:52:11 +01:00
65a82bfe54 Update project for CMake (#167) 2021-11-06 15:00:29 +01:00
224 changed files with 27495 additions and 5189 deletions

View File

@ -1,6 +1,6 @@
zlib License
Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
Copyright (c) 2014-2025 Ramon Santamaria (@raysan5)
This software is provided "as-is", without any express or implied warranty. In no event
will the authors be held liable for any damages arising from the use of this software.

View File

@ -2,45 +2,92 @@
**raygui is a simple and easy-to-use immediate-mode-gui library.**
`raygui` was initially inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API).
`raygui` was originally inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API).
`raygui` was originated as an auxiliar module for [raylib](https://github.com/raysan5/raylib) to create simple GUI interfaces using raylib graphic style (simple colors, plain rectangular shapes, wide borders...).
`raygui` was designed as an auxiliary module for [raylib](https://github.com/raysan5/raylib) to create simple GUI interfaces using raylib graphic style (simple colors, plain rectangular shapes, wide borders...) but it can be adapted to other engines/frameworks.
`raygui` is intended for **tools development**; it has already been used to develop [multiple published tools](https://raylibtech.itch.io/rguiicons).
`raygui` is intended for **tools development**; it has already been used to develop [multiple published tools](https://raylibtech.itch.io).
<br>
**WARNING: Latest `raygui` from master branch is always aligned with latest `raylib` from master branch. Make sure to use the appropriate versions.**
**WARNING: Latest `raygui 4.0` is an API-BREAKING redesign from previous versions (3.x), now all functions are more consistent and coherent, you can read the details about this breaking change in issue [283](https://github.com/raysan5/raygui/issues/283)**
*NOTE: raygui is a single-file header-only library (despite its internal dependency on raylib), so, functions definition AND implementation reside in the same file `raygui.h`, when including `raygui.h` in a module, `RAYGUI_IMPLEMENTATION` must be previously defined to include the implementation part of `raygui.h` BUT only in one compilation unit, other modules could also include `raygui.h` but `RAYGUI_IMPLEMENTATION` must not be defined again.*
## features
- **Immediate-mode** gui, no retained data
- **+28** basic and advance controls provided
- **Immediate-mode gui, no retained data**
- **+25** controls provided (basic and advanced)
- Powerful **styling system** for colors, font and metrics
- Standalone usage mode supported (for other graphic libs)
- **Icons support**, embedding a complete 1-bit icons pack
- Multiple **tools** provided for raygui development
## code sample
```c
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "raygui.h"
int main()
{
InitWindow(400, 200, "raygui - controls test suite");
SetTargetFPS(60);
bool showMessageBox = false;
while (!WindowShouldClose())
{
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
if (GuiButton((Rectangle){ 24, 24, 120, 30 }, "#191#Show Message")) showMessageBox = true;
if (showMessageBox)
{
int result = GuiMessageBox((Rectangle){ 85, 70, 250, 100 },
"#191#Message Box", "Hi! This is a message!", "Nice;Cool");
if (result >= 0) showMessageBox = false;
}
EndDrawing();
}
CloseWindow();
return 0;
}
```
![screenshot000](https://github.com/raysan5/raygui/assets/5766837/170e2bce-b7ca-49dc-a263-32b673376546)
## raygui controls
### basic controls
```
Label | Button | LabelButton | Toggle | ToggleGroup | CheckBox
ComboBox | DropdownBox | TextBox | TextBoxMulti | ValueBox | Spinner | Slider
SliderBar | ProgressBar | StatusBar | ScrollBar | ScrollPanel | DummyRec | Grid
```
### advance controls
```
ListView | ColorPicker | MessageBox | TextInputBox
Label | Button | LabelButton | Toggle | ToggleGroup | ToggleSlider
CheckBox | ComboBox | DropdownBox | TextBox | ValueBox | Spinner
Slider | SliderBar | ProgressBar | StatusBar | DummyRec | Grid
```
### container/separator controls
```
WindowBox | GroupBox | Line | Panel
WindowBox | GroupBox | Line | Panel | ScrollPanel | TabBar
```
### advanced controls
```
ListView | ColorPicker | MessageBox | TextInputBox
```
## raygui styles
`raygui` comes with a [default](styles/default) style automatically loaded at runtime:
![raygui default style](styles/default/style_table.png)
![raygui default style](styles/default/style_default.png)
Some additional styles are also provided for convenience, just check [styles directory](styles) for details:
@ -86,16 +133,31 @@ Provided set of icons can be reviewed and customized using [rGuiIcons](https://r
- **Windows (MinGW, GCC)**
```
copy src/raylib.h src/raylib.c
copy src/raygui.h src/raygui.c
gcc -o src/raygui.dll src/raygui.c -shared -DRAYGUI_IMPLEMENTATION -DBUILD_LIBTYPE_SHARED -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,src/librayguidll.a
```
- **Windows (MSVC)**
```
copy src\raygui.h src\raygui.c
cl /O2 /I../raylib/src/ /D_USRDLL /D_WINDLL /DRAYGUI_IMPLEMENTATION /DBUILD_LIBTYPE_SHARED src/raygui.c /LD /Feraygui.dll /link /LIBPATH ../raylib/build/raylib/Release/raylib.lib /subsystem:windows /machine:x64
```
- **Linux (GCC)**
```
mv src/raygui.h src/raygui.c
gcc -o raygui.so src/raygui.c -shared -fpic -DRAYGUI_IMPLEMENTATION -lraylib -lGL -lm -lpthread -ldl -lrt -lX11
mv src/raygui.c src/raygui.h
```
- **Mac (clang, homebrew installed raylib)**
```
cp src/raygui.h src/raygui.c
brew install raylib
gcc -o raygui.dynlib src/raygui.c -shared -fpic -DRAYGUI_IMPLEMENTATION -framework OpenGL -lm -lpthread -ldl $(pkg-config --libs --cflags raylib)
```
## license
raygui is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.

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@ -113,7 +113,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
EMSDK_PATH ?= C:/raylib/emsdk
EMSCRIPTEN_VERSION ?= 1.38.32
CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit
PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
@ -219,21 +219,23 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -s USE_GLFW=3 # Use glfw3 library (context/input management)
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
# -s USE_PTHREADS=1 # multithreading support
# -s WASM=0 # disable Web Assembly, emitted by default
# -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow)
# -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
# -sALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
# -sTOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
# -sUSE_PTHREADS=1 # multithreading support
# -sWASM=0 # disable Web Assembly, emitted by default
# -sASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
# -sFORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -sASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# -sMINIFY_HTML=0 # minify generated html from shell.html
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s FORCE_FILESYSTEM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1 --preload-file $(dir $<)resources@resources
# --source-map-base # allow debugging in browser with source map
# --shell-file shell.html # define a custom shell .html and output extension
CFLAGS += -Os -sUSE_GLFW=3 -sFORCE_FILESYSTEM=1 -sASYNCIFY --preload-file $(dir $<)resources@resources -sMINIFY_HTML=0
ifeq ($(BUILD_MODE), DEBUG)
CFLAGS += -s ASSERTIONS=1 --profiling
CFLAGS += -sASSERTIONS=1 --profiling
endif
# NOTE: Simple raylib examples are compiled to be interpreter by emterpreter, that way,
# we can compile same code for ALL platforms with no change required, but, working on bigger
@ -275,6 +277,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),BSD)
# Consider -L$(RAYLIB_INSTALL_PATH)
LDFLAGS += -L. -Lsrc -L/usr/local/lib
ifeq ($(shell uname),OpenBSD)
LDFLAGS += -L/usr/X11R6/lib
endif
endif
ifeq ($(PLATFORM_OS),LINUX)
# Reset everything.
@ -319,7 +324,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),OSX)
# Libraries for OSX 10.9 desktop compiling
# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa
LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
endif
ifeq ($(PLATFORM_OS),BSD)
# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
@ -337,7 +342,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_RPI)
# Libraries for Raspberry Pi compiling
# NOTE: Required packages: libasound2-dev (ALSA)
LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -ldrm -lgbm -ldl
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Libraries for web (HTML5) compiling
@ -348,12 +353,16 @@ endif
EXAMPLES = \
controls_test_suite/controls_test_suite \
custom_file_dialog/custom_file_dialog \
custom_input_box/custom_input_box\
image_exporter/image_exporter \
image_raw_importer/image_raw_importer \
image_importer_raw/image_importer_raw \
property_list/property_list \
portable_window/portable_window \
scroll_panel/gui_scroll_panel \
text_box_selection/textbox_extended_demo \
text_editor/text_editor
scroll_panel/scroll_panel \
style_selector/style_selector \
custom_sliders/custom_sliders \
animation_curve/animation_curve \
floating_window/floating_window \
CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
@ -372,12 +381,16 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
del *.o *.exe /s
endif
ifeq ($(PLATFORM_OS),LINUX)
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -fv
rm -f $(EXAMPLES)
endif
ifeq ($(PLATFORM_OS),OSX)
find . -type f -perm +ugo+x -delete
rm -f *.o
endif
ifeq ($(shell uname),OpenBSD)
find . -type f -perm 0755 -delete
rm -f *.o
endif
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
find . -type f -executable -delete

View File

@ -0,0 +1,477 @@
/*******************************************************************************************
*
* Animation curves - An example demo for animation curves
*
* DEPENDENCIES:
* raylib 4.0 - Windowing/input management and drawing.
* raygui 3.0 - Immediate-mode GUI controls.
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2023 Pierre Jaffuer (@smallcluster)
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 24
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
// raygui embedded styles
#include "../styles/style_cyber.h" // raygui style: cyber
#include "../styles/style_jungle.h" // raygui style: jungle
#include "../styles/style_lavanda.h" // raygui style: lavanda
#include "../styles/style_dark.h" // raygui style: dark
#include "../styles/style_bluish.h" // raygui style: bluish
#include "../styles/style_terminal.h" // raygui style: terminal
#undef RAYGUI_IMPLEMENTATION // Avoid including raygui implementation again
#define GUI_CURVE_EDITOR_IMPLEMENTATION
#include "gui_curve_editor.h"
//------------------------------------------------------------------------------------
// Helper function
//------------------------------------------------------------------------------------
void LoadCurveDefaults(GuiCurveEditorState curves[]);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main()
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 540;
InitWindow(screenWidth, screenHeight, "raygui - animation curves");
SetTargetFPS(60);
// Gui style
GuiLoadStyleDefault();
int visualStyleActive = 0;
int prevVisualStyleActive = 0;
float fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
const float margin = 8;
// Gui states
Vector2 scrollOffset = (Vector2){ 0, 0 };
Rectangle contentRect = (Rectangle){ 0, 0, 0, 0 };
bool moveSlider = false;
bool sectionActive[5] = { 0 };
sectionActive[0] = true;
const char *sectionNames[5] = { "X Position", "Y Position", "Width", "Height", "Rotation" };
bool editValueBox[5][4] = { 0 };
char *valTextBox[5][4][20] = { 0 };
bool playAnimation = true;
bool showHelp = true;
Rectangle settingsRect = (Rectangle){ screenWidth - screenWidth/3, 0, screenWidth/3, screenHeight };
// Animation curves
// 0 -> Ball X position
// 1 -> Ball Y position
// 2 -> Ball Width
// 3 -> Ball Height
// 4 -> Ball rotation
GuiCurveEditorState curves[5] = { 0 };
LoadCurveDefaults(curves);
// Animation time
float time = 0.0f;
float animationTime = 4.0f;
//SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
if (playAnimation) time += GetFrameTime();
// Reset timer
if (time > animationTime) time = 0;
// Ball animation
const float t = time/animationTime;
Vector2 ballPos = (Vector2){ GuiCurveEval(&curves[0], t), GuiCurveEval(&curves[1], t) };
Vector2 ballSize = (Vector2){ GuiCurveEval(&curves[2], t), GuiCurveEval(&curves[3], t) };
float ballRotation = GuiCurveEval(&curves[4], t);
// Update style
if (visualStyleActive != prevVisualStyleActive)
{
switch (visualStyleActive)
{
case 0: GuiLoadStyleDefault(); break;
case 1: GuiLoadStyleJungle(); break;
case 2: GuiLoadStyleLavanda(); break;
case 3: GuiLoadStyleDark(); break;
case 4: GuiLoadStyleBluish(); break;
case 5: GuiLoadStyleCyber(); break;
case 6: GuiLoadStyleTerminal(); break;
default: break;
}
fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
prevVisualStyleActive = visualStyleActive;
}
// Update settings panel rect
Rectangle sliderRect = (Rectangle){ settingsRect.x - 4, settingsRect.y, 4, settingsRect.height };
if (CheckCollisionPointRec(GetMousePosition(), sliderRect) && IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) moveSlider = true;
if (IsMouseButtonUp(MOUSE_BUTTON_LEFT)) moveSlider = false;
if (moveSlider)
{
settingsRect.x = GetMouseX();
// Minimum-Maximum size
if (settingsRect.x > (screenWidth - 4)) settingsRect.x = screenWidth - 4;
else if (settingsRect.x < 4) settingsRect.x = 4;
settingsRect.width = screenWidth - settingsRect.x;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(GetColor( GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
// Scene
//----------------------------------------------------------------------------------
DrawRectangle(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end, BLUE); // Sky
DrawRectangle(curves[0].start, curves[1].start, curves[0].end-curves[0].start, 32, DARKGREEN); // Ground
BeginScissorMode(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end+32);
DrawRectanglePro((Rectangle){ballPos.x, ballPos.y, ballSize.x, ballSize.y}, (Vector2){ballSize.x/2.f,ballSize.y/2.f}, ballRotation, PINK); // Ball
DrawLine(ballPos.x, ballPos.y, ballPos.x + cosf(ballRotation*DEG2RAD)*ballSize.x, ballPos.y +sinf(ballRotation*DEG2RAD)*ballSize.y, RED);
DrawLine(ballPos.x, ballPos.y, ballPos.x + cosf((ballRotation+90)*DEG2RAD)*ballSize.x, ballPos.y +sinf((ballRotation+90)*DEG2RAD)*ballSize.y, GREEN);
EndScissorMode();
// Bounds
DrawRectangleLines(curves[0].start, curves[1].end, curves[0].end-curves[0].start, curves[1].start-curves[1].end+32, GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)));
//----------------------------------------------------------------------------------
// GUI
//----------------------------------------------------------------------------------
if (showHelp)
{
if (GuiWindowBox((Rectangle) {margin, margin, settingsRect.x-2*margin, curves[1].end-2*margin}, "help")) showHelp = false;
Rectangle helpTextRect = (Rectangle) { 2*margin, 2*margin+RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.x - 4 - 4*margin, 0 };
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "Curve widget controls:");
helpTextRect.height += fontSize+margin;
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "- Left click to move/add point or move tangents");
helpTextRect.height += fontSize+margin/2;
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "- While moving a tangent, hold SHIFT to disable tangent symetry");
helpTextRect.height += fontSize+margin/2;
GuiLabel((Rectangle) {helpTextRect.x, helpTextRect.y+helpTextRect.height, helpTextRect.width, fontSize}, "- Right click to remove a point");
helpTextRect.height += fontSize+margin/2;
DrawRectangleGradientV(margin, margin+curves[1].end - 2*margin, settingsRect.x - 2*margin, 12, (Color){ 0,0,0,100 }, BLANK);
}
// Settings panel
GuiScrollPanel(settingsRect, "Settings", contentRect, &scrollOffset, NULL);
BeginScissorMode(settingsRect.x, settingsRect.y+RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.width, settingsRect.height);
// Rebuild the content Rect
contentRect = (Rectangle){ settingsRect.x + margin, RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT+margin, settingsRect.width - 2*margin - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH), 0 };
// Help button
if (GuiButton((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, 1.5*fontSize }, GuiIconText(showHelp? ICON_EYE_ON : ICON_EYE_OFF, "Curve controls help"))) showHelp = !showHelp;
contentRect.height += 1.5*fontSize + margin;
// Animation Time slider
GuiSlider((Rectangle){ contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width/2, fontSize }, NULL, TextFormat("Animation Time: %.2fs", animationTime), &animationTime, 1, 8);
contentRect.height += fontSize + margin;
// Load default curves
if (GuiButton((Rectangle){ contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize }, "Load default"))
{
LoadCurveDefaults(curves);
animationTime = 4.0f;
time = 0.0f;
}
contentRect.height += 1.5f*fontSize + margin;
// Styles
GuiLabel((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, fontSize }, "Style:");
contentRect.height += fontSize;
GuiComboBox((Rectangle){contentRect.x, contentRect.y+contentRect.height+scrollOffset.y, contentRect.width, 1.5*fontSize }, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal", &visualStyleActive);
contentRect.height += 1.5f*fontSize + margin;
// Draw curves with their controls
//----------------------------------------------------------------------------------
for (int i = 0; i < 5; i++)
{
// Collapsing section
Rectangle headerRect = (Rectangle){ contentRect.x, contentRect.y + contentRect.height+scrollOffset.y, contentRect.width, 1.5f*fontSize };
GuiStatusBar(headerRect, NULL);
if (GuiLabelButton(headerRect, GuiIconText(sectionActive[i] ? ICON_ARROW_DOWN_FILL : ICON_ARROW_RIGHT_FILL, sectionNames[i]))) sectionActive[i] = !sectionActive[i];
contentRect.height += 1.5f*fontSize + margin;
// Skip this section
if (!sectionActive[i]) continue;
// Draw curve control
Rectangle curveRect = (Rectangle){ contentRect.x, contentRect.y+contentRect.height + scrollOffset.y, contentRect.width, fontSize*12 };
EndScissorMode(); // Stop clipping from setting rect
// Curves can leaks from control boundary... scissor it !
BeginScissorMode(curveRect.x, curveRect.y, curveRect.width, curveRect.height);
GuiCurveEditor(&curves[i], curveRect);
EndScissorMode();
// Resume clipping from setting rect
BeginScissorMode(settingsRect.x, settingsRect.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, settingsRect.width, settingsRect.height);
contentRect.height += fontSize*12 + margin;
// Draw selected point controls
GuiCurveEditorPoint *p = &(curves[i].points[curves[i].selectedIndex]);
GuiCheckBox((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, 1.5f*fontSize, 1.5f*fontSize }, "Left Linear", &p->leftLinear);
GuiCheckBox((Rectangle){ contentRect.x+contentRect.width/2, contentRect.y + contentRect.height + scrollOffset.y, 1.5f*fontSize, 1.5f*fontSize }, "Right Linear", &p->rightLinear);
contentRect.height += 1.5f*fontSize + margin;
// Positions
GuiLabel((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, fontSize }, "Position");
contentRect.height += fontSize;
if (!editValueBox[i][0]) gcvt(p->position.x, 6, (char *)valTextBox[i][0]); // Transform x position to string
if (!editValueBox[i][1]) gcvt(curves[i].start + (curves[i].end-curves[i].start)*p->position.y, 6, (char *)valTextBox[i][1]); // Transform y position to string
// X pos
if (GuiTextBox((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2-margin, 1.5f*fontSize }, (char *)valTextBox[i][0], 20, editValueBox[i][0]))
{
editValueBox[i][0] = !editValueBox[i][0];
// Input ended
if (!editValueBox[i][0])
{
// Try to convert text to float and assign it to the point
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][0], &endPtr);
if (endPtr != (char *)valTextBox[i][0]) p->position.x = (value < 0)? 0 : (value > 1)? 1 : value;
}
}
// Y pos
if (GuiTextBox((Rectangle){ contentRect.x + contentRect.width/2, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2.0f, 1.5f*fontSize }, (char *)valTextBox[i][1], 20, editValueBox[i][1]))
{
editValueBox[i][1] = !editValueBox[i][1];
// Input ended
if (!editValueBox[i][1])
{
// Try to convert text to float and assign it to the point
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][1], &endPtr);
if (endPtr != (char *)valTextBox[i][1])
{
float normalizedVal = (value - curves[i].start)/(curves[i].end - curves[i].start);
p->position.y = (normalizedVal < 0)? 0 : (normalizedVal > 1)? 1 : normalizedVal;
}
}
}
contentRect.height += 1.5f*fontSize + margin;
// Tangents
GuiLabel((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width, fontSize }, "Tangents");
contentRect.height += fontSize;
if (!editValueBox[i][2]) gcvt(p->tangents.x, 6, (char *)valTextBox[i][2]); // Transform left tangent to string
if (!editValueBox[i][3]) gcvt(p->tangents.y, 6, (char *)valTextBox[i][3]); // Transform right tangent to string
// Left tan
if (GuiTextBox((Rectangle){ contentRect.x, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2 - margin, 1.5f*fontSize }, (char *)valTextBox[i][2], 20, editValueBox[i][2]))
{
editValueBox[i][2] = !editValueBox[i][2];
// Input ended
if (!editValueBox[i][2])
{
// Try to convert text to float and assign it to the point
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][2], &endPtr);
if (endPtr != (char *)valTextBox[i][2]) p->tangents.x = value;
}
}
// Right tan
if (GuiTextBox((Rectangle){ contentRect.x + contentRect.width/2.0f, contentRect.y + contentRect.height + scrollOffset.y, contentRect.width/2.0f, 1.5f*fontSize }, (char *)valTextBox[i][3], 20, editValueBox[i][3]))
{
editValueBox[i][3] = !editValueBox[i][3];
// Input ended
if (!editValueBox[i][3])
{
// Try to convert text to float and assign it to the point
char *endPtr = NULL;
double value = strtod((char *)valTextBox[i][3], &endPtr);
if (endPtr != (char *)valTextBox[i][3]) p->tangents.y = value;
}
}
contentRect.height += 1.5*fontSize + margin;
}
contentRect.height += margin;
EndScissorMode();
// Settings panel shadow
DrawRectangleGradientH(settingsRect.x - 12, 0, 12, settingsRect.height, BLANK, (Color){ 0, 0, 0, 100 });
// Slider
if (moveSlider) DrawRectangle(sliderRect.x, sliderRect.y, sliderRect.width, sliderRect.height, GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED)));
else if(CheckCollisionPointRec(GetMousePosition(), sliderRect)) DrawRectangle(sliderRect.x, sliderRect.y, sliderRect.width, sliderRect.height, GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED)));
// Draw Time controls
//----------------------------------------------------------------------------------
Rectangle timeLineRect = (Rectangle){ 0, screenHeight-4*fontSize, settingsRect.x, 4*fontSize };
GuiPanel((Rectangle){ timeLineRect.x, timeLineRect.y, timeLineRect.width, 2*fontSize }, NULL);
GuiLabel((Rectangle){ timeLineRect.x, timeLineRect.y, timeLineRect.width, 2*fontSize }, TextFormat("Normalized Time: %.3f", time/animationTime));
if (GuiButton((Rectangle){ timeLineRect.x+timeLineRect.width/2 - 2*fontSize - margin/4, timeLineRect.y, 2*fontSize, 2*fontSize }, GuiIconText((playAnimation? ICON_PLAYER_PAUSE : ICON_PLAYER_PLAY), ""))) playAnimation = !playAnimation;
if (GuiButton((Rectangle){ timeLineRect.x+timeLineRect.width/2 + margin/4, timeLineRect.y, 2*fontSize, 2*fontSize }, GuiIconText(ICON_PLAYER_STOP, "")))
{
playAnimation = false;
time = 0;
}
float animTime = time/animationTime;
GuiSlider((Rectangle){timeLineRect.x, timeLineRect.y + 2*fontSize, timeLineRect.width, timeLineRect.height - 2*fontSize }, NULL, NULL, &animTime, 0, 1);
time = animationTime*animTime;
// Time panel shadow
DrawRectangleGradientV(timeLineRect.x, timeLineRect.y - 12, timeLineRect.width, 12, BLANK, (Color){ 0, 0, 0, 100 });
EndDrawing();
//----------------------------------------------------------------------------------
}
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
void LoadCurveDefaults(GuiCurveEditorState curves[])
{
// X pos
curves[0].start = 28;
curves[0].end = 506;
curves[0].numPoints = 4;
curves[0].selectedIndex = 0;
curves[0].editLeftTangent = false;
curves[0].editRightTangent = false;
curves[0].points[0].position =(Vector2) {0.000000, 0.000000}; curves[0].points[0].tangents = (Vector2) {0.000000, 1.515101}; curves[0].points[0].leftLinear = 1;curves[0].points[0].rightLinear = 1;
curves[0].points[1].position =(Vector2) {0.422414, 0.640000}; curves[0].points[1].tangents = (Vector2) {-2.824348, -4.494999};curves[0].points[1].leftLinear = 0;curves[0].points[1].rightLinear = 0;
curves[0].points[2].position =(Vector2) {0.732759, 0.210000}; curves[0].points[2].tangents = (Vector2) {0.000000, 2.956133}; curves[0].points[2].leftLinear = 0;curves[0].points[2].rightLinear = 1;
curves[0].points[3].position =(Vector2) {1.000000, 1.000000}; curves[0].points[3].tangents = (Vector2) {2.956133, 0.000000}; curves[0].points[3].leftLinear = 1;curves[0].points[3].rightLinear = 1;
// Y pos
curves[1].start = 405;
curves[1].end = 135;
curves[1].numPoints = 7;
curves[1].selectedIndex = 0;
curves[1].editLeftTangent = false;
curves[1].editRightTangent = false;
curves[1].points[0].position = (Vector2) {0.000000, 1.000000};curves[1].points[0].tangents = (Vector2) { 0.000000 , 0.000000};curves[1].points[0].leftLinear = 0;curves[1].points[0].rightLinear = 0;
curves[1].points[1].position = (Vector2) {0.140000, 0.000000};curves[1].points[1].tangents = (Vector2) {-10.000000 ,10.000000};curves[1].points[1].leftLinear = 0;curves[1].points[1].rightLinear = 0;
curves[1].points[2].position = (Vector2) {0.450000, 0.000000};curves[1].points[2].tangents = (Vector2) {-10.000000 ,10.000000};curves[1].points[2].leftLinear = 0;curves[1].points[2].rightLinear = 0;
curves[1].points[3].position = (Vector2) {0.670000, 0.000000};curves[1].points[3].tangents = (Vector2) {-10.000000 ,10.000000};curves[1].points[3].leftLinear = 0;curves[1].points[3].rightLinear = 0;
curves[1].points[4].position = (Vector2) {0.830000, 0.000000};curves[1].points[4].tangents = (Vector2) {-10.000000 ,10.000000};curves[1].points[4].leftLinear = 0;curves[1].points[4].rightLinear = 0;
curves[1].points[5].position = (Vector2) {0.940000, 0.000000};curves[1].points[5].tangents = (Vector2) {-10.000000 ,10.000000};curves[1].points[5].leftLinear = 0;curves[1].points[5].rightLinear = 0;
curves[1].points[6].position = (Vector2) {1.000000, 0.000000};curves[1].points[6].tangents = (Vector2) {-10.000000 , 0.000000};curves[1].points[6].leftLinear = 0;curves[1].points[6].rightLinear = 0;
// X size
curves[2].start = 1;
curves[2].end = 64;
curves[2].numPoints = 16;
curves[2].selectedIndex = 0;
curves[2].editLeftTangent = false;
curves[2].editRightTangent = false;
curves[2].points[0].position = (Vector2) {0.000000, 0.492063}; curves[2].points[0].tangents = (Vector2) {0,0}; curves[2].points[0].leftLinear = 0; curves[2].points[0].rightLinear = 0;
curves[2].points[1].position = (Vector2) {0.130000, 0.492063}; curves[2].points[1].tangents = (Vector2) {0,0}; curves[2].points[1].leftLinear = 0; curves[2].points[1].rightLinear = 0;
curves[2].points[2].position = (Vector2) {0.140000, 0.746032}; curves[2].points[2].tangents = (Vector2) {0,0}; curves[2].points[2].leftLinear = 0; curves[2].points[2].rightLinear = 0;
curves[2].points[3].position = (Vector2) {0.150000, 0.492063}; curves[2].points[3].tangents = (Vector2) {0,0}; curves[2].points[3].leftLinear = 0; curves[2].points[3].rightLinear = 0;
curves[2].points[4].position = (Vector2) {0.440000, 0.490000}; curves[2].points[4].tangents = (Vector2) {0,0}; curves[2].points[4].leftLinear = 0; curves[2].points[4].rightLinear = 0;
curves[2].points[5].position = (Vector2) {0.450000, 0.682540}; curves[2].points[5].tangents = (Vector2) {0,0}; curves[2].points[5].leftLinear = 0; curves[2].points[5].rightLinear = 0;
curves[2].points[6].position = (Vector2) {0.460000, 0.480000}; curves[2].points[6].tangents = (Vector2) {0,0}; curves[2].points[6].leftLinear = 0; curves[2].points[6].rightLinear = 0;
curves[2].points[7].position = (Vector2) {0.660000, 0.492063}; curves[2].points[7].tangents = (Vector2) {0,0}; curves[2].points[7].leftLinear = 0; curves[2].points[7].rightLinear = 0;
curves[2].points[8].position = (Vector2) {0.670000, 0.619048}; curves[2].points[8].tangents = (Vector2) {0,0}; curves[2].points[8].leftLinear = 0; curves[2].points[8].rightLinear = 0;
curves[2].points[9].position = (Vector2) {0.680000, 0.492063}; curves[2].points[9].tangents = (Vector2) {0,0}; curves[2].points[9].leftLinear = 0; curves[2].points[9].rightLinear = 0;
curves[2].points[10].position = (Vector2) {0.820000, 0.492063}; curves[2].points[10].tangents = (Vector2) {0,0}; curves[2].points[10].leftLinear = 0; curves[2].points[10].rightLinear = 0;
curves[2].points[11].position = (Vector2) {0.830000, 0.619048}; curves[2].points[11].tangents = (Vector2) {0,0}; curves[2].points[11].leftLinear = 0; curves[2].points[11].rightLinear = 0;
curves[2].points[12].position = (Vector2) {0.840000, 0.492063}; curves[2].points[12].tangents = (Vector2) {0,0}; curves[2].points[12].leftLinear = 0; curves[2].points[12].rightLinear = 0;
curves[2].points[13].position = (Vector2) {0.930000, 0.492063}; curves[2].points[13].tangents = (Vector2) {0,0}; curves[2].points[13].leftLinear = 0; curves[2].points[13].rightLinear = 0;
curves[2].points[14].position = (Vector2) {0.940000, 0.619048}; curves[2].points[14].tangents = (Vector2) {0,0}; curves[2].points[14].leftLinear = 0; curves[2].points[14].rightLinear = 0;
curves[2].points[15].position = (Vector2) {0.950000, 0.492063}; curves[2].points[15].tangents = (Vector2) {0,0}; curves[2].points[15].leftLinear = 0; curves[2].points[15].rightLinear = 0;
// Y Size
curves[3].start = 1;
curves[3].end = 64;
curves[3].numPoints = 16;
curves[3].selectedIndex = 0;
curves[3].editLeftTangent = false;
curves[3].editRightTangent = false;
curves[3].points[0].position = (Vector2) {0.000000, 0.492063};curves[3].points[0].tangents = (Vector2) {0,0};curves[3].points[0].leftLinear = 0;curves[3].points[0].rightLinear = 0;
curves[3].points[1].position = (Vector2) {0.130000, 0.492063};curves[3].points[1].tangents = (Vector2) {0,0};curves[3].points[1].leftLinear = 0;curves[3].points[1].rightLinear = 0;
curves[3].points[2].position = (Vector2) {0.140000, 0.238095};curves[3].points[2].tangents = (Vector2) {0,0};curves[3].points[2].leftLinear = 0;curves[3].points[2].rightLinear = 0;
curves[3].points[3].position = (Vector2) {0.150000, 0.492063};curves[3].points[3].tangents = (Vector2) {0,0};curves[3].points[3].leftLinear = 0;curves[3].points[3].rightLinear = 0;
curves[3].points[4].position = (Vector2) {0.440000, 0.492063};curves[3].points[4].tangents = (Vector2) {0,0};curves[3].points[4].leftLinear = 0;curves[3].points[4].rightLinear = 0;
curves[3].points[5].position = (Vector2) {0.450000, 0.301587};curves[3].points[5].tangents = (Vector2) {0,0};curves[3].points[5].leftLinear = 0;curves[3].points[5].rightLinear = 0;
curves[3].points[6].position = (Vector2) {0.460000, 0.492063};curves[3].points[6].tangents = (Vector2) {0,0};curves[3].points[6].leftLinear = 0;curves[3].points[6].rightLinear = 0;
curves[3].points[7].position = (Vector2) {0.660000, 0.492063};curves[3].points[7].tangents = (Vector2) {0,0};curves[3].points[7].leftLinear = 0;curves[3].points[7].rightLinear = 0;
curves[3].points[8].position = (Vector2) {0.670000, 0.365079};curves[3].points[8].tangents = (Vector2) {0,0};curves[3].points[8].leftLinear = 0;curves[3].points[8].rightLinear = 0;
curves[3].points[9].position = (Vector2) {0.680000, 0.492063};curves[3].points[9].tangents = (Vector2) {0,0};curves[3].points[9].leftLinear = 0;curves[3].points[9].rightLinear = 0;
curves[3].points[10].position = (Vector2) {0.820000, 0.492063};curves[3].points[10].tangents = (Vector2) {0,0};curves[3].points[10].leftLinear = 0;curves[3].points[10].rightLinear = 0;
curves[3].points[11].position = (Vector2) {0.830000, 0.365079};curves[3].points[11].tangents = (Vector2) {0,0};curves[3].points[11].leftLinear = 0;curves[3].points[11].rightLinear = 0;
curves[3].points[12].position = (Vector2) {0.840000, 0.492063};curves[3].points[12].tangents = (Vector2) {0,0};curves[3].points[12].leftLinear = 0;curves[3].points[12].rightLinear = 0;
curves[3].points[13].position = (Vector2) {0.930000, 0.492063};curves[3].points[13].tangents = (Vector2) {0,0};curves[3].points[13].leftLinear = 0;curves[3].points[13].rightLinear = 0;
curves[3].points[14].position = (Vector2) {0.940000, 0.365079};curves[3].points[14].tangents = (Vector2) {0,0};curves[3].points[14].leftLinear = 0;curves[3].points[14].rightLinear = 0;
curves[3].points[15].position = (Vector2) {0.950000, 0.507937};curves[3].points[15].tangents = (Vector2) {0,0};curves[3].points[15].leftLinear = 0;curves[3].points[15].rightLinear = 0;
// Rotation
curves[4].start = -360;
curves[4].end = 360;
curves[4].numPoints = 9;
curves[4].selectedIndex = 0;
curves[4].editLeftTangent = false;
curves[4].editRightTangent = false;
curves[4].points[0].position = (Vector2) {0.140000, 0.500000};curves[4].points[0].tangents = (Vector2) {0,0};curves[4].points[0].leftLinear = 0;curves[4].points[0].rightLinear = 0;
curves[4].points[1].position = (Vector2) {0.450000, 0.500000};curves[4].points[1].tangents = (Vector2) {0,0};curves[4].points[1].leftLinear = 0;curves[4].points[1].rightLinear = 0;
curves[4].points[2].position = (Vector2) {0.670000, 0.500000};curves[4].points[2].tangents = (Vector2) {0,0};curves[4].points[2].leftLinear = 0;curves[4].points[2].rightLinear = 0;
curves[4].points[3].position = (Vector2) {0.830000, 0.500000};curves[4].points[3].tangents = (Vector2) {0,0};curves[4].points[3].leftLinear = 0;curves[4].points[3].rightLinear = 0;
curves[4].points[4].position = (Vector2) {0.940000, 0.500000};curves[4].points[4].tangents = (Vector2) {0,0};curves[4].points[4].leftLinear = 0;curves[4].points[4].rightLinear = 0;
curves[4].points[5].position = (Vector2) {1.000000, 0.500000};curves[4].points[5].tangents = (Vector2) {0,0};curves[4].points[5].leftLinear = 0;curves[4].points[5].rightLinear = 0;
curves[4].points[6].position = (Vector2) {0.000000, 0.472222};curves[4].points[6].tangents = (Vector2) {0,0};curves[4].points[6].leftLinear = 0;curves[4].points[6].rightLinear = 0;
curves[4].points[7].position = (Vector2) {0.302752, 0.527778};curves[4].points[7].tangents = (Vector2) {0,0};curves[4].points[7].leftLinear = 0;curves[4].points[7].rightLinear = 0;
curves[4].points[8].position = (Vector2) {0.577982, 0.472222};curves[4].points[8].tangents = (Vector2) {0,0};curves[4].points[8].leftLinear = 0;curves[4].points[8].rightLinear = 0;
}

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@ -0,0 +1,543 @@
/*******************************************************************************************
*
* CurveEdit v1.0 - A cubic Hermite editor for making animation curves
*
* MODULE USAGE:
* #define GUI_CURVE_EDITOR_IMPLEMENTATION
* #include "gui_curve_edit.h"
*
* INIT: GuiCurveEditState state = InitCurveEdit();
* EVALUATE: float y = EvalGuiCurve(&state, t); // 0 <= t <= 1
* DRAW: BeginScissorMode(bounds.x,bounds.y,bounds.width,bounds.height);
* GuiCurveEdit(&state, bounds, pointSize);
* EndScissorMode();
*
* NOTE: See 'Module Structures Declaration' section for more informations.
*
* NOTE: This module uses functions of the stdlib:
* - qsort
*
* NOTE: Built-in interactions:
* - Left click to move/add point or move tangents
* - While moving a tangent, hold (left/right) SHIFT to disable tangent symetry
* - Right click to remove a point
*
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2023 Pierre Jaffuer (@smallcluster)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
#include "raylib.h"
#ifndef GUI_CURVE_EDITOR_H
#define GUI_CURVE_EDITOR_H
#ifndef GUI_CURVE_EDITOR_MAX_POINTS
#define GUI_CURVE_EDITOR_MAX_POINTS 30
#endif
//----------------------------------------------------------------------------------
// Module Structures Declaration
//----------------------------------------------------------------------------------
typedef struct {
Vector2 position; // In normalized space [0.0f, 1.0f]
Vector2 tangents; // The derivatives (left/right) of the 1D curve
// Let the curve editor calculate tangents to linearize part of the curve
bool leftLinear;
bool rightLinear;
} GuiCurveEditorPoint;
typedef struct {
float start; // Value at y = 0
float end; // Value at y = 1
// Always valid (unless you manualy change state's point array). Make sure to set it to -1 before init
int selectedIndex;
// Unsorted array with at least one point (constant curve)
GuiCurveEditorPoint points[GUI_CURVE_EDITOR_MAX_POINTS];
int numPoints;
// Private variables
bool editLeftTangent;
bool editRightTangent;
Vector2 mouseOffset;
} GuiCurveEditorState;
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
#endif
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
GuiCurveEditorState InitGuiCurveEditor(); // Initialize curve editor state
void GuiCurveEditor(GuiCurveEditorState *state, Rectangle bounds); // Draw and update curve control
// 1D Interpolation
// Returns the y value (in [start, end]) of the curve at x = t
// t must be normalized [0.f, 1.f]
float GuiCurveEval(GuiCurveEditorState *state, float t);
#ifdef __cplusplus
}
#endif
#endif // GUI_CURVE_EDITOR_H
/***********************************************************************************
*
* GUI_CURVE_EDITOR IMPLEMENTATION
*
************************************************************************************/
#if defined(GUI_CURVE_EDITOR_IMPLEMENTATION)
#include "../../src/raygui.h" // Change this to fit your project
#include "stdlib.h" // Required for qsort
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
GuiCurveEditorState InitGuiCurveEditor()
{
GuiCurveEditorState state = { 0 };
state.start = 0;
state.end = 1;
state.selectedIndex = 0;
state.editLeftTangent = false;
state.editRightTangent = false;
state.mouseOffset = (Vector2){ 0.0f, 0.0f };
// At least one point (AVG by default)
state.numPoints = 1;
state.points[0].position = (Vector2){ 0.5f, 0.5f };
state.points[0].tangents = (Vector2){ 0.0f, 0.0f };
state.points[0].leftLinear = false;
state.points[0].rightLinear = false;
return state;
}
static int CompareGuiCurveEditPointPtr(const void *a, const void *b)
{
float fa = (*(GuiCurveEditorPoint**)a)->position.x;
float fb = (*(GuiCurveEditorPoint**)b)->position.x;
return ((fa > fb) - (fa < fb));
}
float GuiCurveEval(GuiCurveEditorState *state, float t)
{
// Sort points
GuiCurveEditorPoint* sortedPoints[GUI_CURVE_EDITOR_MAX_POINTS];
for (int i=0; i < state->numPoints; i++) sortedPoints[i] = &state->points[i];
qsort(sortedPoints, state->numPoints, sizeof(GuiCurveEditorPoint*), CompareGuiCurveEditPointPtr);
if (state->numPoints == 0) return state->start;
// Constants part on edges
if (t <= sortedPoints[0]->position.x) return state->start + (state->end-state->start)*sortedPoints[0]->position.y;
if (t >= sortedPoints[state->numPoints-1]->position.x) return state->start + (state->end-state->start)*sortedPoints[state->numPoints-1]->position.y;
// Find curve portion
for (int i=0; i < state->numPoints-1; i++)
{
const GuiCurveEditorPoint *p1 = sortedPoints[i];
const GuiCurveEditorPoint *p2 = sortedPoints[i+1];
// Skip this range
if (!((t >= p1->position.x) && (t < p2->position.x)) || (p1->position.x == p2->position.x)) continue;
float scale = (p2->position.x-p1->position.x);
float T = (t-p1->position.x)/scale;
float startTangent = scale*p1->tangents.y;
float endTangent = scale*p2->tangents.x;
float T2 = T*T;
float T3 = T*T*T;
return (state->start + (state->end-state->start)*((2*T3 - 3*T2 + 1)*p1->position.y + (T3 - 2*T2 + T)*startTangent + (3*T2 - 2*T3)*p2->position.y + (T3 - T2)*endTangent));
}
return state->start;
}
void GuiCurveEditor(GuiCurveEditorState *state, Rectangle bounds)
{
// CONST
//----------------------------------------------------------------------------------
const float pointSize = 10.0f;
const float fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
const float handleLength = pointSize*2.5f;
const float handleSize = pointSize/1.5f;
const Rectangle innerBounds = (Rectangle){ bounds.x + fontSize, bounds.y + fontSize, bounds.width - 2*fontSize, bounds.height - 2*fontSize };
const Vector2 mouse = GetMousePosition();
const Vector2 mouseLocal = (Vector2){ (mouse.x - innerBounds.x)/innerBounds.width, (innerBounds.y + innerBounds.height-mouse.y)/innerBounds.height};
//----------------------------------------------------------------------------------
// UPDATE STATE
//----------------------------------------------------------------------------------
// Find first point under mouse (-1 if not found)
int hoveredPointIndex = -1;
for (int i = 0; i < state->numPoints; i++)
{
const GuiCurveEditorPoint *p = &state->points[i];
const Vector2 screenPos = (Vector2){ p->position.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height-p->position.y*innerBounds.height };
const Rectangle pointRect = (Rectangle){ screenPos.x - pointSize/2.0f, screenPos.y - pointSize/2.0f, pointSize, pointSize };
if (CheckCollisionPointRec(mouse, pointRect))
{
hoveredPointIndex = i;
break;
}
}
// Unselect tangents
if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT))
{
state->editLeftTangent = false;
state->editRightTangent = false;
}
// Select a tangent if possible
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && (state->selectedIndex != -1) && CheckCollisionPointRec(mouse, bounds))
{
const GuiCurveEditorPoint* p = &state->points[state->selectedIndex];
const Vector2 screenPos = (Vector2){ p->position.x*innerBounds.width+innerBounds.x, innerBounds.y+innerBounds.height-p->position.y*innerBounds.height };
// Left control
Vector2 target = (Vector2){ (p->position.x-1)*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - (p->position.y-p->tangents.x)*innerBounds.height };
Vector2 dir = (Vector2){ target.x-screenPos.x, target.y-screenPos.y };
float d = sqrt(dir.x*dir.x + dir.y*dir.y);
Vector2 control = (Vector2){ screenPos.x + dir.x/d*handleLength, screenPos.y + dir.y/d*handleLength };
Rectangle controlRect = (Rectangle){ control.x - handleSize/2.0f, control.y - handleSize/2.0f, handleSize, handleSize };
// Edit left tangent
if (CheckCollisionPointRec(mouse, controlRect)) state->editLeftTangent = true;
// Right control
target = (Vector2){ (p->position.x + 1)*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - (p->position.y + p->tangents.y)*innerBounds.height };
dir = (Vector2){ target.x-screenPos.x, target.y-screenPos.y };
d = sqrt(dir.x*dir.x + dir.y*dir.y);
control = (Vector2){ screenPos.x + dir.x/d*handleLength, screenPos.y + dir.y/d*handleLength };
controlRect = (Rectangle){ control.x - handleSize/2.0f, control.y - handleSize/2.0f, handleSize, handleSize };
// Edit right tangent
if (CheckCollisionPointRec(mouse, controlRect)) state->editRightTangent = true;
}
// Move tangents
if (IsMouseButtonDown(MOUSE_BUTTON_LEFT) && state->editRightTangent)
{
// editRightTangent == true implies selectedIndex != -1
GuiCurveEditorPoint *p = &state->points[state->selectedIndex];
const Vector2 dir = (Vector2){ mouseLocal.x - p->position.x, mouseLocal.y - p->position.y};
// Calculate right tangent slope
p->tangents.y = (dir.x < 0.001f)? dir.y/0.001f : dir.y/dir.x;
p->rightLinear = false; // Stop right linearization update
// Tangents are symetric by default unless SHIFT is pressed
if (!(IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT)))
{
p->tangents.x = p->tangents.y;
p->leftLinear = false; // Stop left linearization update
}
}
else if (IsMouseButtonDown(MOUSE_BUTTON_LEFT) && state->editLeftTangent)
{
// editLeftTangent == true implies selectedIndex != -1
GuiCurveEditorPoint *p = &state->points[state->selectedIndex];
const Vector2 dir = (Vector2){ mouseLocal.x - p->position.x, mouseLocal.y - p->position.y };
// Calculate left tangent slope
p->tangents.x = (dir.x > -0.001f)? dir.y/(-0.001f) : dir.y/dir.x;
p->leftLinear = false; // Stop left linearization update
// Tangents are symetric by default unless SHIFT is pressed
if (!(IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT)))
{
p->tangents.y = p->tangents.x;
p->rightLinear = false; // Stop right linearization update
}
}
// Select a point
else if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && (hoveredPointIndex != -1) && CheckCollisionPointRec(mouse, bounds))
{
state->selectedIndex = hoveredPointIndex;
const GuiCurveEditorPoint *p = &state->points[state->selectedIndex];
state->mouseOffset = (Vector2){ p->position.x - mouseLocal.x, p->position.y - mouseLocal.y };
}
// Remove a point (check against bounds)
else if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT) && (hoveredPointIndex != -1) && CheckCollisionPointRec(mouse, bounds) && (state->numPoints > 1))
{
// Deselect everything
state->selectedIndex = 0; // select first point by default
state->editLeftTangent = false;
state->editRightTangent = false;
// Remove point
state->numPoints -= 1;
for (int i = hoveredPointIndex; i < state->numPoints; i++) state->points[i] = state->points[i+1];
}
// Add a point (check against innerBounds)
else if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && CheckCollisionPointRec(mouse, innerBounds) && (state->numPoints < GUI_CURVE_EDITOR_MAX_POINTS))
{
state->editLeftTangent = false;
state->editRightTangent = false;
// Create new point
GuiCurveEditorPoint p;
p.tangents = (Vector2){ 0.0f, 0.0f };
p.position = mouseLocal;
p.leftLinear = false;
p.rightLinear = false;
// Append point
state->points[state->numPoints] = p;
state->selectedIndex = state->numPoints; // select new point
state->numPoints += 1;
// Point is add on mouse pos
state->mouseOffset = (Vector2){ 0, 0 };
}
// Move selected point
else if ((state->selectedIndex != -1) && IsMouseButtonDown(MOUSE_BUTTON_LEFT) && CheckCollisionPointRec(mouse, bounds))
{
GuiCurveEditorPoint *p = &state->points[state->selectedIndex];
// use mouse offset on click to prevent point teleporting to mouse
const Vector2 newLocalPos = (Vector2){ mouseLocal.x + state->mouseOffset.x, mouseLocal.y + state->mouseOffset.y };
// Clamp to innerbounds
p->position.x = (newLocalPos.x < 0)? 0 : ((newLocalPos.x > 1)? 1 : newLocalPos.x);
p->position.y = (newLocalPos.y < 0)? 0 : ((newLocalPos.y > 1)? 1 : newLocalPos.y);
}
// Sort points
GuiCurveEditorPoint *sortedPoints[GUI_CURVE_EDITOR_MAX_POINTS] = { 0 };
for (int i = 0; i < state->numPoints; i++) sortedPoints[i] = &state->points[i];
qsort(sortedPoints, state->numPoints, sizeof(GuiCurveEditorPoint*), CompareGuiCurveEditPointPtr);
// Update linear tangents
for (int i = 0; i < state->numPoints; i++)
{
GuiCurveEditorPoint *p = sortedPoints[i];
// Left tangent
if ((i > 0) && p->leftLinear)
{
const GuiCurveEditorPoint *p2 = sortedPoints[i - 1];
Vector2 dir = (Vector2){ p2->position.x - p->position.x, p2->position.y - p->position.y };
p->tangents.x = (dir.x == 0)? 0 : dir.y/dir.x;
}
// Right tangent
if ((i < state->numPoints - 1) && p->rightLinear)
{
const GuiCurveEditorPoint *p2 = sortedPoints[i + 1];
Vector2 dir = (Vector2){ p2->position.x - p->position.x, p2->position.y - p->position.y };
p->tangents.y = (dir.x == 0)? 0 : dir.y/dir.x;
}
}
//----------------------------------------------------------------------------------
// DRAWING
//----------------------------------------------------------------------------------
DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
// Draw grid
// H lines
const Color lineColor = GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL));
DrawLine(bounds.x, innerBounds.y, bounds.x+bounds.width, innerBounds.y, lineColor); // end
DrawLine(bounds.x, innerBounds.y+innerBounds.height/2, bounds.x+bounds.width, innerBounds.y+innerBounds.height/2, lineColor); // avg
DrawLine(bounds.x, innerBounds.y+innerBounds.height, bounds.x+bounds.width, innerBounds.y+innerBounds.height, lineColor); // start
// V lines
DrawLine(innerBounds.x, bounds.y, innerBounds.x, bounds.y+bounds.height, lineColor); // 0
DrawLine(innerBounds.x + innerBounds.width/4, bounds.y, innerBounds.x + innerBounds.width/4, bounds.y + bounds.height, lineColor); // 0.25
DrawLine(innerBounds.x + innerBounds.width/2, bounds.y, innerBounds.x + innerBounds.width/2, bounds.y + bounds.height, lineColor); // 0.5
DrawLine(innerBounds.x + 3*innerBounds.width/4, bounds.y, innerBounds.x + 3*innerBounds.width/4, bounds.y + bounds.height, lineColor); // 0.75
DrawLine(innerBounds.x + innerBounds.width, bounds.y, innerBounds.x + innerBounds.width, bounds.y + bounds.height, lineColor); // 1
Font font = GuiGetFont();
// V labels
DrawTextEx(font, "0", (Vector2){ innerBounds.x, bounds.y + bounds.height-fontSize}, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
DrawTextEx(font, "0.25", (Vector2){ innerBounds.x + innerBounds.width/4.0f, bounds.y + bounds.height - fontSize}, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
DrawTextEx(font, "0.5", (Vector2){ innerBounds.x + innerBounds.width/2.0f, bounds.y + bounds.height - fontSize}, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
DrawTextEx(font, "0.75", (Vector2){ innerBounds.x + 3.0f*innerBounds.width/4.0f, bounds.y + bounds.height-fontSize}, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
DrawTextEx(font, "1", (Vector2){ innerBounds.x + innerBounds.width, bounds.y+bounds.height - fontSize}, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
// H labels
DrawTextEx(font, TextFormat("%.2f", state->start), (Vector2){ innerBounds.x, innerBounds.y - fontSize+innerBounds.height }, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
DrawTextEx(font, TextFormat("%.2f", state->start + (state->end-state->start)/2.f), (Vector2){ innerBounds.x, innerBounds.y - fontSize + innerBounds.height/2.0f }, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
DrawTextEx(font, TextFormat("%.2f", state->end), (Vector2){ innerBounds.x, innerBounds.y }, fontSize, GuiGetStyle(DEFAULT, TEXT_SPACING), lineColor);
// Draw contours
if (CheckCollisionPointRec(mouse, bounds)) DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_FOCUSED)));
else DrawRectangleLines(bounds.x, bounds.y, bounds.width, bounds.height, GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL)));
// Draw points
for (int i = 0; i < state->numPoints; i++)
{
const GuiCurveEditorPoint *p = sortedPoints[i];
const Vector2 screenPos = (Vector2){ p->position.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - p->position.y*innerBounds.height };
const Rectangle pointRect = (Rectangle){ screenPos.x - pointSize/2.0f, screenPos.y - pointSize/2.0f, pointSize, pointSize };
Color pointColor = { 0 };
Color pointBorderColor = { 0 };
// Draw point
if (&state->points[state->selectedIndex] == p)
{
// Draw left handle
if (i > 0)
{
const Vector2 target = (Vector2){ (p->position.x - 1)*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - (p->position.y - p->tangents.x)*innerBounds.height };
const Vector2 dir = (Vector2){ target.x - screenPos.x, target.y - screenPos.y };
const float d = sqrt(dir.x*dir.x + dir.y*dir.y);
const Vector2 control = (Vector2){ screenPos.x + dir.x/d*handleLength, screenPos.y + dir.y/d*handleLength };
const Rectangle controlRect = (Rectangle){ control.x - handleSize/2.0f, control.y - handleSize/2.0f, handleSize, handleSize };
Color controlColor = { 0 };
if (state->editLeftTangent)
{
controlColor = GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED));
}
else if (CheckCollisionPointRec(mouse, controlRect))
{
controlColor = GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED));
}
else
{
controlColor = GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL));
}
DrawLine(screenPos.x,screenPos.y, control.x, control.y, controlColor);
DrawRectangle(controlRect.x, controlRect.y, controlRect.width, controlRect.height, controlColor);
DrawRectangleLines(controlRect.x, controlRect.y, controlRect.width, controlRect.height, controlColor);
}
// Draw right handle
if (i < state->numPoints - 1)
{
const Vector2 target = (Vector2){ (p->position.x + 1)*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - (p->position.y + p->tangents.y)*innerBounds.height };
const Vector2 dir = (Vector2){ target.x - screenPos.x, target.y - screenPos.y };
const float d = sqrt(dir.x*dir.x + dir.y*dir.y);
const Vector2 control = (Vector2){ screenPos.x + dir.x/d*handleLength, screenPos.y + dir.y/d*handleLength };
const Rectangle controlRect = (Rectangle){ control.x - handleSize/2.0f, control.y - handleSize/2.0f, handleSize, handleSize };
Color controlColor = { 0 };
if (state->editRightTangent)
{
controlColor = GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED));
}
else if (CheckCollisionPointRec(mouse, controlRect))
{
controlColor = GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED));
}
else
{
controlColor = GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL));
}
DrawLine(screenPos.x,screenPos.y, control.x, control.y, controlColor);
DrawRectangle(controlRect.x, controlRect.y, controlRect.width, controlRect.height, controlColor);
DrawRectangleLines(controlRect.x, controlRect.y, controlRect.width, controlRect.height, controlColor);
}
pointColor = GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_PRESSED));
pointBorderColor = GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL));
}
else if (&state->points[hoveredPointIndex] == p)
{
pointColor = GetColor(GuiGetStyle(DEFAULT, BASE_COLOR_FOCUSED));
pointBorderColor = GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_NORMAL));
}
else
{
pointColor = GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL));
pointBorderColor = GetColor(GuiGetStyle(BUTTON, BORDER_COLOR_NORMAL));
}
DrawRectangle(pointRect.x, pointRect.y, pointRect.width, pointRect.height, pointColor);
DrawRectangleLines(pointRect.x, pointRect.y, pointRect.width, pointRect.height, pointBorderColor);
}
// Draw curve
Color curveColor = GetColor(GuiGetStyle(LABEL, TEXT_COLOR_FOCUSED));
if (state->numPoints == 1)
{
const GuiCurveEditorPoint *p = sortedPoints[0];
const Vector2 screenPos = (Vector2){ p->position.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - p->position.y*innerBounds.height };
DrawLine(innerBounds.x, screenPos.y, innerBounds.x+innerBounds.width, screenPos.y, curveColor);
}
else
{
for (int i = 0; i < state->numPoints - 1; i++)
{
const GuiCurveEditorPoint *p1 = sortedPoints[i];
const GuiCurveEditorPoint *p2 = sortedPoints[i + 1];
const Vector2 screenPos1 = (Vector2){ p1->position.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - p1->position.y*innerBounds.height };
const Vector2 screenPos2 = (Vector2){ p2->position.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - p2->position.y*innerBounds.height };
// Constant on edge
if ((screenPos1.x > innerBounds.x) && (i == 0))
{
DrawLine(innerBounds.x, screenPos1.y, screenPos1.x, screenPos1.y, curveColor);
}
if ((screenPos2.x < innerBounds.x + innerBounds.width) && (i == (state->numPoints - 2)))
{
DrawLine(screenPos2.x, screenPos2.y, innerBounds.x+innerBounds.width, screenPos2.y, curveColor);
}
// Draw cubic Hermite curve
const float scale = (p2->position.x - p1->position.x)/3.0f;
const Vector2 offset1 = (Vector2){ scale, scale*p1->tangents.y };
// negative endTangent => top part => need to invert value to calculate offset
const Vector2 offset2 = (Vector2){ -scale, -scale*p2->tangents.x };
const Vector2 c1 = (Vector2){ p1->position.x + offset1.x, p1->position.y + offset1.y };
const Vector2 c2 = (Vector2){ p2->position.x + offset2.x, p2->position.y + offset2.y };
const Vector2 screenC1 = (Vector2){ c1.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - c1.y*innerBounds.height };
const Vector2 screenC2 = (Vector2){ c2.x*innerBounds.width + innerBounds.x, innerBounds.y + innerBounds.height - c2.y*innerBounds.height };
DrawSplineSegmentBezierCubic(screenPos1, screenC1, screenC2, screenPos2, 1, curveColor);
}
}
}
#endif // GUI_CURVE_EDITOR_IMPLEMENTATION

View File

@ -12,7 +12,6 @@
* - GuiComboBox()
* - GuiListView()
* - GuiToggleGroup()
* - GuiTextBoxMulti()
* - GuiColorPicker()
* - GuiSlider()
* - GuiSliderBar()
@ -22,24 +21,41 @@
*
*
* DEPENDENCIES:
* raylib 4.0 - Windowing/input management and drawing.
* raygui 3.0 - Immediate-mode GUI controls.
* raylib 4.5 - Windowing/input management and drawing
* raygui 3.5 - Immediate-mode GUI controls with custom styling and icons
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2016-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2016-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
#include "raylib.h"
//#define RAYGUI_DEBUG_RECS_BOUNDS
//#define RAYGUI_DEBUG_TEXT_BOUNDS
#define RAYGUI_IMPLEMENTATION
//#define RAYGUI_CUSTOM_ICONS // It requires providing gui_icons.h in the same directory
//#include "gui_icons.h" // External icons data provided, it can be generated with rGuiIcons tool
#include "../../src/raygui.h"
#include <string.h> // Required for: strcpy()
// raygui embedded styles
#include "../styles/style_cyber.h" // raygui style: cyber
#include "../styles/style_jungle.h" // raygui style: jungle
#include "../styles/style_lavanda.h" // raygui style: lavanda
#include "../styles/style_dark.h" // raygui style: dark
#include "../styles/style_bluish.h" // raygui style: bluish
#include "../styles/style_terminal.h" // raygui style: terminal
#include "../styles/style_candy.h"
#include "../styles/style_cherry.h"
#include "../styles/style_ashes.h"
#include "../styles/style_enefete.h"
#include "../styles/style_sunny.h"
#include "../styles/style_amber.h"
//------------------------------------------------------------------------------------
// Program main entry point
@ -48,7 +64,7 @@ int main()
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 690;
const int screenWidth = 960;
const int screenHeight = 560;
InitWindow(screenWidth, screenHeight, "raygui - controls test suite");
@ -71,6 +87,9 @@ int main()
char textBoxText[64] = "Text box";
bool textBoxEditMode = false;
char textBoxMultiText[1024] = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.\n\nDuis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.\n\nThisisastringlongerthanexpectedwithoutspacestotestcharbreaksforthosecases,checkingifworkingasexpected.\n\nExcepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.";
bool textBoxMultiEditMode = false;
int listViewScrollIndex = 0;
int listViewActive = -1;
@ -79,21 +98,22 @@ int main()
int listViewExFocus = -1;
const char *listViewExList[8] = { "This", "is", "a", "list view", "with", "disable", "elements", "amazing!" };
char multiTextBoxText[256] = "Multi text box";
bool multiTextBoxEditMode = false;
Color colorPickerValue = RED;
int sliderValue = 50;
int sliderBarValue = 60;
float progressValue = 0.4f;
float sliderValue = 50.0f;
float sliderBarValue = 60;
float progressValue = 0.1f;
bool forceSquaredChecked = false;
float alphaValue = 0.5f;
int comboBoxActive = 1;
//int comboBoxActive = 1;
int visualStyleActive = 0;
int prevVisualStyleActive = 0;
int toggleGroupActive = 0;
int toggleSliderActive = 0;
Vector2 viewScroll = { 0, 0 };
//----------------------------------------------------------------------------------
@ -106,9 +126,14 @@ int main()
bool showMessageBox = false;
char textInput[256] = { 0 };
char textInputFileName[256] = { 0 };
bool showTextInputBox = false;
char textInputFileName[256] = { 0 };
float alpha = 1.0f;
// DEBUG: Testing how those two properties affect all controls!
//GuiSetStyle(DEFAULT, TEXT_PADDING, 0);
//GuiSetStyle(DEFAULT, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@ -126,12 +151,50 @@ int main()
if (IsFileDropped())
{
int dropFileCount = 0;
char **droppedFiles = GetDroppedFiles(&dropFileCount);
FilePathList droppedFiles = LoadDroppedFiles();
if ((dropFileCount > 0) && IsFileExtension(droppedFiles[0], ".rgs")) GuiLoadStyle(droppedFiles[0]);
if ((droppedFiles.count > 0) && IsFileExtension(droppedFiles.paths[0], ".rgs")) GuiLoadStyle(droppedFiles.paths[0]);
ClearDroppedFiles(); // Clear internal buffers
UnloadDroppedFiles(droppedFiles); // Clear internal buffers
}
//alpha -= 0.002f;
if (alpha < 0.0f) alpha = 0.0f;
if (IsKeyPressed(KEY_SPACE)) alpha = 1.0f;
GuiSetAlpha(alpha);
//progressValue += 0.002f;
if (IsKeyPressed(KEY_LEFT)) progressValue -= 0.1f;
else if (IsKeyPressed(KEY_RIGHT)) progressValue += 0.1f;
if (progressValue > 1.0f) progressValue = 1.0f;
else if (progressValue < 0.0f) progressValue = 0.0f;
if (visualStyleActive != prevVisualStyleActive)
{
GuiLoadStyleDefault();
switch (visualStyleActive)
{
case 0: break; // Default style
case 1: GuiLoadStyleJungle(); break;
case 2: GuiLoadStyleLavanda(); break;
case 3: GuiLoadStyleDark(); break;
case 4: GuiLoadStyleBluish(); break;
case 5: GuiLoadStyleCyber(); break;
case 6: GuiLoadStyleTerminal(); break;
case 7: GuiLoadStyleCandy(); break;
case 8: GuiLoadStyleCherry(); break;
case 9: GuiLoadStyleAshes(); break;
case 10: GuiLoadStyleEnefete(); break;
case 11: GuiLoadStyleSunny(); break;
case 12: GuiLoadStyleAmber(); break;
default: break;
}
GuiSetStyle(LABEL, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
prevVisualStyleActive = visualStyleActive;
}
//----------------------------------------------------------------------------------
@ -140,71 +203,99 @@ int main()
BeginDrawing();
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
// raygui: controls drawing
//----------------------------------------------------------------------------------
// Check all possible events that require GuiLock
if (dropDown000EditMode || dropDown001EditMode) GuiLock();
else if (!dropDown000EditMode && !dropDown001EditMode) GuiUnlock();
//GuiDisable();
if (showTextInputBox) GuiLock();
// First GUI column
//GuiSetStyle(CHECKBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
forceSquaredChecked = GuiCheckBox((Rectangle){ 25, 108, 15, 15 }, "FORCE CHECK!", forceSquaredChecked);
//GuiSetStyle(CHECKBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiCheckBox((Rectangle){ 25, 108, 15, 15 }, "FORCE CHECK!", &forceSquaredChecked);
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
//GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
//GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
if (GuiSpinner((Rectangle){ 25, 135, 125, 30 }, NULL, &spinner001Value, 0, 100, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
if (GuiValueBox((Rectangle){ 25, 175, 125, 30 }, NULL, &valueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
if (GuiTextBox((Rectangle){ 25, 215, 125, 30 }, textBoxText, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
if (GuiButton((Rectangle){ 25, 255, 125, 30 }, GuiIconText(RICON_FILE_SAVE, "Save File"))) showTextInputBox = true;
if (GuiButton((Rectangle){ 25, 255, 125, 30 }, GuiIconText(ICON_FILE_SAVE, "Save File"))) showTextInputBox = true;
GuiGroupBox((Rectangle){ 25, 310, 125, 150 }, "STATES");
//GuiLock();
GuiSetState(GUI_STATE_NORMAL); if (GuiButton((Rectangle){ 30, 320, 115, 30 }, "NORMAL")) { }
GuiSetState(GUI_STATE_FOCUSED); if (GuiButton((Rectangle){ 30, 355, 115, 30 }, "FOCUSED")) { }
GuiSetState(GUI_STATE_PRESSED); if (GuiButton((Rectangle){ 30, 390, 115, 30 }, "#15#PRESSED")) { }
GuiSetState(GUI_STATE_DISABLED); if (GuiButton((Rectangle){ 30, 425, 115, 30 }, "DISABLED")) { }
GuiSetState(GUI_STATE_NORMAL);
GuiSetState(STATE_NORMAL); if (GuiButton((Rectangle){ 30, 320, 115, 30 }, "NORMAL")) { }
GuiSetState(STATE_FOCUSED); if (GuiButton((Rectangle){ 30, 355, 115, 30 }, "FOCUSED")) { }
GuiSetState(STATE_PRESSED); if (GuiButton((Rectangle){ 30, 390, 115, 30 }, "#15#PRESSED")) { }
GuiSetState(STATE_DISABLED); if (GuiButton((Rectangle){ 30, 425, 115, 30 }, "DISABLED")) { }
GuiSetState(STATE_NORMAL);
//GuiUnlock();
comboBoxActive = GuiComboBox((Rectangle){ 25, 470, 125, 30 }, "ONE;TWO;THREE;FOUR", comboBoxActive);
GuiComboBox((Rectangle){ 25, 480, 125, 30 }, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal;Candy;Cherry;Ashes;Enefete;Sunny;Amber", &visualStyleActive);
// NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
if (GuiDropdownBox((Rectangle){ 25, 65, 125, 30 }, "#01#ONE;#02#TWO;#03#THREE;#04#FOUR", &dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
if (dropDown000EditMode || dropDown001EditMode) GuiUnlock();
if (showTextInputBox) GuiLock(); // Stay locked
GuiSetStyle(DROPDOWNBOX, TEXT_PADDING, 4);
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
if (GuiDropdownBox((Rectangle){ 25, 65, 125, 30 }, "#01#ONE;#02#TWO;#03#THREE;#04#FOUR", &dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiSetStyle(DROPDOWNBOX, TEXT_PADDING, 0);
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
if (GuiDropdownBox((Rectangle){ 25, 25, 125, 30 }, "ONE;TWO;THREE", &dropdownBox000Active, dropDown000EditMode)) dropDown000EditMode = !dropDown000EditMode;
// Second GUI column
listViewActive = GuiListView((Rectangle){ 165, 25, 140, 140 }, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, listViewActive);
listViewExActive = GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, 8, &listViewExFocus, &listViewExScrollIndex, listViewExActive);
//GuiSetStyle(LISTVIEW, LIST_ITEMS_BORDER_NORMAL, 1);
GuiListView((Rectangle){ 165, 25, 140, 124 }, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, &listViewActive);
GuiListViewEx((Rectangle){ 165, 162, 140, 184 }, listViewExList, 8, &listViewExScrollIndex, &listViewExActive, &listViewExFocus);
GuiSetStyle(LISTVIEW, LIST_ITEMS_BORDER_NORMAL, 0);
toggleGroupActive = GuiToggleGroup((Rectangle){ 165, 400, 140, 25 }, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", toggleGroupActive);
//GuiToggle((Rectangle){ 165, 400, 140, 25 }, "#1#ONE", &toggleGroupActive);
GuiToggleGroup((Rectangle){ 165, 360, 140, 24 }, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", &toggleGroupActive);
//GuiDisable();
GuiSetStyle(SLIDER, SLIDER_PADDING, 2);
GuiToggleSlider((Rectangle){ 165, 480, 140, 30 }, "ON;OFF", &toggleSliderActive);
GuiSetStyle(SLIDER, SLIDER_PADDING, 0);
// Third GUI column
if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 256, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
colorPickerValue = GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, colorPickerValue);
GuiPanel((Rectangle){ 320, 25, 225, 140 }, "Panel Info");
GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, NULL, &colorPickerValue);
sliderValue = GuiSlider((Rectangle){ 355, 400, 165, 20 }, "TEST", TextFormat("%2.2f", (float)sliderValue), sliderValue, -50, 100);
sliderBarValue = GuiSliderBar((Rectangle){ 320, 430, 200, 20 }, NULL, TextFormat("%i", (int)sliderBarValue), sliderBarValue, 0, 100);
progressValue = GuiProgressBar((Rectangle){ 320, 460, 200, 20 }, NULL, NULL, progressValue, 0, 1);
//GuiDisable();
GuiSlider((Rectangle){ 355, 400, 165, 20 }, "TEST", TextFormat("%2.2f", sliderValue), &sliderValue, -50, 100);
GuiSliderBar((Rectangle){ 320, 430, 200, 20 }, NULL, TextFormat("%i", (int)sliderBarValue), &sliderBarValue, 0, 100);
GuiProgressBar((Rectangle){ 320, 460, 200, 20 }, NULL, TextFormat("%i%%", (int)(progressValue*100)), &progressValue, 0.0f, 1.0f);
GuiEnable();
// NOTE: View rectangle could be used to perform some scissor test
Rectangle view = GuiScrollPanel((Rectangle){ 560, 25, 100, 160 }, (Rectangle){ 560, 25, 200, 400 }, &viewScroll);
Rectangle view = { 0 };
GuiScrollPanel((Rectangle){ 560, 25, 102, 354 }, NULL, (Rectangle){ 560, 25, 300, 1200 }, &viewScroll, &view);
GuiStatusBar((Rectangle){ 0, GetScreenHeight() - 20, GetScreenWidth(), 20 }, "This is a status bar");
Vector2 mouseCell = { 0 };
GuiGrid((Rectangle) { 560, 25 + 180 + 195, 100, 120 }, NULL, 20, 3, &mouseCell);
alphaValue = GuiColorBarAlpha((Rectangle){ 320, 490, 200, 30 }, alphaValue);
GuiColorBarAlpha((Rectangle){ 320, 490, 200, 30 }, NULL, &alphaValue);
GuiSetStyle(DEFAULT, TEXT_ALIGNMENT_VERTICAL, TEXT_ALIGN_TOP); // WARNING: Word-wrap does not work as expected in case of no-top alignment
GuiSetStyle(DEFAULT, TEXT_WRAP_MODE, TEXT_WRAP_WORD); // WARNING: If wrap mode enabled, text editing is not supported
if (GuiTextBox((Rectangle){ 678, 25, 258, 492 }, textBoxMultiText, 1024, textBoxMultiEditMode)) textBoxMultiEditMode = !textBoxMultiEditMode;
GuiSetStyle(DEFAULT, TEXT_WRAP_MODE, TEXT_WRAP_NONE);
GuiSetStyle(DEFAULT, TEXT_ALIGNMENT_VERTICAL, TEXT_ALIGN_MIDDLE);
GuiSetStyle(DEFAULT, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiStatusBar((Rectangle){ 0, (float)GetScreenHeight() - 20, (float)GetScreenWidth(), 20 }, "This is a status bar");
GuiSetStyle(DEFAULT, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
//GuiSetStyle(STATUSBAR, TEXT_INDENTATION, 20);
if (showMessageBox)
{
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
int result = GuiMessageBox((Rectangle){ GetScreenWidth()/2 - 125, GetScreenHeight()/2 - 50, 250, 100 }, GuiIconText(RICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No");
int result = GuiMessageBox((Rectangle){ (float)GetScreenWidth()/2 - 125, (float)GetScreenHeight()/2 - 50, 250, 100 }, GuiIconText(ICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No");
if ((result == 0) || (result == 2)) showMessageBox = false;
else if (result == 1) exitWindow = true;
@ -212,20 +303,22 @@ int main()
if (showTextInputBox)
{
GuiUnlock();
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
int result = GuiTextInputBox((Rectangle){ GetScreenWidth()/2 - 120, GetScreenHeight()/2 - 60, 240, 140 }, GuiIconText(RICON_FILE_SAVE, "Save file as..."), "Introduce a save file name", "Ok;Cancel", textInput);
int result = GuiTextInputBox((Rectangle){ (float)GetScreenWidth()/2 - 120, (float)GetScreenHeight()/2 - 60, 240, 140 }, GuiIconText(ICON_FILE_SAVE, "Save file as..."), "Introduce output file name:", "Ok;Cancel", textInput, 255, NULL);
if (result == 1)
{
// TODO: Validate textInput value and save
strcpy(textInputFileName, textInput);
TextCopy(textInputFileName, textInput);
}
if ((result == 0) || (result == 1) || (result == 2))
{
showTextInputBox = false;
strcpy(textInput, "\0");
TextCopy(textInput, "\0");
}
}
//----------------------------------------------------------------------------------

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View File

@ -0,0 +1,71 @@
/*******************************************************************************************
*
* raygui - controls test suite
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2016-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
#include <stdio.h>
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main()
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raygui - controls test suite");
float valueBoxValue = 0.0f;
bool valueBoxEditMode = false;
char valueBoxTextValue[32] = { 0 };
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
if (GuiValueBoxFloat((Rectangle){ 25, 175, 125, 30 }, NULL, valueBoxTextValue, &valueBoxValue, valueBoxEditMode))
{
valueBoxEditMode = !valueBoxEditMode;
printf("Value: %2.2f\n", valueBoxValue);
}
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

View File

@ -11,7 +11,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2016-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2016-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
@ -21,8 +21,9 @@
#include "../../src/raygui.h"
#undef RAYGUI_IMPLEMENTATION // Avoid including raygui implementation again
#define GUI_FILE_DIALOG_IMPLEMENTATION
#include "gui_file_dialog.h"
#define GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION
#include "gui_window_file_dialog.h"
//------------------------------------------------------------------------------------
// Program main entry point
@ -38,7 +39,7 @@ int main()
SetExitKey(0);
// Custom file dialog
GuiFileDialogState fileDialogState = InitGuiFileDialog(420, 310, GetWorkingDirectory(), false);
GuiWindowFileDialogState fileDialogState = InitGuiWindowFileDialog(GetWorkingDirectory());
bool exitWindow = false;
@ -61,7 +62,7 @@ int main()
// Load image file (if supported extension)
if (IsFileExtension(fileDialogState.fileNameText, ".png"))
{
strcpy(fileNameToLoad, TextFormat("%s/%s", fileDialogState.dirPathText, fileDialogState.fileNameText));
strcpy(fileNameToLoad, TextFormat("%s" PATH_SEPERATOR "%s", fileDialogState.dirPathText, fileDialogState.fileNameText));
UnloadTexture(texture);
texture = LoadTexture(fileNameToLoad);
}
@ -83,15 +84,15 @@ int main()
// raygui: controls drawing
//----------------------------------------------------------------------------------
if (fileDialogState.fileDialogActive) GuiLock();
if (fileDialogState.windowActive) GuiLock();
if (GuiButton((Rectangle){ 20, 20, 140, 30 }, GuiIconText(RICON_FILE_OPEN, "Open Image"))) fileDialogState.fileDialogActive = true;
if (GuiButton((Rectangle){ 20, 20, 140, 30 }, GuiIconText(ICON_FILE_OPEN, "Open Image"))) fileDialogState.windowActive = true;
GuiUnlock();
// GUI: Dialog Window
//--------------------------------------------------------------------------------
GuiFileDialog(&fileDialogState);
GuiWindowFileDialog(&fileDialogState);
//--------------------------------------------------------------------------------
//----------------------------------------------------------------------------------

View File

@ -1,24 +1,24 @@
/*******************************************************************************************
*
* FileDialog v1.1 - Modal file dialog to open/save files
* Window File Dialog v1.2 - Modal file dialog to open/save files
*
* MODULE USAGE:
* #define GUI_FILE_DIALOG_IMPLEMENTATION
* #include "gui_file_dialog.h"
* #define GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION
* #include "gui_window_file_dialog.h"
*
* INIT: GuiFileDialogState state = InitGuiFileDialog();
* DRAW: GuiFileDialog(&state);
* INIT: GuiWindowFileDialogState state = GuiInitWindowFileDialog();
* DRAW: GuiWindowFileDialog(&state);
*
* NOTE: This module depends on some raylib file system functions:
* - GetDirectoryFiles()
* - ClearDirectoryFiles()
* - LoadDirectoryFiles()
* - UnloadDirectoryFiles()
* - GetWorkingDirectory()
* - DirectoryExists()
* - FileExists()
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2019-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2019-2024 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@ -39,46 +39,45 @@
#include "raylib.h"
// WARNING: raygui implementation is expected to be defined before including this header
#undef RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
#ifndef GUI_FILE_DIALOG_H
#define GUI_FILE_DIALOG_H
#ifndef GUI_WINDOW_FILE_DIALOG_H
#define GUI_WINDOW_FILE_DIALOG_H
// Gui file dialog context data
typedef struct {
Vector2 position;
Vector2 size;
bool fileDialogActive;
// Window management variables
bool windowActive;
Rectangle windowBounds;
Vector2 panOffset;
bool dragMode;
bool supportDrag;
// UI variables
bool dirPathEditMode;
char dirPathText[256];
char dirPathText[1024];
int filesListScrollIndex;
bool filesListEditMode;
int filesListActive;
bool fileNameEditMode;
char fileNameText[256];
char fileNameText[1024];
bool SelectFilePressed;
bool CancelFilePressed;
int fileTypeActive;
int itemFocused;
// Custom state variables (depend on development software)
// NOTE: This variables should be added manually if required
char **dirFiles;
int dirFilesCount;
// Custom state variables
FilePathList dirFiles;
char filterExt[256];
char dirPathTextCopy[256];
char fileNameTextCopy[256];
char dirPathTextCopy[1024];
char fileNameTextCopy[1024];
int prevFilesListActive;
} GuiFileDialogState;
bool saveFileMode;
} GuiWindowFileDialogState;
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
@ -102,21 +101,21 @@ extern "C" { // Prevents name mangling of functions
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
GuiFileDialogState InitGuiFileDialog(int width, int height, const char *initPath, bool active);
void GuiFileDialog(GuiFileDialogState *state);
GuiWindowFileDialogState InitGuiWindowFileDialog(const char *initPath);
void GuiWindowFileDialog(GuiWindowFileDialogState *state);
#ifdef __cplusplus
}
#endif
#endif // GUI_FILE_DIALOG_H
#endif // GUI_WINDOW_FILE_DIALOG_H
/***********************************************************************************
*
* GUI_FILE_DIALOG IMPLEMENTATION
* GUI_WINDOW_FILE_DIALOG IMPLEMENTATION
*
************************************************************************************/
#if defined(GUI_FILE_DIALOG_IMPLEMENTATION)
#if defined(GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION)
#include "../../src/raygui.h"
@ -125,13 +124,17 @@ void GuiFileDialog(GuiFileDialogState *state);
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define MAX_DIRECTORY_FILES 1024
#define MAX_DIR_PATH_LENGTH 1024
#define MAX_DIRECTORY_FILES 2048
#define MAX_ICON_PATH_LENGTH 512
#ifdef _WIN32
#define PATH_SEPERATOR "\\"
#else
#define PATH_SEPERATOR "/"
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
#if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
// Detailed file info type
typedef struct FileInfo {
@ -143,19 +146,19 @@ typedef struct FileInfo {
} FileInfo;
#else
// Filename only
typedef char *FileInfo;
typedef char *FileInfo; // Files are just a path string
#endif
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
FileInfo *dirFilesIcon = NULL;
FileInfo *dirFilesIcon = NULL; // Path string + icon (for fancy drawing)
//----------------------------------------------------------------------------------
// Internal Module Functions Definition
//----------------------------------------------------------------------------------
// Read all filenames from directory (supported file types)
static char **ReadDirectoryFiles(const char *dir, int *filesCount, char *filterExt);
// Read files in new path
static void ReloadDirectoryFiles(GuiWindowFileDialogState *state);
#if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
// List View control for files info with extended parameters
@ -165,18 +168,19 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
GuiFileDialogState InitGuiFileDialog(int width, int height, const char *initPath, bool active)
GuiWindowFileDialogState InitGuiWindowFileDialog(const char *initPath)
{
GuiFileDialogState state = { 0 };
GuiWindowFileDialogState state = { 0 };
// Default dialog size is 440x310
state.size.x = width == -1 ? 440 : width;
state.size.y = height == -1 ? 310 : height;
state.position = (Vector2){ GetScreenWidth()/2 - state.size.x/2, GetScreenHeight()/2 - state.size.y/2 };
// Init window data
state.windowBounds = (Rectangle){ GetScreenWidth()/2 - 440/2, GetScreenHeight()/2 - 310/2, 440, 310 };
state.windowActive = false;
state.supportDrag = true;
state.dragMode = false;
state.panOffset = (Vector2){ 0, 0 };
state.fileDialogActive = active;
// Init path data
state.dirPathEditMode = false;
state.filesListActive = -1;
state.prevFilesListActive = state.filesListActive;
state.filesListScrollIndex = 0;
@ -202,85 +206,98 @@ GuiFileDialogState InitGuiFileDialog(int width, int height, const char *initPath
}
else strcpy(state.dirPathText, GetWorkingDirectory());
// TODO: Why we keep a copy?
strcpy(state.dirPathTextCopy, state.dirPathText);
strcpy(state.fileNameTextCopy, state.fileNameText);
strcpy(state.filterExt, "all");
state.filterExt[0] = '\0';
//strcpy(state.filterExt, "all");
state.dirFilesCount = 0;
state.dirFiles = NULL; // NOTE: Loaded lazily on window active
state.dirFiles.count = 0;
return state;
}
// Read files in new path
static void FD_RELOAD_DIRPATH(GuiFileDialogState *state)
{
for (int i = 0; i < state->dirFilesCount; i++) RL_FREE(state->dirFiles[i]);
RL_FREE(state->dirFiles);
state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
state->itemFocused = 0;
}
// Update and draw file dialog
void GuiFileDialog(GuiFileDialogState *state)
void GuiWindowFileDialog(GuiWindowFileDialogState *state)
{
if (state->fileDialogActive)
if (state->windowActive)
{
const int winWidth = state->size.x;
const int winHeight = state->size.y;
// Load dirFilesIcon and state->dirFiles lazily on windows open
// NOTE: they are automatically unloaded at fileDialog closing
//------------------------------------------------------------------------------------
if (dirFilesIcon == NULL)
// Update window dragging
//----------------------------------------------------------------------------------------
if (state->supportDrag)
{
dirFilesIcon = (FileInfo *)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(FileInfo)); // Max files to read
for (int i = 0; i < MAX_DIRECTORY_FILES; i++) dirFilesIcon[i] = (char *)calloc(MAX_DIR_PATH_LENGTH, 1); // Max file name length
}
Vector2 mousePosition = GetMousePosition();
if (state->dirFiles == NULL)
{
state->dirFiles = ReadDirectoryFiles(state->dirPathText, &state->dirFilesCount, state->filterExt);
for(int f = 0; f < state->dirFilesCount; f++)
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
if (strcmp(state->fileNameText, state->dirFiles[f]) == 0)
// Window can be dragged from the top window bar
if (CheckCollisionPointRec(mousePosition, (Rectangle){ state->windowBounds.x, state->windowBounds.y, (float)state->windowBounds.width, RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT }))
{
if (state->filesListActive != f) state->filesListScrollIndex = state->filesListActive = f; // Make it active and visible only on first call
break;
state->dragMode = true;
state->panOffset.x = mousePosition.x - state->windowBounds.x;
state->panOffset.y = mousePosition.y - state->windowBounds.y;
}
}
if (state->dragMode)
{
state->windowBounds.x = (mousePosition.x - state->panOffset.x);
state->windowBounds.y = (mousePosition.y - state->panOffset.y);
// Check screen limits to avoid moving out of screen
if (state->windowBounds.x < 0) state->windowBounds.x = 0;
else if (state->windowBounds.x > (GetScreenWidth() - state->windowBounds.width)) state->windowBounds.x = GetScreenWidth() - state->windowBounds.width;
if (state->windowBounds.y < 0) state->windowBounds.y = 0;
else if (state->windowBounds.y > (GetScreenHeight() - state->windowBounds.height)) state->windowBounds.y = GetScreenHeight() - state->windowBounds.height;
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) state->dragMode = false;
}
}
//------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)), 0.85f));
state->fileDialogActive = !GuiWindowBox((Rectangle){ state->position.x + 0, state->position.y + 0, winWidth, winHeight }, "#198# Select File Dialog");
// Load dirFilesIcon and state->dirFiles lazily on windows open
// NOTE: They are automatically unloaded at fileDialog closing
//----------------------------------------------------------------------------------------
if (dirFilesIcon == NULL)
{
dirFilesIcon = (FileInfo *)RL_CALLOC(MAX_DIRECTORY_FILES, sizeof(FileInfo)); // Max files to read
for (int i = 0; i < MAX_DIRECTORY_FILES; i++) dirFilesIcon[i] = (char *)RL_CALLOC(MAX_ICON_PATH_LENGTH, 1); // Max file name length
}
if (GuiButton((Rectangle){ state->position.x + winWidth - 50, state->position.y + 35, 40, 25 }, "< ..")) // || IsKeyReleased(KEY_DPAD_Y))
// Load current directory files
if (state->dirFiles.paths == NULL) ReloadDirectoryFiles(state);
//----------------------------------------------------------------------------------------
// Draw window and controls
//----------------------------------------------------------------------------------------
state->windowActive = !GuiWindowBox(state->windowBounds, "#198# Select File Dialog");
// Draw previous directory button + logic
if (GuiButton((Rectangle){ state->windowBounds.x + state->windowBounds.width - 48, state->windowBounds.y + 24 + 12, 40, 24 }, "< .."))
{
// Move dir path one level up
strcpy(state->dirPathText, GetPrevDirectoryPath(state->dirPathText));
// RL_FREE previous dirFiles (reloaded by ReadDirectoryFiles())
FD_RELOAD_DIRPATH(state);
// Reload directory files (frees previous list)
ReloadDirectoryFiles(state);
state->filesListActive = -1;
strcpy(state->fileNameText, "\0");
strcpy(state->fileNameTextCopy, state->fileNameText);
memset(state->fileNameText, 0, 1024);
memset(state->fileNameTextCopy, 0, 1024);
}
if (GuiTextBox((Rectangle){ state->position.x + 10, state->position.y + 35, winWidth - 65, 25 }, state->dirPathText, 256, state->dirPathEditMode))
// Draw current directory text box info + path editing logic
if (GuiTextBox((Rectangle){ state->windowBounds.x + 8, state->windowBounds.y + 24 + 12, state->windowBounds.width - 48 - 16, 24 }, state->dirPathText, 1024, state->dirPathEditMode))
{
if (state->dirPathEditMode)
{
// Verify if a valid path has been introduced
if (DirectoryExists(state->dirPathText))
{
// RL_FREE previous dirFiles (reloaded by ReadDirectoryFiles())
FD_RELOAD_DIRPATH(state);
// Reload directory files (frees previous list)
ReloadDirectoryFiles(state);
strcpy(state->dirPathTextCopy, state->dirPathText);
}
@ -290,35 +307,35 @@ void GuiFileDialog(GuiFileDialogState *state)
state->dirPathEditMode = !state->dirPathEditMode;
}
// List view elements are aligned left
int prevTextAlignment = GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT);
int prevElementsHeight = GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
GuiSetStyle(LISTVIEW, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
GuiSetStyle(LISTVIEW, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 24);
// TODO: ListViewElements should be aligned left
# if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
FileInfo fileInfo;
state->filesListActive = GuiListViewFiles((Rectangle){ state->position.x + 10, state->position.y + 70, winWidth - 20, winHeight - 135 }, fileInfo, state->dirFilesCount, &state->itemFocused, &state->filesListScrollIndex, state->filesListActive);
state->filesListActive = GuiListViewFiles((Rectangle){ state->position.x + 8, state->position.y + 48 + 20, state->windowBounds.width - 16, state->windowBounds.height - 60 - 16 - 68 }, fileInfo, state->dirFiles.count, &state->itemFocused, &state->filesListScrollIndex, state->filesListActive);
# else
state->filesListActive = GuiListViewEx((Rectangle){ state->position.x + 10, state->position.y + 70, winWidth - 20, winHeight - 135 }, (const char**)dirFilesIcon, state->dirFilesCount, &state->itemFocused, &state->filesListScrollIndex, state->filesListActive);
GuiListViewEx((Rectangle){ state->windowBounds.x + 8, state->windowBounds.y + 48 + 20, state->windowBounds.width - 16, state->windowBounds.height - 60 - 16 - 68 },
(const char**)dirFilesIcon, state->dirFiles.count, &state->filesListScrollIndex, &state->filesListActive, &state->itemFocused);
# endif
GuiSetStyle(LISTVIEW, TEXT_ALIGNMENT, prevTextAlignment);
GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, prevElementsHeight);
// Check if a path has been selected, if it is a directory, move to that directory (and reload paths)
if ((state->filesListActive >= 0) && (state->filesListActive != state->prevFilesListActive))
//&& (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) || IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_DPAD_A)))
{
strcpy(state->fileNameText, state->dirFiles[state->filesListActive]);
strcpy(state->fileNameText, GetFileName(state->dirFiles.paths[state->filesListActive]));
if (DirectoryExists(TextFormat("%s/%s", state->dirPathText, state->fileNameText)))
{
if (TextIsEqual(state->fileNameText, "..")) strcpy(state->dirPathText, GetPrevDirectoryPath(state->dirPathText));
else strcpy(state->dirPathText, TextFormat("%s/%s", strcmp(state->dirPathText, "/")==0 ? "" : state->dirPathText, state->fileNameText));
else strcpy(state->dirPathText, TextFormat("%s/%s", (strcmp(state->dirPathText, "/") == 0)? "" : state->dirPathText, state->fileNameText));
strcpy(state->dirPathTextCopy, state->dirPathText);
// RL_FREE previous dirFiles (reloaded by ReadDirectoryFiles())
FD_RELOAD_DIRPATH(state);
// Reload directory files (frees previous list)
ReloadDirectoryFiles(state);
strcpy(state->dirPathTextCopy, state->dirPathText);
@ -330,9 +347,10 @@ void GuiFileDialog(GuiFileDialogState *state)
state->prevFilesListActive = state->filesListActive;
}
GuiLabel((Rectangle){ state->position.x + 10, state->position.y + winHeight - 60, 68, 25 }, "File name:");
if (GuiTextBox((Rectangle){ state->position.x + 75, state->position.y + winHeight - 60, winWidth - 200, 25 }, state->fileNameText, 128, state->fileNameEditMode))
// Draw bottom controls
//--------------------------------------------------------------------------------------
GuiLabel((Rectangle){ state->windowBounds.x + 8, state->windowBounds.y + state->windowBounds.height - 68, 60, 24 }, "File name:");
if (GuiTextBox((Rectangle){ state->windowBounds.x + 72, state->windowBounds.y + state->windowBounds.height - 68, state->windowBounds.width - 184, 24 }, state->fileNameText, 128, state->fileNameEditMode))
{
if (*state->fileNameText)
{
@ -340,9 +358,9 @@ void GuiFileDialog(GuiFileDialogState *state)
if (FileExists(TextFormat("%s/%s", state->dirPathText, state->fileNameText)))
{
// Select filename from list view
for (int i = 0; i < state->dirFilesCount; i++)
for (unsigned int i = 0; i < state->dirFiles.count; i++)
{
if (TextIsEqual(state->fileNameText, state->dirFiles[i]))
if (TextIsEqual(state->fileNameText, state->dirFiles.paths[i]))
{
state->filesListActive = i;
strcpy(state->fileNameTextCopy, state->fileNameText);
@ -350,7 +368,7 @@ void GuiFileDialog(GuiFileDialogState *state)
}
}
}
else
else if (!state->saveFileMode)
{
strcpy(state->fileNameText, state->fileNameTextCopy);
}
@ -359,38 +377,33 @@ void GuiFileDialog(GuiFileDialogState *state)
state->fileNameEditMode = !state->fileNameEditMode;
}
state->fileTypeActive = GuiComboBox((Rectangle){ state->position.x + 75, state->position.y + winHeight - 30, winWidth - 200, 25 }, "All files", state->fileTypeActive);
GuiLabel((Rectangle){ state->position.x + 10, state->position.y + winHeight - 30, 68, 25 }, "File filter:");
GuiLabel((Rectangle){ state->windowBounds.x + 8, state->windowBounds.y + state->windowBounds.height - 24 - 12, 68, 24 }, "File filter:");
GuiComboBox((Rectangle){ state->windowBounds.x + 72, state->windowBounds.y + state->windowBounds.height - 24 - 12, state->windowBounds.width - 184, 24 }, "All files", &state->fileTypeActive);
state->SelectFilePressed = GuiButton((Rectangle){ state->position.x + winWidth - 120, state->position.y + winHeight - 60, 110,
#ifdef PLATFORM_DESKTOP
25
#else
25 + 30
#endif
}, "Select");// || IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_DPAD_A);
state->SelectFilePressed = GuiButton((Rectangle){ state->windowBounds.x + state->windowBounds.width - 96 - 8, state->windowBounds.y + state->windowBounds.height - 68, 96, 24 }, "Select");
if (state->SelectFilePressed) state->fileDialogActive = false;
if (GuiButton((Rectangle){ state->windowBounds.x + state->windowBounds.width - 96 - 8, state->windowBounds.y + state->windowBounds.height - 24 - 12, 96, 24 }, "Cancel")) state->windowActive = false;
//--------------------------------------------------------------------------------------
#ifdef PLATFORM_DESKTOP
if (GuiButton((Rectangle){ state->position.x + winWidth - 120, state->position.y + winHeight - 30, 110, 25 }, "Quit")) state->fileDialogActive = false;
#endif
// Exit on file selected
if (state->SelectFilePressed) state->windowActive = false;
// File dialog has been closed!
if (!state->fileDialogActive)
// File dialog has been closed, free all memory before exit
if (!state->windowActive)
{
// RL_FREE dirFiles memory
for (int i = 0; i < state->dirFilesCount; i++)
{
RL_FREE(state->dirFiles[i]);
RL_FREE(dirFilesIcon[i]);
}
// Free dirFilesIcon memory
for (int i = 0; i < MAX_DIRECTORY_FILES; i++) RL_FREE(dirFilesIcon[i]);
RL_FREE(state->dirFiles);
RL_FREE(dirFilesIcon);
dirFilesIcon = NULL;
state->dirFiles = NULL;
// Unload directory file paths
UnloadDirectoryFiles(state->dirFiles);
// Reset state variables
state->dirFiles.count = 0;
state->dirFiles.capacity = 0;
state->dirFiles.paths = NULL;
}
}
}
@ -410,107 +423,57 @@ static inline int FileCompare(const char *d1, const char *d2, const char *dir)
return strcmp(d1, d2);
}
// Read all filenames from directory (supported file types)
static char **ReadDirectoryFiles(const char *dir, int *filesCount, char *filterExt)
// Read files in new path
static void ReloadDirectoryFiles(GuiWindowFileDialogState *state)
{
int validFilesCount = 0;
char **validFiles = (char **)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(char *)); // Max files to read
for (int i = 0; i < MAX_DIRECTORY_FILES; i++) validFiles[i] = (char *)RL_MALLOC(MAX_DIR_PATH_LENGTH); // Max file name length
UnloadDirectoryFiles(state->dirFiles);
int filterExtCount = 0;
const char **extensions = GuiTextSplit(filterExt, &filterExtCount, NULL);
bool filterExtensions = true;
state->dirFiles = LoadDirectoryFilesEx(state->dirPathText, (state->filterExt[0] == '\0')? NULL : state->filterExt, false);
state->itemFocused = 0;
int dirFilesCount = 0;
char **files = GetDirectoryFiles(dir, &dirFilesCount);
// Reset dirFilesIcon memory
for (int i = 0; i < MAX_DIRECTORY_FILES; i++) memset(dirFilesIcon[i], 0, MAX_ICON_PATH_LENGTH);
// Sort files and directories: dir by name + files by name
// https://en.wikibooks.org/wiki/Algorithm_Implementation/Sorting/Quicksort#C
if (dirFilesCount > 1)
// Copy paths as icon + fileNames into dirFilesIcon
for (unsigned int i = 0; i < state->dirFiles.count; i++)
{
const int MAX = 64;
unsigned int left = 0, stack[64], pos = 0, seed = rand(), len = dirFilesCount;
for (;;)
if (IsPathFile(state->dirFiles.paths[i]))
{
for (; left + 1 < len; len++) // Sort left to len - 1
// Path is a file, a file icon for convenience (for some recognized extensions)
if (IsFileExtension(state->dirFiles.paths[i], ".png;.bmp;.tga;.gif;.jpg;.jpeg;.psd;.hdr;.qoi;.dds;.pkm;.ktx;.pvr;.astc"))
{
if (pos == MAX) len = stack[pos = 0]; // Stack overflow, reset
char *pivot = files[left + seed%(len - left)]; // Pick random pivot
seed = seed*69069 + 1; // Next pseudo-random number
stack[pos++] = len; // Sort right part later
for (unsigned int right = left - 1;;) // Inner loop: partitioning
{
while (FileCompare(files[++right], pivot, dir) < 0); // Look for greater element
while (FileCompare(pivot, files[--len], dir) < 0); // Look for smaller element
if (right >= len) break; // Partition point found?
char *temp = files[right];
files[right] = files[len]; // The only swap
files[len] = temp;
} // Partitioned, continue left part
strcpy(dirFilesIcon[i], TextFormat("#12#%s", GetFileName(state->dirFiles.paths[i])));
}
if (pos == 0) break; // Stack empty?
left = len; // Left to right is sorted
len = stack[--pos]; // Get next range to sort
}
}
if (TextIsEqual(extensions[0], "all")) filterExtensions = false;
for (int i = 0; (i < dirFilesCount) && (validFilesCount < MAX_DIRECTORY_FILES); i++)
{
if (TextIsEqual(files[i], ".")) continue;
if (!filterExtensions)
{
strncpy(validFiles[validFilesCount], files[i], MAX_DIR_PATH_LENGTH);
// Only filter files by extensions, directories should be available
if (DirectoryExists(TextFormat("%s/%s", dir, files[i]))) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 1, files[i]));
else
else if (IsFileExtension(state->dirFiles.paths[i], ".wav;.mp3;.ogg;.flac;.xm;.mod;.it;.wma;.aiff"))
{
// TODO: Assign custom filetype icons depending on file extension (image, audio, text, video, models...)
if (IsFileExtension(files[i], ".png")) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 12, files[i]));
else strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 10, files[i]));
strcpy(dirFilesIcon[i], TextFormat("#11#%s", GetFileName(state->dirFiles.paths[i])));
}
validFilesCount++;
else if (IsFileExtension(state->dirFiles.paths[i], ".txt;.info;.md;.nfo;.xml;.json;.c;.cpp;.cs;.lua;.py;.glsl;.vs;.fs"))
{
strcpy(dirFilesIcon[i], TextFormat("#10#%s", GetFileName(state->dirFiles.paths[i])));
}
else if (IsFileExtension(state->dirFiles.paths[i], ".exe;.bin;.raw;.msi"))
{
strcpy(dirFilesIcon[i], TextFormat("#200#%s", GetFileName(state->dirFiles.paths[i])));
}
else strcpy(dirFilesIcon[i], TextFormat("#218#%s", GetFileName(state->dirFiles.paths[i])));
}
else
{
for (int j = 0; j < filterExtCount; j++)
{
// Check file type extensions supported
// NOTE: We just store valid files list
if (IsFileExtension(files[i], extensions[j]))
{
// TODO: Assign custom filetype icons depending on file extension (image, audio, text, video, models...)
if (IsFileExtension(files[i], ".png")) strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 12, files[i]));
else strcpy(dirFilesIcon[validFilesCount], TextFormat("#%i#%s", 10, files[i]));
validFilesCount++;
}
}
// Path is a directory, add a directory icon
strcpy(dirFilesIcon[i], TextFormat("#1#%s", GetFileName(state->dirFiles.paths[i])));
}
}
ClearDirectoryFiles();
*filesCount = validFilesCount;
return validFiles;
}
#if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
// List View control for files info with extended parameters
static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *focus, int *scrollIndex, int active)
static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *focus, int *scrollIndex, int *active)
{
GuiControlState state = guiState;
int result = 0;
GuiState state = guiState;
int itemFocused = (focus == NULL)? -1 : *focus;
int itemSelected = active;
int itemSelected = *active;
// Check if we need a scroll bar
bool useScrollBar = false;
@ -654,7 +617,8 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
if (focus != NULL) *focus = itemFocused;
if (scrollIndex != NULL) *scrollIndex = startIndex;
return itemSelected;
*active = itemSelected;
return result;
}
#endif // USE_CUSTOM_LISTVIEW_FILEINFO

View File

@ -0,0 +1,223 @@
/*******************************************************************************************
*
* raygui - basic calculator app with custom input box for float values
*
* DEPENDENCIES:
* raylib 4.5 - Windowing/input management and drawing.
* raygui 3.5 - Immediate-mode GUI controls.
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
int guiFloatingPointIndex = 0; // Global variable shared by all GuiFloatBox()
int GuiFloatBox(Rectangle bounds, const char* text, float* value, int minValue, int maxValue, bool editMode); // Custom input box that works with float values. Basicly GuiValueBox(), but with some changes
int main()
{
InitWindow(250, 100, "Basic calculator");
// General variables
SetTargetFPS(60);
float variableA = 0.0f;
float variableB = 0.0f;
float result = 0.0f;
char operation[2];
operation[0] = '+';
operation[1] = '\0';
bool variableAMode = false;
bool variableBMode = false;
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose())
{
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
if (GuiFloatBox((Rectangle){ 10, 10, 100, 20 }, NULL, &variableA, -1000000.0, 1000000.0, variableAMode)) variableAMode = !variableAMode;
if (GuiFloatBox((Rectangle){ 140, 10, 100, 20 }, NULL, &variableB, -1000000.0, 1000000.0, variableBMode)) variableBMode = !variableBMode;
if (GuiButton((Rectangle){ 10, 70, 50, 20 }, "+"))
{
result = variableA + variableB;
operation[0] = '+';
}
if (GuiButton((Rectangle){ 70, 70, 50, 20 }, "-"))
{
result = variableA - variableB;
operation[0] = '-';
}
if (GuiButton((Rectangle){ 130, 70, 50, 20 }, "*"))
{
result = variableA * variableB;
operation[0] = '*';
}
if (GuiButton((Rectangle){ 190, 70, 50, 20 }, "/"))
{
result = variableA / variableB;
operation[0] = '/';
}
DrawText(operation, 123, 15, 10, DARKGRAY);
GuiFloatBox((Rectangle){ 55, 40, 135, 20 }, "= ", &result, -2000000.0, 2000000.0, false);
EndDrawing();
//----------------------------------------------------------------------------------
}
CloseWindow();
}
// Float Box control, updates input text with numbers
int GuiFloatBox(Rectangle bounds, const char* text, float* value, int minValue, int maxValue, bool editMode)
{
#if !defined(RAYGUI_VALUEBOX_MAX_CHARS)
#define RAYGUI_VALUEBOX_MAX_CHARS 32
#endif
int result = 0;
GuiState state = guiState;
char textValue[RAYGUI_VALUEBOX_MAX_CHARS + 1] = "\0";
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height / 2.0f - GuiGetStyle(DEFAULT, TEXT_SIZE) / 2.0f;
if (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(VALUEBOX, TEXT_PADDING);
}
// Update control
//--------------------------------------------------------------------
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GetMousePosition();
if (*value >= 0) sprintf(textValue, "+%.3f", *value);
else sprintf(textValue, "%.3f", *value);
bool valueHasChanged = false;
int keyCount = (int)strlen(textValue) - guiFloatingPointIndex;
if (editMode)
{
state = STATE_PRESSED;
// Only allow keys in range [48..57]
if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
{
if (GuiGetTextWidth(textValue) < bounds.width)
{
int key = GetCharPressed();
if ((key >= 48) && (key <= 57) && guiFloatingPointIndex)
{
if (guiFloatingPointIndex && guiFloatingPointIndex != 4) guiFloatingPointIndex--;
textValue[keyCount] = (char)key;
textValue[++keyCount] = '\0';
valueHasChanged = true;
}
}
}
// Delete text
if (keyCount > 0)
{
if (IsKeyPressed(KEY_BACKSPACE))
{
if (guiFloatingPointIndex < 4) guiFloatingPointIndex++;
keyCount--;
textValue[keyCount] = '\0';
valueHasChanged = true;
}
}
// Change sign
if (IsKeyPressed(KEY_MINUS))
{
if (textValue[0] == '+') textValue[0] = '-';
else if (textValue[0] == '-') textValue[0] = '+';
valueHasChanged = true;
}
// Add decimal separator
if ((IsKeyPressed(KEY_COMMA) || IsKeyPressed(KEY_PERIOD)) && guiFloatingPointIndex == 4)
{
guiFloatingPointIndex--;
valueHasChanged = true;
}
if (valueHasChanged)
{
*value = atof(textValue);
}
if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON)))
{
guiFloatingPointIndex = 0;
result = 1;
}
}
else
{
if (*value > maxValue) *value = maxValue;
else if (*value < minValue) *value = minValue;
if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) result = 1;
}
}
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
Color baseColor = BLANK;
sprintf(textValue, "%.3f", *value);
if (state == STATE_PRESSED)
{
baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_PRESSED));
textValue[(int)strlen(textValue) - guiFloatingPointIndex] = '\0';
}
else if (state == STATE_DISABLED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_DISABLED));
// WARNING: BLANK color does not work properly with Fade()
GuiDrawRectangle(bounds, GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER + (state * 3))), guiAlpha), baseColor);
GuiDrawText(textValue, GetTextBounds(VALUEBOX, bounds), TEXT_ALIGN_CENTER, Fade(GetColor(GuiGetStyle(VALUEBOX, TEXT + (state * 3))), guiAlpha));
// Draw cursor
if (editMode)
{
// NOTE: ValueBox internal text is always centered
Rectangle cursor = { bounds.x + GuiGetTextWidth(textValue) / 2.0f + bounds.width / 2.0f + 1, bounds.y + 2.0f * GuiGetStyle(VALUEBOX, BORDER_WIDTH), 4, bounds.height - 4 * GuiGetStyle(VALUEBOX, BORDER_WIDTH) };
GuiDrawRectangle(cursor, 0, BLANK, Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)), guiAlpha));
}
// Draw text label if provided
GuiDrawText(text, textBounds, (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT) ? TEXT_ALIGN_LEFT : TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(LABEL, TEXT + (state * 3))), guiAlpha));
//--------------------------------------------------------------------
return result;
}

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@ -0,0 +1,470 @@
/*******************************************************************************************
*
* raygui - custom sliders
*
* DEPENDENCIES:
* raylib 4.0 - Windowing/input management and drawing.
* raygui 3.0 - Immediate-mode GUI controls.
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2016-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
//----------------------------------------------------------------------------------
// Controls Functions Declaration
//----------------------------------------------------------------------------------
float GuiVerticalSlider(Rectangle bounds, const char *textTop, const char *textBottom, float value, float minValue, float maxValue);
float GuiVerticalSliderBar(Rectangle bounds, const char *textTop, const char *textBottom, float value, float minValue, float maxValue);
float GuiVerticalSliderPro(Rectangle bounds, const char *textTop, const char *textBottom, float value, float minValue, float maxValue, int sliderHeight);
bool GuiSliderOwning(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, bool editMode);
bool GuiSliderBarOwning(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, bool editMode);
bool GuiSliderProOwning(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, int sliderWidth, bool editMode);
bool GuiVerticalSliderOwning(Rectangle bounds, const char *textTop, const char *textBottom, float *value, float minValue, float maxValue, bool editMode);
bool GuiVerticalSliderBarOwning(Rectangle bounds, const char *textTop, const char *textBottom, float *value, float minValue, float maxValue, bool editMode);
bool GuiVerticalSliderProOwning(Rectangle bounds, const char *textTop, const char *textBottom, float *value, float minValue, float maxValue, int sliderHeight, bool editMode);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main()
{
// Initialization
//---------------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raygui - custom sliders");
float value = 0.5f;
bool sliderEditMode = false;
bool vSliderEditMode = false;
bool vSliderBarEditMode = false;
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
// TODO: Implement required update logic
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
if (vSliderEditMode || vSliderBarEditMode) GuiLock();
else GuiUnlock();
// raygui: controls drawing
//----------------------------------------------------------------------------------
GuiGroupBox((Rectangle){ 66, 24, 276, 312 }, "STANDARD");
GuiSlider((Rectangle){ 96, 48, 216, 16 }, TextFormat("%0.2f", value), NULL, &value, 0.0f, 1.0f);
value = GuiVerticalSlider((Rectangle){ 120, 120, 24, 192 }, TextFormat("%0.2f", value), NULL, value, 0.0f, 1.0f);
value = GuiVerticalSliderBar((Rectangle){ 264, 120, 24, 192 }, TextFormat("%0.2f", value), NULL, value, 0.0f, 1.0f);
GuiGroupBox((Rectangle){ 378, 24, 276, 312 }, "OWNING");
if (GuiSliderOwning((Rectangle){ 408, 48, 216, 16 }, NULL, TextFormat("%0.2f", value), &value, 0.0f, 1.0f, sliderEditMode)) sliderEditMode = !sliderEditMode;
if (GuiVerticalSliderOwning((Rectangle){ 432, 120, 24, 192 }, NULL, TextFormat("%0.2f", value), &value, 0.0f, 1.0f, vSliderEditMode)) vSliderEditMode = !vSliderEditMode;
if (GuiVerticalSliderBarOwning((Rectangle){ 576, 120, 24, 192 }, NULL, TextFormat("%0.2f", value), &value, 0.0f, 1.0f, vSliderBarEditMode)) vSliderBarEditMode = !vSliderBarEditMode;
//----------------------------------------------------------------------------------
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
//------------------------------------------------------------------------------------
// Controls Functions Definitions (local)
//------------------------------------------------------------------------------------
float GuiVerticalSliderPro(Rectangle bounds, const char *textTop, const char *textBottom, float value, float minValue, float maxValue, int sliderHeight)
{
GuiState state = (GuiState)GuiGetState();
int sliderValue = (int)(((value - minValue)/(maxValue - minValue)) * (bounds.height - 2 * GuiGetStyle(SLIDER, BORDER_WIDTH)));
Rectangle slider = {
bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH) + GuiGetStyle(SLIDER, SLIDER_PADDING),
bounds.y + bounds.height - sliderValue,
bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH) - 2*GuiGetStyle(SLIDER, SLIDER_PADDING),
0.0f,
};
if (sliderHeight > 0) // Slider
{
slider.y -= sliderHeight/2;
slider.height = (float)sliderHeight;
}
else if (sliderHeight == 0) // SliderBar
{
slider.y -= GuiGetStyle(SLIDER, BORDER_WIDTH);
slider.height = (float)sliderValue;
}
// Update control
//--------------------------------------------------------------------
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GetMousePosition();
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
{
state = STATE_PRESSED;
// Get equivalent value and slider position from mousePoint.x
float normalizedValue = (bounds.y + bounds.height - mousePoint.y - (float)(sliderHeight / 2)) / (bounds.height - (float)sliderHeight);
value = (maxValue - minValue) * normalizedValue + minValue;
if (sliderHeight > 0) slider.y = mousePoint.y - slider.height / 2; // Slider
else if (sliderHeight == 0) // SliderBar
{
slider.y = mousePoint.y;
slider.height = bounds.y + bounds.height - slider.y - GuiGetStyle(SLIDER, BORDER_WIDTH);
}
}
else state = STATE_FOCUSED;
}
if (value > maxValue) value = maxValue;
else if (value < minValue) value = minValue;
}
// Bar limits check
if (sliderHeight > 0) // Slider
{
if (slider.y < (bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH))) slider.y = bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH);
else if ((slider.y + slider.height) >= (bounds.y + bounds.height)) slider.y = bounds.y + bounds.height - slider.height - GuiGetStyle(SLIDER, BORDER_WIDTH);
}
else if (sliderHeight == 0) // SliderBar
{
if (slider.y < (bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH)))
{
slider.y = bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH);
slider.height = bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH);
}
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
GuiDrawRectangle(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER + (state*3))), guiAlpha), Fade(GetColor(GuiGetStyle(SLIDER, (state != STATE_DISABLED)? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha));
// Draw slider internal bar (depends on state)
if ((state == STATE_NORMAL) || (state == STATE_PRESSED)) GuiDrawRectangle(slider, 0, BLANK, Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)), guiAlpha));
else if (state == STATE_FOCUSED) GuiDrawRectangle(slider, 0, BLANK, Fade(GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_FOCUSED)), guiAlpha));
// Draw top/bottom text if provided
if (textTop != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textTop);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width/2 - textBounds.width/2;
textBounds.y = bounds.y - textBounds.height - GuiGetStyle(SLIDER, TEXT_PADDING);
GuiDrawText(textTop, textBounds, TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
}
if (textBottom != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textBottom);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width/2 - textBounds.width/2;
textBounds.y = bounds.y + bounds.height + GuiGetStyle(SLIDER, TEXT_PADDING);
GuiDrawText(textBottom, textBounds, TEXT_ALIGN_LEFT, Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
}
//--------------------------------------------------------------------
return value;
}
float GuiVerticalSlider(Rectangle bounds, const char *textTop, const char *textBottom, float value, float minValue, float maxValue)
{
return GuiVerticalSliderPro(bounds, textTop, textBottom, value, minValue, maxValue, GuiGetStyle(SLIDER, SLIDER_WIDTH));
}
float GuiVerticalSliderBar(Rectangle bounds, const char *textTop, const char *textBottom, float value, float minValue, float maxValue)
{
return GuiVerticalSliderPro(bounds, textTop, textBottom, value, minValue, maxValue, 0);
}
bool GuiSliderProOwning(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, int sliderWidth, bool editMode)
{
GuiState state = (GuiState)GuiGetState();
float tempValue = *value;
bool pressed = false;
int sliderValue = (int)(((tempValue - minValue)/(maxValue - minValue))*(bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH)));
Rectangle slider = {
bounds.x,
bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH) + GuiGetStyle(SLIDER, SLIDER_PADDING),
0,
bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH) - 2*GuiGetStyle(SLIDER, SLIDER_PADDING)
};
if (sliderWidth > 0) // Slider
{
slider.x += (sliderValue - sliderWidth/2);
slider.width = (float)sliderWidth;
}
else if (sliderWidth == 0) // SliderBar
{
slider.x += GuiGetStyle(SLIDER, BORDER_WIDTH);
slider.width = (float)sliderValue;
}
// Update control
//--------------------------------------------------------------------
if ((state != STATE_DISABLED) && (editMode || !guiLocked))
{
Vector2 mousePoint = GetMousePosition();
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
if (CheckCollisionPointRec(mousePoint, bounds))
{
pressed = true;
}
}
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON) && editMode)
{
pressed = true;
}
if (editMode)
{
state = STATE_PRESSED;
tempValue = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + sliderWidth/2)))/(float)(bounds.width - sliderWidth) + minValue;
if (sliderWidth > 0) slider.x = mousePoint.x - slider.width/2; // Slider
else if (sliderWidth == 0) slider.width = (float)sliderValue; // SliderBar
}
else if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
}
if (tempValue > maxValue) tempValue = maxValue;
else if (tempValue < minValue) tempValue = minValue;
}
// Bar limits check
if (sliderWidth > 0) // Slider
{
if (slider.x <= (bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH))) slider.x = bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH);
else if ((slider.x + slider.width) >= (bounds.x + bounds.width)) slider.x = bounds.x + bounds.width - slider.width - GuiGetStyle(SLIDER, BORDER_WIDTH);
}
else if (sliderWidth == 0) // SliderBar
{
if (slider.width > bounds.width) slider.width = bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH);
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
GuiDrawRectangle(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER + (state*3))), guiAlpha), Fade(GetColor(GuiGetStyle(SLIDER, (state != STATE_DISABLED)? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha));
// Draw slider internal bar (depends on state)
if ((state == STATE_NORMAL) || (state == STATE_PRESSED))
GuiDrawRectangle(slider, 0, BLANK, Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)), guiAlpha));
else if (state == STATE_FOCUSED)
GuiDrawRectangle(slider, 0, BLANK, Fade(GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_FOCUSED)), guiAlpha));
// Draw left/right text if provided
if (textLeft != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textLeft);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x - textBounds.width - GuiGetStyle(SLIDER, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(textLeft, textBounds, TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
}
if (textRight != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textRight);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(textRight, textBounds, TEXT_ALIGN_LEFT, Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
}
//--------------------------------------------------------------------
*value = tempValue;
return pressed;
}
bool GuiSliderOwning(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, bool editMode)
{
return GuiSliderProOwning(bounds, textLeft, textRight, value, minValue, maxValue, GuiGetStyle(SLIDER, SLIDER_WIDTH), editMode);
}
bool GuiSliderBarOwning(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, bool editMode)
{
return GuiSliderProOwning(bounds, textLeft, textRight, value, minValue, maxValue, 0, editMode);
}
bool GuiVerticalSliderProOwning(Rectangle bounds, const char *textTop, const char *textBottom, float *value, float minValue, float maxValue, int sliderHeight, bool editMode)
{
GuiState state = (GuiState)GuiGetState();
float tempValue = *value;
bool pressed = false;
int sliderValue = (int)(((tempValue - minValue)/(maxValue - minValue)) * (bounds.height - 2 * GuiGetStyle(SLIDER, BORDER_WIDTH)));
Rectangle slider = {
bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH) + GuiGetStyle(SLIDER, SLIDER_PADDING),
bounds.y + bounds.height - sliderValue,
bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH) - 2*GuiGetStyle(SLIDER, SLIDER_PADDING),
0.0f,
};
if (sliderHeight > 0) // Slider
{
slider.y -= sliderHeight/2;
slider.height = (float)sliderHeight;
}
else if (sliderHeight == 0) // SliderBar
{
slider.y -= GuiGetStyle(SLIDER, BORDER_WIDTH);
slider.height = (float)sliderValue;
}
// Update control
//--------------------------------------------------------------------
if ((state != STATE_DISABLED) && (editMode || !guiLocked))
{
Vector2 mousePoint = GetMousePosition();
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
if (CheckCollisionPointRec(mousePoint, bounds))
{
pressed = true;
}
}
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON) && editMode)
{
pressed = true;
}
if (editMode)
{
state = STATE_PRESSED;
float normalizedValue = (bounds.y + bounds.height - mousePoint.y - (float)(sliderHeight / 2)) / (bounds.height - (float)sliderHeight);
tempValue = (maxValue - minValue) * normalizedValue + minValue;
if (sliderHeight > 0) slider.y = mousePoint.y - slider.height / 2; // Slider
else if (sliderHeight == 0) // SliderBar
{
slider.y = mousePoint.y;
slider.height = bounds.y + bounds.height - slider.y - GuiGetStyle(SLIDER, BORDER_WIDTH);
}
}
else if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
}
if (tempValue > maxValue) tempValue = maxValue;
else if (tempValue < minValue) tempValue = minValue;
}
// Bar limits check
if (sliderHeight > 0) // Slider
{
if (slider.y < (bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH))) slider.y = bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH);
else if ((slider.y + slider.height) >= (bounds.y + bounds.height)) slider.y = bounds.y + bounds.height - slider.height - GuiGetStyle(SLIDER, BORDER_WIDTH);
}
else if (sliderHeight == 0) // SliderBar
{
if (slider.y < (bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH)))
{
slider.y = bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH);
slider.height = bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH);
}
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
GuiDrawRectangle(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(SLIDER, BORDER + (state*3))), guiAlpha), Fade(GetColor(GuiGetStyle(SLIDER, (state != STATE_DISABLED)? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)), guiAlpha));
// Draw slider internal bar (depends on state)
if ((state == STATE_NORMAL) || (state == STATE_PRESSED))
GuiDrawRectangle(slider, 0, BLANK, Fade(GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)), guiAlpha));
else if (state == STATE_FOCUSED)
GuiDrawRectangle(slider, 0, BLANK, Fade(GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_FOCUSED)), guiAlpha));
// Draw top/bottom text if provided
if (textTop != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textTop);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width/2 - textBounds.width/2;
textBounds.y = bounds.y - textBounds.height - GuiGetStyle(SLIDER, TEXT_PADDING);
GuiDrawText(textTop, textBounds, TEXT_ALIGN_RIGHT, Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
}
if (textBottom != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textBottom);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width/2 - textBounds.width/2;
textBounds.y = bounds.y + bounds.height + GuiGetStyle(SLIDER, TEXT_PADDING);
GuiDrawText(textBottom, textBounds, TEXT_ALIGN_LEFT, Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
}
//--------------------------------------------------------------------
*value = tempValue;
return pressed;
}
bool GuiVerticalSliderOwning(Rectangle bounds, const char *textTop, const char *textBottom, float *value, float minValue, float maxValue, bool editMode)
{
return GuiVerticalSliderProOwning(bounds, textTop, textBottom, value, minValue, maxValue, GuiGetStyle(SLIDER, SLIDER_WIDTH), editMode);
}
bool GuiVerticalSliderBarOwning(Rectangle bounds, const char *textTop, const char *textBottom, float *value, float minValue, float maxValue, bool editMode)
{
return GuiVerticalSliderProOwning(bounds, textTop, textBottom, value, minValue, maxValue, 0, editMode);
}

View File

@ -0,0 +1,148 @@
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
#include "../../styles/dark/style_dark.h"
static Vector2 window_position = { 10, 10 };
static Vector2 window_size = { 200, 400 };
static bool minimized = false;
static bool moving = false;
static bool resizing = false;
static Vector2 scroll;
static Vector2 window2_position = { 250, 10 };
static Vector2 window2_size = { 200, 400 };
static bool minimized2 = false;
static bool moving2 = false;
static bool resizing2 = false;
static Vector2 scroll2;
void GuiWindowFloating(Vector2 *position, Vector2 *size, bool *minimized, bool *moving, bool *resizing, void (*draw_content)(Vector2, Vector2), Vector2 content_size, Vector2 *scroll, const char* title) {
#if !defined(RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT)
#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 24
#endif
#if !defined(RAYGUI_WINDOW_CLOSEBUTTON_SIZE)
#define RAYGUI_WINDOW_CLOSEBUTTON_SIZE 18
#endif
int close_title_size_delta_half = (RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - RAYGUI_WINDOW_CLOSEBUTTON_SIZE) / 2;
// window movement and resize input and collision check
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && !*moving && !*resizing) {
Vector2 mouse_position = GetMousePosition();
Rectangle title_collision_rect = { position->x, position->y, size->x - (RAYGUI_WINDOW_CLOSEBUTTON_SIZE + close_title_size_delta_half), RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT };
Rectangle resize_collision_rect = { position->x + size->x - 20, position->y + size->y - 20, 20, 20 };
if(CheckCollisionPointRec(mouse_position, title_collision_rect)) {
*moving = true;
} else if(!*minimized && CheckCollisionPointRec(mouse_position, resize_collision_rect)) {
*resizing = true;
}
}
// window movement and resize update
if(*moving) {
Vector2 mouse_delta = GetMouseDelta();
position->x += mouse_delta.x;
position->y += mouse_delta.y;
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) {
*moving = false;
// clamp window position keep it inside the application area
if(position->x < 0) position->x = 0;
else if(position->x > GetScreenWidth() - size->x) position->x = GetScreenWidth() - size->x;
if(position->y < 0) position->y = 0;
else if(position->y > GetScreenHeight()) position->y = GetScreenHeight() - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT;
}
} else if(*resizing) {
Vector2 mouse = GetMousePosition();
if (mouse.x > position->x)
size->x = mouse.x - position->x;
if (mouse.y > position->y)
size->y = mouse.y - position->y;
// clamp window size to an arbitrary minimum value and the window size as the maximum
if(size->x < 100) size->x = 100;
else if(size->x > GetScreenWidth()) size->x = GetScreenWidth();
if(size->y < 100) size->y = 100;
else if(size->y > GetScreenHeight()) size->y = GetScreenHeight();
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) {
*resizing = false;
}
}
// window and content drawing with scissor and scroll area
if(*minimized) {
GuiStatusBar((Rectangle){ position->x, position->y, size->x, RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT }, title);
if (GuiButton((Rectangle){ position->x + size->x - RAYGUI_WINDOW_CLOSEBUTTON_SIZE - close_title_size_delta_half,
position->y + close_title_size_delta_half,
RAYGUI_WINDOW_CLOSEBUTTON_SIZE,
RAYGUI_WINDOW_CLOSEBUTTON_SIZE },
"#120#")) {
*minimized = false;
}
} else {
*minimized = GuiWindowBox((Rectangle) { position->x, position->y, size->x, size->y }, title);
// scissor and draw content within a scroll panel
if(draw_content != NULL) {
Rectangle scissor = { 0 };
GuiScrollPanel((Rectangle) { position->x, position->y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT, size->x, size->y - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT },
NULL,
(Rectangle) { position->x, position->y, content_size.x, content_size.y },
scroll,
&scissor);
bool require_scissor = size->x < content_size.x || size->y < content_size.y;
if(require_scissor) {
BeginScissorMode(scissor.x, scissor.y, scissor.width, scissor.height);
}
draw_content(*position, *scroll);
if(require_scissor) {
EndScissorMode();
}
}
// draw the resize button/icon
GuiDrawIcon(71, position->x + size->x - 20, position->y + size->y - 20, 1, WHITE);
}
}
static void DrawContent(Vector2 position, Vector2 scroll) {
GuiButton((Rectangle) { position.x + 20 + scroll.x, position.y + 50 + scroll.y, 100, 25 }, "Button 1");
GuiButton((Rectangle) { position.x + 20 + scroll.x, position.y + 100 + scroll.y, 100, 25 }, "Button 2");
GuiButton((Rectangle) { position.x + 20 + scroll.x, position.y + 150 + scroll.y, 100, 25 }, "Button 3");
GuiLabel((Rectangle) { position.x + 20 + scroll.x, position.y + 200 + scroll.y, 250, 25 }, "A Label");
GuiLabel((Rectangle) { position.x + 20 + scroll.x, position.y + 250 + scroll.y, 250, 25 }, "Another Label");
GuiLabel((Rectangle) { position.x + 20 + scroll.x, position.y + 300 + scroll.y, 250, 25 }, "Yet Another Label");
}
int main(void) {
InitWindow(960, 560, "raygui - floating window example");
SetTargetFPS(60);
GuiLoadStyleDark();
while(!WindowShouldClose()) {
BeginDrawing();
ClearBackground(DARKGREEN);
GuiWindowFloating(&window_position, &window_size, &minimized, &moving, &resizing, &DrawContent, (Vector2) { 140, 320 }, &scroll, "Movable & Scalable Window");
GuiWindowFloating(&window2_position, &window2_size, &minimized2, &moving2, &resizing2, &DrawContent, (Vector2) { 140, 320 }, &scroll2, "Another window");
EndDrawing();
}
CloseWindow();
return 0;
}

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@ -11,7 +11,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2015-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2015-2024 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
@ -23,7 +23,7 @@
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(int argc, char *argv[0])
int main(int argc, char *argv[])
{
// Initialization
//--------------------------------------------------------------------------------------
@ -44,7 +44,7 @@ int main(int argc, char *argv[0])
const char *pixelFormatTextList[7] = { "GRAYSCALE", "GRAY ALPHA", "R5G6B5", "R8G8B8", "R5G5B5A1", "R4G4B4A4", "R8G8B8A8" };
bool textBoxEditMode = false;
char fileName[32] = "untitled";
char fileName[64] = "untitled";
//--------------------------------------------------------------------------------------
Image image = { 0 };
@ -54,7 +54,7 @@ int main(int argc, char *argv[0])
float imageScale = 1.0f;
Rectangle imageRec = { 0 };
bool btnExport = false;
bool btnExportPressed = false;
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@ -66,12 +66,11 @@ int main(int argc, char *argv[0])
//----------------------------------------------------------------------------------
if (IsFileDropped())
{
int fileCount = 0;
char **droppedFiles = GetDroppedFiles(&fileCount);
FilePathList droppedFiles = LoadDroppedFiles();
if (fileCount == 1)
if (droppedFiles.count == 1)
{
Image imTemp = LoadImage(droppedFiles[0]);
Image imTemp = LoadImage(droppedFiles.paths[0]);
if (imTemp.data != NULL)
{
@ -89,10 +88,10 @@ int main(int argc, char *argv[0])
}
}
ClearDroppedFiles();
UnloadDroppedFiles(droppedFiles);
}
if (btnExport)
if (btnExportPressed)
{
if (imageLoaded)
{
@ -110,7 +109,7 @@ int main(int argc, char *argv[0])
int dataSize = GetPixelDataSize(image.width, image.height, image.format);
FILE *rawFile = fopen(fileName, "wb");
fwrite(image.data, dataSize, 1, rawFile);
fwrite(image.data, 1, dataSize, rawFile);
fclose(rawFile);
}
else if (fileFormatActive == 2) // CODE
@ -164,17 +163,17 @@ int main(int argc, char *argv[0])
windowBoxActive = !GuiWindowBox((Rectangle){ windowBoxRec.x, windowBoxRec.y, 220, 190 }, "Image Export Options");
GuiLabel((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 35, 60, 25 }, "File format:");
fileFormatActive = GuiComboBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 35, 130, 25 }, TextJoin(fileFormatTextList, 3, ";"), fileFormatActive);
GuiComboBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 35, 130, 25 }, TextJoin(fileFormatTextList, 3, ";"), &fileFormatActive);
GuiLabel((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 70, 63, 25 }, "Pixel format:");
pixelFormatActive = GuiComboBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 70, 130, 25 }, TextJoin(pixelFormatTextList, 7, ";"), pixelFormatActive);
GuiComboBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 70, 130, 25 }, TextJoin(pixelFormatTextList, 7, ";"), &pixelFormatActive);
GuiLabel((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 105, 50, 25 }, "File name:");
if (GuiTextBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 105, 130, 25 }, fileName, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
btnExport = GuiButton((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 145, 200, 30 }, "Export Image");
btnExportPressed = GuiButton((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 145, 200, 30 }, "Export Image");
}
else btnExport = false;
else btnExportPressed = false;
if (btnExport) DrawText("Image exported!", 20, screenHeight - 20, 20, RED);
if (btnExportPressed) DrawText("Image exported!", 20, screenHeight - 20, 20, RED);
//-----------------------------------------------------------------------------
EndDrawing();

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@ -11,7 +11,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2015-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2015-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
@ -82,21 +82,20 @@ int main()
// Check if a file is dropped
if (IsFileDropped())
{
int fileCount = 0;
char **droppedFiles = GetDroppedFiles(&fileCount);
FilePathList droppedFiles = LoadDroppedFiles();
// Check file extensions for drag-and-drop
if ((fileCount == 1) && IsFileExtension(droppedFiles[0], ".raw"))
if ((droppedFiles.count == 1) && IsFileExtension(droppedFiles.paths[0], ".raw"))
{
FILE *imageFile = fopen(droppedFiles[0], "rb");
FILE *imageFile = fopen(droppedFiles.paths[0], "rb");
fseek(imageFile, 0L, SEEK_END);
dataSize = ftell(imageFile);
fclose(imageFile);
// NOTE: Returned string is just a pointer to droppedFiles[0],
// we need to make a copy of that data somewhere else: fileName
strcpy(fileNamePath, droppedFiles[0]);
strcpy(fileName, GetFileName(droppedFiles[0]));
strcpy(fileNamePath, droppedFiles.paths[0]);
strcpy(fileName, GetFileName(droppedFiles.paths[0]));
// Try to guess possible raw values
// Let's assume image is square, RGBA, 8 bit per channel
@ -108,7 +107,7 @@ int main()
importWindowActive = true;
}
ClearDroppedFiles();
UnloadDroppedFiles(droppedFiles);
}
// Check if load button has been pressed
@ -195,14 +194,14 @@ int main()
if (GuiValueBox((Rectangle){ windowOffset.x + 60, windowOffset.y + 130, 80, 25 }, NULL, &heightValue, 0, 8192, heightEditMode)) heightEditMode = !heightEditMode;
GuiLabel((Rectangle){ windowOffset.x + 145, windowOffset.y + 130, 30, 25 }, "pixels");
GuiGroupBox((Rectangle){ windowOffset.x + 10, windowOffset.y + 180, 180, 160 }, "Pixel Format");
pixelFormatActive = GuiComboBox((Rectangle){ windowOffset.x + 20, windowOffset.y + 195, 160, 25 }, TextJoin(pixelFormatTextList, 8, ";"), pixelFormatActive);
GuiComboBox((Rectangle){ windowOffset.x + 20, windowOffset.y + 195, 160, 25 }, TextJoin(pixelFormatTextList, 8, ";"), &pixelFormatActive);
GuiLine((Rectangle){ windowOffset.x + 20, windowOffset.y + 220, 160, 20 }, NULL);
if (pixelFormatActive != 0) GuiDisable();
GuiLabel((Rectangle){ windowOffset.x + 20, windowOffset.y + 235, 50, 20 }, "Channels:");
channelsActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 255, 156/4, 25 }, TextJoin(channelsTextList, 4, ";"), channelsActive);
GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 255, 156/4, 25 }, TextJoin(channelsTextList, 4, ";"), &channelsActive);
GuiLabel((Rectangle){ windowOffset.x + 20, windowOffset.y + 285, 50, 20 }, "Bit Depth:");
bitDepthActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 305, 160/3, 25 }, TextJoin(bitDepthTextList, 3, ";"), bitDepthActive);
GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 305, 160/3, 25 }, TextJoin(bitDepthTextList, 3, ";"), &bitDepthActive);
GuiEnable();
GuiGroupBox((Rectangle){ windowOffset.x + 10, windowOffset.y + 355, 180, 50 }, "Header");

View File

@ -11,7 +11,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2016-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2016-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
@ -53,10 +53,11 @@ int main()
//----------------------------------------------------------------------------------
mousePosition = GetMousePosition();
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && !dragWindow)
{
if (CheckCollisionPointRec(mousePosition, (Rectangle){ 0, 0, screenWidth, 20 }))
{
windowPosition = GetWindowPosition();
dragWindow = true;
panOffset = mousePosition;
}
@ -66,10 +67,10 @@ int main()
{
windowPosition.x += (mousePosition.x - panOffset.x);
windowPosition.y += (mousePosition.y - panOffset.y);
SetWindowPosition((int)windowPosition.x, (int)windowPosition.y);
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) dragWindow = false;
SetWindowPosition(windowPosition.x, windowPosition.y);
}
//----------------------------------------------------------------------------------
@ -82,6 +83,7 @@ int main()
exitWindow = GuiWindowBox((Rectangle){ 0, 0, screenWidth, screenHeight }, "#198# PORTABLE WINDOW");
DrawText(TextFormat("Mouse Position: [ %.0f, %.0f ]", mousePosition.x, mousePosition.y), 10, 40, 10, DARKGRAY);
DrawText(TextFormat("Window Position: [ %.0f, %.0f ]", windowPosition.x, windowPosition.y), 10, 60, 10, DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------

View File

@ -198,7 +198,7 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
enum {cursorTimer = 6, maxChars = 31, textPadding = 2};
GuiControlState state = GuiGetState();
GuiState state = GuiGetState();
// Make sure value is in range
if(maxValue != minValue){
@ -214,7 +214,7 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
// Update control
//--------------------------------------------------------------------
if ((state != GUI_STATE_DISABLED) && !guiLocked)
if ((state != STATE_DISABLED) && !guiLocked)
{
if (editMode)
{
@ -222,7 +222,7 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
if(cursor > len) cursor = len;
if(cursor < 0) cursor = 0;
state = GUI_STATE_PRESSED;
state = STATE_PRESSED;
framesCounter++;
if(IsKeyPressed(KEY_RIGHT) || (IsKeyDown(KEY_RIGHT) && (framesCounter%cursorTimer == 0))) {
@ -309,7 +309,7 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
{
if (CheckCollisionPointRec(GetMousePosition(), bounds))
{
state = GUI_STATE_FOCUSED;
state = STATE_FOCUSED;
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) framesCounter = 0;
}
}
@ -323,10 +323,10 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
Rectangle textBounds = {bounds.x + GuiGetStyle(VALUEBOX, BORDER_WIDTH) + textPadding, bounds.y + GuiGetStyle(VALUEBOX, BORDER_WIDTH),
bounds.width - 2*(GuiGetStyle(VALUEBOX, BORDER_WIDTH) + textPadding), bounds.height - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH)};
int textWidth = GetTextWidth(textValue);
int textWidth = GuiGetTextWidth(textValue);
if(textWidth > textBounds.width) textBounds.width = textWidth;
if (state == GUI_STATE_PRESSED)
if (state == STATE_PRESSED)
{
DrawRectangle(bounds.x + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_PRESSED)), guiAlpha));
@ -338,19 +338,19 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
if(cursor > 0) {
char c = textValue[cursor];
textValue[cursor] = '\0';
textWidthCursor = GetTextWidth(textValue);
textWidthCursor = GuiGetTextWidth(textValue);
textValue[cursor] = c;
}
//DrawRectangle(bounds.x + textWidthCursor + textPadding + 2, bounds.y + 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), 1, bounds.height - 4*GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)), guiAlpha));
DrawRectangle(bounds.x + textWidthCursor + (int)((bounds.width - textWidth - textPadding)/2.0f) + 2, bounds.y + 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), 1, bounds.height - 4*GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)), guiAlpha));
}
}
else if (state == GUI_STATE_DISABLED)
else if (state == STATE_DISABLED)
{
DrawRectangle(bounds.x + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_DISABLED)), guiAlpha));
}
GuiDrawText(textValue, textBounds, GUI_TEXT_ALIGN_CENTER, Fade(GetColor(GuiGetStyle(VALUEBOX, TEXT + (state*3))), guiAlpha));
GuiDrawText(textValue, textBounds, TEXT_ALIGN_CENTER, Fade(GetColor(GuiGetStyle(VALUEBOX, TEXT + (state*3))), guiAlpha));
value = valueHasChanged ? strtod(textValue, NULL) : value;
@ -366,24 +366,25 @@ double GuiDMValueBox(Rectangle bounds, double value, double minValue, double max
double GuiDMSpinner(Rectangle bounds, double value, double minValue, double maxValue, double step, int precision, bool editMode) {
GuiControlState state = GuiGetState();
GuiState state = GuiGetState();
Rectangle spinner = { bounds.x + GuiGetStyle(SPINNER, SPIN_BUTTON_WIDTH) + GuiGetStyle(SPINNER, SPIN_BUTTON_PADDING), bounds.y,
bounds.width - 2*(GuiGetStyle(SPINNER, SPIN_BUTTON_WIDTH) + GuiGetStyle(SPINNER, SPIN_BUTTON_PADDING)), bounds.height };
Rectangle leftButtonBound = { (float)bounds.x, (float)bounds.y, (float)GuiGetStyle(SPINNER, SPIN_BUTTON_WIDTH), (float)bounds.height };
Rectangle rightButtonBound = { (float)bounds.x + bounds.width - GuiGetStyle(SPINNER, SPIN_BUTTON_WIDTH), (float)bounds.y, (float)GuiGetStyle(SPINNER, SPIN_BUTTON_WIDTH), (float)bounds.height };
Rectangle spinner = { bounds.x + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING), bounds.y,
bounds.width - 2*(GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING)), bounds.height };
Rectangle leftButtonBound = { (float)bounds.x, (float)bounds.y, (float)GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.height };
Rectangle rightButtonBound = { (float)bounds.x + bounds.width - GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH),
(float)bounds.y, (float)GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.height };
// Update control
//--------------------------------------------------------------------
if ((state != GUI_STATE_DISABLED) && !guiLocked)
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GetMousePosition();
// Check spinner state
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = GUI_STATE_PRESSED;
else state = GUI_STATE_FOCUSED;
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = STATE_PRESSED;
else state = STATE_FOCUSED;
}
}
//--------------------------------------------------------------------
@ -395,8 +396,8 @@ double GuiDMSpinner(Rectangle bounds, double value, double minValue, double maxV
// NOTE: BORDER_WIDTH and TEXT_ALIGNMENT forced values
int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
int tempTextAlign = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, BORDER_WIDTH, GuiGetStyle(SPINNER, BORDER_WIDTH));
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
GuiSetStyle(BUTTON, BORDER_WIDTH, GuiGetStyle(VALUEBOX, BORDER_WIDTH));
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
#if defined(RAYGUI_SUPPORT_RICONS)
if (GuiButton(leftButtonBound, GuiIconText(RICON_ARROW_LEFT_FILL, NULL))) value -= step;
@ -430,7 +431,7 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
#define PROPERTY_DECIMAL_DIGITS 3 //how many digits to show (used only for the vector properties)
// NOTE: Using ListView style for everything !!
GuiControlState state = GuiGetState();
GuiState state = GuiGetState();
int propFocused = (focus == NULL)? -1 : *focus;
int scroll = *scrollIndex > 0 ? 0 : *scrollIndex; // NOTE: scroll should always be negative or 0
@ -457,9 +458,9 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
Rectangle scrollBarBounds = {bounds.x + GuiGetStyle(LISTVIEW, BORDER_WIDTH), bounds.y + GuiGetStyle(LISTVIEW, BORDER_WIDTH),
GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH), bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH)};
absoluteBounds.x = bounds.x + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
absoluteBounds.y = bounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH) + scroll;
absoluteBounds.width = bounds.width - 2*(GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH));
absoluteBounds.x = bounds.x + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
absoluteBounds.y = bounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) + GuiGetStyle(DEFAULT, BORDER_WIDTH) + scroll;
absoluteBounds.width = bounds.width - 2*(GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) + GuiGetStyle(DEFAULT, BORDER_WIDTH));
if(useScrollBar) {
if(GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)
@ -469,13 +470,13 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
absoluteBounds.width -= GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH); // adjust width to fit the scrollbar
}
int maxScroll = absoluteBounds.height + 2*(GuiGetStyle(LISTVIEW, LIST_ITEMS_PADDING) + GuiGetStyle(DEFAULT, BORDER_WIDTH))-bounds.height;
int maxScroll = absoluteBounds.height + 2*(GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) + GuiGetStyle(DEFAULT, BORDER_WIDTH))-bounds.height;
// Update control
//--------------------------------------------------------------------
Vector2 mousePos = GetMousePosition();
// NOTE: most of the update code is actually done in the draw control section
if ((state != GUI_STATE_DISABLED) && !guiLocked) {
if ((state != STATE_DISABLED) && !guiLocked) {
if(!CheckCollisionPointRec(mousePos, bounds)) {
propFocused = -1;
}
@ -508,11 +509,11 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
{
Rectangle propBounds = {absoluteBounds.x, absoluteBounds.y + currentHeight, absoluteBounds.width, height};
Color textColor = Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_NORMAL)), guiAlpha);
int propState = GUI_STATE_NORMAL;
int propState = STATE_NORMAL;
// Get the state of this property and do some initial drawing
if(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_DISABLED)) {
propState = GUI_STATE_DISABLED;
propState = STATE_DISABLED;
propBounds.height += 1;
DrawRectangleRec(propBounds, Fade(GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_DISABLED)), guiAlpha));
propBounds.height -= 1;
@ -520,78 +521,78 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
} else {
if(CheckCollisionPointRec(mousePos, propBounds) && !guiLocked) {
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
propState = GUI_STATE_PRESSED;
propState = STATE_PRESSED;
//DrawRectangleRec(propRect, Fade(GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_PRESSED)), guiAlpha));
textColor = Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_PRESSED)), guiAlpha);
} else {
propState = GUI_STATE_FOCUSED;
propState = STATE_FOCUSED;
propFocused = p;
//DrawRectangleRec(propRect, Fade(GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_FOCUSED)), guiAlpha));
textColor = Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_FOCUSED)), guiAlpha);
}
} else propState = GUI_STATE_NORMAL;
} else propState = STATE_NORMAL;
}
if(propState == GUI_STATE_DISABLED) GuiSetState(propState);
if(propState == STATE_DISABLED) GuiSetState(propState);
switch(props[p].type)
{
case GUI_PROP_BOOL: {
// draw property name
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
if(propState == GUI_STATE_PRESSED) props[p].value.vbool = !props[p].value.vbool; // toggle the property value when clicked
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
if(propState == STATE_PRESSED) props[p].value.vbool = !props[p].value.vbool; // toggle the property value when clicked
// draw property value
const bool locked = guiLocked;
GuiLock(); // lock the checkbox since we changed the value manually
GuiCheckBox((Rectangle){propBounds.x+propBounds.width/2, propBounds.y + height/4, height/2, height/2}, props[p].value.vbool ? "Yes" : "No", props[p].value.vbool);
GuiCheckBox((Rectangle){propBounds.x+propBounds.width/2, propBounds.y + height/4, height/2, height/2}, props[p].value.vbool? "Yes" : "No", &props[p].value.vbool);
if(!locked) GuiUnlock(); // only unlock when needed
} break;
case GUI_PROP_INT:
// draw property name
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
// draw property value
props[p].value.vint.val = GuiDMSpinner((Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2},
props[p].value.vint.val, props[p].value.vint.min, props[p].value.vint.max, props[p].value.vint.step, 0, (propState == GUI_STATE_FOCUSED) );
props[p].value.vint.val, props[p].value.vint.min, props[p].value.vint.max, props[p].value.vint.step, 0, (propState == STATE_FOCUSED) );
break;
case GUI_PROP_FLOAT:
// draw property name
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
// draw property value
props[p].value.vfloat.val = GuiDMSpinner((Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2},
props[p].value.vfloat.val, props[p].value.vfloat.min, props[p].value.vfloat.max, props[p].value.vfloat.step, props[p].value.vfloat.precision, (propState == GUI_STATE_FOCUSED) );
props[p].value.vfloat.val, props[p].value.vfloat.min, props[p].value.vfloat.max, props[p].value.vfloat.step, props[p].value.vfloat.precision, (propState == STATE_FOCUSED) );
break;
case GUI_PROP_TEXT: {
Rectangle titleBounds = { propBounds.x, propBounds.y, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) };
// Collapse/Expand property on click
if((propState == GUI_STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
if((propState == STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
PROP_TOGGLE_FLAG(&props[p], GUI_PFLAG_COLLAPSED);
// draw property name
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(TextFormat("%i/%i", strlen(props[p].value.vtext.val), props[p].value.vtext.size), (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(TextFormat("%i/%i", strlen(props[p].value.vtext.val), props[p].value.vtext.size), (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, TEXT_ALIGN_LEFT, textColor);
// draw property value
if(!PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED))
GuiTextBox((Rectangle){propBounds.x, propBounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)+1, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2}, props[p].value.vtext.val, props[p].value.vtext.size, (propState == GUI_STATE_FOCUSED));
GuiTextBox((Rectangle){propBounds.x, propBounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)+1, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2}, props[p].value.vtext.val, props[p].value.vtext.size, (propState == STATE_FOCUSED));
} break;
case GUI_PROP_SELECT: {
// TODO: Create a custom dropdownbox control instead of using the raygui combobox
// draw property name
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
// draw property value
props[p].value.vselect.active = GuiComboBox((Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2},
props[p].value.vselect.val, props[p].value.vselect.active);
GuiComboBox((Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2},
props[p].value.vselect.val, &props[p].value.vselect.active);
} break;
case GUI_PROP_VECTOR2: case GUI_PROP_VECTOR3: case GUI_PROP_VECTOR4: {
Rectangle titleBounds = { propBounds.x, propBounds.y, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) };
// Collapse/Expand property on click
if((propState == GUI_STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
if((propState == STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
PROP_TOGGLE_FLAG(&props[p], GUI_PFLAG_COLLAPSED);
const char* fmt = "";
@ -600,33 +601,33 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
else fmt = TextFormat("[%.0f, %.0f, %.0f, %.0f]", props[p].value.v4.x, props[p].value.v4.y, props[p].value.v4.z, props[p].value.v4.w);
// draw property name
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(fmt, (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(fmt, (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, TEXT_ALIGN_LEFT, textColor);
// draw X, Y, Z, W values (only when expanded)
if(!PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED)) {
Rectangle slotBounds = { propBounds.x, propBounds.y+GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)+1, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2};
Rectangle lblBounds = { propBounds.x+PROPERTY_PADDING, slotBounds.y, GetTextWidth("A"), slotBounds.height};
Rectangle lblBounds = { propBounds.x+PROPERTY_PADDING, slotBounds.y, GuiGetTextWidth("A"), slotBounds.height};
Rectangle valBounds = { lblBounds.x+lblBounds.width+PROPERTY_PADDING, slotBounds.y, propBounds.width-lblBounds.width-2*PROPERTY_PADDING, slotBounds.height};
GuiDrawText("X", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.v2.x = GuiDMSpinner(valBounds, props[p].value.v2.x, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("X", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.v2.x = GuiDMSpinner(valBounds, props[p].value.v2.x, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = slotBounds.y;
GuiDrawText("Y", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.v2.y = GuiDMSpinner(valBounds, props[p].value.v2.y, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("Y", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.v2.y = GuiDMSpinner(valBounds, props[p].value.v2.y, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = slotBounds.y;
if(props[p].type >= GUI_PROP_VECTOR3) {
GuiDrawText("Z", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.v3.z = GuiDMSpinner(valBounds, props[p].value.v3.z, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("Z", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.v3.z = GuiDMSpinner(valBounds, props[p].value.v3.z, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = slotBounds.y;
}
if(props[p].type >= GUI_PROP_VECTOR4) {
GuiDrawText("W", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.v4.w = GuiDMSpinner(valBounds, props[p].value.v4.w, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("W", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.v4.w = GuiDMSpinner(valBounds, props[p].value.v4.w, 0.0, 0.0, 1.0, PROPERTY_DECIMAL_DIGITS, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
}
}
} break;
@ -634,34 +635,34 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
case GUI_PROP_RECT:{
Rectangle titleBounds = { propBounds.x, propBounds.y, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) };
// Collapse/Expand property on click
if((propState == GUI_STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
if((propState == STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
PROP_TOGGLE_FLAG(&props[p], GUI_PFLAG_COLLAPSED);
// draw property name
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(TextFormat("[%.0f, %.0f, %.0f, %.0f]", props[p].value.vrect.x, props[p].value.vrect.y, props[p].value.vrect.width, props[p].value.vrect.height),
(Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, GUI_TEXT_ALIGN_LEFT, textColor);
(Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, TEXT_ALIGN_LEFT, textColor);
// draw X, Y, Width, Height values (only when expanded)
if(!PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED)) {
Rectangle slotBounds = { propBounds.x, propBounds.y+GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)+1, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2};
Rectangle lblBounds = { propBounds.x+PROPERTY_PADDING, slotBounds.y, GetTextWidth("Height"), slotBounds.height};
Rectangle lblBounds = { propBounds.x+PROPERTY_PADDING, slotBounds.y, GuiGetTextWidth("Height"), slotBounds.height};
Rectangle valBounds = { lblBounds.x+lblBounds.width+PROPERTY_PADDING, slotBounds.y, propBounds.width-lblBounds.width-2*PROPERTY_PADDING, slotBounds.height};
GuiDrawText("X", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.x = GuiDMSpinner(valBounds, props[p].value.vrect.x, 0.0, 0.0, 1.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("X", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.x = GuiDMSpinner(valBounds, props[p].value.vrect.x, 0.0, 0.0, 1.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = slotBounds.y;
GuiDrawText("Y", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.y = GuiDMSpinner(valBounds, props[p].value.vrect.y, 0.0, 0.0, 1.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("Y", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.y = GuiDMSpinner(valBounds, props[p].value.vrect.y, 0.0, 0.0, 1.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = slotBounds.y;
GuiDrawText("Width", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.width = GuiDMSpinner(valBounds, props[p].value.vrect.width, 0.0, 0.0, 1.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("Width", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.width = GuiDMSpinner(valBounds, props[p].value.vrect.width, 0.0, 0.0, 1.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = slotBounds.y;
GuiDrawText("Height", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.height = GuiDMSpinner(valBounds, props[p].value.vrect.height, 0.0, 0.0, 1.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("Height", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vrect.height = GuiDMSpinner(valBounds, props[p].value.vrect.height, 0.0, 0.0, 1.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
}
} break;
@ -669,23 +670,23 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
case GUI_PROP_COLOR: {
Rectangle titleBounds = { propBounds.x, propBounds.y, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) };
// Collapse/Expand property on click
if((propState == GUI_STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
if((propState == STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds))
PROP_TOGGLE_FLAG(&props[p], GUI_PFLAG_COLLAPSED);
// draw property name
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y+1, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED) ? PROPERTY_COLLAPSED_ICON : PROPERTY_EXPANDED_ICON, titleBounds, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y+1, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2}, TEXT_ALIGN_LEFT, textColor);
DrawLineEx( (Vector2){propBounds.x+propBounds.width/2, propBounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 5}, (Vector2){propBounds.x+propBounds.width, propBounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 5}, 6.0f, props[p].value.vcolor);
const char* fmt = TextFormat("#%02X%02X%02X%02X", props[p].value.vcolor.r, props[p].value.vcolor.g, props[p].value.vcolor.b, props[p].value.vcolor.a);
char clip[10] = "\0";
memcpy(clip, fmt, 10*sizeof(char)); // copy to temporary buffer since we can't be sure when TextFormat() will be called again and our text will be overwritten
GuiDrawText(fmt, (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(fmt, (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, TEXT_ALIGN_LEFT, textColor);
// draw R, G, B, A values (only when expanded)
if(!PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED)) {
Rectangle slotBounds = { propBounds.x, propBounds.y+GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)+1, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2};
Rectangle lblBounds = { propBounds.x+PROPERTY_PADDING, slotBounds.y, GetTextWidth("A"), slotBounds.height};
Rectangle valBounds = { lblBounds.x+lblBounds.width+PROPERTY_PADDING, slotBounds.y, GetTextWidth("000000"), slotBounds.height};
Rectangle lblBounds = { propBounds.x+PROPERTY_PADDING, slotBounds.y, GuiGetTextWidth("A"), slotBounds.height};
Rectangle valBounds = { lblBounds.x+lblBounds.width+PROPERTY_PADDING, slotBounds.y, GuiGetTextWidth("000000"), slotBounds.height};
Rectangle sbarBounds = { valBounds.x + valBounds.width + PROPERTY_PADDING, slotBounds.y, slotBounds.width - 3*PROPERTY_PADDING - lblBounds.width - valBounds.width, slotBounds.height };
if(sbarBounds.width <= GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2) valBounds.width = propBounds.width-lblBounds.width-2*PROPERTY_PADDING; // hide slider when no space
@ -704,29 +705,29 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
GuiSetStyle(SCROLLBAR, ARROWS_VISIBLE, 0);
GuiSetStyle(DEFAULT, BORDER_COLOR_DISABLED, GuiGetStyle(DEFAULT, BACKGROUND_COLOR)); // disable scrollbar background
GuiDrawText("R", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.r = GuiDMValueBox(valBounds, props[p].value.vcolor.r, 0.0, 255.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("R", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.r = GuiDMValueBox(valBounds, props[p].value.vcolor.r, 0.0, 255.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
if(sbarBounds.width > GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2)
props[p].value.vcolor.r = GuiScrollBar(sbarBounds, props[p].value.vcolor.r, 0, 255);
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = sbarBounds.y = slotBounds.y;
GuiDrawText("G", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.g = GuiDMValueBox(valBounds, props[p].value.vcolor.g, 0.0, 255.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("G", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.g = GuiDMValueBox(valBounds, props[p].value.vcolor.g, 0.0, 255.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
if(sbarBounds.width > GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2)
props[p].value.vcolor.g = GuiScrollBar(sbarBounds, props[p].value.vcolor.g, 0, 255);
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = sbarBounds.y = slotBounds.y;
GuiDrawText("B", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.b = GuiDMValueBox(valBounds, props[p].value.vcolor.b, 0.0, 255.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("B", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.b = GuiDMValueBox(valBounds, props[p].value.vcolor.b, 0.0, 255.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
if(sbarBounds.width > GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2)
props[p].value.vcolor.b = GuiScrollBar(sbarBounds, props[p].value.vcolor.b, 0, 255);
slotBounds.y += GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
lblBounds.y = valBounds.y = sbarBounds.y = slotBounds.y;
GuiDrawText("A", lblBounds, GUI_TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.a = GuiDMValueBox(valBounds, props[p].value.vcolor.a, 0.0, 255.0, 0, (propState == GUI_STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
GuiDrawText("A", lblBounds, TEXT_ALIGN_LEFT, textColor);
props[p].value.vcolor.a = GuiDMValueBox(valBounds, props[p].value.vcolor.a, 0.0, 255.0, 0, (propState == STATE_FOCUSED) && CheckCollisionPointRec(mousePos, slotBounds) );
if(sbarBounds.width > GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)-2)
props[p].value.vcolor.a = GuiScrollBar(sbarBounds, props[p].value.vcolor.a, 0, 255);
@ -740,7 +741,7 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
}
// support COPY/PASTE (need to do this here since GuiDMValueBox() also has COPY/PASTE so we need to overwrite it)
if((propState == GUI_STATE_FOCUSED)) {
if((propState == STATE_FOCUSED)) {
if(IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_C))
SetClipboardText(clip);
else if(IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_V)){
@ -754,15 +755,15 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
case GUI_PROP_SECTION: {
Rectangle titleBounds = { propBounds.x, propBounds.y, propBounds.width, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) };
// Collapse/Expand section on click
if( (propState == GUI_STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds) )
if( (propState == STATE_PRESSED) && CheckCollisionPointRec(mousePos, titleBounds) )
PROP_TOGGLE_FLAG(&props[p], GUI_PFLAG_COLLAPSED);
if(!PROP_CHECK_FLAG(&props[p], GUI_PFLAG_COLLAPSED)) {
GuiDrawText(PROPERTY_EXPANDED_ICON, titleBounds, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_CENTER, textColor);
GuiDrawText(PROPERTY_EXPANDED_ICON, titleBounds, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_CENTER, textColor);
} else {
GuiDrawText(PROPERTY_COLLAPSED_ICON, titleBounds, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(TextFormat("%s [%i]", props[p].name, props[p].value.vsection), (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_CENTER, textColor);
GuiDrawText(PROPERTY_COLLAPSED_ICON, titleBounds, TEXT_ALIGN_LEFT, textColor);
GuiDrawText(TextFormat("%s [%i]", props[p].name, props[p].value.vsection), (Rectangle){propBounds.x+PROPERTY_ICON_SIZE+PROPERTY_PADDING, propBounds.y, propBounds.width-PROPERTY_ICON_SIZE-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_CENTER, textColor);
}
} break;
@ -770,9 +771,9 @@ void GuiDMPropertyList(Rectangle bounds, GuiDMProperty* props, int count, int* f
// NOTE: Add your custom property here !!
default: {
// draw property name
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(props[p].name, (Rectangle){propBounds.x + PROPERTY_PADDING, propBounds.y, propBounds.width/2-PROPERTY_PADDING, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT)}, TEXT_ALIGN_LEFT, textColor);
// draw property type
GuiDrawText(TextFormat("TYPE %i", props[p].type), (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, GUI_TEXT_ALIGN_LEFT, textColor);
GuiDrawText(TextFormat("TYPE %i", props[p].type), (Rectangle){propBounds.x+propBounds.width/2, propBounds.y + 1, propBounds.width/2, GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) - 2}, TEXT_ALIGN_LEFT, textColor);
} break;
} // end of switch()
@ -864,4 +865,4 @@ bool GuiDMSaveProperties(const char* file, GuiDMProperty* props, int count) {
return true;
}
#endif // GUI_PROPERTY_LIST_IMPLEMENTATION
#endif // GUI_PROPERTY_LIST_IMPLEMENTATION

View File

@ -11,7 +11,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2020-2021 Vlad Adrian (@Demizdor) and Ramon Santamaria (@raysan5)
* Copyright (c) 2020-2024 Vlad Adrian (@Demizdor) and Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
@ -61,6 +61,8 @@ int main()
// Tweak the default raygui style a bit
GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 24);
GuiSetStyle(LISTVIEW, SCROLLBAR_WIDTH, 12);
Vector2 gridMouseCell = { 0 };
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@ -74,7 +76,7 @@ int main()
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
GuiGrid((Rectangle){0, 0, screenWidth, screenHeight},20.0f, 2); // Draw a fancy grid
GuiGrid((Rectangle){0, 0, screenWidth, screenHeight}, "Property List", 20.0f, 2, &gridMouseCell); // Draw a fancy grid
GuiDMPropertyList((Rectangle){(screenWidth - 180)/2, (screenHeight - 280)/2, 180, 280}, prop, SIZEOF(prop), &focus, &scroll);

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27
examples/raygui.rc Normal file
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@ -0,0 +1,27 @@
GLFW_ICON ICON "raygui.ico"
1 VERSIONINFO
FILEVERSION 4,0,0,0
PRODUCTVERSION 4,0,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
//BLOCK "080904E4" // English UK
BLOCK "040904E4" // English US
BEGIN
//VALUE "CompanyName", "raylib technologies"
VALUE "FileDescription", "raygui application (www.raylib.com)"
VALUE "FileVersion", "4.0.0"
VALUE "InternalName", "raygui app"
VALUE "LegalCopyright", "(c) 2023 Ramon Santamaria (@raysan5)"
//VALUE "OriginalFilename", "raygui_app.exe"
VALUE "ProductName", "raygui app"
VALUE "ProductVersion", "4.0.0"
END
END
BLOCK "VarFileInfo"
BEGIN
//VALUE "Translation", 0x809, 1252 // English UK
VALUE "Translation", 0x409, 1252 // English US
END
END

View File

@ -13,11 +13,11 @@
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* COMPILATION (Linux - gcc):
* gcc -o $(NAME_PART) $(FILE_NAME) -I../../src -lraylib -lGL -lm -lpthread -ldl -lrt -lX11 -std=c99
* gcc -o $(NAME_PART) $(FILE_NAME) -I../../src -lraylib -lGL -lm -lpthread -ldl -lrt -lX11 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2019-2021 Vlad Adrian (@Demizdor) and Ramon Santamaria (@raysan5)
* Copyright (c) 2019-2024 Vlad Adrian (@Demizdor) and Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
@ -40,16 +40,17 @@ int main()
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raygui - GuiScrollPanel()");
Rectangle panelRec = { 20, 40, 200, 150 };
Rectangle panelContentRec = {0, 0, 340, 340 };
Rectangle panelView = { 0 };
Vector2 panelScroll = { 99, -20 };
bool showContentArea = true;
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@ -61,26 +62,26 @@ int main()
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText(TextFormat("[%f, %f]", panelScroll.x, panelScroll.y), 4, 4, 20, RED);
Rectangle view = GuiScrollPanel(panelRec, panelContentRec, &panelScroll);
BeginScissorMode(view.x, view.y, view.width, view.height);
GuiGrid((Rectangle){panelRec.x + panelScroll.x, panelRec.y + panelScroll.y, panelContentRec.width, panelContentRec.height}, 16, 3);
GuiScrollPanel(panelRec, NULL, panelContentRec, &panelScroll, &panelView);
BeginScissorMode(panelView.x, panelView.y, panelView.width, panelView.height);
GuiGrid((Rectangle){panelRec.x + panelScroll.x, panelRec.y + panelScroll.y, panelContentRec.width, panelContentRec.height}, NULL, 16, 3, NULL);
EndScissorMode();
if (showContentArea) DrawRectangle(panelRec.x + panelScroll.x, panelRec.y + panelScroll.y, panelContentRec.width, panelContentRec.height, Fade(RED, 0.1));
DrawStyleEditControls();
showContentArea = GuiCheckBox((Rectangle){ 565, 80, 20, 20 }, "SHOW CONTENT AREA", showContentArea);
panelContentRec.width = GuiSliderBar((Rectangle){ 590, 385, 145, 15}, "WIDTH", TextFormat("%i", (int)panelContentRec.width), panelContentRec.width, 1, 600);
panelContentRec.height = GuiSliderBar((Rectangle){ 590, 410, 145, 15 }, "HEIGHT", TextFormat("%i", (int)panelContentRec.height), panelContentRec.height, 1, 400);
GuiCheckBox((Rectangle){ 565, 80, 20, 20 }, "SHOW CONTENT AREA", &showContentArea);
GuiSliderBar((Rectangle){ 590, 385, 145, 15}, "WIDTH", TextFormat("%i", (int)panelContentRec.width), &panelContentRec.width, 1, 600);
GuiSliderBar((Rectangle){ 590, 410, 145, 15 }, "HEIGHT", TextFormat("%i", (int)panelContentRec.height), &panelContentRec.height, 1, 400);
EndDrawing();
//----------------------------------------------------------------------------------
}
@ -99,49 +100,51 @@ static void DrawStyleEditControls(void)
// ScrollPanel style controls
//----------------------------------------------------------
GuiGroupBox((Rectangle){ 550, 170, 220, 205 }, "SCROLLBAR STYLE");
int style = GuiGetStyle(SCROLLBAR, BORDER_WIDTH);
GuiLabel((Rectangle){ 555, 195, 110, 10 }, "BORDER_WIDTH");
GuiSpinner((Rectangle){ 670, 190, 90, 20 }, NULL, &style, 0, 6, false);
GuiSetStyle(SCROLLBAR, BORDER_WIDTH, style);
style = GuiGetStyle(SCROLLBAR, ARROWS_SIZE);
GuiLabel((Rectangle){ 555, 220, 110, 10 }, "ARROWS_SIZE");
GuiSpinner((Rectangle){ 670, 215, 90, 20 }, NULL, &style, 4, 14, false);
GuiSetStyle(SCROLLBAR, ARROWS_SIZE, style);
style = GuiGetStyle(SCROLLBAR, SLIDER_PADDING);
GuiLabel((Rectangle){ 555, 245, 110, 10 }, "SLIDER_PADDING");
GuiSpinner((Rectangle){ 670, 240, 90, 20 }, NULL, &style, 0, 14, false);
GuiSetStyle(SCROLLBAR, SLIDER_PADDING, style);
style = GuiCheckBox((Rectangle){ 565, 280, 20, 20 }, "ARROWS_VISIBLE", GuiGetStyle(SCROLLBAR, ARROWS_VISIBLE));
GuiSetStyle(SCROLLBAR, ARROWS_VISIBLE, style);
bool scrollBarArrows = GuiGetStyle(SCROLLBAR, ARROWS_VISIBLE);
GuiCheckBox((Rectangle){ 565, 280, 20, 20 }, "ARROWS_VISIBLE", &scrollBarArrows);
GuiSetStyle(SCROLLBAR, ARROWS_VISIBLE, scrollBarArrows);
style = GuiGetStyle(SCROLLBAR, SLIDER_PADDING);
GuiLabel((Rectangle){ 555, 325, 110, 10 }, "SLIDER_PADDING");
GuiSpinner((Rectangle){ 670, 320, 90, 20 }, NULL, &style, 0, 14, false);
GuiSetStyle(SCROLLBAR, SLIDER_PADDING, style);
style = GuiGetStyle(SCROLLBAR, SLIDER_WIDTH);
GuiLabel((Rectangle){ 555, 350, 110, 10 }, "SLIDER_WIDTH");
GuiSpinner((Rectangle){ 670, 345, 90, 20 }, NULL, &style, 2, 100, false);
GuiSetStyle(SCROLLBAR, SLIDER_WIDTH, style);
const char *text = GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE? "SCROLLBAR: LEFT" : "SCROLLBAR: RIGHT";
style = GuiToggle((Rectangle){ 560, 110, 200, 35 }, text, GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE));
GuiSetStyle(LISTVIEW, SCROLLBAR_SIDE, style);
bool toggleScrollBarSide = GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE);
GuiToggle((Rectangle){ 560, 110, 200, 35 }, text, &toggleScrollBarSide);
GuiSetStyle(LISTVIEW, SCROLLBAR_SIDE, toggleScrollBarSide);
//----------------------------------------------------------
// ScrollBar style controls
//----------------------------------------------------------
GuiGroupBox((Rectangle){ 550, 20, 220, 135 }, "SCROLLPANEL STYLE");
style = GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH);
GuiLabel((Rectangle){ 555, 35, 110, 10 }, "SCROLLBAR_WIDTH");
GuiSpinner((Rectangle){ 670, 30, 90, 20 }, NULL, &style, 6, 30, false);
GuiSetStyle(LISTVIEW, SCROLLBAR_WIDTH, style);
style = GuiGetStyle(DEFAULT, BORDER_WIDTH);
GuiLabel((Rectangle){ 555, 60, 110, 10 }, "BORDER_WIDTH");
GuiSpinner((Rectangle){ 670, 55, 90, 20 }, NULL, &style, 0, 20, false);

View File

@ -94,7 +94,7 @@ static bool IsKeyPressed(int key)
return false;
}
// USED IN: GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()
// USED IN: GuiTextBox(), GuiValueBox()
static int GetKeyPressed(void)
{
// TODO: Return last key pressed (up->down) in the frame
@ -122,18 +122,6 @@ static void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
// TODO: Draw triangle on the screen, required for arrows
}
// USED IN: GuiImageButtonEx()
static void DrawTextureRec(Texture2D texture, Rectangle sourceRec, Vector2 position, Color tint)
{
// TODO: Draw texture (piece defined by source rectangle) on screen
}
// USED IN: GuiTextBoxMulti()
static void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint)
{
// TODO: Draw text limited by a rectangle. This advance function wraps the text inside the rectangle
}
//-------------------------------------------------------------------------------
// Text required functions
//-------------------------------------------------------------------------------
@ -147,7 +135,7 @@ static Font GetFontDefault(void)
return font;
}
// USED IN: GetTextWidth(), GuiTextBoxMulti()
// USED IN: GetTextWidth()
static Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
{
Vector2 size = { 0 };

View File

@ -0,0 +1,145 @@
/*******************************************************************************************
*
* raygui - style selector
*
* DEPENDENCIES:
* raylib 4.5 - Windowing/input management and drawing
* raygui 3.5 - Immediate-mode GUI controls with custom styling and icons
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2016-2024 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
//#define RAYGUI_CUSTOM_ICONS // It requires providing gui_icons.h in the same directory
//#include "gui_icons.h" // External icons data provided, it can be generated with rGuiIcons tool
#include "../../src/raygui.h"
// raygui embedded styles
// NOTE: Included in the same order as selector
#define MAX_GUI_STYLES_AVAILABLE 12 // NOTE: Included light style
#include "../styles/style_jungle.h" // raygui style: jungle
#include "../styles/style_candy.h" // raygui style: candy
#include "../styles/style_lavanda.h" // raygui style: lavanda
#include "../styles/style_cyber.h" // raygui style: cyber
#include "../styles/style_terminal.h" // raygui style: terminal
#include "../styles/style_ashes.h" // raygui style: ashes
#include "../styles/style_bluish.h" // raygui style: bluish
#include "../styles/style_dark.h" // raygui style: dark
#include "../styles/style_cherry.h" // raygui style: cherry
#include "../styles/style_sunny.h" // raygui style: sunny
#include "../styles/style_enefete.h" // raygui style: enefete
#include <string.h> // Required for: strcpy()
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main()
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 480;
InitWindow(screenWidth, screenHeight, "raygui - styles selector");
SetExitKey(0);
// Custom GUI font loading
//Font font = LoadFontEx("fonts/custom_font.ttf", 12, 0, 0);
//GuiSetFont(font);
bool exitWindow = false;
bool showMessageBox = false;
// Load default style
GuiLoadStyleBluish();
int visualStyleActive = 4;
int prevVisualStyleActive = 4;
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
while (!exitWindow) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
exitWindow = WindowShouldClose();
if (IsKeyPressed(KEY_ESCAPE)) showMessageBox = !showMessageBox;
if (IsFileDropped())
{
FilePathList droppedFiles = LoadDroppedFiles();
if ((droppedFiles.count > 0) && IsFileExtension(droppedFiles.paths[0], ".rgs")) GuiLoadStyle(droppedFiles.paths[0]);
UnloadDroppedFiles(droppedFiles); // Clear internal buffers
}
if (visualStyleActive != prevVisualStyleActive)
{
// Reset to default internal style
// NOTE: Required to unload any previously loaded font texture
GuiLoadStyleDefault();
switch (visualStyleActive)
{
case 1: GuiLoadStyleJungle(); break;
case 2: GuiLoadStyleCandy(); break;
case 3: GuiLoadStyleLavanda(); break;
case 4: GuiLoadStyleCyber(); break;
case 5: GuiLoadStyleTerminal(); break;
case 6: GuiLoadStyleAshes(); break;
case 7: GuiLoadStyleBluish(); break;
case 8: GuiLoadStyleDark(); break;
case 9: GuiLoadStyleCherry(); break;
case 10: GuiLoadStyleSunny(); break;
case 11: GuiLoadStyleEnefete(); break;
default: break;
}
prevVisualStyleActive = visualStyleActive;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
// Visuals options
GuiLabel((Rectangle){ 10, 10, 60, 24 }, "Style:");
GuiComboBox((Rectangle){ 60,10, 120, 24 }, "default;Jungle;Candy;Lavanda;Cyber;Terminal;Ashes;Bluish;Dark;Cherry;Sunny;Enefete", &visualStyleActive);
DrawRectangle(10, 44, GuiGetFont().texture.width, GuiGetFont().texture.height, BLACK);
DrawTexture(GuiGetFont().texture, 10, 44, WHITE);
DrawRectangleLines(10, 44, GuiGetFont().texture.width, GuiGetFont().texture.height,
GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)));
//GuiSetIconScale(2);
//GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_RIGHT);
//GuiButton((Rectangle){ 25, 255, 300, 30 }, GuiIconText(ICON_FILE_SAVE, "Save File"));
//GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
//----------------------------------------------------------------------------------
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

View File

@ -0,0 +1,606 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleAmber(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define AMBER_STYLE_PROPS_COUNT 16
// Custom style name: Amber
static const GuiStyleProp amberStyleProps[AMBER_STYLE_PROPS_COUNT] = {
{ 0, 0, (int)0x898988ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, (int)0x292929ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, (int)0xd4d4d4ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, (int)0xeb891dff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, (int)0x292929ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, (int)0xffffffff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, (int)0xf1cf9dff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, (int)0xf39333ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, (int)0x282020ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, (int)0x6a6a6aff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, (int)0x818181ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, (int)0x606060ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, (int)0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 18, (int)0xef922aff }, // DEFAULT_LINE_COLOR
{ 0, 19, (int)0x333333ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, (int)0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "hello-world.ttf" (size: 16, spacing: 1)
#define AMBER_STYLE_FONT_ATLAS_COMP_SIZE 2605
// Font atlas image pixels data: DEFLATE compressed
static unsigned char amberFontData[AMBER_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x8b, 0x8e, 0x9c, 0xb8, 0x12, 0x00, 0x50, 0xf8, 0xff, 0x7f, 0x76, 0x5d, 0xe9, 0x66, 0xb3, 0xd2, 0xee, 0x8e, 0x6d,
0xaa, 0x30, 0x8f, 0xee, 0x9c, 0x1c, 0x45, 0x91, 0x9a, 0x34, 0x18, 0xdb, 0x85, 0x0d, 0x33, 0x94, 0x63, 0x03, 0x00, 0x00,
0x00, 0x88, 0x2d, 0x5a, 0xe7, 0xb3, 0xcc, 0xe7, 0x5b, 0xf7, 0xf3, 0xf6, 0xd7, 0xe7, 0x6d, 0xb0, 0xed, 0xe8, 0xbe, 0xfa,
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0xfa, 0x5a, 0xae, 0xe5, 0xf2, 0x7f, 0x3a, 0xfe, 0x63, 0xe1, 0x8a, 0x02, 0xab, 0xe2, 0xbf, 0xbd, 0x24, 0x62, 0xfe, 0x94,
0xf8, 0xcf, 0xad, 0xc2, 0x11, 0xa5, 0x95, 0x3b, 0x32, 0x31, 0x9e, 0x7f, 0x96, 0xff, 0x9e, 0x5a, 0xfe, 0x9e, 0xf1, 0xff,
0xb9, 0xf8, 0x8f, 0x0f, 0x8c, 0xff, 0xf7, 0x96, 0xf9, 0xf9, 0xb1, 0xf1, 0xd9, 0xf8, 0xaf, 0x8c, 0xcb, 0xf5, 0x75, 0x79,
0xd6, 0xc6, 0x7f, 0x24, 0x46, 0xec, 0xf5, 0x99, 0xb8, 0x9f, 0x8a, 0xff, 0xf7, 0x8e, 0xa5, 0xb3, 0xba, 0x7a, 0xb2, 0x64,
0xb3, 0x55, 0xe6, 0xdf, 0x15, 0xff, 0xd5, 0x15, 0x55, 0x23, 0x39, 0x93, 0x7d, 0xff, 0xf8, 0x1f, 0xa9, 0x35, 0xf7, 0xbe,
0x67, 0xfc, 0x8f, 0xc9, 0xda, 0xbc, 0x9f, 0x37, 0xff, 0x8f, 0x47, 0x63, 0x2c, 0x4a, 0x2b, 0xc9, 0x66, 0x57, 0xda, 0x5b,
0x35, 0xff, 0xbf, 0xf3, 0xe7, 0x8c, 0x9f, 0x36, 0x9b, 0x3c, 0xf7, 0xa4, 0xe3, 0x33, 0xe2, 0x7f, 0x3e, 0x92, 0x7e, 0x5e,
0x8b, 0x3d, 0x3d, 0xc6, 0xca, 0xf6, 0xfc, 0x4d, 0xf1, 0xbf, 0xdd, 0x32, 0xfe, 0x57, 0x57, 0x3a, 0xcd, 0xfe, 0xfe, 0xd9,
0x27, 0xc5, 0xff, 0xca, 0x95, 0x87, 0xee, 0x2c, 0x99, 0xf8, 0x7f, 0xdb, 0x3d, 0xce, 0x8a, 0x92, 0xdf, 0xf5, 0x13, 0x99,
0xbb, 0xc7, 0xf9, 0xf7, 0x5e, 0xb1, 0xdf, 0xdb, 0xff, 0xaa, 0xbf, 0xe7, 0x2e, 0xfe, 0x3f, 0x2f, 0xfe, 0xb3, 0x23, 0x76,
0x65, 0xcb, 0xfc, 0x48, 0xe7, 0x3f, 0x5f, 0xd7, 0x62, 0xeb, 0x9f, 0x7e, 0xde, 0x71, 0xb7, 0x7a, 0x5f, 0xc9, 0xc4, 0x3f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0xad, 0x36, 0xcc, 0xe4, 0x9f, 0xcd, 0x4a, 0x3e, 0xca, 0x0c,
0x18, 0xb7, 0xe4, 0x38, 0xaf, 0xe6, 0xff, 0x3f, 0xfe, 0x79, 0xbe, 0xc6, 0x2a, 0x65, 0x5a, 0x7b, 0xee, 0x6d, 0xd2, 0x66,
0x3f, 0x7f, 0xde, 0x0a, 0xab, 0x3c, 0xdc, 0xd1, 0x62, 0xad, 0xd4, 0x9f, 0xf9, 0xa9, 0xb6, 0xf6, 0x85, 0xb5, 0x35, 0x5b,
0x33, 0xe0, 0x99, 0x1c, 0xe7, 0xb3, 0xe3, 0xb4, 0x45, 0xc7, 0x18, 0x67, 0xb8, 0xce, 0x95, 0xa9, 0x72, 0xee, 0xeb, 0xdb,
0xb2, 0x5f, 0x8a, 0x7b, 0x5a, 0xac, 0xf9, 0x0d, 0xfb, 0x47, 0xdf, 0xd9, 0xa9, 0x64, 0x18, 0x8e, 0x64, 0xf6, 0xa3, 0xfb,
0x4a, 0xbd, 0xee, 0x08, 0xfd, 0xab, 0xd8, 0xfe, 0xd2, 0xb1, 0x67, 0x9c, 0x7b, 0x76, 0x94, 0x15, 0xb1, 0xdd, 0xf4, 0x66,
0x58, 0x4b, 0xbf, 0xcb, 0xd3, 0x16, 0xed, 0x4d, 0x94, 0xaf, 0xca, 0x3d, 0xbc, 0x4d, 0xf3, 0x72, 0xad, 0xba, 0xce, 0xe4,
0x4b, 0xbd, 0x0d, 0xf6, 0x95, 0xfb, 0x7c, 0x4b, 0xe6, 0x6a, 0x89, 0xc5, 0x59, 0xdc, 0xd7, 0xd6, 0xca, 0x36, 0xb9, 0x8e,
0x47, 0x22, 0xc6, 0xce, 0x6c, 0xc9, 0x1f, 0xe7, 0x6d, 0x6b, 0x69, 0x7c, 0xee, 0x7b, 0xb9, 0xfb, 0xa2, 0xdc, 0xc3, 0xf5,
0x4c, 0x9a, 0xab, 0x72, 0x9c, 0xd7, 0x32, 0xb3, 0xac, 0xcb, 0xa4, 0xb7, 0x77, 0xfb, 0xf1, 0xda, 0x33, 0xbc, 0xbe, 0x56,
0x3e, 0x21, 0x97, 0xee, 0x1b, 0xdf, 0x0c, 0xff, 0xec, 0xf7, 0xf3, 0x8f, 0x8c, 0x67, 0xdb, 0x74, 0xce, 0xf8, 0x64, 0xfb,
0x5f, 0x9f, 0x49, 0x67, 0xfb, 0xc8, 0x0c, 0x87, 0x5b, 0x39, 0x03, 0x98, 0xf8, 0xff, 0xf6, 0xf9, 0x7f, 0xdc, 0x90, 0x17,
0x69, 0x76, 0x2d, 0x59, 0x9b, 0xff, 0x77, 0x13, 0xff, 0x27, 0xa3, 0xe2, 0xf9, 0x5c, 0x9a, 0xf3, 0xab, 0xfc, 0x26, 0xfe,
0x17, 0x8d, 0xfb, 0xdf, 0x96, 0x49, 0xd3, 0xf8, 0x7f, 0x5d, 0x54, 0x7c, 0xea, 0x5a, 0x1a, 0x6c, 0x85, 0xb1, 0x7c, 0x65,
0x86, 0xe1, 0xb8, 0xe1, 0x0a, 0x54, 0xc9, 0xcc, 0x98, 0xff, 0xfc, 0xd3, 0xa2, 0x7c, 0x65, 0x8e, 0xad, 0x6b, 0xca, 0xb6,
0x26, 0xfe, 0xdf, 0x99, 0xfd, 0xfa, 0x13, 0xe7, 0xff, 0xf7, 0x3c, 0x63, 0xd8, 0x6e, 0xce, 0xcc, 0x16, 0x4b, 0x3e, 0xdf,
0x92, 0x77, 0x38, 0x2b, 0xef, 0x97, 0x9e, 0xcf, 0xa4, 0x77, 0x5f, 0x56, 0xfa, 0xda, 0x5d, 0x9e, 0xf1, 0x1f, 0xbe, 0xfb,
0xd9, 0xb4, 0xf8, 0x07, 0xf1, 0x6f, 0xf6, 0x0f, 0xee, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbe, 0xc7, 0xaf, 0x3f, 0xea, 0x01, 0xc4, 0x3f, 0xf0, 0xc7,
0xc5, 0xff, 0xff, 0x00 };
// Font glyphs rectangles data (on atlas)
static const Rectangle amberFontRecs[189] = {
{ 4, 4, 5 , 16 },
{ 17, 4, 2 , 10 },
{ 27, 4, 4 , 4 },
{ 39, 4, 5 , 10 },
{ 52, 4, 5 , 11 },
{ 65, 4, 5 , 10 },
{ 78, 4, 5 , 10 },
{ 91, 4, 2 , 4 },
{ 101, 4, 4 , 13 },
{ 113, 4, 5 , 13 },
{ 126, 4, 4 , 4 },
{ 138, 4, 5 , 6 },
{ 151, 4, 3 , 2 },
{ 162, 4, 5 , 2 },
{ 175, 4, 2 , 1 },
{ 185, 4, 5 , 10 },
{ 198, 4, 5 , 10 },
{ 211, 4, 4 , 10 },
{ 223, 4, 5 , 10 },
{ 236, 4, 5 , 10 },
{ 249, 4, 5 , 10 },
{ 262, 4, 5 , 10 },
{ 275, 4, 5 , 10 },
{ 288, 4, 5 , 10 },
{ 301, 4, 5 , 10 },
{ 314, 4, 5 , 10 },
{ 327, 4, 2 , 6 },
{ 337, 4, 2 , 6 },
{ 347, 4, 5 , 6 },
{ 360, 4, 5 , 4 },
{ 373, 4, 5 , 6 },
{ 386, 4, 5 , 10 },
{ 399, 4, 5 , 7 },
{ 412, 4, 5 , 10 },
{ 425, 4, 5 , 10 },
{ 438, 4, 5 , 10 },
{ 451, 4, 5 , 10 },
{ 464, 4, 5 , 10 },
{ 477, 4, 5 , 10 },
{ 490, 4, 5 , 10 },
{ 4, 28, 5 , 10 },
{ 17, 28, 4 , 10 },
{ 29, 28, 5 , 10 },
{ 42, 28, 5 , 10 },
{ 55, 28, 5 , 10 },
{ 68, 28, 5 , 10 },
{ 81, 28, 5 , 10 },
{ 94, 28, 5 , 10 },
{ 107, 28, 5 , 10 },
{ 120, 28, 5 , 10 },
{ 133, 28, 5 , 10 },
{ 146, 28, 5 , 10 },
{ 159, 28, 5 , 10 },
{ 172, 28, 5 , 10 },
{ 185, 28, 5 , 10 },
{ 198, 28, 5 , 10 },
{ 211, 28, 5 , 10 },
{ 224, 28, 5 , 10 },
{ 237, 28, 5 , 10 },
{ 250, 28, 3 , 13 },
{ 261, 28, 5 , 10 },
{ 274, 28, 3 , 13 },
{ 285, 28, 4 , 3 },
{ 297, 28, 5 , 1 },
{ 310, 28, 3 , 3 },
{ 321, 28, 5 , 7 },
{ 334, 28, 5 , 10 },
{ 347, 28, 5 , 7 },
{ 360, 28, 5 , 10 },
{ 373, 28, 5 , 7 },
{ 386, 28, 5 , 10 },
{ 399, 28, 5 , 10 },
{ 412, 28, 5 , 10 },
{ 425, 28, 4 , 10 },
{ 437, 28, 3 , 13 },
{ 448, 28, 5 , 10 },
{ 461, 28, 5 , 10 },
{ 474, 28, 5 , 7 },
{ 487, 28, 5 , 7 },
{ 4, 52, 5 , 7 },
{ 17, 52, 5 , 10 },
{ 30, 52, 5 , 10 },
{ 43, 52, 5 , 7 },
{ 56, 52, 5 , 7 },
{ 69, 52, 5 , 10 },
{ 82, 52, 5 , 7 },
{ 95, 52, 5 , 7 },
{ 108, 52, 5 , 7 },
{ 121, 52, 5 , 7 },
{ 134, 52, 5 , 10 },
{ 147, 52, 5 , 7 },
{ 160, 52, 4 , 13 },
{ 172, 52, 2 , 13 },
{ 182, 52, 4 , 13 },
{ 194, 52, 5 , 4 },
{ 207, 52, 2 , 9 },
{ 217, 52, 5 , 7 },
{ 230, 52, 5 , 10 },
{ 243, 52, 5 , 10 },
{ 256, 52, 5 , 10 },
{ 269, 52, 0 , 0 },
{ 277, 52, 5 , 10 },
{ 290, 52, 0 , 0 },
{ 298, 52, 5 , 7 },
{ 311, 52, 3 , 5 },
{ 322, 52, 5 , 5 },
{ 335, 52, 5 , 3 },
{ 348, 52, 5 , 7 },
{ 361, 52, 5 , 2 },
{ 374, 52, 4 , 4 },
{ 386, 52, 5 , 8 },
{ 399, 52, 3 , 5 },
{ 410, 52, 3 , 6 },
{ 421, 52, 0 , 0 },
{ 429, 52, 5 , 10 },
{ 442, 52, 5 , 10 },
{ 455, 52, 2 , 3 },
{ 465, 52, 0 , 0 },
{ 473, 52, 3 , 5 },
{ 484, 52, 4 , 4 },
{ 496, 52, 5 , 5 },
{ 4, 76, 5 , 10 },
{ 17, 76, 5 , 7 },
{ 30, 76, 5 , 10 },
{ 43, 76, 5 , 10 },
{ 56, 76, 5 , 14 },
{ 69, 76, 5 , 14 },
{ 82, 76, 5 , 14 },
{ 95, 76, 5 , 14 },
{ 108, 76, 5 , 12 },
{ 121, 76, 5 , 12 },
{ 134, 76, 5 , 10 },
{ 147, 76, 5 , 13 },
{ 160, 76, 5 , 14 },
{ 173, 76, 5 , 14 },
{ 186, 76, 5 , 14 },
{ 199, 76, 5 , 12 },
{ 212, 76, 4 , 14 },
{ 224, 76, 4 , 14 },
{ 236, 76, 4 , 14 },
{ 248, 76, 4 , 12 },
{ 260, 76, 5 , 10 },
{ 273, 76, 5 , 14 },
{ 286, 76, 5 , 14 },
{ 299, 76, 5 , 14 },
{ 312, 76, 5 , 14 },
{ 325, 76, 5 , 14 },
{ 338, 76, 5 , 12 },
{ 351, 76, 4 , 3 },
{ 363, 76, 5 , 10 },
{ 376, 76, 5 , 14 },
{ 389, 76, 5 , 14 },
{ 402, 76, 5 , 14 },
{ 415, 76, 5 , 12 },
{ 428, 76, 5 , 14 },
{ 441, 76, 5 , 10 },
{ 454, 76, 5 , 10 },
{ 467, 76, 5 , 10 },
{ 480, 76, 5 , 10 },
{ 493, 76, 5 , 10 },
{ 4, 100, 5 , 10 },
{ 17, 100, 5 , 9 },
{ 30, 100, 5 , 9 },
{ 43, 100, 5 , 7 },
{ 56, 100, 5 , 10 },
{ 69, 100, 5 , 10 },
{ 82, 100, 5 , 10 },
{ 95, 100, 5 , 10 },
{ 108, 100, 5 , 9 },
{ 121, 100, 4 , 10 },
{ 133, 100, 4 , 10 },
{ 145, 100, 4 , 10 },
{ 157, 100, 4 , 9 },
{ 169, 100, 5 , 10 },
{ 182, 100, 5 , 10 },
{ 195, 100, 5 , 10 },
{ 208, 100, 5 , 10 },
{ 221, 100, 5 , 10 },
{ 234, 100, 5 , 10 },
{ 247, 100, 5 , 9 },
{ 260, 100, 5 , 6 },
{ 273, 100, 5 , 7 },
{ 286, 100, 5 , 10 },
{ 299, 100, 5 , 10 },
{ 312, 100, 5 , 10 },
{ 325, 100, 5 , 9 },
{ 338, 100, 5 , 13 },
{ 351, 100, 5 , 10 },
{ 364, 100, 5 , 12 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo amberFontGlyphs[189] = {
{ 32, 0, 0, 5, { 0 }},
{ 33, 1, 3, 5, { 0 }},
{ 34, 0, 3, 5, { 0 }},
{ 35, 0, 3, 5, { 0 }},
{ 36, 0, 3, 5, { 0 }},
{ 37, 0, 3, 5, { 0 }},
{ 38, 0, 3, 5, { 0 }},
{ 39, 1, 4, 5, { 0 }},
{ 40, 0, 3, 5, { 0 }},
{ 41, 0, 3, 5, { 0 }},
{ 42, 0, 3, 5, { 0 }},
{ 43, 0, 7, 5, { 0 }},
{ 44, 0, 12, 5, { 0 }},
{ 45, 0, 9, 5, { 0 }},
{ 46, 1, 12, 5, { 0 }},
{ 47, 0, 3, 5, { 0 }},
{ 48, 0, 3, 5, { 0 }},
{ 49, 0, 3, 5, { 0 }},
{ 50, 0, 3, 5, { 0 }},
{ 51, 0, 3, 5, { 0 }},
{ 52, 0, 3, 5, { 0 }},
{ 53, 0, 3, 5, { 0 }},
{ 54, 0, 3, 5, { 0 }},
{ 55, 0, 3, 5, { 0 }},
{ 56, 0, 3, 5, { 0 }},
{ 57, 0, 3, 5, { 0 }},
{ 58, 0, 7, 5, { 0 }},
{ 59, 0, 7, 5, { 0 }},
{ 60, 0, 7, 5, { 0 }},
{ 61, 0, 8, 5, { 0 }},
{ 62, 0, 7, 5, { 0 }},
{ 63, 0, 3, 5, { 0 }},
{ 64, 0, 6, 5, { 0 }},
{ 65, 0, 3, 5, { 0 }},
{ 66, 0, 3, 5, { 0 }},
{ 67, 0, 3, 5, { 0 }},
{ 68, 0, 3, 5, { 0 }},
{ 69, 0, 3, 5, { 0 }},
{ 70, 0, 3, 5, { 0 }},
{ 71, 0, 3, 5, { 0 }},
{ 72, 0, 3, 5, { 0 }},
{ 73, 0, 3, 5, { 0 }},
{ 74, 0, 3, 5, { 0 }},
{ 75, 0, 3, 5, { 0 }},
{ 76, 0, 3, 5, { 0 }},
{ 77, 0, 3, 5, { 0 }},
{ 78, 0, 3, 5, { 0 }},
{ 79, 0, 3, 5, { 0 }},
{ 80, 0, 3, 5, { 0 }},
{ 81, 0, 3, 5, { 0 }},
{ 82, 0, 3, 5, { 0 }},
{ 83, 0, 3, 5, { 0 }},
{ 84, 0, 3, 5, { 0 }},
{ 85, 0, 3, 5, { 0 }},
{ 86, 0, 3, 5, { 0 }},
{ 87, 0, 3, 5, { 0 }},
{ 88, 0, 3, 5, { 0 }},
{ 89, 0, 3, 5, { 0 }},
{ 90, 0, 3, 5, { 0 }},
{ 91, 0, 3, 5, { 0 }},
{ 92, 0, 3, 5, { 0 }},
{ 93, 0, 3, 5, { 0 }},
{ 94, 0, 3, 5, { 0 }},
{ 95, 0, 12, 5, { 0 }},
{ 96, 1, 4, 5, { 0 }},
{ 97, 0, 6, 5, { 0 }},
{ 98, 0, 3, 5, { 0 }},
{ 99, 0, 6, 5, { 0 }},
{ 100, 0, 3, 5, { 0 }},
{ 101, 0, 6, 5, { 0 }},
{ 102, 0, 3, 5, { 0 }},
{ 103, 0, 6, 5, { 0 }},
{ 104, 0, 3, 5, { 0 }},
{ 105, 0, 3, 5, { 0 }},
{ 106, 0, 3, 5, { 0 }},
{ 107, 0, 3, 5, { 0 }},
{ 108, 0, 3, 5, { 0 }},
{ 109, 0, 6, 5, { 0 }},
{ 110, 0, 6, 5, { 0 }},
{ 111, 0, 6, 5, { 0 }},
{ 112, 0, 6, 5, { 0 }},
{ 113, 0, 6, 5, { 0 }},
{ 114, 0, 6, 5, { 0 }},
{ 115, 0, 6, 5, { 0 }},
{ 116, 0, 3, 5, { 0 }},
{ 117, 0, 6, 5, { 0 }},
{ 118, 0, 6, 5, { 0 }},
{ 119, 0, 6, 5, { 0 }},
{ 120, 0, 6, 5, { 0 }},
{ 121, 0, 6, 5, { 0 }},
{ 122, 0, 6, 5, { 0 }},
{ 123, 0, 3, 5, { 0 }},
{ 124, 1, 3, 5, { 0 }},
{ 125, 0, 3, 5, { 0 }},
{ 126, 0, 8, 5, { 0 }},
{ 161, 1, 4, 5, { 0 }},
{ 162, 0, 6, 5, { 0 }},
{ 163, 0, 3, 5, { 0 }},
{ 8364, 0, 3, 5, { 0 }},
{ 165, 0, 3, 5, { 0 }},
{ 352, 0, 0, 0, { 0 }},
{ 167, 0, 3, 5, { 0 }},
{ 353, 0, 0, 0, { 0 }},
{ 169, 0, 6, 5, { 0 }},
{ 170, 2, 3, 5, { 0 }},
{ 171, 0, 8, 5, { 0 }},
{ 172, 0, 6, 5, { 0 }},
{ 174, 0, 6, 5, { 0 }},
{ 175, 0, 3, 5, { 0 }},
{ 176, 1, 3, 5, { 0 }},
{ 177, 0, 5, 5, { 0 }},
{ 178, 2, 3, 5, { 0 }},
{ 179, 2, 3, 5, { 0 }},
{ 381, 0, 0, 0, { 0 }},
{ 181, 0, 6, 5, { 0 }},
{ 182, 0, 3, 5, { 0 }},
{ 183, 1, 6, 5, { 0 }},
{ 382, 0, 0, 0, { 0 }},
{ 185, 0, 3, 5, { 0 }},
{ 186, 0, 3, 5, { 0 }},
{ 187, 0, 8, 5, { 0 }},
{ 338, 0, 3, 5, { 0 }},
{ 339, 0, 6, 5, { 0 }},
{ 376, 0, 3, 5, { 0 }},
{ 191, 0, 3, 5, { 0 }},
{ 192, 0, -1, 5, { 0 }},
{ 193, 0, -1, 5, { 0 }},
{ 194, 0, -1, 5, { 0 }},
{ 195, 0, -1, 5, { 0 }},
{ 196, 0, 1, 5, { 0 }},
{ 197, 0, 1, 5, { 0 }},
{ 198, 0, 3, 5, { 0 }},
{ 199, 0, 3, 5, { 0 }},
{ 200, 0, -1, 5, { 0 }},
{ 201, 0, -1, 5, { 0 }},
{ 202, 0, -1, 5, { 0 }},
{ 203, 0, 1, 5, { 0 }},
{ 204, 0, -1, 5, { 0 }},
{ 205, 0, -1, 5, { 0 }},
{ 206, 0, -1, 5, { 0 }},
{ 207, 0, 1, 5, { 0 }},
{ 208, 0, 3, 5, { 0 }},
{ 209, 0, -1, 5, { 0 }},
{ 210, 0, -1, 5, { 0 }},
{ 211, 0, -1, 5, { 0 }},
{ 212, 0, -1, 5, { 0 }},
{ 213, 0, -1, 5, { 0 }},
{ 214, 0, 1, 5, { 0 }},
{ 215, 0, 10, 5, { 0 }},
{ 216, 0, 3, 5, { 0 }},
{ 217, 0, -1, 5, { 0 }},
{ 218, 0, -1, 5, { 0 }},
{ 219, 0, -1, 5, { 0 }},
{ 220, 0, 1, 5, { 0 }},
{ 221, 0, -1, 5, { 0 }},
{ 222, 0, 3, 5, { 0 }},
{ 223, 0, 3, 5, { 0 }},
{ 224, 0, 3, 5, { 0 }},
{ 225, 0, 3, 5, { 0 }},
{ 226, 0, 3, 5, { 0 }},
{ 227, 0, 3, 5, { 0 }},
{ 228, 0, 4, 5, { 0 }},
{ 229, 0, 4, 5, { 0 }},
{ 230, 0, 6, 5, { 0 }},
{ 231, 0, 6, 5, { 0 }},
{ 232, 0, 3, 5, { 0 }},
{ 233, 0, 3, 5, { 0 }},
{ 234, 0, 3, 5, { 0 }},
{ 235, 0, 4, 5, { 0 }},
{ 236, 0, 3, 5, { 0 }},
{ 237, 0, 3, 5, { 0 }},
{ 238, 0, 3, 5, { 0 }},
{ 239, 0, 4, 5, { 0 }},
{ 240, 0, 3, 5, { 0 }},
{ 241, 0, 3, 5, { 0 }},
{ 242, 0, 3, 5, { 0 }},
{ 243, 0, 3, 5, { 0 }},
{ 244, 0, 3, 5, { 0 }},
{ 245, 0, 3, 5, { 0 }},
{ 246, 0, 4, 5, { 0 }},
{ 247, 0, 7, 5, { 0 }},
{ 248, 0, 6, 5, { 0 }},
{ 249, 0, 3, 5, { 0 }},
{ 250, 0, 3, 5, { 0 }},
{ 251, 0, 3, 5, { 0 }},
{ 252, 0, 4, 5, { 0 }},
{ 253, 0, 3, 5, { 0 }},
{ 254, 0, 3, 5, { 0 }},
{ 255, 0, 4, 5, { 0 }},
};
// Style loading function: Amber
static void GuiLoadStyleAmber(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < AMBER_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(amberStyleProps[i].controlId, amberStyleProps[i].propertyId, amberStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int amberFontDataSize = 0;
unsigned char *data = DecompressData(amberFontData, AMBER_STYLE_FONT_ATLAS_COMP_SIZE, &amberFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, amberFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, amberFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,578 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleAshes(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define ASHES_STYLE_PROPS_COUNT 16
// Custom style name: Ashes
static const GuiStyleProp ashesStyleProps[ASHES_STYLE_PROPS_COUNT] = {
{ 0, 0, 0xf0f0f0ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x868686ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xe6e6e6ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0x929999ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0xeaeaeaff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0x98a1a8ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0x3f3f3fff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xf6f6f6ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x414141ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x8b8b8bff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x777777ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x959595ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 18, 0x9dadb1ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x6b6b6bff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "v5loxical.ttf" (size: 16, spacing: 1)
#define ASHES_STYLE_FONT_ATLAS_COMP_SIZE 2042
// Font atlas image pixels data: DEFLATE compressed
static unsigned char ashesFontData[ASHES_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0xd1, 0xb2, 0xab, 0x36, 0x0c, 0x05, 0x50, 0xff, 0xff, 0x4f, 0xab, 0x0f, 0x9d, 0x4e, 0xdb, 0x69, 0x13, 0x90, 0x2c,
0x83, 0x21, 0xeb, 0xae, 0xb7, 0x9c, 0xdc, 0x40, 0x0c, 0x1b, 0x63, 0x88, 0x45, 0x0c, 0x00, 0x00, 0x00, 0xe0, 0xe7, 0xc5,
0xff, 0xbe, 0x12, 0x1f, 0xdf, 0x19, 0xa7, 0x3f, 0xe7, 0xdf, 0xaf, 0xc7, 0x87, 0xbf, 0xe6, 0x3e, 0x2f, 0x4e, 0x2f, 0xb7,
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0x71, 0xcb, 0x73, 0xc4, 0xd6, 0xe4, 0xff, 0x19, 0xdb, 0xe4, 0x78, 0xaf, 0x7a, 0x52, 0xfe, 0x9f, 0xdf, 0xe6, 0x9d, 0xf7,
0x25, 0xdf, 0xf1, 0xbd, 0x9f, 0x99, 0xff, 0x37, 0x6c, 0x93, 0xa3, 0x11, 0xd3, 0x9e, 0xfd, 0xff, 0xf3, 0x73, 0x10, 0x8b,
0x7f, 0x83, 0xb2, 0x6f, 0xfe, 0xc7, 0x6b, 0xfa, 0xff, 0xe7, 0x6f, 0x93, 0xb8, 0xf1, 0x5b, 0xf4, 0xe6, 0x7f, 0xb7, 0xfb,
0x7f, 0x77, 0xff, 0x06, 0xed, 0x69, 0xe7, 0x3d, 0xcf, 0xfb, 0xfd, 0x4f, 0x6d, 0x4c, 0xfd, 0xa4, 0x7d, 0xf1, 0xae, 0x3b,
0xe7, 0x2a, 0xe2, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0xd6, 0x55, 0xdf, 0x3c, 0x8a,
0x33, 0xab, 0xce, 0xbd, 0x56, 0xa9, 0xe6, 0x1e, 0xcb, 0xbe, 0x6b, 0xa5, 0x36, 0x4b, 0xb4, 0xcd, 0x5d, 0xea, 0xda, 0x32,
0x9f, 0x97, 0x1b, 0xc5, 0x2a, 0x2c, 0xbc, 0xeb, 0x08, 0xb0, 0xaa, 0x42, 0xfe, 0x68, 0xa8, 0x92, 0x5f, 0xab, 0xe6, 0x78,
0x4f, 0x2d, 0xf7, 0xb9, 0x99, 0xb2, 0xeb, 0xb6, 0x4c, 0x6f, 0x9d, 0x7c, 0xde, 0x75, 0x04, 0x58, 0xf9, 0x1c, 0x91, 0x68,
0xfc, 0xcc, 0xd8, 0xea, 0xbb, 0x8e, 0xaf, 0x33, 0xcf, 0x46, 0xa2, 0xf2, 0xc4, 0xfa, 0xb5, 0x8d, 0xd6, 0x96, 0x85, 0x3b,
0x8e, 0x59, 0xcf, 0xde, 0x4b, 0xf7, 0xeb, 0x51, 0xe5, 0xff, 0xd7, 0x92, 0xb4, 0x7a, 0x8e, 0xf8, 0x6c, 0x5d, 0x8e, 0xfc,
0x59, 0xea, 0x7e, 0x35, 0x1b, 0xa2, 0x30, 0xa7, 0x7f, 0x78, 0x4e, 0x06, 0x37, 0xf5, 0x3f, 0x9d, 0x75, 0x3b, 0xae, 0xcf,
0xff, 0x5e, 0xaf, 0xd7, 0xfa, 0x7f, 0xf9, 0x47, 0xfe, 0xe5, 0x5f, 0xfe, 0x91, 0xff, 0xf7, 0xe6, 0x3f, 0xe4, 0x9f, 0x5b,
0x47, 0xff, 0x2b, 0x9f, 0xdb, 0x21, 0xff, 0x73, 0x77, 0xff, 0xe4, 0x9f, 0x3b, 0xee, 0xfe, 0xf7, 0x55, 0xc8, 0x95, 0xff,
0xda, 0xaf, 0xaf, 0xe4, 0x1f, 0xf9, 0x7f, 0x7b, 0xff, 0x2f, 0xff, 0xb8, 0xff, 0x77, 0x4d, 0xfe, 0xd5, 0xc9, 0xce, 0xfd,
0x4a, 0x3a, 0xf7, 0x24, 0x44, 0xb8, 0xfe, 0xba, 0x85, 0xbd, 0xb1, 0xff, 0xb7, 0x99, 0x47, 0x2d, 0xab, 0xc5, 0xe1, 0x17,
0xe6, 0x7f, 0xc9, 0x3f, 0xfc, 0xda, 0xc8, 0xaf, 0xfb, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xe3, 0xcf, 0x7f, 0xda, 0x01, 0xe4, 0x1f, 0xf8, 0xb9, 0xfc, 0xff,
0x01 };
// Font glyphs rectangles data (on atlas)
static const Rectangle ashesFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 1 , 10 },
{ 25, 4, 3 , 3 },
{ 36, 4, 6 , 8 },
{ 50, 4, 5 , 11 },
{ 63, 4, 7 , 8 },
{ 78, 4, 6 , 9 },
{ 92, 4, 1 , 3 },
{ 101, 4, 3 , 12 },
{ 112, 4, 3 , 12 },
{ 123, 4, 5 , 5 },
{ 136, 4, 5 , 5 },
{ 149, 4, 2 , 2 },
{ 159, 4, 4 , 1 },
{ 171, 4, 1 , 1 },
{ 180, 4, 5 , 10 },
{ 193, 4, 4 , 8 },
{ 205, 4, 2 , 8 },
{ 215, 4, 4 , 8 },
{ 227, 4, 4 , 8 },
{ 239, 4, 6 , 8 },
{ 253, 4, 4 , 8 },
{ 265, 4, 4 , 8 },
{ 277, 4, 4 , 8 },
{ 289, 4, 4 , 8 },
{ 301, 4, 4 , 8 },
{ 313, 4, 1 , 5 },
{ 322, 4, 2 , 6 },
{ 332, 4, 4 , 7 },
{ 344, 4, 4 , 4 },
{ 356, 4, 4 , 7 },
{ 368, 4, 4 , 10 },
{ 380, 4, 8 , 7 },
{ 396, 4, 4 , 10 },
{ 408, 4, 4 , 10 },
{ 420, 4, 4 , 10 },
{ 432, 4, 4 , 10 },
{ 444, 4, 4 , 10 },
{ 456, 4, 5 , 10 },
{ 469, 4, 4 , 10 },
{ 481, 4, 4 , 10 },
{ 493, 4, 1 , 10 },
{ 4, 28, 3 , 10 },
{ 15, 28, 4 , 10 },
{ 27, 28, 4 , 10 },
{ 39, 28, 7 , 10 },
{ 54, 28, 4 , 10 },
{ 66, 28, 4 , 10 },
{ 78, 28, 4 , 10 },
{ 90, 28, 5 , 11 },
{ 103, 28, 4 , 10 },
{ 115, 28, 4 , 10 },
{ 127, 28, 5 , 10 },
{ 140, 28, 4 , 10 },
{ 152, 28, 4 , 10 },
{ 164, 28, 7 , 10 },
{ 179, 28, 4 , 10 },
{ 191, 28, 4 , 10 },
{ 203, 28, 4 , 10 },
{ 215, 28, 2 , 12 },
{ 225, 28, 5 , 10 },
{ 238, 28, 2 , 12 },
{ 248, 28, 5 , 3 },
{ 261, 28, 5 , 1 },
{ 274, 28, 2 , 2 },
{ 284, 28, 4 , 8 },
{ 296, 28, 4 , 10 },
{ 308, 28, 3 , 8 },
{ 319, 28, 4 , 10 },
{ 331, 28, 4 , 8 },
{ 343, 28, 3 , 10 },
{ 354, 28, 5 , 11 },
{ 367, 28, 4 , 10 },
{ 379, 28, 1 , 10 },
{ 388, 28, 3 , 13 },
{ 399, 28, 4 , 10 },
{ 411, 28, 2 , 10 },
{ 421, 28, 7 , 8 },
{ 436, 28, 4 , 8 },
{ 448, 28, 4 , 8 },
{ 460, 28, 4 , 11 },
{ 472, 28, 4 , 11 },
{ 484, 28, 3 , 8 },
{ 495, 28, 4 , 8 },
{ 4, 52, 3 , 10 },
{ 15, 52, 4 , 8 },
{ 27, 52, 5 , 8 },
{ 40, 52, 7 , 8 },
{ 55, 52, 4 , 8 },
{ 67, 52, 4 , 11 },
{ 79, 52, 4 , 8 },
{ 91, 52, 4 , 12 },
{ 103, 52, 1 , 10 },
{ 112, 52, 4 , 12 },
{ 124, 52, 4 , 2 },
{ 136, 52, 1 , 10 },
{ 145, 52, 4 , 12 },
{ 157, 52, 5 , 10 },
{ 170, 52, 5 , 10 },
{ 183, 52, 5 , 10 },
{ 196, 52, 6 , 13 },
{ 210, 52, 4 , 10 },
{ 222, 52, 6 , 13 },
{ 236, 52, 7 , 9 },
{ 251, 52, 3 , 7 },
{ 262, 52, 6 , 5 },
{ 276, 52, 6 , 13 },
{ 290, 52, 7 , 9 },
{ 305, 52, 4 , 1 },
{ 317, 52, 3 , 5 },
{ 328, 52, 5 , 7 },
{ 341, 52, 3 , 5 },
{ 352, 52, 6 , 13 },
{ 366, 52, 6 , 13 },
{ 380, 52, 4 , 11 },
{ 392, 52, 6 , 10 },
{ 406, 52, 3 , 3 },
{ 417, 52, 6 , 13 },
{ 431, 52, 2 , 5 },
{ 441, 52, 3 , 5 },
{ 452, 52, 6 , 5 },
{ 466, 52, 7 , 10 },
{ 481, 52, 7 , 8 },
{ 496, 52, 6 , 13 },
{ 4, 76, 4 , 10 },
{ 16, 76, 4 , 13 },
{ 28, 76, 4 , 13 },
{ 40, 76, 4 , 13 },
{ 52, 76, 4 , 13 },
{ 64, 76, 4 , 13 },
{ 76, 76, 4 , 13 },
{ 88, 76, 7 , 10 },
{ 103, 76, 4 , 13 },
{ 115, 76, 4 , 13 },
{ 127, 76, 4 , 13 },
{ 139, 76, 4 , 13 },
{ 151, 76, 4 , 13 },
{ 163, 76, 2 , 13 },
{ 173, 76, 2 , 13 },
{ 183, 76, 3 , 13 },
{ 194, 76, 3 , 13 },
{ 205, 76, 5 , 10 },
{ 218, 76, 4 , 13 },
{ 230, 76, 4 , 13 },
{ 242, 76, 4 , 13 },
{ 254, 76, 4 , 13 },
{ 266, 76, 4 , 13 },
{ 278, 76, 4 , 13 },
{ 290, 76, 5 , 5 },
{ 303, 76, 6 , 12 },
{ 317, 76, 4 , 13 },
{ 329, 76, 4 , 13 },
{ 341, 76, 4 , 13 },
{ 353, 76, 4 , 13 },
{ 365, 76, 4 , 13 },
{ 377, 76, 6 , 13 },
{ 391, 76, 5 , 12 },
{ 404, 76, 4 , 12 },
{ 416, 76, 4 , 12 },
{ 428, 76, 4 , 12 },
{ 440, 76, 4 , 12 },
{ 452, 76, 4 , 12 },
{ 464, 76, 4 , 12 },
{ 476, 76, 7 , 8 },
{ 491, 76, 3 , 11 },
{ 4, 100, 4 , 12 },
{ 16, 100, 4 , 12 },
{ 28, 100, 4 , 12 },
{ 40, 100, 4 , 12 },
{ 52, 100, 3 , 12 },
{ 63, 100, 3 , 12 },
{ 74, 100, 3 , 12 },
{ 85, 100, 3 , 12 },
{ 96, 100, 6 , 13 },
{ 110, 100, 4 , 12 },
{ 122, 100, 4 , 12 },
{ 134, 100, 4 , 12 },
{ 146, 100, 4 , 12 },
{ 158, 100, 4 , 12 },
{ 170, 100, 4 , 12 },
{ 182, 100, 5 , 5 },
{ 195, 100, 6 , 10 },
{ 209, 100, 4 , 12 },
{ 221, 100, 4 , 12 },
{ 233, 100, 4 , 12 },
{ 245, 100, 4 , 12 },
{ 257, 100, 4 , 15 },
{ 269, 100, 6 , 13 },
{ 283, 100, 4 , 15 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo ashesFontGlyphs[189] = {
{ 32, 0, 13, 4, { 0 }},
{ 33, 0, 3, 4, { 0 }},
{ 34, 0, 1, 5, { 0 }},
{ 35, 0, 4, 8, { 0 }},
{ 36, 0, 2, 7, { 0 }},
{ 37, 0, 5, 9, { 0 }},
{ 38, 0, 4, 8, { 0 }},
{ 39, 0, 1, 3, { 0 }},
{ 40, 0, 2, 5, { 0 }},
{ 41, 0, 2, 5, { 0 }},
{ 42, 0, 3, 7, { 0 }},
{ 43, 0, 6, 7, { 0 }},
{ 44, 0, 12, 4, { 0 }},
{ 45, 0, 9, 5, { 0 }},
{ 46, 0, 12, 3, { 0 }},
{ 47, 0, 3, 7, { 0 }},
{ 48, 0, 5, 6, { 0 }},
{ 49, 0, 5, 4, { 0 }},
{ 50, 0, 5, 6, { 0 }},
{ 51, 0, 5, 6, { 0 }},
{ 52, 0, 5, 8, { 0 }},
{ 53, 0, 5, 6, { 0 }},
{ 54, 0, 5, 6, { 0 }},
{ 55, 0, 5, 6, { 0 }},
{ 56, 0, 5, 6, { 0 }},
{ 57, 0, 5, 6, { 0 }},
{ 58, 0, 8, 3, { 0 }},
{ 59, 0, 8, 4, { 0 }},
{ 60, 0, 5, 6, { 0 }},
{ 61, 0, 7, 7, { 0 }},
{ 62, 0, 5, 6, { 0 }},
{ 63, 1, 3, 7, { 0 }},
{ 64, 0, 5, 10, { 0 }},
{ 65, 0, 3, 6, { 0 }},
{ 66, 0, 3, 6, { 0 }},
{ 67, 0, 3, 6, { 0 }},
{ 68, 0, 3, 6, { 0 }},
{ 69, 0, 3, 6, { 0 }},
{ 70, 0, 3, 6, { 0 }},
{ 71, 0, 3, 6, { 0 }},
{ 72, 0, 3, 6, { 0 }},
{ 73, 0, 3, 3, { 0 }},
{ 74, 0, 3, 5, { 0 }},
{ 75, 0, 3, 6, { 0 }},
{ 76, 0, 3, 6, { 0 }},
{ 77, 0, 3, 9, { 0 }},
{ 78, 0, 3, 6, { 0 }},
{ 79, 0, 3, 6, { 0 }},
{ 80, 0, 3, 6, { 0 }},
{ 81, 0, 3, 7, { 0 }},
{ 82, 0, 3, 6, { 0 }},
{ 83, 0, 3, 6, { 0 }},
{ 84, 0, 3, 6, { 0 }},
{ 85, 0, 3, 6, { 0 }},
{ 86, 0, 3, 6, { 0 }},
{ 87, 0, 3, 9, { 0 }},
{ 88, 0, 3, 6, { 0 }},
{ 89, 0, 3, 6, { 0 }},
{ 90, 0, 3, 6, { 0 }},
{ 91, 0, 2, 4, { 0 }},
{ 92, 0, 3, 7, { 0 }},
{ 93, 0, 2, 4, { 0 }},
{ 94, 0, 3, 7, { 0 }},
{ 95, 0, 12, 7, { 0 }},
{ 96, 0, 1, 4, { 0 }},
{ 97, 0, 5, 6, { 0 }},
{ 98, 0, 3, 6, { 0 }},
{ 99, 0, 5, 5, { 0 }},
{ 100, 0, 3, 6, { 0 }},
{ 101, 0, 5, 6, { 0 }},
{ 102, 0, 3, 5, { 0 }},
{ 103, 0, 5, 6, { 0 }},
{ 104, 0, 3, 6, { 0 }},
{ 105, 0, 3, 3, { 0 }},
{ 106, 0, 3, 5, { 0 }},
{ 107, 0, 3, 6, { 0 }},
{ 108, 0, 3, 4, { 0 }},
{ 109, 0, 5, 9, { 0 }},
{ 110, 0, 5, 6, { 0 }},
{ 111, 0, 5, 6, { 0 }},
{ 112, 0, 5, 6, { 0 }},
{ 113, 0, 5, 6, { 0 }},
{ 114, 0, 5, 5, { 0 }},
{ 115, 0, 5, 6, { 0 }},
{ 116, 0, 3, 5, { 0 }},
{ 117, 0, 5, 6, { 0 }},
{ 118, 0, 5, 7, { 0 }},
{ 119, 0, 5, 9, { 0 }},
{ 120, 0, 5, 6, { 0 }},
{ 121, 0, 5, 6, { 0 }},
{ 122, 0, 5, 6, { 0 }},
{ 123, 0, 2, 6, { 0 }},
{ 124, 0, 3, 3, { 0 }},
{ 125, 0, 2, 6, { 0 }},
{ 126, 0, 1, 6, { 0 }},
{ 161, 0, 4, 4, { 0 }},
{ 162, 0, 3, 6, { 0 }},
{ 163, 0, 3, 7, { 0 }},
{ 8364, 0, 3, 7, { 0 }},
{ 165, 0, 3, 7, { 0 }},
{ 352, 1, 0, 8, { 0 }},
{ 167, 0, 3, 6, { 0 }},
{ 353, 1, 0, 8, { 0 }},
{ 169, 0, 1, 9, { 0 }},
{ 170, 0, 1, 5, { 0 }},
{ 171, 0, 6, 8, { 0 }},
{ 172, 1, 0, 8, { 0 }},
{ 174, 0, 1, 9, { 0 }},
{ 175, 0, 0, 6, { 0 }},
{ 176, 0, 1, 5, { 0 }},
{ 177, 0, 5, 7, { 0 }},
{ 178, 0, 1, 5, { 0 }},
{ 179, 1, 0, 8, { 0 }},
{ 381, 1, 0, 8, { 0 }},
{ 181, 0, 5, 6, { 0 }},
{ 182, 0, 3, 8, { 0 }},
{ 183, 0, 7, 5, { 0 }},
{ 382, 1, 0, 8, { 0 }},
{ 185, 0, 1, 4, { 0 }},
{ 186, 0, 1, 5, { 0 }},
{ 187, 0, 6, 8, { 0 }},
{ 338, 0, 3, 9, { 0 }},
{ 339, 0, 5, 9, { 0 }},
{ 376, 1, 0, 8, { 0 }},
{ 191, 0, 4, 6, { 0 }},
{ 192, 0, 0, 6, { 0 }},
{ 193, 0, 0, 6, { 0 }},
{ 194, 0, 0, 6, { 0 }},
{ 195, 0, 0, 6, { 0 }},
{ 196, 0, 0, 6, { 0 }},
{ 197, 0, 0, 6, { 0 }},
{ 198, 0, 3, 9, { 0 }},
{ 199, 0, 3, 6, { 0 }},
{ 200, 0, 0, 6, { 0 }},
{ 201, 0, 0, 6, { 0 }},
{ 202, 0, 0, 6, { 0 }},
{ 203, 0, 0, 6, { 0 }},
{ 204, 0, 0, 4, { 0 }},
{ 205, 0, 0, 4, { 0 }},
{ 206, 0, 0, 5, { 0 }},
{ 207, 0, 0, 5, { 0 }},
{ 208, 0, 3, 7, { 0 }},
{ 209, 0, 0, 6, { 0 }},
{ 210, 0, 0, 6, { 0 }},
{ 211, 0, 0, 6, { 0 }},
{ 212, 0, 0, 6, { 0 }},
{ 213, 0, 0, 6, { 0 }},
{ 214, 0, 0, 6, { 0 }},
{ 215, 0, 7, 7, { 0 }},
{ 216, 0, 2, 8, { 0 }},
{ 217, 0, 0, 6, { 0 }},
{ 218, 0, 0, 6, { 0 }},
{ 219, 0, 0, 6, { 0 }},
{ 220, 0, 0, 6, { 0 }},
{ 221, 0, 0, 6, { 0 }},
{ 222, 1, 0, 8, { 0 }},
{ 223, 0, 3, 7, { 0 }},
{ 224, 0, 1, 6, { 0 }},
{ 225, 0, 1, 6, { 0 }},
{ 226, 0, 1, 6, { 0 }},
{ 227, 0, 1, 6, { 0 }},
{ 228, 0, 1, 6, { 0 }},
{ 229, 0, 1, 6, { 0 }},
{ 230, 0, 5, 9, { 0 }},
{ 231, 0, 5, 5, { 0 }},
{ 232, 0, 1, 6, { 0 }},
{ 233, 0, 1, 6, { 0 }},
{ 234, 0, 1, 6, { 0 }},
{ 235, 0, 1, 6, { 0 }},
{ 236, 0, 1, 5, { 0 }},
{ 237, 0, 1, 5, { 0 }},
{ 238, 0, 1, 5, { 0 }},
{ 239, 0, 1, 5, { 0 }},
{ 240, 1, 0, 8, { 0 }},
{ 241, 0, 1, 6, { 0 }},
{ 242, 0, 1, 6, { 0 }},
{ 243, 0, 1, 6, { 0 }},
{ 244, 0, 1, 6, { 0 }},
{ 245, 0, 1, 6, { 0 }},
{ 246, 0, 1, 6, { 0 }},
{ 247, 0, 7, 7, { 0 }},
{ 248, 0, 4, 8, { 0 }},
{ 249, 0, 1, 6, { 0 }},
{ 250, 0, 1, 6, { 0 }},
{ 251, 0, 1, 6, { 0 }},
{ 252, 0, 1, 6, { 0 }},
{ 253, 0, 1, 6, { 0 }},
{ 254, 1, 0, 8, { 0 }},
{ 255, 0, 1, 6, { 0 }},
};
// Style loading function: Ashes
static void GuiLoadStyleAshes(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < ASHES_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(ashesStyleProps[i].controlId, ashesStyleProps[i].propertyId, ashesStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int ashesFontDataSize = 0;
unsigned char *data = DecompressData(ashesFontData, ASHES_STYLE_FONT_ATLAS_COMP_SIZE, &ashesFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, ashesFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, ashesFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,619 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleBluish(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define BLUISH_STYLE_PROPS_COUNT 14
// Custom style name: Bluish
static const GuiStyleProp bluishStyleProps[BLUISH_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x5ca6a6ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0xb4e8f3ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0x447e77ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0x5f8792ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0xcdeff7ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0x4c6c74ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0x3b5b5fff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xeaffffff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x275057ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x96aaacff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0xc8d7d9ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x8c9c9eff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 18, 0x84adb7ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0xe8eef1ff }, // DEFAULT_BACKGROUND_COLOR
};
// WARNING: This style uses a custom font: "homespun.ttf" (size: 10, spacing: 1)
#define BLUISH_STYLE_FONT_ATLAS_COMP_SIZE 2914
// Font atlas image pixels data: DEFLATE compressed
static unsigned char bluishFontData[BLUISH_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
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0x4d, 0x66, 0xc4, 0x79, 0x92, 0xce, 0x8d, 0x3a, 0xfe, 0x9e, 0x8c, 0xf2, 0x93, 0xcc, 0xeb, 0xb3, 0x7e, 0x96, 0x3d, 0x1f,
0xef, 0xa1, 0xbe, 0x99, 0x5b, 0x85, 0xcd, 0x9c, 0xb6, 0xb6, 0xe9, 0x13, 0xf3, 0x51, 0xfc, 0xb7, 0x7b, 0x12, 0x63, 0x0b,
0xc5, 0xe4, 0x0e, 0xfe, 0xba, 0xa3, 0xa5, 0xb3, 0xed, 0xf8, 0x6d, 0xca, 0x9e, 0xf1, 0x73, 0x69, 0x69, 0x83, 0x23, 0xba,
0x62, 0x54, 0x2c, 0x9b, 0x34, 0x99, 0x7c, 0x2b, 0xa6, 0x3a, 0xee, 0x83, 0x97, 0x91, 0xa8, 0x9d, 0x1a, 0xff, 0xb1, 0x85,
0x12, 0x89, 0x7f, 0x77, 0x33, 0x24, 0x68, 0xbb, 0x64, 0x94, 0x11, 0x47, 0xbb, 0x58, 0x65, 0xea, 0xe9, 0x9b, 0xd3, 0xe2,
0xdf, 0xe5, 0x4d, 0xee, 0x7d, 0x7b, 0xf3, 0x10, 0xcf, 0xff, 0xb2, 0x66, 0x71, 0x6c, 0x8f, 0xff, 0xd8, 0x42, 0x31, 0x51,
0x03, 0x6f, 0xce, 0xc4, 0x8a, 0x65, 0x77, 0xf2, 0x57, 0xba, 0xce, 0xec, 0x74, 0x56, 0x8e, 0xbb, 0x99, 0x8c, 0x59, 0x9e,
0x65, 0xb3, 0x6c, 0xcc, 0x01, 0x66, 0x03, 0x5b, 0x63, 0x7b, 0xfc, 0xc7, 0x16, 0x4a, 0xc4, 0x69, 0x19, 0x9b, 0x38, 0x25,
0xb8, 0xab, 0xee, 0xf9, 0x45, 0x3a, 0x8f, 0xd0, 0x4c, 0x25, 0xc8, 0xb3, 0x5a, 0xbc, 0x79, 0x28, 0x1b, 0x23, 0xe7, 0xe7,
0xd0, 0x89, 0xc4, 0x7f, 0x9f, 0x85, 0x12, 0x33, 0x08, 0xe2, 0xfe, 0xe6, 0xd8, 0x22, 0xea, 0x77, 0xcf, 0x71, 0x19, 0x7f,
0x66, 0x74, 0xb9, 0x36, 0xb6, 0x1a, 0x13, 0xfe, 0x2b, 0x23, 0xf3, 0x7c, 0x96, 0x85, 0x32, 0x6b, 0xce, 0x94, 0x09, 0xbf,
0xe4, 0xdc, 0xec, 0x87, 0xf1, 0x96, 0x3e, 0x88, 0x1d, 0xf9, 0x46, 0xb6, 0x3e, 0xe9, 0xe2, 0xbf, 0x1d, 0xdf, 0xbb, 0x65,
0x64, 0xf5, 0x61, 0xd2, 0xec, 0xb7, 0xc8, 0x1e, 0x37, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x19,
0x2e, 0x4b, 0xb0, 0x86, 0x95, 0x6e, 0xd3, 0x47, 0x6b, 0x28, 0x6b, 0x8e, 0xe7, 0xdd, 0xdc, 0xdf, 0xef, 0x29, 0xee, 0x3e,
0x5d, 0x5e, 0x9f, 0xbd, 0x4f, 0x80, 0xf3, 0x0c, 0x17, 0xcf, 0x7d, 0xa8, 0xa1, 0x77, 0xa9, 0xce, 0x3b, 0x3c, 0x89, 0x3d,
0xaf, 0xb8, 0x77, 0x73, 0x7f, 0xbf, 0x47, 0x19, 0x1c, 0x55, 0x7a, 0x1f, 0x33, 0x7d, 0x1e, 0xad, 0x80, 0x2c, 0xc3, 0xc5,
0xf3, 0xce, 0x62, 0xef, 0xd2, 0x44, 0x8b, 0xbe, 0xbe, 0xfe, 0x7c, 0xbf, 0x39, 0x19, 0x84, 0xee, 0xed, 0xf7, 0xe8, 0x6a,
0x54, 0xca, 0xfb, 0xa8, 0x72, 0x05, 0xdc, 0x72, 0x5a, 0xd5, 0xe0, 0xd3, 0xff, 0x1c, 0x8f, 0x25, 0x9a, 0xd3, 0x4c, 0x1d,
0xbf, 0x39, 0x6f, 0x3a, 0x5b, 0x51, 0x2c, 0xe7, 0xd0, 0xfd, 0xfd, 0x9e, 0xee, 0xe6, 0x9b, 0x3a, 0x7e, 0xaf, 0x60, 0x94,
0x8f, 0xa7, 0x4f, 0x54, 0x64, 0x5c, 0xcf, 0x77, 0x64, 0xc2, 0xff, 0x88, 0x1d, 0x5f, 0x64, 0x46, 0x27, 0x73, 0x76, 0xc3,
0xaf, 0xb0, 0x57, 0x1f, 0x8b, 0xcc, 0xcd, 0x72, 0xb0, 0x13, 0xe2, 0x5f, 0x9c, 0x7a, 0x68, 0x79, 0x2d, 0xcb, 0xa0, 0xee,
0x5a, 0xd6, 0xf1, 0xeb, 0xee, 0xd5, 0x47, 0xe3, 0x6f, 0x27, 0xc5, 0xdf, 0x77, 0xdf, 0xb2, 0x5a, 0x88, 0x7f, 0x34, 0xfe,
0xfd, 0xa4, 0xe7, 0xbf, 0x76, 0xdf, 0x32, 0x5b, 0xce, 0x88, 0xbf, 0xb9, 0x35, 0xf5, 0x1e, 0x2d, 0xfe, 0xe5, 0x14, 0x57,
0x20, 0xbb, 0x8a, 0xa7, 0x9f, 0x4d, 0xee, 0xc8, 0xf8, 0xcf, 0x59, 0x1c, 0xe5, 0xce, 0x2d, 0x71, 0x5b, 0x25, 0xf3, 0x5d,
0xf2, 0xab, 0x78, 0xfa, 0x2d, 0xc7, 0x1d, 0xdf, 0xf3, 0x1d, 0x07, 0xbb, 0x63, 0x4b, 0xdc, 0xcb, 0xcb, 0x7c, 0x17, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x2d, 0xfe, 0x4f, 0xd4, 0xe5, 0x99, 0x31, 0x53, 0xaa, 0xeb, 0xe7, 0x5c, 0x35,
0xc7, 0x8e, 0x97, 0x4f, 0x48, 0xb7, 0xdc, 0xdb, 0xa9, 0xaa, 0xa1, 0xe8, 0xc7, 0x5d, 0x1e, 0xed, 0x99, 0xd8, 0xc4, 0x0e,
0xb8, 0xef, 0x06, 0xb5, 0x09, 0x07, 0xa7, 0x3a, 0x0e, 0x4e, 0x0b, 0xe5, 0xd8, 0xe8, 0x4e, 0x3e, 0x21, 0x73, 0x72, 0x17,
0x64, 0x8e, 0x48, 0xf7, 0xbb, 0x89, 0x55, 0xd1, 0xc2, 0x9f, 0x33, 0x3e, 0x85, 0xf2, 0xe5, 0x68, 0xcf, 0x64, 0x76, 0x07,
0x7c, 0xce, 0xc1, 0x69, 0x21, 0x07, 0xc7, 0xab, 0x22, 0x55, 0x07, 0x55, 0xba, 0xf4, 0x6e, 0x4b, 0xae, 0x53, 0x15, 0xeb,
0xb7, 0x9e, 0x81, 0x8c, 0xfc, 0x6f, 0xd9, 0x3b, 0x60, 0x45, 0x98, 0x6e, 0x33, 0x4f, 0xd8, 0x99, 0x16, 0x9d, 0xff, 0xc1,
0xab, 0xde, 0x37, 0x53, 0xc9, 0x28, 0xb7, 0xdf, 0x5e, 0x85, 0xbe, 0x12, 0xca, 0x64, 0x75, 0xdf, 0x6f, 0x38, 0x77, 0x51,
0x39, 0x27, 0xb7, 0x22, 0x90, 0x6e, 0x29, 0x32, 0x27, 0x4a, 0x71, 0x6b, 0x52, 0xf5, 0x70, 0x7d, 0x9c, 0x6c, 0x77, 0xa8,
0x38, 0x96, 0x60, 0xd9, 0x91, 0xfb, 0x69, 0xdf, 0xbd, 0xdc, 0x27, 0x72, 0xec, 0xf4, 0x89, 0xb8, 0x64, 0xb5, 0xd8, 0x54,
0x7d, 0xa9, 0x71, 0x7e, 0x94, 0xe3, 0xb3, 0x06, 0x75, 0xc7, 0xb7, 0xb9, 0x47, 0xfc, 0xc7, 0xf3, 0x15, 0x7f, 0x32, 0x9c,
0x73, 0x1f, 0x45, 0x57, 0xe0, 0x5c, 0x8e, 0x8d, 0x6c, 0xa7, 0xb2, 0x0c, 0xec, 0x8d, 0xb3, 0xe3, 0x5f, 0x06, 0xe7, 0xe8,
0xac, 0x5d, 0x76, 0x57, 0x07, 0x23, 0xfe, 0xbc, 0xde, 0x93, 0x69, 0x26, 0xaf, 0xc5, 0xaf, 0xd0, 0xb7, 0x37, 0xfe, 0x67,
0xd8, 0x2c, 0x57, 0x30, 0x50, 0x72, 0x33, 0x03, 0x9d, 0x37, 0xa2, 0xe8, 0x4a, 0xb3, 0x8b, 0xf6, 0xf5, 0xd3, 0x95, 0x19,
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xd1, 0xf3, 0xff, 0xd4, 0x70, 0xcb, 0x95, 0xb3, 0xec, 0xe4, 0xe5,
0x1f, 0xca, 0x76, 0x78, 0xe6, 0x5c, 0xaa, 0xb9, 0x4c, 0x3f, 0xca, 0x47, 0xa9, 0x81, 0xfc, 0x2b, 0x37, 0xeb, 0x44, 0x55,
0xaa, 0xaa, 0x27, 0xf8, 0x30, 0x33, 0x86, 0x8f, 0x3a, 0xea, 0xed, 0xfc, 0x9c, 0xe3, 0xf0, 0xe8, 0xab, 0xd9, 0xc0, 0xd9,
0xc9, 0xc9, 0xef, 0xde, 0x9c, 0xb9, 0x99, 0x59, 0x31, 0xed, 0x92, 0x86, 0xcf, 0x8c, 0x5b, 0x91, 0xeb, 0xf0, 0xe8, 0x19,
0x6d, 0xd2, 0x2f, 0xf0, 0xab, 0x2f, 0x66, 0x7d, 0x5a, 0x1d, 0xdd, 0x91, 0x6a, 0x61, 0x8b, 0xa2, 0xdc, 0xdd, 0x94, 0xe9,
0xae, 0xc3, 0xd3, 0x43, 0x11, 0x9b, 0x69, 0x19, 0xed, 0xa5, 0x96, 0x44, 0x97, 0x2e, 0x6b, 0xb7, 0xd2, 0x82, 0x4f, 0xcc,
0x6b, 0x67, 0xd9, 0x29, 0x4e, 0xf6, 0x93, 0x47, 0xac, 0xfc, 0x72, 0xaf, 0xf8, 0x3f, 0xe6, 0x8c, 0xf9, 0x39, 0x29, 0x1e,
0x2d, 0xca, 0x36, 0xe9, 0xab, 0xe4, 0xc4, 0xff, 0xda, 0xf3, 0x92, 0x97, 0x65, 0xe3, 0x9c, 0x9e, 0xcd, 0x19, 0x61, 0x99,
0xfb, 0xd5, 0xd1, 0xf8, 0x97, 0xe4, 0xd1, 0x9f, 0x61, 0xf8, 0xcc, 0x64, 0xd9, 0x38, 0xcb, 0x3d, 0x9a, 0xb5, 0x2c, 0x8e,
0xbe, 0xff, 0x33, 0xef, 0x98, 0x7b, 0x1b, 0x3e, 0x57, 0x76, 0x78, 0xe2, 0x2e, 0x9d, 0xf6, 0xd5, 0xe1, 0xd1, 0xd0, 0xb1,
0x7c, 0x3d, 0x95, 0xf9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xe6, 0xb9, 0xfd, 0x61, 0x1e, 0x88, 0x3f, 0xbc, 0xda, 0xf8, 0xff, 0x17 };
// Font glyphs rectangles data (on atlas)
static const Rectangle bluishFontRecs[189] = {
{ 4, 4, 5 , 10 },
{ 17, 4, 2 , 8 },
{ 27, 4, 4 , 3 },
{ 39, 4, 6 , 8 },
{ 53, 4, 5 , 10 },
{ 66, 4, 6 , 8 },
{ 80, 4, 5 , 10 },
{ 93, 4, 2 , 3 },
{ 103, 4, 3 , 8 },
{ 114, 4, 3 , 8 },
{ 125, 4, 6 , 6 },
{ 139, 4, 6 , 6 },
{ 153, 4, 2 , 3 },
{ 163, 4, 5 , 2 },
{ 176, 4, 2 , 2 },
{ 186, 4, 6 , 8 },
{ 200, 4, 5 , 8 },
{ 213, 4, 3 , 8 },
{ 224, 4, 5 , 8 },
{ 237, 4, 5 , 8 },
{ 4, 22, 5 , 8 },
{ 17, 22, 5 , 8 },
{ 30, 22, 5 , 8 },
{ 43, 22, 5 , 8 },
{ 56, 22, 5 , 8 },
{ 69, 22, 5 , 8 },
{ 82, 22, 2 , 8 },
{ 92, 22, 2 , 9 },
{ 102, 22, 4 , 6 },
{ 114, 22, 5 , 4 },
{ 127, 22, 4 , 6 },
{ 139, 22, 5 , 8 },
{ 152, 22, 6 , 8 },
{ 166, 22, 5 , 8 },
{ 179, 22, 5 , 8 },
{ 192, 22, 5 , 8 },
{ 205, 22, 5 , 8 },
{ 218, 22, 5 , 8 },
{ 231, 22, 5 , 8 },
{ 4, 40, 5 , 8 },
{ 17, 40, 5 , 8 },
{ 30, 40, 4 , 8 },
{ 42, 40, 5 , 8 },
{ 55, 40, 5 , 8 },
{ 68, 40, 5 , 8 },
{ 81, 40, 8 , 8 },
{ 97, 40, 5 , 8 },
{ 110, 40, 5 , 8 },
{ 123, 40, 5 , 8 },
{ 136, 40, 5 , 9 },
{ 149, 40, 5 , 8 },
{ 162, 40, 5 , 8 },
{ 175, 40, 6 , 8 },
{ 189, 40, 5 , 8 },
{ 202, 40, 5 , 8 },
{ 215, 40, 8 , 8 },
{ 231, 40, 5 , 8 },
{ 4, 58, 5 , 8 },
{ 17, 58, 5 , 8 },
{ 30, 58, 3 , 8 },
{ 41, 58, 6 , 8 },
{ 55, 58, 3 , 8 },
{ 66, 58, 6 , 4 },
{ 80, 58, 5 , 1 },
{ 93, 58, 2 , 3 },
{ 103, 58, 5 , 6 },
{ 116, 58, 5 , 8 },
{ 129, 58, 5 , 6 },
{ 142, 58, 5 , 8 },
{ 155, 58, 5 , 6 },
{ 168, 58, 5 , 8 },
{ 181, 58, 5 , 7 },
{ 194, 58, 5 , 8 },
{ 207, 58, 2 , 8 },
{ 217, 58, 3 , 9 },
{ 228, 58, 5 , 8 },
{ 241, 58, 2 , 8 },
{ 4, 76, 8 , 6 },
{ 20, 76, 5 , 6 },
{ 33, 76, 5 , 6 },
{ 46, 76, 5 , 7 },
{ 59, 76, 5 , 7 },
{ 72, 76, 5 , 6 },
{ 85, 76, 5 , 6 },
{ 98, 76, 5 , 8 },
{ 111, 76, 5 , 6 },
{ 124, 76, 5 , 6 },
{ 137, 76, 8 , 6 },
{ 153, 76, 5 , 6 },
{ 166, 76, 5 , 7 },
{ 179, 76, 5 , 6 },
{ 192, 76, 4 , 8 },
{ 204, 76, 2 , 10 },
{ 214, 76, 4 , 8 },
{ 226, 76, 6 , 4 },
{ 240, 76, 2 , 8 },
{ 4, 94, 5 , 8 },
{ 17, 94, 5 , 8 },
{ 30, 94, 8 , 8 },
{ 46, 94, 6 , 8 },
{ 60, 94, 5 , 10 },
{ 73, 94, 5 , 10 },
{ 86, 94, 5 , 9 },
{ 99, 94, 7 , 8 },
{ 114, 94, 4 , 6 },
{ 126, 94, 5 , 4 },
{ 139, 94, 5 , 3 },
{ 152, 94, 7 , 8 },
{ 167, 94, 5 , 2 },
{ 180, 94, 4 , 4 },
{ 192, 94, 6 , 8 },
{ 206, 94, 4 , 6 },
{ 218, 94, 4 , 6 },
{ 230, 94, 8 , 8 },
{ 4, 112, 5 , 9 },
{ 17, 112, 6 , 8 },
{ 31, 112, 2 , 2 },
{ 41, 112, 8 , 8 },
{ 57, 112, 3 , 6 },
{ 68, 112, 4 , 6 },
{ 80, 112, 5 , 4 },
{ 93, 112, 6 , 8 },
{ 107, 112, 6 , 6 },
{ 121, 112, 5 , 10 },
{ 134, 112, 5 , 8 },
{ 147, 112, 5 , 10 },
{ 160, 112, 5 , 10 },
{ 173, 112, 5 , 10 },
{ 186, 112, 5 , 10 },
{ 199, 112, 5 , 10 },
{ 212, 112, 5 , 10 },
{ 225, 112, 6 , 8 },
{ 239, 112, 5 , 9 },
{ 4, 130, 5 , 10 },
{ 17, 130, 5 , 10 },
{ 30, 130, 5 , 10 },
{ 43, 130, 5 , 10 },
{ 56, 130, 4 , 10 },
{ 68, 130, 4 , 10 },
{ 80, 130, 4 , 10 },
{ 92, 130, 4 , 10 },
{ 104, 130, 6 , 8 },
{ 118, 130, 5 , 10 },
{ 131, 130, 5 , 10 },
{ 144, 130, 5 , 10 },
{ 157, 130, 5 , 10 },
{ 170, 130, 5 , 10 },
{ 183, 130, 5 , 10 },
{ 196, 130, 4 , 4 },
{ 208, 130, 5 , 10 },
{ 221, 130, 5 , 10 },
{ 234, 130, 5 , 10 },
{ 4, 148, 5 , 10 },
{ 17, 148, 5 , 10 },
{ 30, 148, 5 , 10 },
{ 43, 148, 5 , 8 },
{ 56, 148, 5 , 8 },
{ 69, 148, 5 , 9 },
{ 82, 148, 5 , 9 },
{ 95, 148, 5 , 9 },
{ 108, 148, 5 , 9 },
{ 121, 148, 5 , 8 },
{ 134, 148, 5 , 10 },
{ 147, 148, 6 , 6 },
{ 161, 148, 5 , 7 },
{ 174, 148, 5 , 9 },
{ 187, 148, 5 , 9 },
{ 200, 148, 5 , 9 },
{ 213, 148, 5 , 8 },
{ 226, 148, 3 , 9 },
{ 237, 148, 3 , 9 },
{ 4, 166, 4 , 9 },
{ 16, 166, 4 , 8 },
{ 28, 166, 5 , 9 },
{ 41, 166, 5 , 9 },
{ 54, 166, 5 , 9 },
{ 67, 166, 5 , 9 },
{ 80, 166, 5 , 9 },
{ 93, 166, 5 , 9 },
{ 106, 166, 5 , 8 },
{ 119, 166, 4 , 6 },
{ 131, 166, 5 , 8 },
{ 144, 166, 5 , 9 },
{ 157, 166, 5 , 9 },
{ 170, 166, 5 , 9 },
{ 183, 166, 5 , 8 },
{ 196, 166, 5 , 10 },
{ 209, 166, 5 , 10 },
{ 222, 166, 5 , 9 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo bluishFontGlyphs[189] = {
{ 32, 0, 9, 5, { 0 }},
{ 33, 0, 1, 2, { 0 }},
{ 34, 0, 1, 4, { 0 }},
{ 35, 0, 1, 6, { 0 }},
{ 36, 0, 0, 5, { 0 }},
{ 37, 0, 1, 6, { 0 }},
{ 38, 0, 0, 5, { 0 }},
{ 39, 0, 1, 2, { 0 }},
{ 40, 0, 1, 3, { 0 }},
{ 41, 0, 1, 3, { 0 }},
{ 42, 0, 1, 6, { 0 }},
{ 43, 0, 2, 6, { 0 }},
{ 44, 0, 7, 2, { 0 }},
{ 45, 0, 4, 5, { 0 }},
{ 46, 0, 7, 2, { 0 }},
{ 47, 0, 1, 6, { 0 }},
{ 48, 0, 1, 5, { 0 }},
{ 49, 0, 1, 3, { 0 }},
{ 50, 0, 1, 5, { 0 }},
{ 51, 0, 1, 5, { 0 }},
{ 52, 0, 1, 5, { 0 }},
{ 53, 0, 1, 5, { 0 }},
{ 54, 0, 1, 5, { 0 }},
{ 55, 0, 1, 5, { 0 }},
{ 56, 0, 1, 5, { 0 }},
{ 57, 0, 1, 5, { 0 }},
{ 58, 0, 1, 2, { 0 }},
{ 59, 0, 1, 2, { 0 }},
{ 60, 0, 2, 4, { 0 }},
{ 61, 0, 3, 5, { 0 }},
{ 62, 0, 2, 4, { 0 }},
{ 63, 0, 1, 5, { 0 }},
{ 64, 0, 1, 6, { 0 }},
{ 65, 0, 1, 5, { 0 }},
{ 66, 0, 1, 5, { 0 }},
{ 67, 0, 1, 5, { 0 }},
{ 68, 0, 1, 5, { 0 }},
{ 69, 0, 1, 5, { 0 }},
{ 70, 0, 1, 5, { 0 }},
{ 71, 0, 1, 5, { 0 }},
{ 72, 0, 1, 5, { 0 }},
{ 73, 0, 1, 4, { 0 }},
{ 74, 0, 1, 5, { 0 }},
{ 75, 0, 1, 5, { 0 }},
{ 76, 0, 1, 5, { 0 }},
{ 77, 0, 1, 8, { 0 }},
{ 78, 0, 1, 5, { 0 }},
{ 79, 0, 1, 5, { 0 }},
{ 80, 0, 1, 5, { 0 }},
{ 81, 0, 1, 5, { 0 }},
{ 82, 0, 1, 5, { 0 }},
{ 83, 0, 1, 5, { 0 }},
{ 84, 0, 1, 6, { 0 }},
{ 85, 0, 1, 5, { 0 }},
{ 86, 0, 1, 5, { 0 }},
{ 87, 0, 1, 8, { 0 }},
{ 88, 0, 1, 5, { 0 }},
{ 89, 0, 1, 5, { 0 }},
{ 90, 0, 1, 5, { 0 }},
{ 91, 0, 1, 3, { 0 }},
{ 92, 0, 1, 6, { 0 }},
{ 93, 0, 1, 3, { 0 }},
{ 94, 0, 1, 6, { 0 }},
{ 95, 0, 9, 5, { 0 }},
{ 96, 0, 1, 2, { 0 }},
{ 97, 0, 3, 5, { 0 }},
{ 98, 0, 1, 5, { 0 }},
{ 99, 0, 3, 5, { 0 }},
{ 100, 0, 1, 5, { 0 }},
{ 101, 0, 3, 5, { 0 }},
{ 102, 0, 1, 5, { 0 }},
{ 103, 0, 3, 5, { 0 }},
{ 104, 0, 1, 5, { 0 }},
{ 105, 0, 1, 2, { 0 }},
{ 106, 0, 1, 3, { 0 }},
{ 107, 0, 1, 5, { 0 }},
{ 108, 0, 1, 2, { 0 }},
{ 109, 0, 3, 8, { 0 }},
{ 110, 0, 3, 5, { 0 }},
{ 111, 0, 3, 5, { 0 }},
{ 112, 0, 3, 5, { 0 }},
{ 113, 0, 3, 5, { 0 }},
{ 114, 0, 3, 5, { 0 }},
{ 115, 0, 3, 5, { 0 }},
{ 116, 0, 1, 5, { 0 }},
{ 117, 0, 3, 5, { 0 }},
{ 118, 0, 3, 5, { 0 }},
{ 119, 0, 3, 8, { 0 }},
{ 120, 0, 3, 5, { 0 }},
{ 121, 0, 3, 5, { 0 }},
{ 122, 0, 3, 5, { 0 }},
{ 123, 0, 1, 4, { 0 }},
{ 124, 0, 0, 2, { 0 }},
{ 125, 0, 1, 4, { 0 }},
{ 126, 0, 3, 6, { 0 }},
{ 161, 0, 1, 2, { 0 }},
{ 162, 0, 2, 5, { 0 }},
{ 163, 0, 1, 5, { 0 }},
{ 8364, 0, 1, 7, { 0 }},
{ 165, 0, 1, 6, { 0 }},
{ 352, 0, -1, 5, { 0 }},
{ 167, 0, 0, 5, { 0 }},
{ 353, 0, 0, 5, { 0 }},
{ 169, 0, 1, 7, { 0 }},
{ 170, 0, -1, 4, { 0 }},
{ 171, 0, 3, 5, { 0 }},
{ 172, 0, 4, 5, { 0 }},
{ 174, 0, 1, 7, { 0 }},
{ 175, 0, -1, 5, { 0 }},
{ 176, 0, -1, 4, { 0 }},
{ 177, 0, 1, 6, { 0 }},
{ 178, 0, -1, 4, { 0 }},
{ 179, 0, -1, 4, { 0 }},
{ 381, 0, 1, 7, { 0 }},
{ 181, 0, 1, 5, { 0 }},
{ 182, 0, 1, 6, { 0 }},
{ 183, 0, 4, 2, { 0 }},
{ 382, 0, 1, 7, { 0 }},
{ 185, 0, -1, 3, { 0 }},
{ 186, 0, -1, 4, { 0 }},
{ 187, 0, 3, 5, { 0 }},
{ 338, 0, 1, 6, { 0 }},
{ 339, 0, 3, 6, { 0 }},
{ 376, 0, -1, 5, { 0 }},
{ 191, 0, 1, 5, { 0 }},
{ 192, 0, -1, 5, { 0 }},
{ 193, 0, -1, 5, { 0 }},
{ 194, 0, -1, 5, { 0 }},
{ 195, 0, -1, 5, { 0 }},
{ 196, 0, -1, 5, { 0 }},
{ 197, 0, -1, 5, { 0 }},
{ 198, 0, 1, 6, { 0 }},
{ 199, 0, 1, 5, { 0 }},
{ 200, 0, -1, 5, { 0 }},
{ 201, 0, -1, 5, { 0 }},
{ 202, 0, -1, 5, { 0 }},
{ 203, 0, -1, 5, { 0 }},
{ 204, 0, -1, 4, { 0 }},
{ 205, 0, -1, 4, { 0 }},
{ 206, 0, -1, 4, { 0 }},
{ 207, 0, -1, 4, { 0 }},
{ 208, 0, 1, 6, { 0 }},
{ 209, 0, -1, 5, { 0 }},
{ 210, 0, -1, 5, { 0 }},
{ 211, 0, -1, 5, { 0 }},
{ 212, 0, -1, 5, { 0 }},
{ 213, 0, -1, 5, { 0 }},
{ 214, 0, -1, 5, { 0 }},
{ 215, 0, 3, 4, { 0 }},
{ 216, 0, 0, 5, { 0 }},
{ 217, 0, -1, 5, { 0 }},
{ 218, 0, -1, 5, { 0 }},
{ 219, 0, -1, 5, { 0 }},
{ 220, 0, -1, 5, { 0 }},
{ 221, 0, -1, 5, { 0 }},
{ 222, 0, 1, 5, { 0 }},
{ 223, 0, 1, 5, { 0 }},
{ 224, 0, 0, 5, { 0 }},
{ 225, 0, 0, 5, { 0 }},
{ 226, 0, 0, 5, { 0 }},
{ 227, 0, 0, 5, { 0 }},
{ 228, 0, 1, 5, { 0 }},
{ 229, 0, -1, 5, { 0 }},
{ 230, 0, 3, 6, { 0 }},
{ 231, 0, 3, 5, { 0 }},
{ 232, 0, 0, 5, { 0 }},
{ 233, 0, 0, 5, { 0 }},
{ 234, 0, 0, 5, { 0 }},
{ 235, 0, 1, 5, { 0 }},
{ 236, 0, 0, 3, { 0 }},
{ 237, 0, 0, 2, { 0 }},
{ 238, 0, 0, 3, { 0 }},
{ 239, 0, 1, 3, { 0 }},
{ 240, 0, 0, 5, { 0 }},
{ 241, 0, 0, 5, { 0 }},
{ 242, 0, 0, 5, { 0 }},
{ 243, 0, 0, 5, { 0 }},
{ 244, 0, 0, 5, { 0 }},
{ 245, 0, 0, 5, { 0 }},
{ 246, 0, 1, 5, { 0 }},
{ 247, 0, 2, 4, { 0 }},
{ 248, 0, 2, 5, { 0 }},
{ 249, 0, 0, 5, { 0 }},
{ 250, 0, 0, 5, { 0 }},
{ 251, 0, 0, 5, { 0 }},
{ 252, 0, 1, 5, { 0 }},
{ 253, 0, 0, 5, { 0 }},
{ 254, 0, 0, 5, { 0 }},
{ 255, 0, 1, 5, { 0 }},
};
// Style loading function: Bluish
static void GuiLoadStyleBluish(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < BLUISH_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(bluishStyleProps[i].controlId, bluishStyleProps[i].propertyId, bluishStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int bluishFontDataSize = 0;
unsigned char *data = DecompressData(bluishFontData, BLUISH_STYLE_FONT_ATLAS_COMP_SIZE, &bluishFontDataSize);
Image imFont = { data, 256, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 10;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, bluishFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, bluishFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 254, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,589 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleCandy(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define CANDY_STYLE_PROPS_COUNT 17
// Custom style name: Candy
static const GuiStyleProp candyStyleProps[CANDY_STYLE_PROPS_COUNT] = {
{ 0, 0, 0xe58b68ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0xfeda96ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xe59b5fff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xee813fff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0xfcd85bff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xfc6955ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0xb34848ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xeb7272ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0xbd4a4aff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x94795dff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0xc2a37aff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x9c8369ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x0000000f }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0xd77575ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0xfff5e1ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000016 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "v5easter.ttf" (size: 15, spacing: 0)
#define CANDY_STYLE_FONT_ATLAS_COMP_SIZE 2260
// Font atlas image pixels data: DEFLATE compressed
static unsigned char candyFontData[CANDY_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x4d, 0x92, 0xd4, 0x38, 0x10, 0x06, 0x50, 0xdd, 0x80, 0xfb, 0xcc, 0x61, 0xe6, 0x4a, 0x73, 0x45, 0x8e, 0xc0, 0x86,
0x25, 0xa1, 0x89, 0x61, 0x88, 0x20, 0x80, 0x2e, 0x4b, 0x4a, 0xa5, 0x6c, 0xd9, 0xf5, 0x78, 0x1b, 0xa2, 0xdd, 0x5d, 0x55,
0xfe, 0xf9, 0x2c, 0xc9, 0x2e, 0xa5, 0x6b, 0x01, 0x00, 0x00, 0x00, 0xde, 0xdc, 0x7f, 0xff, 0xfe, 0xfc, 0x59, 0xf9, 0xe0,
0xa7, 0x3f, 0x7f, 0xb7, 0x7e, 0xb8, 0xf4, 0x68, 0x49, 0xfc, 0x2f, 0x8f, 0x3f, 0x49, 0xdf, 0x2b, 0x94, 0x83, 0x25, 0xed,
0xcf, 0xfc, 0xfb, 0xcf, 0x6a, 0xca, 0xbb, 0xbf, 0x7a, 0x9d, 0xd6, 0x27, 0x8a, 0x2c, 0x3b, 0x7a, 0xd5, 0x7a, 0xb0, 0x4e,
0xa5, 0x63, 0x49, 0x0d, 0xad, 0x5d, 0x9d, 0xde, 0xab, 0x63, 0x7b, 0xa7, 0xbd, 0xfe, 0x65, 0x78, 0x1d, 0xcb, 0x82, 0x65,
0x75, 0x72, 0x1f, 0xaf, 0xcc, 0xff, 0xef, 0xff, 0x32, 0xf3, 0x7f, 0xfc, 0x9a, 0x33, 0xc7, 0xc4, 0xcf, 0xb5, 0xa9, 0x09,
0xf9, 0x1f, 0x3f, 0x8b, 0x1c, 0xaf, 0xc1, 0xeb, 0xa3, 0xb8, 0x0c, 0xff, 0x4d, 0xfb, 0xfc, 0x9a, 0xf9, 0xaa, 0x2b, 0x97,
0xf5, 0xa5, 0x76, 0xfe, 0x38, 0x6f, 0x7d, 0x9a, 0xb9, 0x7d, 0x78, 0xe6, 0xb2, 0xdc, 0xfc, 0xb7, 0x7e, 0x37, 0x7a, 0x66,
0x8f, 0xf7, 0x0e, 0x7a, 0x5b, 0xf3, 0x3a, 0x74, 0xec, 0xb7, 0x5b, 0xb1, 0x9c, 0x2d, 0x3c, 0xba, 0xc6, 0xc7, 0xe7, 0x92,
0xd6, 0xd2, 0xf9, 0x36, 0x77, 0xe4, 0xd8, 0xb8, 0xe2, 0x28, 0x6e, 0xef, 0xcd, 0x8c, 0x76, 0xa9, 0xfe, 0xb2, 0xb5, 0xe5,
0xbf, 0xf7, 0xa8, 0xad, 0x8b, 0x5b, 0xda, 0x32, 0xdc, 0xd2, 0xc6, 0xfa, 0x2c, 0x79, 0x5b, 0x38, 0x2b, 0xff, 0x75, 0x22,
0xfd, 0x25, 0xd0, 0xe3, 0x3c, 0x3e, 0x6b, 0xb7, 0x3e, 0x7f, 0xf4, 0x28, 0xc9, 0x3d, 0x66, 0x67, 0xf3, 0x7f, 0xdc, 0x1f,
0x2e, 0x87, 0xe7, 0x9b, 0xf3, 0x7a, 0x5c, 0x3b, 0xe5, 0x3f, 0xda, 0x43, 0xee, 0x1f, 0xdd, 0xe4, 0xb5, 0xff, 0xeb, 0xf3,
0xdf, 0x4a, 0x64, 0x1d, 0x1c, 0xa9, 0xe6, 0xb6, 0xc6, 0x3d, 0xe3, 0xe9, 0xe8, 0x19, 0x7d, 0x7c, 0x8c, 0x7b, 0x7e, 0xff,
0xbf, 0x3d, 0x6e, 0xac, 0xcb, 0x46, 0x4e, 0xf9, 0x09, 0xdb, 0xb7, 0xff, 0xdf, 0xd7, 0x2f, 0x58, 0xd3, 0xff, 0x6f, 0x8d,
0xff, 0xcb, 0xe9, 0xad, 0x7f, 0x2b, 0x59, 0xf1, 0xbd, 0x5f, 0x43, 0x3d, 0xa0, 0xb9, 0xab, 0x0a, 0xb1, 0xfd, 0x39, 0x97,
0xff, 0x15, 0x7d, 0x80, 0xd1, 0xd1, 0xdf, 0x33, 0xfa, 0xff, 0x91, 0x2d, 0x18, 0xbd, 0xce, 0x9c, 0xb5, 0x66, 0xe3, 0xd7,
0xf9, 0xaf, 0xdb, 0x62, 0x79, 0xe7, 0xf9, 0xd9, 0x2d, 0x98, 0xff, 0xaa, 0xb1, 0x5e, 0xf5, 0xe8, 0x51, 0x5c, 0x2f, 0xbd,
0x37, 0x56, 0x6f, 0x71, 0xe5, 0xf4, 0x8c, 0xf6, 0xbf, 0x75, 0xfd, 0x7f, 0xe6, 0xea, 0xc0, 0xd8, 0x9d, 0x8d, 0xba, 0xe1,
0xb1, 0x22, 0xff, 0x77, 0x69, 0xc5, 0xb2, 0x7a, 0xd5, 0xae, 0xff, 0x45, 0xee, 0x69, 0x67, 0xf4, 0xe7, 0xee, 0x92, 0xff,
0xda, 0x71, 0x36, 0xed, 0x5f, 0x12, 0xbf, 0xe3, 0xbe, 0xea, 0x5b, 0x05, 0xad, 0xbb, 0x8d, 0xe7, 0xdd, 0xc5, 0xde, 0x31,
0xff, 0xf7, 0xb8, 0xff, 0xbf, 0xc7, 0xb6, 0x5c, 0x3b, 0x92, 0xdb, 0x31, 0xff, 0xf0, 0x1e, 0xdf, 0x26, 0x3c, 0xef, 0x5b,
0x8b, 0xf2, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xdd, 0x67, 0xe7, 0xc4, 0x2b,
0x44, 0x8e, 0xcd, 0xb9, 0xa9, 0x4b, 0xea, 0x22, 0xc5, 0xe6, 0x46, 0x9f, 0x5b, 0xc3, 0x39, 0x5a, 0x35, 0x7b, 0x6e, 0x5e,
0xf8, 0xeb, 0x7a, 0x42, 0x33, 0xaf, 0x7b, 0x3c, 0x17, 0x79, 0x64, 0x5e, 0x76, 0xb4, 0xd6, 0xf9, 0x68, 0x4d, 0xa0, 0x48,
0xed, 0xa4, 0xd9, 0xda, 0xe9, 0xe3, 0x6b, 0x1c, 0x99, 0xc1, 0x3a, 0x3b, 0xe7, 0xed, 0xac, 0x8a, 0xcd, 0xd1, 0x9c, 0xf6,
0x55, 0xbd, 0xad, 0xc3, 0x95, 0xea, 0x76, 0xab, 0xd3, 0x90, 0x5d, 0x35, 0x63, 0x65, 0xfe, 0x4b, 0x57, 0x6d, 0xec, 0xbe,
0xf9, 0xce, 0x35, 0x71, 0x46, 0xfb, 0x79, 0x35, 0xf7, 0xca, 0xf4, 0x3e, 0x19, 0x6d, 0xa9, 0x9e, 0x9f, 0xff, 0xe8, 0xba,
0xb7, 0xb6, 0x6a, 0xdd, 0xb6, 0x8a, 0xfd, 0x95, 0xf9, 0x8f, 0xf6, 0xed, 0x8e, 0x5b, 0xbe, 0xf1, 0x8a, 0x07, 0xe7, 0x54,
0xb4, 0xa9, 0x1b, 0xe5, 0x7f, 0xfc, 0xdd, 0x56, 0xce, 0x61, 0x9f, 0x6b, 0x7b, 0x6b, 0x5a, 0xfe, 0xe3, 0x7d, 0x9f, 0xdd,
0xda, 0xf8, 0xdc, 0xaa, 0x39, 0xeb, 0xf2, 0x5f, 0xd2, 0xab, 0x32, 0xed, 0x99, 0xff, 0x9e, 0xf6, 0x21, 0x32, 0x36, 0x18,
0xff, 0xcb, 0xe8, 0x19, 0x77, 0xf4, 0xdd, 0x22, 0xed, 0xff, 0xf1, 0x5a, 0xde, 0xb9, 0xfd, 0xdf, 0x25, 0xff, 0x65, 0xab,
0xfe, 0xff, 0xec, 0xd1, 0x38, 0x96, 0xf3, 0xeb, 0x6a, 0xb3, 0xed, 0xfe, 0x24, 0xa3, 0x91, 0x2d, 0x3e, 0x5b, 0x1d, 0x39,
0x7a, 0xdd, 0x21, 0xf3, 0x89, 0x4d, 0xf7, 0xba, 0xc6, 0x55, 0xde, 0x72, 0xfc, 0x1f, 0xbf, 0xee, 0x2b, 0xff, 0xb3, 0xfd,
0xe9, 0x72, 0x41, 0xfe, 0x57, 0x6d, 0xbb, 0x3b, 0xe7, 0x7f, 0xa6, 0xe7, 0x77, 0x56, 0xfe, 0xcb, 0xcb, 0xa7, 0x50, 0xcd,
0xe6, 0x3f, 0xfe, 0x6c, 0x9c, 0xd1, 0x9c, 0xd7, 0x0b, 0xef, 0x6f, 0xad, 0x38, 0x07, 0xc6, 0xef, 0x37, 0x14, 0xf9, 0xbf,
0x55, 0xfe, 0xaf, 0x6f, 0xff, 0x7b, 0x9f, 0xad, 0xf8, 0xde, 0xf9, 0x2f, 0x53, 0xd7, 0xf8, 0x56, 0xfc, 0xdd, 0x6e, 0xfd,
0xff, 0xec, 0x73, 0xe7, 0xb9, 0xe7, 0xd3, 0x75, 0x7d, 0xdc, 0xd8, 0xf5, 0xa4, 0xd8, 0xd3, 0x0c, 0x62, 0x55, 0xb3, 0xd7,
0x1c, 0x53, 0x25, 0xfc, 0x0c, 0xaf, 0x32, 0x7c, 0x06, 0x90, 0xff, 0x5f, 0x97, 0xac, 0x7b, 0x3a, 0x32, 0xac, 0xce, 0xd3,
0xbd, 0xf2, 0x3f, 0xf7, 0x4d, 0x83, 0xfc, 0xa7, 0x0d, 0xd6, 0x0b, 0xda, 0x7f, 0x58, 0x7b, 0x97, 0x3d, 0xef, 0xf7, 0xc9,
0xe8, 0xd3, 0x03, 0xef, 0xdb, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x38, 0x57,
0xe0, 0xf5, 0x2c, 0xcf, 0xe3, 0x2a, 0x18, 0x25, 0x58, 0x05, 0xbb, 0x74, 0x54, 0x4e, 0xae, 0xc1, 0xf7, 0x1b, 0x99, 0xa5,
0xbc, 0x5b, 0x2d, 0x82, 0xd1, 0xfa, 0x88, 0x23, 0xb5, 0xb1, 0xcb, 0x70, 0x9d, 0xaf, 0x68, 0x15, 0x9b, 0x32, 0x59, 0x73,
0x34, 0x3e, 0xff, 0x2e, 0x3a, 0x83, 0xfa, 0x68, 0x7f, 0x7e, 0xaa, 0xdf, 0xea, 0x97, 0xef, 0xbe, 0xd6, 0x7f, 0x86, 0xdf,
0xb5, 0x76, 0xcd, 0xf7, 0x9b, 0xdd, 0x27, 0x3d, 0x5b, 0x28, 0x92, 0xff, 0x1d, 0xab, 0xee, 0x65, 0x55, 0xf9, 0xb8, 0x53,
0xbd, 0xed, 0x91, 0x3a, 0xbc, 0xed, 0x7a, 0x1e, 0xf3, 0xf9, 0xef, 0xad, 0x29, 0x50, 0x27, 0xab, 0x7e, 0x8e, 0x9e, 0x2b,
0x8e, 0xb7, 0xcb, 0xd1, 0xdc, 0xe4, 0xd7, 0xad, 0xdc, 0xa7, 0xfa, 0xf9, 0xc7, 0xff, 0xfe, 0xfe, 0x30, 0xff, 0x35, 0x3c,
0x1b, 0xa7, 0xfd, 0x89, 0x32, 0xe7, 0x57, 0xbf, 0x47, 0xfe, 0xc7, 0xcf, 0x99, 0x77, 0xa8, 0xb7, 0x5d, 0x12, 0x7e, 0x9a,
0x39, 0xf3, 0x3d, 0x5a, 0x53, 0x24, 0x9a, 0xff, 0x91, 0x34, 0xbd, 0x3e, 0xcb, 0x95, 0x8e, 0x0a, 0x6a, 0xa3, 0xf9, 0x6f,
0xbd, 0x6b, 0x24, 0xff, 0x75, 0xb8, 0xf6, 0x4a, 0xff, 0xb6, 0x1c, 0x6b, 0x5d, 0xf6, 0xcc, 0x7f, 0xa4, 0xc7, 0x59, 0x4f,
0xcc, 0xff, 0x5c, 0x8d, 0xaf, 0x72, 0x7a, 0xfe, 0x73, 0x9f, 0x53, 0xd1, 0x37, 0x92, 0xe9, 0x4d, 0x76, 0xff, 0xef, 0xd6,
0x46, 0x5b, 0xbc, 0x2e, 0xff, 0xf5, 0x83, 0xf7, 0x5f, 0xd5, 0xfe, 0xc7, 0xeb, 0xab, 0xd6, 0x83, 0x4f, 0xf8, 0x84, 0xfc,
0x97, 0x4d, 0xfa, 0xff, 0xf9, 0xcf, 0x52, 0xdb, 0x33, 0xff, 0xe3, 0x3d, 0xae, 0xf1, 0x76, 0x7d, 0xac, 0xaf, 0xd0, 0x1e,
0x01, 0xd4, 0xc0, 0x19, 0xa0, 0x27, 0xff, 0xb1, 0xf6, 0x3f, 0x3a, 0xfe, 0x8f, 0x27, 0xa3, 0x3e, 0xb6, 0xfd, 0xcf, 0x1d,
0xff, 0xaf, 0xaa, 0x45, 0x98, 0xfb, 0xbc, 0xad, 0xac, 0x5a, 0x9b, 0xb1, 0xbe, 0x56, 0xb4, 0xfd, 0x6f, 0xf5, 0x0e, 0x66,
0xf2, 0x5f, 0x26, 0x93, 0xf8, 0xf1, 0xf5, 0xbf, 0x55, 0xed, 0xff, 0xf9, 0xd7, 0xff, 0x6b, 0x20, 0x21, 0xab, 0xaa, 0x6e,
0xd6, 0xe1, 0x6b, 0x31, 0xb3, 0x55, 0xd5, 0xfa, 0xef, 0x34, 0xf4, 0x9c, 0x9b, 0x5f, 0xdf, 0xa5, 0xe8, 0xd9, 0x2a, 0x19,
0xa3, 0xbe, 0x5d, 0xfb, 0xff, 0xd7, 0xb4, 0xff, 0x3d, 0xad, 0x7f, 0xa4, 0x0e, 0xd9, 0xba, 0xeb, 0x7f, 0xd1, 0xf1, 0xd3,
0xdc, 0xfd, 0xbf, 0xeb, 0xeb, 0x08, 0x66, 0x5f, 0xf9, 0x39, 0xf3, 0xb5, 0xae, 0xfa, 0x44, 0x3b, 0xf6, 0xff, 0xe3, 0x63,
0xab, 0x91, 0x51, 0x7d, 0xde, 0xfd, 0xbf, 0x98, 0x56, 0xfe, 0xd7, 0xbc, 0xeb, 0xba, 0x63, 0x4e, 0xfe, 0xf7, 0xdc, 0x07,
0x7b, 0xe5, 0xbf, 0xf7, 0x29, 0xe6, 0x35, 0xfd, 0x4e, 0xfc, 0x6e, 0x7b, 0xb0, 0x9d, 0xff, 0x7b, 0x7d, 0xff, 0xe7, 0xfc,
0x27, 0x8f, 0x5e, 0x9d, 0xff, 0xdd, 0xce, 0x00, 0x59, 0x4f, 0xbc, 0x2e, 0x49, 0x7b, 0x32, 0x72, 0x17, 0x6f, 0xf7, 0xf3,
0xa5, 0xfc, 0xf3, 0xfc, 0xef, 0x6f, 0xd6, 0xc7, 0xf7, 0x9b, 0xae, 0xef, 0x5b, 0xcb, 0x3f, 0xbc, 0xaf, 0xf6, 0xf7, 0x7f,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xae, 0x9e, 0x0f, 0x58, 0x27, 0xe7, 0x0a, 0xc6, 0x2a,
0x0d, 0x95, 0xe6, 0x8c, 0xd3, 0x1a, 0xfe, 0x9d, 0x91, 0x75, 0x89, 0xd7, 0xb0, 0x88, 0xd4, 0xe0, 0x2e, 0x8d, 0xba, 0x35,
0x39, 0xdb, 0xe6, 0x9c, 0xf5, 0x6c, 0xd7, 0xda, 0x1b, 0x3b, 0x2e, 0x46, 0xb6, 0x54, 0xbb, 0x86, 0xca, 0x79, 0xdb, 0x21,
0xba, 0xbf, 0x6b, 0x63, 0x76, 0x77, 0x6d, 0x54, 0xae, 0xc9, 0xa9, 0x07, 0x50, 0x1b, 0x75, 0x54, 0xe2, 0xf3, 0xd5, 0x46,
0xcf, 0x00, 0xf5, 0x8f, 0xda, 0x4e, 0x35, 0xf4, 0x3b, 0xa3, 0x7b, 0x3d, 0xb6, 0xac, 0xa7, 0xaa, 0x63, 0x5e, 0xa5, 0xe8,
0xc8, 0xb6, 0x59, 0xbf, 0x9e, 0xe3, 0xc7, 0x45, 0x4d, 0x7a, 0x87, 0xde, 0xba, 0x24, 0xfb, 0xef, 0xef, 0x76, 0x05, 0xd9,
0xba, 0xac, 0xfd, 0xcf, 0xc8, 0xff, 0x58, 0x0d, 0xd6, 0x91, 0x3a, 0x63, 0x99, 0xf9, 0xdf, 0xab, 0x3f, 0x16, 0x7f, 0x1e,
0x44, 0x56, 0xc5, 0xfd, 0x7b, 0xcc, 0xda, 0x8d, 0x3f, 0x99, 0xe0, 0x3e, 0xfb, 0x7b, 0xf5, 0xfa, 0xf5, 0x9c, 0x29, 0xe7,
0xea, 0x42, 0x5c, 0x95, 0xff, 0xbc, 0xfe, 0x7f, 0xb4, 0x3f, 0x1d, 0x79, 0x26, 0xd2, 0x6c, 0x2d, 0xc5, 0x99, 0x27, 0x8b,
0x9c, 0xbd, 0x2e, 0x73, 0xa3, 0x82, 0x9e, 0x31, 0xeb, 0x0e, 0xdb, 0x61, 0x66, 0x1b, 0x95, 0xe0, 0x93, 0x17, 0xb2, 0xf2,
0x9f, 0x51, 0xcf, 0x74, 0x7c, 0xfc, 0xd7, 0xde, 0x56, 0xb9, 0xe7, 0xc5, 0xd8, 0xeb, 0xed, 0xba, 0xac, 0x4e, 0x8c, 0x63,
0xae, 0x7d, 0x92, 0x51, 0x4e, 0xfe, 0xfb, 0x7b, 0xb5, 0xbb, 0xef, 0xd3, 0xd2, 0x31, 0x4e, 0xde, 0x3f, 0xff, 0xa3, 0x9f,
0x25, 0xb3, 0x8f, 0x3b, 0x5b, 0x5d, 0xfa, 0x9a, 0x65, 0xf3, 0x4f, 0x2a, 0xd9, 0xfd, 0xd8, 0xbe, 0x3a, 0xff, 0x6b, 0x9e,
0x06, 0x93, 0xbd, 0x8d, 0x5a, 0xa3, 0x86, 0xac, 0xf6, 0xbf, 0x35, 0x02, 0xa9, 0x5b, 0x8c, 0x0b, 0xfb, 0xb2, 0x3d, 0x7e,
0xfd, 0x7f, 0xee, 0x58, 0x59, 0xb1, 0x6c, 0xfe, 0xb8, 0xdd, 0x37, 0xe3, 0xbb, 0xe4, 0xff, 0x0e, 0xe7, 0xc8, 0x78, 0xab,
0x9d, 0xd1, 0xf7, 0x3d, 0xbf, 0xfd, 0xcf, 0xc8, 0x7f, 0xfe, 0x15, 0xd0, 0x3b, 0x2e, 0x5b, 0x9f, 0xd5, 0xd9, 0x6b, 0x70,
0xf2, 0x2f, 0xff, 0xf1, 0xbe, 0x4a, 0x4d, 0xaf, 0x70, 0xb9, 0xe2, 0xe9, 0x60, 0x57, 0x8d, 0xff, 0x73, 0xaf, 0x43, 0xdd,
0xb5, 0xff, 0x7f, 0xf7, 0x7d, 0x3a, 0xd3, 0x6b, 0xa7, 0xbc, 0x55, 0xdf, 0x60, 0xf6, 0x6c, 0xff, 0xb4, 0xfc, 0x3f, 0x7b,
0x9f, 0x4a, 0xbd, 0xfc, 0xe7, 0x9e, 0x01, 0xd6, 0x65, 0x7c, 0x24, 0xbb, 0xef, 0x97, 0xff, 0xbb, 0x3c, 0x35, 0x48, 0xfe,
0x9f, 0x31, 0xe6, 0x3b, 0xf7, 0x7b, 0x0e, 0x39, 0xdf, 0xff, 0x2b, 0x27, 0x3e, 0x01, 0xef, 0xec, 0xfb, 0xff, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x33, 0x7e, 0x33, 0x2b, 0x3d, 0x1f, 0xfd, 0xe5, 0xa7, 0xfa,
0xad, 0x7e, 0xf9, 0xee, 0x6b, 0xfd, 0xe7, 0xb0, 0xce, 0xc9, 0x19, 0x6b, 0xa1, 0x2e, 0xf7, 0xda, 0xba, 0xdc, 0xc7, 0x7b,
0xfb, 0x2e, 0x55, 0xb9, 0x7b, 0x8f, 0xd9, 0x3a, 0xb8, 0x85, 0x57, 0xa6, 0x2f, 0xab, 0x9e, 0x43, 0x74, 0xee, 0xe1, 0xab,
0xd7, 0xfc, 0x54, 0x3f, 0xff, 0xf8, 0xdf, 0xdf, 0x1f, 0x6e, 0xcb, 0xbe, 0x7a, 0x60, 0x79, 0x6b, 0xa1, 0x2e, 0xf7, 0xca,
0xba, 0xdc, 0x7d, 0x7b, 0x7b, 0xf7, 0xaa, 0xdc, 0xfd, 0x6b, 0x51, 0x37, 0x49, 0xdf, 0xb5, 0xb3, 0xe4, 0xe2, 0xdb, 0x72,
0xaf, 0x1a, 0xce, 0x35, 0x5c, 0x5b, 0x73, 0xae, 0x2e, 0xef, 0xf9, 0xeb, 0xb2, 0xaa, 0x87, 0xd9, 0x4a, 0xce, 0x6e, 0x47,
0x74, 0x6c, 0x2d, 0xae, 0xd9, 0x9b, 0xfd, 0xef, 0xb8, 0xd3, 0xec, 0xe7, 0x99, 0xfc, 0xef, 0x54, 0xa7, 0xb9, 0xbd, 0xbd,
0xe3, 0xcf, 0x51, 0x7a, 0x4e, 0x5d, 0xee, 0xd6, 0xde, 0x2e, 0x27, 0xcf, 0xbc, 0x8d, 0x6d, 0xa1, 0xfe, 0x3e, 0xeb, 0x1e,
0x75, 0x96, 0xee, 0x9e, 0xff, 0x9d, 0xb6, 0x63, 0x0d, 0xd6, 0xe5, 0xdf, 0xab, 0xf6, 0xf6, 0xae, 0xf9, 0xbf, 0x47, 0xa5,
0x95, 0x9e, 0xfc, 0xef, 0x76, 0xdc, 0x3e, 0xb1, 0xfd, 0x2f, 0x1d, 0xd5, 0xee, 0x33, 0x97, 0xe5, 0xd4, 0x8c, 0x7f, 0xe7,
0xba, 0xbc, 0xef, 0x93, 0xff, 0x22, 0xff, 0xa7, 0xf4, 0xff, 0xcf, 0x5b, 0x36, 0xdf, 0x37, 0x58, 0x71, 0xfd, 0xff, 0x5e,
0x75, 0x79, 0xdf, 0xa9, 0xfd, 0xdf, 0xa7, 0xce, 0xe2, 0x33, 0xf3, 0xbf, 0x63, 0x7b, 0xaa, 0x2e, 0xa7, 0xfc, 0xd7, 0xcd,
0xd2, 0xb7, 0xcb, 0x11, 0x15, 0x3f, 0x22, 0x76, 0xaa, 0x57, 0x9d, 0x7d, 0x6d, 0xb0, 0xff, 0x0e, 0xfb, 0x13, 0xea, 0x72,
0xde, 0x27, 0xff, 0x33, 0xd7, 0xff, 0xcf, 0x4f, 0x5f, 0x19, 0x7a, 0x0e, 0xf8, 0x15, 0x67, 0xa0, 0xd8, 0xfd, 0xff, 0xb3,
0xaf, 0x8b, 0x67, 0x3d, 0x97, 0x28, 0xf7, 0x3b, 0x59, 0xcf, 0xa9, 0xcb, 0x79, 0x9f, 0xbb, 0x3d, 0x33, 0xf7, 0xff, 0xfb,
0xee, 0x2c, 0x96, 0xe1, 0x1c, 0x67, 0x3c, 0xeb, 0xbf, 0x5c, 0x54, 0xc5, 0x38, 0xfa, 0xfd, 0x9f, 0x3b, 0x7d, 0xa3, 0x52,
0x7d, 0xd7, 0xd5, 0xc9, 0xb1, 0x16, 0xeb, 0x8f, 0xd6, 0x35, 0x55, 0x8c, 0x5f, 0xe7, 0xbf, 0xf5, 0x5d, 0x4a, 0x9e, 0x94,
0xff, 0x27, 0xec, 0x6d, 0xc7, 0x2c, 0xac, 0xf4, 0x97, 0x6d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xd0, 0x3d, 0x43, 0xf3, 0xf8, 0xbb, 0xcd, 0x3b, 0xd7, 0x20, 0x05, 0x66, 0xe7, 0xe3, 0x3c, 0x63, 0x3e, 0x1e, 0x90, 0x3d,
0xb7, 0x71, 0xaf, 0x7a, 0xdc, 0x40, 0xee, 0xfc, 0x7f, 0xf9, 0x07, 0xf9, 0x97, 0x7f, 0x90, 0x7f, 0xf9, 0x07, 0xf9, 0xff,
0xf9, 0x97, 0x55, 0xfe, 0xe1, 0xe6, 0xf9, 0xaf, 0x4b, 0x6a, 0x9b, 0x03, 0x77, 0x39, 0x03, 0x44, 0xf2, 0x5f, 0xf4, 0xff,
0xe1, 0xb1, 0xdf, 0x01, 0x30, 0xfe, 0x07, 0xe3, 0x7f, 0xf9, 0x87, 0x77, 0xcc, 0x7f, 0xeb, 0xfb, 0xbf, 0x46, 0xff, 0xf0,
0x8c, 0xf1, 0xbf, 0x2d, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xf2, 0xff, 0x3f, 0xdb, 0x01, 0xe4, 0x1f, 0x78, 0xbb, 0xfc, 0xff, 0x0b };
// Font glyphs rectangles data (on atlas)
static const Rectangle candyFontRecs[189] = {
{ 4, 4, 3 , 15 },
{ 15, 4, 2 , 9 },
{ 25, 4, 3 , 2 },
{ 36, 4, 8 , 9 },
{ 52, 4, 6 , 11 },
{ 66, 4, 7 , 9 },
{ 81, 4, 7 , 9 },
{ 96, 4, 1 , 2 },
{ 105, 4, 3 , 11 },
{ 116, 4, 3 , 11 },
{ 127, 4, 7 , 7 },
{ 142, 4, 6 , 5 },
{ 156, 4, 2 , 3 },
{ 166, 4, 5 , 1 },
{ 179, 4, 2 , 2 },
{ 189, 4, 5 , 10 },
{ 202, 4, 6 , 9 },
{ 216, 4, 4 , 9 },
{ 228, 4, 6 , 9 },
{ 242, 4, 6 , 9 },
{ 256, 4, 7 , 9 },
{ 271, 4, 6 , 9 },
{ 285, 4, 6 , 9 },
{ 299, 4, 6 , 9 },
{ 313, 4, 6 , 9 },
{ 327, 4, 6 , 9 },
{ 341, 4, 2 , 6 },
{ 351, 4, 2 , 7 },
{ 361, 4, 4 , 6 },
{ 373, 4, 5 , 3 },
{ 386, 4, 4 , 6 },
{ 398, 4, 6 , 9 },
{ 412, 4, 8 , 7 },
{ 428, 4, 6 , 9 },
{ 442, 4, 6 , 9 },
{ 456, 4, 6 , 9 },
{ 470, 4, 6 , 9 },
{ 484, 4, 6 , 9 },
{ 4, 27, 6 , 9 },
{ 18, 27, 6 , 9 },
{ 32, 27, 6 , 9 },
{ 46, 27, 2 , 9 },
{ 56, 27, 6 , 9 },
{ 70, 27, 6 , 9 },
{ 84, 27, 6 , 9 },
{ 98, 27, 8 , 9 },
{ 114, 27, 6 , 9 },
{ 128, 27, 6 , 9 },
{ 142, 27, 6 , 9 },
{ 156, 27, 6 , 9 },
{ 170, 27, 6 , 9 },
{ 184, 27, 6 , 9 },
{ 198, 27, 6 , 9 },
{ 212, 27, 6 , 9 },
{ 226, 27, 6 , 9 },
{ 240, 27, 8 , 9 },
{ 256, 27, 6 , 9 },
{ 270, 27, 6 , 9 },
{ 284, 27, 6 , 9 },
{ 298, 27, 3 , 11 },
{ 309, 27, 5 , 10 },
{ 322, 27, 3 , 11 },
{ 333, 27, 6 , 4 },
{ 347, 27, 6 , 1 },
{ 361, 27, 3 , 2 },
{ 372, 27, 6 , 7 },
{ 386, 27, 6 , 10 },
{ 400, 27, 6 , 7 },
{ 414, 27, 6 , 10 },
{ 428, 27, 6 , 7 },
{ 442, 27, 5 , 10 },
{ 455, 27, 7 , 10 },
{ 470, 27, 6 , 10 },
{ 484, 27, 2 , 10 },
{ 494, 27, 2 , 12 },
{ 4, 50, 6 , 10 },
{ 18, 50, 3 , 10 },
{ 29, 50, 8 , 7 },
{ 45, 50, 6 , 7 },
{ 59, 50, 6 , 7 },
{ 73, 50, 6 , 10 },
{ 87, 50, 6 , 10 },
{ 101, 50, 6 , 7 },
{ 115, 50, 6 , 7 },
{ 129, 50, 3 , 10 },
{ 140, 50, 6 , 7 },
{ 154, 50, 6 , 7 },
{ 168, 50, 8 , 7 },
{ 184, 50, 6 , 7 },
{ 198, 50, 6 , 10 },
{ 212, 50, 6 , 7 },
{ 226, 50, 4 , 11 },
{ 238, 50, 1 , 11 },
{ 247, 50, 4 , 11 },
{ 259, 50, 6 , 2 },
{ 273, 50, 2 , 10 },
{ 283, 50, 6 , 11 },
{ 297, 50, 8 , 9 },
{ 313, 50, 7 , 9 },
{ 328, 50, 6 , 9 },
{ 342, 50, 0 , 0 },
{ 350, 50, 6 , 11 },
{ 364, 50, 0 , 0 },
{ 372, 50, 8 , 8 },
{ 388, 50, 5 , 7 },
{ 401, 50, 7 , 6 },
{ 416, 50, 7 , 12 },
{ 431, 50, 8 , 8 },
{ 447, 50, 6 , 1 },
{ 461, 50, 4 , 5 },
{ 473, 50, 6 , 7 },
{ 487, 50, 3 , 5 },
{ 498, 50, 3 , 5 },
{ 4, 73, 0 , 0 },
{ 12, 73, 6 , 9 },
{ 26, 73, 6 , 9 },
{ 40, 73, 4 , 4 },
{ 52, 73, 0 , 0 },
{ 60, 73, 2 , 5 },
{ 70, 73, 4 , 7 },
{ 82, 73, 7 , 6 },
{ 97, 73, 10 , 9 },
{ 115, 73, 10 , 7 },
{ 133, 73, 0 , 0 },
{ 141, 73, 6 , 9 },
{ 155, 73, 6 , 12 },
{ 169, 73, 6 , 12 },
{ 183, 73, 6 , 12 },
{ 197, 73, 6 , 12 },
{ 211, 73, 6 , 11 },
{ 225, 73, 6 , 12 },
{ 239, 73, 10 , 9 },
{ 257, 73, 6 , 12 },
{ 271, 73, 6 , 12 },
{ 285, 73, 6 , 12 },
{ 299, 73, 6 , 12 },
{ 313, 73, 6 , 11 },
{ 327, 73, 3 , 12 },
{ 338, 73, 3 , 12 },
{ 349, 73, 4 , 12 },
{ 361, 73, 4 , 11 },
{ 373, 73, 8 , 9 },
{ 389, 73, 6 , 12 },
{ 403, 73, 6 , 12 },
{ 417, 73, 6 , 12 },
{ 431, 73, 6 , 12 },
{ 445, 73, 6 , 12 },
{ 459, 73, 6 , 11 },
{ 473, 73, 5 , 5 },
{ 486, 73, 9 , 10 },
{ 4, 96, 6 , 12 },
{ 18, 96, 6 , 12 },
{ 32, 96, 6 , 12 },
{ 46, 96, 6 , 11 },
{ 60, 96, 6 , 12 },
{ 74, 96, 7 , 12 },
{ 89, 96, 6 , 10 },
{ 103, 96, 6 , 10 },
{ 117, 96, 6 , 10 },
{ 131, 96, 6 , 10 },
{ 145, 96, 6 , 10 },
{ 159, 96, 6 , 9 },
{ 173, 96, 6 , 11 },
{ 187, 96, 10 , 7 },
{ 205, 96, 6 , 10 },
{ 219, 96, 6 , 10 },
{ 233, 96, 6 , 10 },
{ 247, 96, 6 , 10 },
{ 261, 96, 6 , 9 },
{ 275, 96, 3 , 10 },
{ 286, 96, 3 , 10 },
{ 297, 96, 4 , 10 },
{ 309, 96, 4 , 9 },
{ 321, 96, 7 , 12 },
{ 336, 96, 6 , 13 },
{ 350, 96, 6 , 10 },
{ 364, 96, 6 , 10 },
{ 378, 96, 6 , 10 },
{ 392, 96, 6 , 10 },
{ 406, 96, 6 , 9 },
{ 420, 96, 7 , 12 },
{ 435, 96, 8 , 8 },
{ 451, 96, 6 , 10 },
{ 465, 96, 6 , 10 },
{ 479, 96, 6 , 10 },
{ 493, 96, 6 , 9 },
{ 4, 119, 6 , 13 },
{ 18, 119, 7 , 12 },
{ 33, 119, 6 , 12 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo candyFontGlyphs[189] = {
{ 32, 0, 12, 3, { 0 }},
{ 33, 0, 3, 3, { 0 }},
{ 34, 0, 2, 4, { 0 }},
{ 35, 0, 3, 9, { 0 }},
{ 36, 0, 2, 7, { 0 }},
{ 37, 0, 3, 8, { 0 }},
{ 38, 0, 3, 8, { 0 }},
{ 39, 0, 2, 2, { 0 }},
{ 40, 1, 2, 5, { 0 }},
{ 41, 1, 2, 5, { 0 }},
{ 42, 0, 4, 8, { 0 }},
{ 43, 0, 6, 7, { 0 }},
{ 44, 0, 10, 3, { 0 }},
{ 45, 0, 7, 6, { 0 }},
{ 46, 0, 10, 3, { 0 }},
{ 47, 1, 3, 7, { 0 }},
{ 48, 0, 3, 7, { 0 }},
{ 49, 0, 3, 5, { 0 }},
{ 50, 0, 3, 7, { 0 }},
{ 51, 0, 3, 7, { 0 }},
{ 52, 0, 3, 8, { 0 }},
{ 53, 0, 3, 7, { 0 }},
{ 54, 0, 3, 7, { 0 }},
{ 55, 0, 3, 7, { 0 }},
{ 56, 0, 3, 7, { 0 }},
{ 57, 0, 3, 7, { 0 }},
{ 58, 0, 6, 3, { 0 }},
{ 59, 0, 6, 3, { 0 }},
{ 60, 1, 5, 6, { 0 }},
{ 61, 1, 7, 7, { 0 }},
{ 62, 1, 5, 6, { 0 }},
{ 63, 0, 3, 7, { 0 }},
{ 64, 0, 4, 9, { 0 }},
{ 65, 0, 3, 7, { 0 }},
{ 66, 0, 3, 7, { 0 }},
{ 67, 0, 3, 7, { 0 }},
{ 68, 0, 3, 7, { 0 }},
{ 69, 0, 3, 7, { 0 }},
{ 70, 0, 3, 7, { 0 }},
{ 71, 0, 3, 7, { 0 }},
{ 72, 0, 3, 7, { 0 }},
{ 73, 0, 3, 3, { 0 }},
{ 74, 0, 3, 7, { 0 }},
{ 75, 0, 3, 7, { 0 }},
{ 76, 0, 3, 7, { 0 }},
{ 77, 0, 3, 9, { 0 }},
{ 78, 0, 3, 7, { 0 }},
{ 79, 0, 3, 7, { 0 }},
{ 80, 0, 3, 7, { 0 }},
{ 81, 0, 3, 7, { 0 }},
{ 82, 0, 3, 7, { 0 }},
{ 83, 0, 3, 7, { 0 }},
{ 84, 0, 3, 7, { 0 }},
{ 85, 0, 3, 7, { 0 }},
{ 86, 0, 3, 7, { 0 }},
{ 87, 0, 3, 9, { 0 }},
{ 88, 0, 3, 7, { 0 }},
{ 89, 0, 3, 7, { 0 }},
{ 90, 0, 3, 7, { 0 }},
{ 91, 1, 2, 5, { 0 }},
{ 92, 1, 3, 7, { 0 }},
{ 93, 1, 2, 5, { 0 }},
{ 94, 0, 3, 7, { 0 }},
{ 95, 0, 11, 7, { 0 }},
{ 96, 0, 0, 4, { 0 }},
{ 97, 0, 5, 7, { 0 }},
{ 98, 0, 2, 7, { 0 }},
{ 99, 0, 5, 7, { 0 }},
{ 100, 0, 2, 7, { 0 }},
{ 101, 0, 5, 7, { 0 }},
{ 102, 0, 2, 6, { 0 }},
{ 103, 0, 5, 7, { 0 }},
{ 104, 0, 2, 7, { 0 }},
{ 105, 0, 2, 3, { 0 }},
{ 106, 0, 2, 3, { 0 }},
{ 107, 0, 2, 7, { 0 }},
{ 108, 0, 2, 4, { 0 }},
{ 109, 0, 5, 9, { 0 }},
{ 110, 0, 5, 7, { 0 }},
{ 111, 0, 5, 7, { 0 }},
{ 112, 0, 5, 7, { 0 }},
{ 113, 0, 5, 7, { 0 }},
{ 114, 0, 5, 7, { 0 }},
{ 115, 0, 5, 7, { 0 }},
{ 116, 0, 2, 4, { 0 }},
{ 117, 0, 5, 7, { 0 }},
{ 118, 0, 5, 7, { 0 }},
{ 119, 0, 5, 9, { 0 }},
{ 120, 0, 5, 7, { 0 }},
{ 121, 0, 5, 7, { 0 }},
{ 122, 0, 5, 7, { 0 }},
{ 123, 1, 2, 6, { 0 }},
{ 124, 1, 2, 3, { 0 }},
{ 125, 1, 2, 6, { 0 }},
{ 126, 0, 0, 7, { 0 }},
{ 161, 0, 3, 3, { 0 }},
{ 162, 0, 2, 7, { 0 }},
{ 163, 0, 3, 9, { 0 }},
{ 8364, 0, 3, 8, { 0 }},
{ 165, 0, 3, 7, { 0 }},
{ 352, 0, 12, 1, { 0 }},
{ 167, 0, 2, 7, { 0 }},
{ 353, 0, 12, 1, { 0 }},
{ 169, 0, 0, 9, { 0 }},
{ 170, 0, 0, 6, { 0 }},
{ 171, 1, 5, 9, { 0 }},
{ 172, 0, 0, 7, { 0 }},
{ 174, 0, 0, 9, { 0 }},
{ 175, 0, 0, 7, { 0 }},
{ 176, 0, 0, 5, { 0 }},
{ 177, 0, 4, 7, { 0 }},
{ 178, 0, 0, 4, { 0 }},
{ 179, 0, 0, 4, { 0 }},
{ 381, 0, 12, 1, { 0 }},
{ 181, 0, 5, 7, { 0 }},
{ 182, 0, 3, 7, { 0 }},
{ 183, 0, 6, 5, { 0 }},
{ 382, 0, 12, 1, { 0 }},
{ 185, 0, 0, 3, { 0 }},
{ 186, 0, 0, 5, { 0 }},
{ 187, 1, 5, 9, { 0 }},
{ 338, 0, 3, 11, { 0 }},
{ 339, 0, 5, 11, { 0 }},
{ 376, 0, 12, 1, { 0 }},
{ 191, 0, 4, 7, { 0 }},
{ 192, 0, 0, 7, { 0 }},
{ 193, 0, 0, 7, { 0 }},
{ 194, 0, 0, 7, { 0 }},
{ 195, 0, 0, 7, { 0 }},
{ 196, 0, 1, 7, { 0 }},
{ 197, 0, 0, 7, { 0 }},
{ 198, 0, 3, 11, { 0 }},
{ 199, 0, 3, 7, { 0 }},
{ 200, 0, 0, 7, { 0 }},
{ 201, 0, 0, 7, { 0 }},
{ 202, 0, 0, 7, { 0 }},
{ 203, 0, 1, 7, { 0 }},
{ 204, -1, 0, 3, { 0 }},
{ 205, 0, 0, 3, { 0 }},
{ 206, -1, 0, 3, { 0 }},
{ 207, -1, 1, 3, { 0 }},
{ 208, 0, 3, 9, { 0 }},
{ 209, 0, 0, 7, { 0 }},
{ 210, 0, 0, 7, { 0 }},
{ 211, 0, 0, 7, { 0 }},
{ 212, 0, 0, 7, { 0 }},
{ 213, 0, 0, 7, { 0 }},
{ 214, 0, 1, 7, { 0 }},
{ 215, 0, 7, 6, { 0 }},
{ 216, 0, 3, 10, { 0 }},
{ 217, 0, 0, 7, { 0 }},
{ 218, 0, 0, 7, { 0 }},
{ 219, 0, 0, 7, { 0 }},
{ 220, 0, 1, 7, { 0 }},
{ 221, 0, 0, 7, { 0 }},
{ 222, 0, 0, 7, { 0 }},
{ 223, 0, 3, 7, { 0 }},
{ 224, 0, 2, 7, { 0 }},
{ 225, 0, 2, 7, { 0 }},
{ 226, 0, 2, 7, { 0 }},
{ 227, 0, 2, 7, { 0 }},
{ 228, 0, 3, 7, { 0 }},
{ 229, 0, 1, 7, { 0 }},
{ 230, 0, 5, 11, { 0 }},
{ 231, 0, 5, 7, { 0 }},
{ 232, 0, 2, 7, { 0 }},
{ 233, 0, 2, 7, { 0 }},
{ 234, 0, 2, 7, { 0 }},
{ 235, 0, 3, 7, { 0 }},
{ 236, 0, 2, 4, { 0 }},
{ 237, 0, 2, 4, { 0 }},
{ 238, 0, 2, 4, { 0 }},
{ 239, 0, 3, 4, { 0 }},
{ 240, 0, 0, 7, { 0 }},
{ 241, 0, 2, 7, { 0 }},
{ 242, 0, 2, 7, { 0 }},
{ 243, 0, 2, 7, { 0 }},
{ 244, 0, 2, 7, { 0 }},
{ 245, 0, 2, 7, { 0 }},
{ 246, 0, 3, 7, { 0 }},
{ 247, 0, 0, 7, { 0 }},
{ 248, 0, 5, 9, { 0 }},
{ 249, 0, 2, 7, { 0 }},
{ 250, 0, 2, 7, { 0 }},
{ 251, 0, 2, 7, { 0 }},
{ 252, 0, 3, 7, { 0 }},
{ 253, 0, 2, 7, { 0 }},
{ 254, 0, 0, 7, { 0 }},
{ 255, 0, 3, 7, { 0 }},
};
// Style loading function: Candy
static void GuiLoadStyleCandy(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < CANDY_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(candyStyleProps[i].controlId, candyStyleProps[i].propertyId, candyStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int candyFontDataSize = 0;
unsigned char *data = DecompressData(candyFontData, CANDY_STYLE_FONT_ATLAS_COMP_SIZE, &candyFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 15;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, candyFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, candyFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,617 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleCherry(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define CHERRY_STYLE_PROPS_COUNT 17
// Custom style name: Cherry
static const GuiStyleProp cherryStyleProps[CHERRY_STYLE_PROPS_COUNT] = {
{ 0, 0, 0xda5757ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x753233ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xe17373ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xfaaa97ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0xe06262ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xfdb4aaff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0xe03c46ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0x5b1e20ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0xc2474fff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0xa19292ff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x706060ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x9e8585ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x0000000f }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0xfb8170ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x3a1720ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000016 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "Westington.ttf" (size: 15, spacing: 0)
#define CHERRY_STYLE_FONT_ATLAS_COMP_SIZE 2821
// Font atlas image pixels data: DEFLATE compressed
static unsigned char cherryFontData[CHERRY_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x59, 0x92, 0xdc, 0xba, 0x11, 0x05, 0x50, 0xee, 0x7f, 0xd3, 0xd7, 0xe1, 0x70, 0x84, 0xed, 0x27, 0xa9, 0x09, 0x20,
0x91, 0x20, 0xab, 0x5b, 0x47, 0xe7, 0xaf, 0xa1, 0x1a, 0x38, 0x24, 0x26, 0x16, 0x12, 0xb9, 0x00, 0x00, 0x00, 0x00, 0xf2,
0xef, 0x7f, 0x5f, 0xfd, 0xf5, 0xcf, 0x65, 0xff, 0xff, 0xaa, 0xdc, 0xbe, 0x73, 0xfd, 0xb3, 0xb3, 0xf8, 0xae, 0x59, 0xf8,
0x7f, 0xf9, 0xf2, 0xbb, 0x64, 0xfa, 0x33, 0xd7, 0x8f, 0x7b, 0xfd, 0x58, 0xef, 0xce, 0xfd, 0xfa, 0x31, 0x5c, 0x37, 0x9f,
0xbf, 0xf6, 0xdd, 0x2a, 0xaf, 0xb9, 0x2f, 0x59, 0xbf, 0x7b, 0x3a, 0xae, 0xc8, 0xdc, 0x35, 0xb8, 0x3f, 0xa7, 0xd7, 0xf0,
0x95, 0xeb, 0xef, 0x9c, 0xe1, 0x59, 0x1c, 0x7f, 0xab, 0xb5, 0x1a, 0xe0, 0xeb, 0xbf, 0x8e, 0xee, 0xa6, 0x14, 0xee, 0xab,
0xff, 0xbd, 0x22, 0x8b, 0x65, 0xa3, 0xd7, 0xec, 0xdd, 0x57, 0x59, 0xa8, 0xa5, 0x2a, 0x57, 0x21, 0x8b, 0xe7, 0x61, 0xf5,
0xdc, 0xa5, 0x54, 0xff, 0x8c, 0xbe, 0x6d, 0x5a, 0x8e, 0xe7, 0xae, 0x24, 0xd3, 0x7f, 0x1d, 0xbf, 0xa2, 0xf2, 0x6e, 0x33,
0xf7, 0xd5, 0xdd, 0xab, 0xfb, 0xdf, 0x39, 0x53, 0xf7, 0xef, 0xd9, 0xf8, 0x1f, 0xd5, 0x97, 0xf7, 0xe7, 0xfb, 0xee, 0x28,
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0x72, 0x4a, 0xdb, 0xdc, 0x44, 0x7d, 0xec, 0x96, 0xa6, 0xfb, 0x35, 0xad, 0xaf, 0xb8, 0x8f, 0xff, 0xbb, 0xf6, 0x7f, 0xbf,
0xff, 0xff, 0x7e, 0xfb, 0xdf, 0x3d, 0xfa, 0x9f, 0x9f, 0xc5, 0x18, 0x9f, 0xd3, 0xe7, 0xe2, 0xff, 0x64, 0xdf, 0xbf, 0x36,
0x96, 0x4f, 0x71, 0x9e, 0x32, 0x4d, 0x23, 0xf6, 0x94, 0x47, 0xe7, 0x69, 0x99, 0xd5, 0xe9, 0xab, 0xab, 0x53, 0xfe, 0x8c,
0xfa, 0x3c, 0xf6, 0x4f, 0x1d, 0xff, 0x67, 0xe9, 0xd9, 0xc0, 0xb8, 0x6f, 0x75, 0x77, 0x66, 0xd2, 0x3e, 0xff, 0xf7, 0xde,
0x53, 0xd6, 0xb5, 0x5a, 0x27, 0x85, 0x31, 0x76, 0x65, 0xd6, 0xbc, 0xfa, 0x34, 0xb1, 0xf3, 0xd9, 0xe4, 0xfb, 0xd7, 0xa9,
0x3a, 0xd7, 0x98, 0x72, 0xed, 0x9e, 0x89, 0x67, 0x3f, 0xeb, 0xb3, 0x0a, 0x4f, 0xf5, 0xa6, 0x66, 0xe6, 0x62, 0xae, 0xe2,
0xbc, 0x69, 0x0a, 0x3d, 0x9c, 0x4f, 0x8f, 0xff, 0x4f, 0xaa, 0x89, 0x3e, 0xf1, 0xf7, 0x27, 0x69, 0x1e, 0xe9, 0x77, 0x45,
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0x95, 0x55, 0xdb, 0xe3, 0x7b, 0xaa, 0x92, 0x77, 0xa9, 0x9a, 0xb3, 0x39, 0x2d, 0x9f, 0x3b, 0xf3, 0xcd, 0xe6, 0x32, 0xfa,
0xd4, 0x33, 0xb6, 0x5f, 0x8b, 0xfb, 0x30, 0xac, 0xad, 0xe5, 0xce, 0xf2, 0x5a, 0xf8, 0xb4, 0xe5, 0x8b, 0x48, 0xf1, 0x3d,
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0xb2, 0xba, 0x7f, 0x25, 0x1b, 0x7a, 0xb5, 0x1f, 0xdc, 0x19, 0x21, 0x77, 0xc7, 0x9e, 0x8d, 0x33, 0x73, 0x26, 0xfe, 0xf3,
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0x61, 0x6a, 0xf5, 0x38, 0xae, 0xc5, 0xfc, 0xce, 0x9f, 0x13, 0xff, 0x57, 0x29, 0xfe, 0xaf, 0x0f, 0x8a, 0xff, 0xbb, 0x76,
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0x7c, 0x2b, 0x07, 0xd7, 0x78, 0x77, 0x93, 0x71, 0xdf, 0xbf, 0x56, 0x53, 0xd6, 0x32, 0x31, 0xdd, 0x8f, 0x28, 0xb2, 0xb4,
0x3b, 0x41, 0x3d, 0x2f, 0x58, 0x0e, 0x64, 0x47, 0x59, 0xad, 0xe9, 0x53, 0xe8, 0xff, 0x5f, 0x5b, 0xfb, 0x48, 0x54, 0xf3,
0x1e, 0xd7, 0x72, 0xac, 0xa7, 0xd0, 0xee, 0xcc, 0xc4, 0xdf, 0x5e, 0x16, 0xde, 0x4c, 0x8e, 0xb2, 0xae, 0xc5, 0x3a, 0xf2,
0x6a, 0xab, 0x31, 0xd6, 0x7a, 0x98, 0xd9, 0x1a, 0x6d, 0xcd, 0xd4, 0x0d, 0x59, 0xdc, 0xab, 0xa1, 0xde, 0x5e, 0x54, 0xf2,
0xc9, 0xd5, 0x6b, 0x80, 0xbc, 0x36, 0xff, 0x77, 0x15, 0x32, 0xd5, 0xaf, 0xe5, 0xe6, 0xab, 0xcc, 0xbd, 0x55, 0x8e, 0xaf,
0x96, 0x73, 0x6f, 0x26, 0x6b, 0x7b, 0x4f, 0xfe, 0xe2, 0xd5, 0xf3, 0x73, 0x4d, 0xcd, 0x6a, 0xe5, 0xa5, 0xf6, 0x7f, 0x3d,
0x02, 0xe6, 0x76, 0xa5, 0xdc, 0xe9, 0xd5, 0x54, 0x33, 0x76, 0xf7, 0xf7, 0x7e, 0xde, 0x9f, 0xff, 0x5f, 0xcb, 0xe0, 0xfd,
0x59, 0xd9, 0x59, 0xd3, 0xf0, 0x3f, 0xfa, 0x3e, 0xeb, 0xed, 0x67, 0x38, 0x39, 0x5a, 0xfb, 0xf7, 0xc6, 0x7f, 0x8a, 0xe3,
0xc9, 0xd9, 0x7a, 0x38, 0x4b, 0x39, 0x87, 0xc7, 0xf3, 0x5b, 0xe7, 0xc6, 0x3f, 0x9f, 0x78, 0x3f, 0xed, 0xe4, 0xb2, 0x7f,
0xf6, 0x7b, 0xe6, 0xb1, 0x1e, 0xd3, 0x89, 0xd9, 0x97, 0xe7, 0xce, 0xc4, 0xda, 0x31, 0xa5, 0xf1, 0x8e, 0xad, 0xcd, 0xff,
0x65, 0x63, 0x8e, 0x6f, 0x77, 0xbf, 0xde, 0x14, 0x66, 0x15, 0xff, 0x86, 0x5f, 0x0a, 0x7c, 0x3d, 0x03, 0x91, 0xbf, 0x22,
0xf7, 0xf0, 0x4f, 0x3c, 0xc6, 0x8e, 0xe7, 0xff, 0xd5, 0x7e, 0x53, 0x6d, 0xe7, 0x80, 0xb9, 0x79, 0x9f, 0xca, 0xfc, 0x6e,
0x75, 0xcc, 0x08, 0x54, 0x9e, 0x31, 0x57, 0x76, 0x0e, 0xe8, 0x18, 0xc1, 0x65, 0xf9, 0xf9, 0x3f, 0xf0, 0x53, 0x6a, 0xa2,
0xda, 0xbc, 0x22, 0xf0, 0xfd, 0x47, 0x3b, 0x22, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
0x9e, 0xbf, 0x88, 0x5e, 0x5f, 0xeb, 0xba, 0x9e, 0xeb, 0xb0, 0x9e, 0x71, 0x65, 0x76, 0x7d, 0xea, 0x55, 0xca, 0x1a, 0xb9,
0x97, 0x9b, 0x66, 0x2e, 0x5b, 0x73, 0x3d, 0x5b, 0x5d, 0x35, 0x43, 0xd6, 0x5e, 0xe9, 0xf8, 0x95, 0xf5, 0x57, 0x5f, 0xd3,
0xe7, 0x2d, 0xaf, 0x1c, 0x77, 0x16, 0x73, 0x18, 0xac, 0xdc, 0x53, 0xfd, 0xc7, 0xba, 0x77, 0x2e, 0xae, 0x62, 0x46, 0x9f,
0x4a, 0xb6, 0xe3, 0x4a, 0xbc, 0xde, 0xe5, 0x3b, 0xcd, 0xe2, 0x67, 0x65, 0x39, 0xa7, 0xf3, 0xa8, 0x16, 0xc9, 0x60, 0xc5,
0x68, 0x26, 0xd6, 0x9c, 0xee, 0xe5, 0x1b, 0xa8, 0x96, 0x8d, 0xaf, 0x7a, 0x3d, 0xcf, 0x49, 0x16, 0xeb, 0x8f, 0xb5, 0x1c,
0x7d, 0x27, 0x8f, 0x7b, 0x7d, 0x0d, 0x73, 0x96, 0x73, 0x64, 0x5d, 0x8b, 0xad, 0x4d, 0x26, 0xda, 0x87, 0xea, 0xb9, 0x98,
0x6d, 0x01, 0x57, 0xdb, 0xcd, 0xd5, 0x9a, 0xa4, 0x1a, 0xff, 0xd5, 0xcf, 0x3a, 0x13, 0xff, 0x77, 0xc7, 0x96, 0xdb, 0x9c,
0x13, 0xd9, 0xcc, 0x6f, 0xf8, 0x6c, 0xaf, 0xb0, 0xa7, 0xfd, 0x4d, 0x71, 0x8d, 0xfe, 0xf9, 0x75, 0x81, 0xa7, 0x56, 0x07,
0xd6, 0x73, 0x47, 0xbf, 0x71, 0x0f, 0xa4, 0x2d, 0x6b, 0xe4, 0x5c, 0x3e, 0xd6, 0xf5, 0xf8, 0x5f, 0x1d, 0x2f, 0xac, 0xe6,
0x33, 0xcc, 0x44, 0xeb, 0x34, 0xdb, 0xfe, 0x67, 0xeb, 0xea, 0x3f, 0xdf, 0xff, 0xbf, 0x36, 0xda, 0xd0, 0xb9, 0xd1, 0xc1,
0x6c, 0x1e, 0x8e, 0xd5, 0xbb, 0xa9, 0x5e, 0x3a, 0xce, 0x0d, 0xbc, 0xf7, 0xd7, 0xf1, 0xfd, 0x77, 0xf7, 0x4e, 0x95, 0x91,
0x52, 0xb6, 0x33, 0x36, 0x65, 0xf9, 0x6c, 0xdc, 0x1f, 0xf5, 0x7a, 0xce, 0xe5, 0xd5, 0xf8, 0x1f, 0xd5, 0x26, 0x6b, 0x23,
0xb8, 0x71, 0xfb, 0x3f, 0x93, 0x6b, 0x72, 0x6f, 0xb7, 0x8a, 0x1c, 0x89, 0xc3, 0x7a, 0xe9, 0xce, 0x4e, 0x27, 0x7f, 0xaa,
0x13, 0x53, 0xae, 0x99, 0x72, 0xac, 0xf4, 0xc4, 0xf8, 0x7f, 0x9c, 0x71, 0x24, 0x85, 0x7c, 0x25, 0x3b, 0xa3, 0xa8, 0xdd,
0xf6, 0xa5, 0xe3, 0xdd, 0xb2, 0xb5, 0x97, 0xc3, 0xb9, 0x6f, 0xdd, 0x31, 0xfe, 0x3f, 0x3b, 0xff, 0xb7, 0xbf, 0xe3, 0x58,
0xcf, 0x6e, 0x45, 0xab, 0xb5, 0xd9, 0xaf, 0xe7, 0x22, 0x1f, 0xd2, 0xab, 0xa9, 0xd5, 0x0e, 0xfb, 0x7f, 0x1d, 0xcf, 0x59,
0xe7, 0xa5, 0xf8, 0xef, 0x1d, 0x09, 0xe5, 0xc0, 0xfc, 0xe4, 0xf3, 0xd1, 0xbf, 0x32, 0xfe, 0xef, 0x98, 0x31, 0xab, 0xee,
0x38, 0x72, 0xb6, 0xb4, 0xb2, 0xe3, 0xea, 0xfc, 0x3d, 0xf9, 0x44, 0x0b, 0xdf, 0xb5, 0x4f, 0xc2, 0x4f, 0x8d, 0xff, 0x37,
0xf7, 0x18, 0xd9, 0x89, 0xff, 0xf3, 0x59, 0x9a, 0xf3, 0x87, 0x79, 0xbd, 0xdd, 0x4f, 0x1c, 0xed, 0x11, 0x9b, 0xf6, 0x38,
0xdc, 0x8f, 0xe1, 0x9d, 0xd2, 0xb9, 0x7d, 0x78, 0x6a, 0x51, 0xba, 0x53, 0xfa, 0x56, 0xfb, 0x3f, 0x33, 0x0b, 0xf5, 0x74,
0xfc, 0x77, 0xce, 0x86, 0xe6, 0x50, 0xeb, 0xb8, 0x3e, 0x9a, 0xe8, 0x9f, 0x1b, 0xed, 0xf8, 0xc4, 0x6a, 0xcb, 0xf0, 0x4e,
0xff, 0xbf, 0xfe, 0xfb, 0x8b, 0x7f, 0xce, 0x66, 0xa5, 0x38, 0xab, 0xf5, 0x93, 0xc6, 0xff, 0xd7, 0xd4, 0xae, 0x51, 0x79,
0x69, 0xfc, 0xff, 0x19, 0xaf, 0xff, 0x7b, 0x7f, 0x81, 0x75, 0x1d, 0x6e, 0x87, 0x9f, 0x2e, 0x3d, 0xdf, 0x63, 0xdc, 0x2b,
0xcd, 0x2b, 0xed, 0xff, 0xdc, 0x48, 0xf4, 0xbd, 0xf8, 0xef, 0xea, 0x2f, 0xab, 0x09, 0x3a, 0xe7, 0x59, 0xde, 0x6d, 0xc3,
0x6b, 0xbb, 0x38, 0xee, 0xfd, 0xda, 0x66, 0x76, 0x74, 0x50, 0x2b, 0xcd, 0xe1, 0xf1, 0xff, 0xee, 0x55, 0xae, 0x1c, 0xcf,
0xa7, 0xc4, 0xbf, 0xbc, 0xea, 0xa7, 0xea, 0x8c, 0x4a, 0x1c, 0x3e, 0x15, 0xc3, 0xcf, 0xdf, 0x4d, 0x7b, 0xcf, 0xff, 0xd7,
0xeb, 0xe8, 0xb5, 0xe7, 0xff, 0x3b, 0x2d, 0xc3, 0xd3, 0xcf, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0xef, 0xb7, 0xfe, 0x6c, 0x9c, 0x99, 0xa6, 0x9e, 0xd5, 0x7b, 0x37, 0x2b, 0xc0, 0xde, 0x11, 0xa5, 0xb4, 0xf6,
0x6c, 0x36, 0xb7, 0x75, 0xf7, 0xfa, 0xb4, 0x7a, 0x7e, 0xf0, 0x6c, 0xac, 0x3a, 0xac, 0xff, 0xba, 0xfc, 0xd4, 0x71, 0x9e,
0xca, 0xc2, 0x55, 0xb9, 0x1f, 0x9e, 0xbb, 0x96, 0x69, 0xbf, 0xc2, 0xb3, 0xef, 0x51, 0xcd, 0x05, 0x9d, 0xa5, 0x1c, 0x10,
0xab, 0x71, 0x96, 0xcd, 0x0c, 0xf5, 0xf5, 0xb5, 0x67, 0xb3, 0xb5, 0x4e, 0x6f, 0xe6, 0xea, 0x6c, 0xe4, 0x87, 0xae, 0x9f,
0xa3, 0x9d, 0xd5, 0xa5, 0xdd, 0xc7, 0xb9, 0x7e, 0xc5, 0x3a, 0x72, 0x73, 0x67, 0xe3, 0xcc, 0x67, 0xf9, 0xcc, 0x64, 0x50,
0x3b, 0xe5, 0x91, 0x75, 0xa5, 0xbd, 0x99, 0x0b, 0x56, 0x57, 0x34, 0x3e, 0xb7, 0xd6, 0xb6, 0xbe, 0x0a, 0x6c, 0x37, 0xbf,
0xd5, 0x73, 0xfd, 0xb7, 0x6a, 0x5f, 0xe4, 0xd7, 0xa3, 0xcc, 0x07, 0xe4, 0x74, 0x38, 0xbb, 0x9a, 0xed, 0xcc, 0x5e, 0x23,
0xe7, 0xbf, 0xe1, 0xde, 0xde, 0x21, 0x3b, 0x6b, 0x08, 0x53, 0xec, 0x51, 0x8d, 0x32, 0x1a, 0xdc, 0xc7, 0xe7, 0x6e, 0xf9,
0x5c, 0x0e, 0xb8, 0x6b, 0x22, 0x33, 0x6d, 0x0a, 0xd9, 0x2f, 0x32, 0x58, 0xd7, 0xde, 0x5d, 0x56, 0xbb, 0x47, 0x67, 0xf2,
0x96, 0xe7, 0xc0, 0x1d, 0x75, 0xbd, 0x98, 0x9b, 0xeb, 0x5a, 0x6e, 0x93, 0x53, 0x6c, 0x7b, 0x3b, 0x4b, 0x3a, 0xea, 0xe7,
0x6a, 0x2f, 0x6f, 0xa6, 0x6c, 0x3d, 0xa3, 0xe1, 0x4c, 0xcf, 0xf2, 0x99, 0xf2, 0xf5, 0x5c, 0xe6, 0xb3, 0xd9, 0x6f, 0xf2,
0x58, 0x59, 0xca, 0x77, 0xdb, 0x35, 0x91, 0x87, 0xff, 0xd4, 0x5d, 0xf3, 0x7c, 0x36, 0x8b, 0x4a, 0x0d, 0x5a, 0xcb, 0x91,
0xf8, 0x5c, 0xc9, 0x6c, 0xae, 0x83, 0x13, 0x57, 0xeb, 0x2a, 0xde, 0x39, 0x9f, 0x11, 0xff, 0xb9, 0xbd, 0xe6, 0xd7, 0x56,
0xdd, 0xd6, 0xdd, 0x2e, 0xce, 0xb4, 0x99, 0xf5, 0x7a, 0xa3, 0xfa, 0xb9, 0xb5, 0xac, 0x34, 0x73, 0xd9, 0x79, 0xae, 0xe9,
0x91, 0x7e, 0x65, 0x8f, 0xca, 0x95, 0x4f, 0xad, 0xb4, 0x03, 0x4f, 0x95, 0x54, 0x46, 0x30, 0x4f, 0xc5, 0xff, 0x67, 0xb4,
0xef, 0xb5, 0xdd, 0x0d, 0xc7, 0xe3, 0xff, 0x94, 0x7b, 0x45, 0xfd, 0x65, 0x29, 0xcf, 0xde, 0x74, 0xcc, 0x0b, 0xa5, 0xb5,
0xec, 0x6a, 0x9a, 0x9f, 0xaf, 0xec, 0x66, 0xf7, 0xb9, 0xf1, 0x5f, 0xdd, 0x3b, 0xe6, 0xad, 0xf8, 0xcf, 0xc7, 0xb7, 0xff,
0xeb, 0xbb, 0x9b, 0xfe, 0xf9, 0x19, 0x55, 0x4a, 0x3d, 0x8b, 0xce, 0xb2, 0xab, 0xb8, 0xef, 0xda, 0x6e, 0xaf, 0xf9, 0xc4,
0xf8, 0x66, 0x36, 0x27, 0xf0, 0x93, 0xf1, 0x5f, 0xb9, 0x2a, 0xbd, 0x25, 0xbb, 0x33, 0x43, 0x6f, 0xb4, 0xff, 0xf3, 0xcf,
0x0d, 0xde, 0x8a, 0xff, 0xea, 0xf3, 0xff, 0x99, 0xbd, 0x3c, 0x4f, 0xb4, 0x8c, 0x95, 0x96, 0xfc, 0xec, 0x3e, 0x09, 0x27,
0xc6, 0x39, 0xa7, 0xdb, 0xff, 0xca, 0x78, 0xe4, 0x1a, 0xee, 0xfc, 0x7e, 0xba, 0xe4, 0xda, 0x9e, 0xf9, 0xfd, 0xb4, 0x19,
0x99, 0xa7, 0xc6, 0xf7, 0x9f, 0xb5, 0xdf, 0xea, 0xf5, 0xda, 0xf3, 0xb4, 0x9f, 0x70, 0xac, 0x1d, 0x33, 0x00, 0xcf, 0x3f,
0x73, 0xfc, 0xb4, 0x73, 0x57, 0xdd, 0x89, 0xe5, 0xb9, 0xef, 0xd3, 0x51, 0x3e, 0xf3, 0xbd, 0xe5, 0x4c, 0xe5, 0x6f, 0xfa,
0xf5, 0xef, 0x67, 0xe5, 0x10, 0x1e, 0xff, 0x86, 0x76, 0xaf, 0xfc, 0xb9, 0xdf, 0x4d, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xa9, 0xdf, 0xde, 0xd7, 0xd7, 0xbd, 0x57, 0xd7, 0x7c, 0xf7, 0x67, 0xe2, 0x8e, 0x35,
0x3c, 0xd0, 0xb6, 0x16, 0x34, 0x93, 0xb9, 0xe0, 0xba, 0x63, 0x31, 0x5b, 0x99, 0x4d, 0x80, 0xf9, 0x36, 0xff, 0x8d, 0x75,
0x7e, 0xd5, 0xcf, 0xcd, 0x30, 0xf3, 0x82, 0x55, 0x7c, 0x30, 0x1f, 0xff, 0x19, 0xe6, 0x32, 0xea, 0x2e, 0xbd, 0x26, 0xb2,
0x0b, 0x5c, 0x85, 0xfc, 0x55, 0xd1, 0x47, 0x80, 0xa5, 0xf8, 0x9f, 0xc9, 0xc8, 0xfd, 0x49, 0xa5, 0x29, 0xef, 0x3e, 0x06,
0xfc, 0x79, 0x94, 0xfd, 0xbd, 0xe2, 0x7f, 0x27, 0x7f, 0x3d, 0xf0, 0x7e, 0xfc, 0xa7, 0x58, 0x5a, 0xcf, 0x15, 0x0b, 0xfc,
0xda, 0xfb, 0x9f, 0x99, 0xfd, 0x4f, 0x7b, 0xe9, 0xd5, 0xb0, 0xc7, 0x44, 0xf5, 0xa9, 0x24, 0xd0, 0xf1, 0x7c, 0x70, 0xa7,
0xb4, 0xfe, 0x9b, 0x84, 0x99, 0xe7, 0x19, 0xae, 0x1c, 0x7c, 0xff, 0xe7, 0x92, 0xb5, 0xfa, 0xca, 0x19, 0x84, 0xef, 0xdf,
0xef, 0x70, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x79, 0xff, 0xf9, 0xe7, 0x3c, 0x80, 0xf8, 0x07, 0xfe, 0xba, 0xf8, 0xff, 0x17 };
// Font glyphs rectangles data (on atlas)
static const Rectangle cherryFontRecs[189] = {
{ 4, 4, 5 , 15 },
{ 17, 4, 3 , 10 },
{ 28, 4, 5 , 2 },
{ 41, 4, 10 , 10 },
{ 59, 4, 7 , 11 },
{ 74, 4, 7 , 10 },
{ 89, 4, 8 , 10 },
{ 105, 4, 1 , 2 },
{ 114, 4, 3 , 10 },
{ 125, 4, 3 , 10 },
{ 136, 4, 3 , 3 },
{ 147, 4, 7 , 7 },
{ 162, 4, 2 , 2 },
{ 172, 4, 6 , 3 },
{ 186, 4, 1 , 1 },
{ 195, 4, 4 , 10 },
{ 207, 4, 5 , 8 },
{ 220, 4, 5 , 8 },
{ 233, 4, 5 , 8 },
{ 246, 4, 5 , 8 },
{ 259, 4, 5 , 8 },
{ 272, 4, 5 , 8 },
{ 285, 4, 5 , 8 },
{ 298, 4, 5 , 8 },
{ 311, 4, 5 , 8 },
{ 324, 4, 5 , 8 },
{ 337, 4, 3 , 10 },
{ 348, 4, 3 , 12 },
{ 359, 4, 6 , 7 },
{ 373, 4, 6 , 4 },
{ 387, 4, 6 , 7 },
{ 401, 4, 5 , 10 },
{ 414, 4, 8 , 10 },
{ 430, 4, 7 , 9 },
{ 445, 4, 7 , 9 },
{ 460, 4, 6 , 9 },
{ 474, 4, 6 , 9 },
{ 488, 4, 7 , 9 },
{ 4, 27, 6 , 9 },
{ 18, 27, 6 , 9 },
{ 32, 27, 7 , 9 },
{ 47, 27, 3 , 9 },
{ 58, 27, 6 , 9 },
{ 72, 27, 7 , 9 },
{ 87, 27, 7 , 9 },
{ 102, 27, 11 , 9 },
{ 121, 27, 8 , 9 },
{ 137, 27, 6 , 9 },
{ 151, 27, 6 , 9 },
{ 165, 27, 7 , 9 },
{ 180, 27, 7 , 9 },
{ 195, 27, 6 , 9 },
{ 209, 27, 7 , 9 },
{ 224, 27, 8 , 9 },
{ 240, 27, 9 , 9 },
{ 257, 27, 11 , 9 },
{ 276, 27, 7 , 9 },
{ 291, 27, 7 , 9 },
{ 306, 27, 7 , 9 },
{ 321, 27, 3 , 9 },
{ 332, 27, 4 , 10 },
{ 344, 27, 3 , 9 },
{ 355, 27, 3 , 3 },
{ 366, 27, 7 , 2 },
{ 381, 27, 2 , 2 },
{ 391, 27, 6 , 6 },
{ 405, 27, 6 , 9 },
{ 419, 27, 6 , 6 },
{ 433, 27, 6 , 9 },
{ 447, 27, 6 , 6 },
{ 461, 27, 5 , 9 },
{ 474, 27, 5 , 9 },
{ 487, 27, 7 , 9 },
{ 4, 50, 3 , 7 },
{ 15, 50, 3 , 8 },
{ 26, 50, 6 , 9 },
{ 40, 50, 4 , 9 },
{ 52, 50, 11 , 6 },
{ 71, 50, 7 , 6 },
{ 86, 50, 5 , 6 },
{ 99, 50, 6 , 8 },
{ 113, 50, 6 , 8 },
{ 127, 50, 5 , 6 },
{ 140, 50, 5 , 6 },
{ 153, 50, 5 , 9 },
{ 166, 50, 7 , 6 },
{ 181, 50, 7 , 6 },
{ 196, 50, 11 , 6 },
{ 215, 50, 7 , 6 },
{ 230, 50, 7 , 8 },
{ 245, 50, 6 , 6 },
{ 259, 50, 5 , 9 },
{ 272, 50, 1 , 9 },
{ 281, 50, 5 , 9 },
{ 294, 50, 7 , 3 },
{ 309, 50, 3 , 10 },
{ 320, 50, 7 , 10 },
{ 335, 50, 7 , 10 },
{ 350, 50, 6 , 9 },
{ 364, 50, 7 , 9 },
{ 379, 50, 6 , 12 },
{ 393, 50, 7 , 11 },
{ 408, 50, 5 , 9 },
{ 421, 50, 5 , 5 },
{ 434, 50, 4 , 5 },
{ 446, 50, 6 , 7 },
{ 460, 50, 6 , 3 },
{ 474, 50, 5 , 5 },
{ 487, 50, 6 , 1 },
{ 4, 73, 3 , 3 },
{ 15, 73, 7 , 10 },
{ 30, 73, 3 , 5 },
{ 41, 73, 3 , 5 },
{ 52, 73, 7 , 12 },
{ 67, 73, 6 , 8 },
{ 81, 73, 7 , 9 },
{ 96, 73, 2 , 3 },
{ 106, 73, 6 , 9 },
{ 120, 73, 3 , 5 },
{ 131, 73, 3 , 5 },
{ 142, 73, 6 , 7 },
{ 156, 73, 13 , 9 },
{ 177, 73, 10 , 6 },
{ 195, 73, 7 , 11 },
{ 210, 73, 5 , 10 },
{ 223, 73, 7 , 12 },
{ 238, 73, 7 , 12 },
{ 253, 73, 7 , 12 },
{ 268, 73, 7 , 12 },
{ 283, 73, 7 , 11 },
{ 298, 73, 7 , 11 },
{ 313, 73, 12 , 9 },
{ 333, 73, 6 , 11 },
{ 347, 73, 7 , 12 },
{ 362, 73, 7 , 12 },
{ 377, 73, 7 , 12 },
{ 392, 73, 7 , 11 },
{ 407, 73, 3 , 12 },
{ 418, 73, 3 , 12 },
{ 429, 73, 3 , 12 },
{ 440, 73, 3 , 11 },
{ 451, 73, 7 , 9 },
{ 466, 73, 8 , 12 },
{ 482, 73, 6 , 12 },
{ 496, 73, 6 , 12 },
{ 4, 96, 6 , 12 },
{ 18, 96, 6 , 12 },
{ 32, 96, 6 , 11 },
{ 46, 96, 5 , 5 },
{ 59, 96, 8 , 9 },
{ 75, 96, 8 , 12 },
{ 91, 96, 8 , 12 },
{ 107, 96, 8 , 12 },
{ 123, 96, 8 , 11 },
{ 139, 96, 7 , 12 },
{ 154, 96, 7 , 9 },
{ 169, 96, 8 , 9 },
{ 185, 96, 6 , 9 },
{ 199, 96, 6 , 9 },
{ 213, 96, 6 , 9 },
{ 227, 96, 6 , 9 },
{ 241, 96, 6 , 8 },
{ 255, 96, 6 , 10 },
{ 269, 96, 10 , 6 },
{ 287, 96, 6 , 8 },
{ 301, 96, 6 , 9 },
{ 315, 96, 6 , 9 },
{ 329, 96, 6 , 9 },
{ 343, 96, 6 , 8 },
{ 357, 96, 3 , 10 },
{ 368, 96, 3 , 10 },
{ 379, 96, 3 , 10 },
{ 390, 96, 3 , 9 },
{ 401, 96, 6 , 10 },
{ 415, 96, 7 , 9 },
{ 430, 96, 5 , 9 },
{ 443, 96, 5 , 9 },
{ 456, 96, 5 , 9 },
{ 469, 96, 5 , 9 },
{ 482, 96, 5 , 8 },
{ 495, 96, 7 , 9 },
{ 4, 119, 8 , 8 },
{ 20, 119, 7 , 9 },
{ 35, 119, 7 , 9 },
{ 50, 119, 7 , 9 },
{ 65, 119, 7 , 8 },
{ 80, 119, 7 , 11 },
{ 95, 119, 5 , 8 },
{ 108, 119, 7 , 10 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo cherryFontGlyphs[189] = {
{ 32, 0, 12, 5, { 0 }},
{ 33, 0, 2, 4, { 0 }},
{ 34, 0, 2, 6, { 0 }},
{ 35, 0, 2, 11, { 0 }},
{ 36, 0, 2, 8, { 0 }},
{ 37, 0, 2, 8, { 0 }},
{ 38, 0, 2, 9, { 0 }},
{ 39, 0, 2, 2, { 0 }},
{ 40, 0, 2, 4, { 0 }},
{ 41, 0, 2, 4, { 0 }},
{ 42, 0, 2, 4, { 0 }},
{ 43, 0, 4, 8, { 0 }},
{ 44, 0, 11, 3, { 0 }},
{ 45, 0, 6, 7, { 0 }},
{ 46, 0, 11, 2, { 0 }},
{ 47, 0, 2, 5, { 0 }},
{ 48, 0, 4, 6, { 0 }},
{ 49, 0, 4, 6, { 0 }},
{ 50, 0, 4, 6, { 0 }},
{ 51, 0, 4, 6, { 0 }},
{ 52, 0, 4, 6, { 0 }},
{ 53, 0, 4, 6, { 0 }},
{ 54, 0, 4, 6, { 0 }},
{ 55, 0, 4, 6, { 0 }},
{ 56, 0, 4, 6, { 0 }},
{ 57, 0, 4, 6, { 0 }},
{ 58, 0, 2, 4, { 0 }},
{ 59, 0, 2, 4, { 0 }},
{ 60, 0, 4, 7, { 0 }},
{ 61, 0, 5, 7, { 0 }},
{ 62, 0, 4, 7, { 0 }},
{ 63, 0, 2, 6, { 0 }},
{ 64, 0, 2, 9, { 0 }},
{ 65, 0, 3, 8, { 0 }},
{ 66, 0, 3, 8, { 0 }},
{ 67, 0, 3, 7, { 0 }},
{ 68, 0, 3, 7, { 0 }},
{ 69, 0, 3, 8, { 0 }},
{ 70, 0, 3, 7, { 0 }},
{ 71, 0, 3, 7, { 0 }},
{ 72, 0, 3, 8, { 0 }},
{ 73, 0, 3, 4, { 0 }},
{ 74, 0, 3, 7, { 0 }},
{ 75, 0, 3, 8, { 0 }},
{ 76, 0, 3, 8, { 0 }},
{ 77, 0, 3, 12, { 0 }},
{ 78, 0, 3, 9, { 0 }},
{ 79, 0, 3, 7, { 0 }},
{ 80, 0, 3, 7, { 0 }},
{ 81, 0, 3, 8, { 0 }},
{ 82, 0, 3, 8, { 0 }},
{ 83, 0, 3, 7, { 0 }},
{ 84, 0, 3, 8, { 0 }},
{ 85, 0, 3, 9, { 0 }},
{ 86, 0, 3, 10, { 0 }},
{ 87, 0, 3, 12, { 0 }},
{ 88, 0, 3, 8, { 0 }},
{ 89, 0, 3, 8, { 0 }},
{ 90, 0, 3, 8, { 0 }},
{ 91, 0, 3, 4, { 0 }},
{ 92, 0, 2, 5, { 0 }},
{ 93, 0, 3, 4, { 0 }},
{ 94, 0, 3, 4, { 0 }},
{ 95, 0, 10, 8, { 0 }},
{ 96, 0, 2, 3, { 0 }},
{ 97, 0, 6, 7, { 0 }},
{ 98, 0, 3, 7, { 0 }},
{ 99, 0, 6, 7, { 0 }},
{ 100, 0, 3, 7, { 0 }},
{ 101, 0, 6, 7, { 0 }},
{ 102, 0, 3, 6, { 0 }},
{ 103, 0, 5, 6, { 0 }},
{ 104, 0, 3, 8, { 0 }},
{ 105, 0, 5, 4, { 0 }},
{ 106, 0, 5, 4, { 0 }},
{ 107, 0, 3, 7, { 0 }},
{ 108, 0, 3, 5, { 0 }},
{ 109, 0, 6, 12, { 0 }},
{ 110, 0, 6, 8, { 0 }},
{ 111, 0, 6, 6, { 0 }},
{ 112, 0, 6, 7, { 0 }},
{ 113, 0, 6, 7, { 0 }},
{ 114, 0, 6, 6, { 0 }},
{ 115, 0, 6, 6, { 0 }},
{ 116, 0, 3, 6, { 0 }},
{ 117, 0, 6, 8, { 0 }},
{ 118, 0, 6, 8, { 0 }},
{ 119, 0, 6, 12, { 0 }},
{ 120, 0, 6, 8, { 0 }},
{ 121, 0, 6, 8, { 0 }},
{ 122, 0, 6, 7, { 0 }},
{ 123, 0, 3, 6, { 0 }},
{ 124, 0, 3, 2, { 0 }},
{ 125, 0, 3, 6, { 0 }},
{ 126, 0, 6, 8, { 0 }},
{ 161, 0, 4, 4, { 0 }},
{ 162, 0, 4, 8, { 0 }},
{ 163, 0, 2, 8, { 0 }},
{ 8364, 0, 3, 7, { 0 }},
{ 165, 0, 3, 8, { 0 }},
{ 352, 0, 0, 7, { 0 }},
{ 167, 0, 2, 8, { 0 }},
{ 353, 0, 3, 6, { 0 }},
{ 169, 0, 1, 6, { 0 }},
{ 170, 0, 2, 5, { 0 }},
{ 171, 0, 5, 7, { 0 }},
{ 172, 0, 6, 7, { 0 }},
{ 174, 0, 1, 6, { 0 }},
{ 175, 0, 2, 7, { 0 }},
{ 176, 0, 2, 4, { 0 }},
{ 177, 0, 3, 8, { 0 }},
{ 178, 0, 2, 4, { 0 }},
{ 179, 0, 2, 4, { 0 }},
{ 381, 0, 0, 8, { 0 }},
{ 181, 0, 6, 7, { 0 }},
{ 182, 0, 3, 8, { 0 }},
{ 183, 0, 6, 3, { 0 }},
{ 382, 0, 3, 7, { 0 }},
{ 185, 0, 2, 4, { 0 }},
{ 186, 0, 2, 4, { 0 }},
{ 187, 0, 5, 7, { 0 }},
{ 338, 0, 3, 14, { 0 }},
{ 339, 0, 6, 11, { 0 }},
{ 376, 0, 1, 8, { 0 }},
{ 191, 0, 4, 6, { 0 }},
{ 192, 0, 0, 8, { 0 }},
{ 193, 0, 0, 8, { 0 }},
{ 194, 0, 0, 8, { 0 }},
{ 195, 0, 0, 8, { 0 }},
{ 196, 0, 1, 8, { 0 }},
{ 197, 0, 1, 8, { 0 }},
{ 198, 0, 3, 13, { 0 }},
{ 199, 0, 3, 7, { 0 }},
{ 200, 0, 0, 8, { 0 }},
{ 201, 0, 0, 8, { 0 }},
{ 202, 0, 0, 8, { 0 }},
{ 203, 0, 1, 8, { 0 }},
{ 204, 0, 0, 4, { 0 }},
{ 205, 0, 0, 4, { 0 }},
{ 206, 0, 0, 4, { 0 }},
{ 207, 0, 1, 4, { 0 }},
{ 208, 0, 3, 8, { 0 }},
{ 209, 0, 0, 9, { 0 }},
{ 210, 0, 0, 7, { 0 }},
{ 211, 0, 0, 7, { 0 }},
{ 212, 0, 0, 7, { 0 }},
{ 213, 0, 0, 7, { 0 }},
{ 214, 0, 1, 7, { 0 }},
{ 215, 1, 5, 7, { 0 }},
{ 216, 0, 3, 9, { 0 }},
{ 217, 0, 0, 9, { 0 }},
{ 218, 0, 0, 9, { 0 }},
{ 219, 0, 0, 9, { 0 }},
{ 220, 0, 1, 9, { 0 }},
{ 221, 0, 0, 8, { 0 }},
{ 222, 0, 2, 8, { 0 }},
{ 223, 0, 3, 9, { 0 }},
{ 224, 0, 3, 7, { 0 }},
{ 225, 0, 3, 7, { 0 }},
{ 226, 0, 3, 7, { 0 }},
{ 227, 0, 3, 7, { 0 }},
{ 228, 0, 4, 7, { 0 }},
{ 229, 0, 2, 7, { 0 }},
{ 230, 0, 6, 11, { 0 }},
{ 231, 0, 6, 7, { 0 }},
{ 232, 0, 3, 7, { 0 }},
{ 233, 0, 3, 7, { 0 }},
{ 234, 0, 3, 7, { 0 }},
{ 235, 0, 4, 7, { 0 }},
{ 236, 0, 2, 4, { 0 }},
{ 237, 0, 2, 4, { 0 }},
{ 238, 0, 2, 4, { 0 }},
{ 239, 0, 3, 4, { 0 }},
{ 240, 0, 2, 7, { 0 }},
{ 241, 0, 3, 8, { 0 }},
{ 242, 0, 3, 6, { 0 }},
{ 243, 0, 3, 6, { 0 }},
{ 244, 0, 3, 6, { 0 }},
{ 245, 0, 3, 6, { 0 }},
{ 246, 0, 4, 6, { 0 }},
{ 247, 0, 3, 8, { 0 }},
{ 248, 0, 4, 9, { 0 }},
{ 249, 0, 3, 8, { 0 }},
{ 250, 0, 3, 8, { 0 }},
{ 251, 0, 3, 8, { 0 }},
{ 252, 0, 4, 8, { 0 }},
{ 253, 0, 3, 8, { 0 }},
{ 254, 0, 4, 6, { 0 }},
{ 255, 0, 4, 8, { 0 }},
};
// Style loading function: Cherry
static void GuiLoadStyleCherry(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < CHERRY_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(cherryStyleProps[i].controlId, cherryStyleProps[i].propertyId, cherryStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int cherryFontDataSize = 0;
unsigned char *data = DecompressData(cherryFontData, CHERRY_STYLE_FONT_ATLAS_COMP_SIZE, &cherryFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 15;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, cherryFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, cherryFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,591 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleCyber(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define CYBER_STYLE_PROPS_COUNT 17
// Custom style name: Cyber
static const GuiStyleProp cyberStyleProps[CYBER_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x2f7486ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x024658ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0x51bfd3ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0x82cde0ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0x3299b4ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xb6e1eaff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0xeb7630ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xffbc51ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0xd86f36ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x134b5aff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x02313dff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x17505fff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x0000000e }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0x81c0d0ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x00222bff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000015 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "Kyrou 7 Wide.ttf" (size: 14, spacing: 0)
#define CYBER_STYLE_FONT_ATLAS_COMP_SIZE 2286
// Font atlas image pixels data: DEFLATE compressed
static unsigned char cyberFontData[CYBER_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x81, 0x6e, 0xdb, 0x36, 0x10, 0x06, 0x60, 0x21, 0xef, 0xff, 0xc6, 0x99, 0xf6, 0x0f, 0xe8, 0xd0, 0x2d, 0x45, 0x6b,
0x89, 0x3c, 0x92, 0xb2, 0xec, 0x7c, 0xfd, 0x80, 0x61, 0x88, 0x62, 0x5b, 0xa2, 0x78, 0xe4, 0x49, 0x0a, 0xcf, 0xd9, 0x00,
0x00, 0x00, 0x00, 0x26, 0xcb, 0xc5, 0x9f, 0x96, 0xe6, 0x9f, 0xce, 0x3b, 0xa2, 0x9f, 0xff, 0x9e, 0x7b, 0xec, 0xfa, 0x57,
0x7f, 0xbb, 0xe7, 0xe1, 0xb9, 0xd3, 0x9e, 0x5f, 0x7f, 0x92, 0xc3, 0xdf, 0x4d, 0xa9, 0x75, 0x73, 0x7a, 0xc6, 0x8e, 0xcf,
0x4c, 0x5f, 0xbc, 0x3d, 0xde, 0x87, 0x74, 0xbf, 0x62, 0xe5, 0xc8, 0xf8, 0xf3, 0xdf, 0xde, 0xd5, 0xdf, 0x8f, 0x7b, 0x71,
0x5b, 0x2f, 0xcf, 0xc9, 0x1e, 0xa5, 0xe1, 0x37, 0xce, 0x5e, 0xbf, 0x0d, 0xec, 0xfd, 0x7e, 0xe9, 0x5c, 0x94, 0xd3, 0x31,
0x63, 0x5b, 0x70, 0x34, 0x19, 0x3c, 0x97, 0x19, 0x1e, 0xd1, 0xda, 0xe3, 0xff, 0xac, 0x5f, 0xe4, 0xb7, 0xff, 0x6e, 0xa5,
0x48, 0xcb, 0xc2, 0xf8, 0xdf, 0xba, 0xc6, 0x97, 0xf5, 0x79, 0x51, 0x1a, 0x22, 0xbd, 0xff, 0x35, 0xad, 0x47, 0x5b, 0x1b,
0xf1, 0xd2, 0xfc, 0xbb, 0x29, 0x1d, 0xf1, 0xac, 0x33, 0xd2, 0x3b, 0x72, 0x9e, 0xb5, 0xc6, 0x8a, 0xa3, 0xf9, 0xfa, 0xb3,
0xcf, 0xc1, 0xd7, 0xef, 0xcb, 0xc7, 0xc8, 0xbd, 0xa1, 0xa5, 0xf6, 0xf2, 0x27, 0xa6, 0x90, 0xcd, 0xcd, 0x3a, 0xfb, 0xab,
0xf3, 0xc2, 0x94, 0x63, 0x29, 0x43, 0x67, 0xef, 0xf8, 0x73, 0xab, 0xf3, 0xf7, 0xda, 0x11, 0xaf, 0x3f, 0xd7, 0xcf, 0xa4,
0xd1, 0xbc, 0x36, 0x9a, 0xfd, 0x6c, 0xa9, 0x2c, 0x88, 0xdf, 0x79, 0x63, 0xf1, 0xcc, 0x1c, 0x69, 0x24, 0xef, 0x3c, 0xda,
0xf6, 0xf9, 0x43, 0xfb, 0x5e, 0xbd, 0xca, 0xfc, 0x9f, 0x81, 0xf3, 0x97, 0x52, 0x3b, 0x9f, 0xe5, 0x94, 0xad, 0x47, 0x7c,
0xfc, 0xe9, 0x7b, 0xe1, 0x98, 0x3f, 0xb2, 0xff, 0x67, 0x9b, 0x92, 0xd3, 0x66, 0xe2, 0xb9, 0x4c, 0xf7, 0xb5, 0xd2, 0xbf,
0x71, 0x5b, 0xcf, 0x99, 0x93, 0xbf, 0x7f, 0xd8, 0x17, 0xe7, 0x62, 0x57, 0xc4, 0xff, 0xff, 0xa3, 0x58, 0x06, 0x22, 0x36,
0x83, 0x33, 0xcc, 0xdc, 0xeb, 0xff, 0x71, 0xfb, 0xd0, 0xf9, 0xcb, 0xf4, 0xab, 0xda, 0xff, 0xa3, 0x37, 0xa5, 0xfc, 0x21,
0xd3, 0x46, 0xd9, 0x7d, 0xe1, 0xbd, 0xe4, 0x2c, 0xca, 0xd2, 0x1e, 0xcd, 0xff, 0xd7, 0x65, 0x3b, 0x6b, 0xae, 0x96, 0x7a,
0xee, 0x9d, 0x56, 0xaf, 0xff, 0xd3, 0x38, 0xba, 0xac, 0x8b, 0xff, 0xeb, 0xfd, 0x35, 0x78, 0xfe, 0x72, 0xf1, 0xf5, 0xf9,
0x9c, 0x2b, 0xf4, 0x7a, 0xc6, 0xb3, 0xf6, 0xfa, 0xff, 0xaa, 0x11, 0x63, 0x45, 0xfe, 0x9f, 0x17, 0xcf, 0xff, 0x7b, 0xee,
0xff, 0xe7, 0x4d, 0xe2, 0x3f, 0xc3, 0x4f, 0xa4, 0x32, 0xfd, 0xfe, 0x7c, 0x5b, 0xb6, 0x3b, 0xf6, 0x7c, 0x21, 0x43, 0x47,
0x3c, 0xeb, 0x5e, 0x4c, 0x26, 0xfd, 0x6e, 0x1a, 0x67, 0xc5, 0xda, 0xfd, 0xdd, 0xe7, 0xde, 0xff, 0xf7, 0xfc, 0x1f, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x9e, 0xd5, 0x9d, 0xb9, 0xe0, 0x75, 0x95,
0x55, 0xb4, 0x23, 0xab, 0x6e, 0x47, 0xd6, 0xec, 0x56, 0x5f, 0x79, 0x5e, 0x87, 0xa8, 0xbe, 0xce, 0xb8, 0x7d, 0x95, 0x73,
0xdf, 0xba, 0xe1, 0xb1, 0xea, 0x28, 0x39, 0x5d, 0x47, 0xdf, 0x56, 0x8f, 0xe0, 0xbc, 0x76, 0xeb, 0x59, 0x25, 0xab, 0xf5,
0xb5, 0x5f, 0x57, 0xd6, 0xa6, 0x4c, 0xb9, 0x05, 0x7b, 0x56, 0xbf, 0xa7, 0xab, 0x3e, 0x41, 0x75, 0x1d, 0xfa, 0x75, 0x55,
0x01, 0xc7, 0x57, 0xc8, 0x1f, 0xbf, 0xf3, 0xbe, 0xfc, 0x28, 0xda, 0xf7, 0x38, 0x13, 0xce, 0xd9, 0x8a, 0xf8, 0xcf, 0x61,
0x45, 0x80, 0x5c, 0x58, 0xdb, 0x75, 0x5d, 0x25, 0xdc, 0x75, 0x95, 0x76, 0xce, 0xe3, 0xbf, 0xbd, 0x66, 0x73, 0x26, 0x47,
0x6b, 0xca, 0xd1, 0x33, 0x6b, 0x04, 0xa8, 0x8c, 0x5b, 0x33, 0xe2, 0xbf, 0x9a, 0x3b, 0xbc, 0x76, 0xfc, 0x57, 0xeb, 0x89,
0xe5, 0xe0, 0xbc, 0xa7, 0xb1, 0x6f, 0xdf, 0x61, 0xfb, 0x76, 0xd3, 0xf8, 0x3f, 0x8f, 0xa9, 0x0c, 0x57, 0x29, 0x9e, 0xd7,
0x9f, 0xe6, 0xd9, 0x9b, 0xa2, 0xb4, 0x56, 0xd3, 0x73, 0x2f, 0x8f, 0x2c, 0xab, 0xf2, 0xff, 0x9c, 0x5c, 0x79, 0xa4, 0x29,
0x97, 0x9d, 0x3b, 0xc6, 0xb6, 0x8e, 0x5a, 0x8f, 0x2b, 0x8a, 0x9d, 0xd5, 0x2b, 0x7c, 0xfe, 0xfc, 0x3e, 0x56, 0x4f, 0xf9,
0x9a, 0xf8, 0x1f, 0x8f, 0xc4, 0x3c, 0x65, 0xce, 0x9a, 0x73, 0x6f, 0x22, 0xc5, 0x79, 0x6b, 0xcd, 0x6b, 0xaf, 0x98, 0xff,
0xf3, 0x52, 0xf3, 0x7f, 0xcb, 0xf5, 0x7f, 0x26, 0x5c, 0xbd, 0xd6, 0x5a, 0x6d, 0x6f, 0x3e, 0x97, 0x2b, 0xf2, 0xff, 0x96,
0x99, 0x7d, 0x7c, 0xfe, 0x1f, 0xd9, 0x9a, 0xe6, 0x59, 0xf8, 0xfa, 0xf8, 0x6f, 0x3b, 0xa6, 0x5c, 0xfa, 0xda, 0xd7, 0x8b,
0xff, 0xdc, 0xe2, 0xfe, 0x5f, 0x16, 0xd6, 0x66, 0xce, 0x94, 0xd1, 0x6d, 0x4d, 0xfc, 0xb7, 0xd5, 0x43, 0x1f, 0xb9, 0xfe,
0x1f, 0x8b, 0xf0, 0xf3, 0x08, 0xf8, 0x4b, 0xfc, 0x4f, 0xca, 0xff, 0x67, 0xbd, 0xba, 0xff, 0x5e, 0xc9, 0xc8, 0x0c, 0xda,
0x7e, 0x4c, 0x99, 0x9e, 0x7f, 0x8f, 0xd6, 0xf6, 0x5d, 0x9d, 0xff, 0xcf, 0x7a, 0xfd, 0x56, 0x3e, 0xef, 0xe7, 0x5b, 0xc6,
0x7a, 0xe5, 0xf6, 0x84, 0x6f, 0x73, 0x58, 0xfd, 0x7c, 0xcf, 0x77, 0x94, 0xbe, 0xdf, 0x53, 0x6c, 0x6d, 0x70, 0xef, 0xe7,
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x5e, 0x65, 0x75, 0xbf, 0x15,
0x53, 0x69, 0x58, 0x1f, 0xda, 0x52, 0x3f, 0xf3, 0xb8, 0xfa, 0xe6, 0xa3, 0x1a, 0x12, 0x7b, 0x53, 0xed, 0xcd, 0x59, 0xad,
0xd9, 0x5a, 0x07, 0x61, 0xb4, 0x4e, 0x67, 0xe5, 0xdd, 0x5b, 0x5a, 0xf9, 0x7c, 0xcd, 0x63, 0x4e, 0xd6, 0x01, 0x6f, 0x13,
0x7b, 0xe0, 0xf9, 0x9a, 0xe7, 0x0c, 0xd4, 0x5c, 0x18, 0xa9, 0x22, 0x98, 0x85, 0x2b, 0x4c, 0x53, 0x6a, 0x95, 0xf6, 0x0a,
0x1c, 0xad, 0x5b, 0x33, 0xa9, 0xca, 0xc3, 0xea, 0x7e, 0x3d, 0x63, 0x6b, 0x7f, 0x1d, 0x85, 0x67, 0xc4, 0xff, 0x71, 0x0f,
0xc9, 0xe4, 0xb3, 0xdd, 0xf7, 0xd3, 0xb3, 0xd8, 0x7f, 0x5c, 0x5b, 0xf9, 0xa3, 0xb1, 0xdf, 0xf4, 0x6c, 0xcf, 0xf0, 0x59,
0xce, 0x60, 0x25, 0x84, 0xbd, 0x73, 0xbe, 0x69, 0x8f, 0xfe, 0xb1, 0x9e, 0xb7, 0x6e, 0x05, 0xfc, 0x3b, 0xc5, 0xff, 0x56,
0xac, 0x58, 0xb8, 0x3a, 0xfe, 0xb7, 0xa6, 0x7d, 0xca, 0xb4, 0x23, 0x9a, 0x57, 0x7d, 0xfb, 0xa3, 0x3b, 0xc7, 0x9a, 0x53,
0xcb, 0x2a, 0x17, 0xd6, 0x7a, 0x48, 0x47, 0xef, 0xaa, 0x8e, 0x00, 0x29, 0xce, 0xff, 0xfd, 0x2d, 0x3d, 0x2b, 0xc7, 0x78,
0xcd, 0xf8, 0xaf, 0xb5, 0x66, 0x06, 0xce, 0xf0, 0xda, 0xf9, 0x7f, 0x66, 0xe5, 0xee, 0x4a, 0x74, 0xec, 0x0f, 0xde, 0x65,
0x2f, 0xcf, 0xce, 0xf5, 0xab, 0x83, 0xad, 0xe9, 0x3b, 0x19, 0xf6, 0xee, 0xd7, 0xe5, 0x97, 0xf8, 0xcc, 0x92, 0x6b, 0xf4,
0x1c, 0xb4, 0x70, 0xb5, 0x1a, 0x69, 0x6f, 0xfc, 0xe7, 0xd2, 0xf9, 0x7f, 0x6b, 0xfc, 0xf6, 0x8c, 0xad, 0x74, 0xbe, 0xb6,
0xe2, 0xbb, 0xd6, 0x5f, 0x99, 0xd3, 0x1e, 0xbb, 0xa6, 0x1e, 0xed, 0xcc, 0x6f, 0xe8, 0xc8, 0x84, 0x7e, 0x9b, 0x93, 0x4f,
0x48, 0x31, 0x07, 0xef, 0xcd, 0xfc, 0x7b, 0xc6, 0xd9, 0x74, 0xdc, 0x19, 0xc8, 0xc1, 0x18, 0x98, 0x45, 0x39, 0xf8, 0xcc,
0x79, 0x30, 0x53, 0xf3, 0xb5, 0x75, 0x77, 0x17, 0x57, 0x66, 0x74, 0xd7, 0xbc, 0xdb, 0xb3, 0xda, 0xe4, 0xca, 0xf9, 0x3f,
0xdd, 0xd9, 0xee, 0xc8, 0xfc, 0x9f, 0xe1, 0x3a, 0x99, 0x67, 0xb9, 0xdf, 0x76, 0xbb, 0xf9, 0xbf, 0x2d, 0x36, 0x73, 0x79,
0xfe, 0x2f, 0xfe, 0xaf, 0x7e, 0xd2, 0xb2, 0xbd, 0x44, 0xfc, 0xaf, 0xbd, 0xfe, 0x9f, 0x33, 0x82, 0x54, 0x67, 0xd9, 0x6d,
0xf1, 0x33, 0x82, 0xfa, 0xab, 0xd6, 0xc5, 0xff, 0xf6, 0xad, 0xaa, 0x35, 0xbe, 0x5b, 0x6d, 0xca, 0x67, 0xc4, 0x7f, 0x4b,
0xfe, 0x9f, 0xe2, 0xfd, 0xff, 0xf6, 0x6f, 0xd8, 0x4a, 0x57, 0xce, 0xd2, 0x9e, 0x77, 0xbc, 0x67, 0x8f, 0xe0, 0x9d, 0x47,
0xb4, 0xb1, 0xe7, 0xff, 0x77, 0x1b, 0x83, 0xc7, 0xbe, 0x53, 0xe5, 0x3b, 0xf7, 0x7f, 0x75, 0x97, 0xf1, 0xd7, 0x72, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcf, 0x5e, 0xb7, 0x90, 0x4b, 0xd7, 0xcb, 0x57, 0xeb,
0xd6, 0xf5, 0xaf, 0x58, 0xcd, 0xa4, 0x96, 0xc9, 0xa4, 0xb3, 0xb5, 0x37, 0xac, 0xce, 0xcf, 0x60, 0xbb, 0x67, 0xf8, 0x77,
0xd2, 0xb0, 0x22, 0x2c, 0xa5, 0x33, 0x7c, 0xbf, 0x75, 0xab, 0x23, 0xab, 0x06, 0x33, 0xb5, 0x75, 0x67, 0x9e, 0xef, 0x9c,
0x56, 0xc3, 0xfe, 0x6a, 0x2f, 0x56, 0x5f, 0x49, 0x69, 0xc5, 0x64, 0xca, 0xb5, 0x09, 0x7a, 0xc7, 0xbb, 0x74, 0xb6, 0x59,
0xef, 0xb9, 0xfe, 0xda, 0xc6, 0xad, 0x55, 0x66, 0xbe, 0x6e, 0xdf, 0xcb, 0x3d, 0xfb, 0x73, 0xa8, 0xdf, 0xa7, 0x3c, 0x42,
0x6f, 0x53, 0xea, 0x7a, 0xb7, 0x54, 0xe3, 0xd8, 0x1b, 0xd6, 0xd0, 0x67, 0xb8, 0x36, 0x58, 0xca, 0xed, 0x30, 0xb3, 0xe7,
0x8d, 0x7d, 0xda, 0xd9, 0x5a, 0xed, 0x0c, 0xcc, 0xa0, 0x29, 0xd6, 0xbf, 0xcb, 0x60, 0x65, 0x88, 0x1c, 0xac, 0xf1, 0xce,
0xb2, 0xf5, 0xed, 0xe9, 0x8c, 0xfe, 0xf6, 0xe3, 0x4d, 0x73, 0x9b, 0xb6, 0xd5, 0xab, 0xfe, 0xb8, 0x7d, 0x56, 0xba, 0x97,
0x66, 0x9b, 0x5a, 0x9b, 0x5e, 0x9d, 0x6f, 0xdc, 0xbd, 0xb6, 0xc7, 0x79, 0xf5, 0xb1, 0xf5, 0xd7, 0x06, 0x95, 0x5a, 0x2c,
0xf3, 0xe2, 0x3f, 0xdd, 0x15, 0xa5, 0xf6, 0xa1, 0xab, 0x8e, 0xbe, 0xf8, 0x6f, 0x7b, 0xdf, 0x94, 0xe6, 0xff, 0xb3, 0xf8,
0x5b, 0xbb, 0x7d, 0xb4, 0xda, 0x7e, 0x35, 0xfe, 0xfb, 0xfb, 0x40, 0x16, 0xd4, 0x48, 0x3d, 0xcb, 0x4a, 0x2a, 0x5b, 0xc6,
0xaf, 0xb1, 0xd7, 0xc5, 0xff, 0x51, 0xeb, 0x8d, 0xe6, 0x1b, 0xb3, 0xe6, 0xff, 0x0c, 0xe7, 0xff, 0xad, 0x7d, 0x35, 0xcd,
0xdf, 0x2f, 0xd4, 0x92, 0x53, 0x1d, 0x55, 0x77, 0xde, 0x4f, 0xbf, 0x29, 0x63, 0x2b, 0x7e, 0x1b, 0xc6, 0xea, 0xed, 0x3d,
0xe3, 0xf6, 0x9c, 0xca, 0x9d, 0xd7, 0x6f, 0x9d, 0x31, 0xf6, 0xdd, 0x23, 0xfe, 0xb3, 0x28, 0xd3, 0xc9, 0x50, 0xbb, 0xa6,
0x6b, 0xdf, 0xaf, 0xb9, 0xbb, 0x94, 0xcb, 0xaa, 0x8a, 0xce, 0xf9, 0x2e, 0x8c, 0x75, 0xdb, 0x5b, 0xc7, 0xc1, 0xfd, 0x82,
0xf9, 0x7f, 0xe5, 0x1d, 0xd0, 0x7a, 0x55, 0xf8, 0x6b, 0xe2, 0xff, 0x59, 0xd7, 0x46, 0xeb, 0xfa, 0x76, 0x4f, 0xfc, 0xe7,
0xe2, 0xe3, 0xb8, 0x3e, 0xfe, 0x3f, 0xfe, 0x18, 0x41, 0xe9, 0xc8, 0x6b, 0xd7, 0x6c, 0x9f, 0x39, 0xbe, 0x8c, 0x8e, 0x75,
0xcf, 0xc9, 0xff, 0x9f, 0x1f, 0xff, 0x77, 0xbe, 0x43, 0x91, 0x37, 0xba, 0x43, 0x93, 0x5f, 0xee, 0xb2, 0x5c, 0xf7, 0x3c,
0xb6, 0x7e, 0xfd, 0xfd, 0x5a, 0xdb, 0xc7, 0xee, 0xff, 0x7f, 0xdf, 0xfc, 0xff, 0xce, 0x7f, 0xb3, 0xe0, 0xef, 0x36, 0x56,
0xb6, 0xd3, 0xfd, 0xe3, 0x7b, 0xfe, 0xc8, 0xfc, 0xe8, 0x6e, 0xc8, 0xf7, 0xcd, 0xff, 0xef, 0xff, 0x17, 0x4b, 0xaa, 0xad,
0x5e, 0x71, 0x4d, 0x72, 0xc7, 0xfb, 0x7b, 0xb3, 0xfb, 0xfb, 0xd1, 0xbd, 0xd0, 0x55, 0xf9, 0xff, 0x76, 0xf3, 0xfb, 0xff,
0xf0, 0x9a, 0xe3, 0x13, 0x20, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xde, 0xf7, 0xaf, 0x29,
0x53, 0x5e, 0x37, 0x91, 0x1f, 0x6b, 0xc8, 0x3f, 0x06, 0x56, 0x23, 0xad, 0xab, 0x22, 0x7b, 0x5c, 0x03, 0xeb, 0x73, 0xe0,
0xef, 0x47, 0xd7, 0x1e, 0x57, 0x26, 0xad, 0x1f, 0x7d, 0xc6, 0x91, 0xa5, 0x78, 0xae, 0xc6, 0xd7, 0x32, 0xe7, 0xb7, 0xff,
0x9f, 0xbb, 0xd6, 0xf7, 0x71, 0xbd, 0x84, 0xb1, 0x33, 0xd2, 0xb3, 0xf2, 0xf0, 0x5e, 0x15, 0x0a, 0xf7, 0x1f, 0xed, 0x91,
0xc3, 0x3a, 0x92, 0x77, 0xae, 0x22, 0xbb, 0x97, 0xaa, 0xcb, 0xac, 0x3f, 0xae, 0xb1, 0x78, 0xc8, 0x49, 0x5d, 0xcf, 0xe7,
0x54, 0xbb, 0x3d, 0x3b, 0x57, 0xc7, 0xb5, 0xb0, 0xf7, 0xc6, 0xf5, 0xf2, 0xc7, 0x55, 0x91, 0x33, 0x38, 0xfa, 0x9d, 0x47,
0x7f, 0x4a, 0x47, 0xf7, 0xa7, 0x33, 0x96, 0xe6, 0x4f, 0xc8, 0xa4, 0xea, 0x5c, 0xc7, 0xad, 0xb1, 0xbf, 0xf0, 0x4a, 0xe1,
0xbd, 0x2b, 0xfe, 0xf3, 0x25, 0x43, 0xc8, 0x0b, 0xae, 0x6e, 0x69, 0x1d, 0x8f, 0x5f, 0x6b, 0xe5, 0x4c, 0x9a, 0x57, 0x84,
0x8f, 0x54, 0xdc, 0xb1, 0x9e, 0xaa, 0xbd, 0x27, 0x9e, 0xf7, 0xd3, 0x7b, 0x57, 0x91, 0xfd, 0x3c, 0x39, 0xae, 0xbc, 0x6c,
0xf5, 0x9b, 0xb6, 0x56, 0x49, 0x21, 0x3b, 0x78, 0xd6, 0xd6, 0xe3, 0x2c, 0xee, 0x4f, 0xf3, 0x7f, 0x2d, 0xb3, 0x79, 0xd6,
0xb1, 0xb7, 0xee, 0x6b, 0x96, 0x5c, 0x09, 0xb6, 0xf4, 0x84, 0x1c, 0x66, 0x5b, 0xaf, 0x18, 0x27, 0x2d, 0x99, 0xe8, 0x3d,
0xf7, 0x3b, 0x8d, 0xbd, 0x21, 0x07, 0x79, 0xf8, 0x5d, 0xeb, 0xde, 0x8e, 0x8c, 0x4a, 0x69, 0xb8, 0xc2, 0x6f, 0xc9, 0x0e,
0xf6, 0x4b, 0xb7, 0xde, 0x35, 0xfe, 0x5b, 0xe6, 0xff, 0xbc, 0x69, 0xfc, 0xef, 0x37, 0xdf, 0xef, 0xfa, 0xf7, 0x9f, 0xb5,
0xce, 0xff, 0xf7, 0xda, 0x3a, 0x33, 0x83, 0x7f, 0x7c, 0xbf, 0x6d, 0x5d, 0xa5, 0xcf, 0xfe, 0xfb, 0x8e, 0xaf, 0x11, 0xff,
0x77, 0x9e, 0x27, 0xeb, 0xf1, 0xff, 0xf9, 0x02, 0xfb, 0x9d, 0xd2, 0x1d, 0x9d, 0xb3, 0xf8, 0xdf, 0x6f, 0xb9, 0x75, 0x66,
0x65, 0xab, 0xea, 0xb3, 0xaa, 0x95, 0x95, 0x3e, 0xef, 0x1b, 0xff, 0x2d, 0xf9, 0xd2, 0xab, 0x5e, 0x27, 0x6f, 0xc3, 0x11,
0x74, 0xd7, 0xf8, 0x3f, 0x7f, 0xf2, 0x50, 0x7f, 0x42, 0xf6, 0x8c, 0xad, 0xfb, 0x45, 0x77, 0xf0, 0x9e, 0x77, 0xec, 0xcf,
0x8b, 0xff, 0x91, 0x0a, 0x85, 0xc7, 0xf7, 0x5d, 0xee, 0x70, 0x9d, 0xbc, 0xa2, 0x1e, 0xe2, 0x3d, 0xf6, 0x3b, 0x8b, 0xe6,
0xa2, 0x7b, 0x3f, 0xc9, 0x71, 0x07, 0xff, 0x9e, 0x4f, 0x0d, 0x6a, 0xfd, 0x78, 0xf5, 0xf6, 0x67, 0xf5, 0xc6, 0x2b, 0xf6,
0x5b, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0xa7, 0x95, 0x3c, 0x39, 0x59,
0x05, 0xbc, 0x75, 0xd5, 0x2e, 0xfa, 0x55, 0xb5, 0x66, 0x6a, 0x26, 0x54, 0xc9, 0x7c, 0xb4, 0xf6, 0x66, 0xbf, 0xfc, 0x68,
0xb6, 0xc1, 0x77, 0x86, 0xab, 0x56, 0xf3, 0xfd, 0x69, 0xbd, 0x78, 0xb5, 0xcf, 0x57, 0x6b, 0xa6, 0x8e, 0xd5, 0x8b, 0x3d,
0x5b, 0x29, 0xfd, 0x59, 0x1c, 0xcf, 0x56, 0x55, 0x80, 0x3d, 0x7a, 0xe7, 0xf3, 0x7a, 0xbe, 0xd6, 0x03, 0x32, 0x1e, 0xfd,
0xdf, 0xa1, 0x07, 0x65, 0x59, 0x5e, 0xb1, 0x72, 0x9f, 0x3f, 0xf4, 0x50, 0x9e, 0x94, 0x03, 0xb4, 0xad, 0x65, 0xdf, 0x6f,
0xb5, 0xf5, 0xf1, 0x3e, 0xa7, 0xb1, 0xb2, 0xdf, 0xbd, 0xb6, 0x8e, 0xd4, 0xf3, 0x85, 0x96, 0x2b, 0xe2, 0xf3, 0xaa, 0xa8,
0xaf, 0xb3, 0xb5, 0xe5, 0x68, 0xb7, 0x37, 0x39, 0x56, 0xf1, 0xcf, 0xac, 0x39, 0xff, 0x9d, 0x7a, 0x7d, 0x86, 0xda, 0x42,
0xfc, 0x23, 0xfe, 0xbf, 0x5b, 0xaf, 0x17, 0xff, 0x7c, 0xdf, 0xfc, 0x7f, 0x1f, 0xaa, 0x17, 0xbf, 0xdd, 0x6a, 0xeb, 0xf8,
0xb5, 0xd0, 0x7d, 0xb6, 0xde, 0xb5, 0x0a, 0x22, 0x70, 0xc5, 0x1d, 0xd8, 0xb1, 0x27, 0xb8, 0xc0, 0x6b, 0xe4, 0x60, 0x95,
0xb8, 0x36, 0xfb, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0xe2, 0xdf, 0x7f, 0xda, 0x01, 0xc4, 0x3f,
0xf0, 0xed, 0xe2, 0xff, 0x1f };
// Font glyphs rectangles data (on atlas)
static const Rectangle cyberFontRecs[189] = {
{ 4, 4, 4 , 14 },
{ 16, 4, 1 , 8 },
{ 25, 4, 4 , 3 },
{ 37, 4, 8 , 8 },
{ 53, 4, 8 , 9 },
{ 69, 4, 8 , 8 },
{ 85, 4, 8 , 8 },
{ 101, 4, 1 , 3 },
{ 110, 4, 4 , 9 },
{ 122, 4, 4 , 9 },
{ 134, 4, 5 , 6 },
{ 147, 4, 5 , 6 },
{ 160, 4, 2 , 2 },
{ 170, 4, 4 , 1 },
{ 182, 4, 1 , 1 },
{ 191, 4, 8 , 8 },
{ 207, 4, 8 , 8 },
{ 223, 4, 2 , 8 },
{ 233, 4, 8 , 8 },
{ 249, 4, 8 , 8 },
{ 265, 4, 8 , 8 },
{ 281, 4, 8 , 8 },
{ 297, 4, 8 , 8 },
{ 313, 4, 7 , 8 },
{ 328, 4, 8 , 8 },
{ 344, 4, 8 , 8 },
{ 360, 4, 1 , 4 },
{ 369, 4, 2 , 5 },
{ 379, 4, 4 , 8 },
{ 391, 4, 5 , 3 },
{ 404, 4, 4 , 8 },
{ 416, 4, 7 , 8 },
{ 431, 4, 8 , 8 },
{ 447, 4, 8 , 8 },
{ 463, 4, 8 , 8 },
{ 479, 4, 8 , 8 },
{ 495, 4, 8 , 8 },
{ 4, 26, 7 , 8 },
{ 19, 26, 7 , 8 },
{ 34, 26, 8 , 8 },
{ 50, 26, 8 , 8 },
{ 66, 26, 5 , 8 },
{ 79, 26, 7 , 8 },
{ 94, 26, 8 , 8 },
{ 110, 26, 7 , 8 },
{ 125, 26, 8 , 8 },
{ 141, 26, 8 , 8 },
{ 157, 26, 8 , 8 },
{ 173, 26, 8 , 8 },
{ 189, 26, 8 , 9 },
{ 205, 26, 8 , 8 },
{ 221, 26, 8 , 8 },
{ 237, 26, 8 , 8 },
{ 253, 26, 8 , 8 },
{ 269, 26, 8 , 8 },
{ 285, 26, 9 , 8 },
{ 302, 26, 8 , 8 },
{ 318, 26, 8 , 8 },
{ 334, 26, 8 , 8 },
{ 350, 26, 4 , 9 },
{ 362, 26, 8 , 8 },
{ 378, 26, 4 , 9 },
{ 390, 26, 4 , 3 },
{ 402, 26, 7 , 1 },
{ 417, 26, 2 , 3 },
{ 427, 26, 7 , 5 },
{ 442, 26, 7 , 8 },
{ 457, 26, 7 , 5 },
{ 472, 26, 7 , 8 },
{ 487, 26, 7 , 5 },
{ 4, 48, 4 , 8 },
{ 16, 48, 7 , 7 },
{ 31, 48, 7 , 8 },
{ 46, 48, 1 , 8 },
{ 55, 48, 3 , 10 },
{ 66, 48, 7 , 8 },
{ 81, 48, 4 , 8 },
{ 93, 48, 9 , 5 },
{ 110, 48, 7 , 5 },
{ 125, 48, 7 , 5 },
{ 140, 48, 7 , 7 },
{ 155, 48, 7 , 7 },
{ 170, 48, 5 , 5 },
{ 183, 48, 7 , 5 },
{ 198, 48, 5 , 8 },
{ 211, 48, 7 , 5 },
{ 226, 48, 7 , 5 },
{ 241, 48, 9 , 5 },
{ 258, 48, 7 , 5 },
{ 273, 48, 7 , 7 },
{ 288, 48, 7 , 5 },
{ 303, 48, 4 , 9 },
{ 315, 48, 1 , 9 },
{ 324, 48, 4 , 9 },
{ 336, 48, 8 , 2 },
{ 352, 48, 1 , 8 },
{ 361, 48, 7 , 8 },
{ 376, 48, 7 , 8 },
{ 391, 48, 8 , 9 },
{ 407, 48, 8 , 9 },
{ 423, 48, 8 , 10 },
{ 439, 48, 4 , 9 },
{ 451, 48, 7 , 8 },
{ 466, 48, 8 , 8 },
{ 482, 48, 7 , 6 },
{ 497, 48, 5 , 3 },
{ 4, 70, 5 , 3 },
{ 17, 70, 8 , 8 },
{ 33, 70, 0 , 0 },
{ 41, 70, 4 , 3 },
{ 53, 70, 8 , 6 },
{ 69, 70, 4 , 5 },
{ 81, 70, 4 , 5 },
{ 93, 70, 8 , 10 },
{ 109, 70, 7 , 7 },
{ 124, 70, 5 , 7 },
{ 137, 70, 1 , 1 },
{ 146, 70, 7 , 8 },
{ 161, 70, 2 , 5 },
{ 171, 70, 4 , 5 },
{ 183, 70, 5 , 3 },
{ 196, 70, 14 , 8 },
{ 218, 70, 13 , 5 },
{ 239, 70, 8 , 9 },
{ 255, 70, 7 , 8 },
{ 270, 70, 8 , 10 },
{ 286, 70, 8 , 10 },
{ 302, 70, 8 , 10 },
{ 318, 70, 8 , 10 },
{ 334, 70, 8 , 9 },
{ 350, 70, 8 , 12 },
{ 366, 70, 14 , 8 },
{ 388, 70, 8 , 10 },
{ 404, 70, 7 , 10 },
{ 419, 70, 7 , 10 },
{ 434, 70, 7 , 10 },
{ 449, 70, 7 , 9 },
{ 464, 70, 5 , 10 },
{ 477, 70, 5 , 10 },
{ 490, 70, 5 , 10 },
{ 4, 92, 5 , 9 },
{ 17, 92, 8 , 8 },
{ 33, 92, 8 , 10 },
{ 49, 92, 8 , 10 },
{ 65, 92, 8 , 10 },
{ 81, 92, 8 , 10 },
{ 97, 92, 8 , 10 },
{ 113, 92, 8 , 9 },
{ 129, 92, 4 , 4 },
{ 141, 92, 8 , 8 },
{ 157, 92, 8 , 10 },
{ 173, 92, 8 , 10 },
{ 189, 92, 8 , 10 },
{ 205, 92, 8 , 9 },
{ 221, 92, 8 , 10 },
{ 237, 92, 7 , 9 },
{ 252, 92, 7 , 9 },
{ 267, 92, 7 , 8 },
{ 282, 92, 7 , 8 },
{ 297, 92, 7 , 8 },
{ 312, 92, 7 , 8 },
{ 327, 92, 7 , 8 },
{ 342, 92, 7 , 9 },
{ 357, 92, 13 , 5 },
{ 378, 92, 7 , 7 },
{ 393, 92, 7 , 8 },
{ 408, 92, 7 , 8 },
{ 423, 92, 7 , 8 },
{ 438, 92, 7 , 8 },
{ 453, 92, 3 , 8 },
{ 464, 92, 2 , 8 },
{ 474, 92, 3 , 8 },
{ 485, 92, 3 , 8 },
{ 4, 114, 8 , 8 },
{ 20, 114, 7 , 8 },
{ 35, 114, 7 , 8 },
{ 50, 114, 7 , 8 },
{ 65, 114, 7 , 8 },
{ 80, 114, 7 , 8 },
{ 95, 114, 7 , 8 },
{ 110, 114, 5 , 6 },
{ 123, 114, 7 , 5 },
{ 138, 114, 7 , 8 },
{ 153, 114, 7 , 8 },
{ 168, 114, 7 , 8 },
{ 183, 114, 7 , 8 },
{ 198, 114, 7 , 10 },
{ 213, 114, 7 , 10 },
{ 228, 114, 7 , 10 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo cyberFontGlyphs[189] = {
{ 32, 0, 11, 4, { 0 }},
{ 33, 0, 3, 2, { 0 }},
{ 34, 0, 3, 4, { 0 }},
{ 35, 0, 3, 8, { 0 }},
{ 36, 0, 3, 8, { 0 }},
{ 37, 0, 3, 8, { 0 }},
{ 38, 0, 3, 8, { 0 }},
{ 39, 0, 3, 2, { 0 }},
{ 40, 0, 3, 4, { 0 }},
{ 41, 0, 3, 4, { 0 }},
{ 42, 0, 4, 6, { 0 }},
{ 43, 0, 4, 6, { 0 }},
{ 44, 0, 10, 3, { 0 }},
{ 45, 0, 7, 5, { 0 }},
{ 46, 0, 10, 2, { 0 }},
{ 47, 0, 3, 8, { 0 }},
{ 48, 0, 3, 8, { 0 }},
{ 49, 0, 3, 3, { 0 }},
{ 50, 0, 3, 8, { 0 }},
{ 51, 0, 3, 8, { 0 }},
{ 52, 0, 3, 8, { 0 }},
{ 53, 0, 3, 8, { 0 }},
{ 54, 0, 3, 8, { 0 }},
{ 55, 0, 3, 7, { 0 }},
{ 56, 0, 3, 8, { 0 }},
{ 57, 0, 3, 8, { 0 }},
{ 58, 0, 6, 2, { 0 }},
{ 59, 0, 6, 3, { 0 }},
{ 60, 0, 3, 5, { 0 }},
{ 61, 0, 6, 6, { 0 }},
{ 62, 0, 3, 5, { 0 }},
{ 63, 0, 3, 7, { 0 }},
{ 64, 0, 3, 8, { 0 }},
{ 65, 0, 3, 8, { 0 }},
{ 66, 0, 3, 8, { 0 }},
{ 67, 0, 3, 8, { 0 }},
{ 68, 0, 3, 8, { 0 }},
{ 69, 0, 3, 7, { 0 }},
{ 70, 0, 3, 7, { 0 }},
{ 71, 0, 3, 8, { 0 }},
{ 72, 0, 3, 8, { 0 }},
{ 73, 0, 3, 6, { 0 }},
{ 74, 0, 3, 7, { 0 }},
{ 75, 0, 3, 8, { 0 }},
{ 76, 0, 3, 7, { 0 }},
{ 77, 0, 3, 9, { 0 }},
{ 78, 0, 3, 8, { 0 }},
{ 79, 0, 3, 8, { 0 }},
{ 80, 0, 3, 8, { 0 }},
{ 81, 0, 3, 8, { 0 }},
{ 82, 0, 3, 8, { 0 }},
{ 83, 0, 3, 8, { 0 }},
{ 84, 0, 3, 8, { 0 }},
{ 85, 0, 3, 8, { 0 }},
{ 86, 0, 3, 8, { 0 }},
{ 87, 0, 3, 10, { 0 }},
{ 88, 0, 3, 8, { 0 }},
{ 89, 0, 3, 8, { 0 }},
{ 90, 0, 3, 8, { 0 }},
{ 91, 0, 3, 4, { 0 }},
{ 92, 0, 3, 8, { 0 }},
{ 93, 0, 3, 4, { 0 }},
{ 94, 0, 3, 4, { 0 }},
{ 95, 0, 11, 7, { 0 }},
{ 96, 0, 3, 3, { 0 }},
{ 97, 0, 6, 7, { 0 }},
{ 98, 0, 3, 7, { 0 }},
{ 99, 0, 6, 7, { 0 }},
{ 100, 0, 3, 7, { 0 }},
{ 101, 0, 6, 7, { 0 }},
{ 102, 0, 3, 5, { 0 }},
{ 103, 0, 6, 7, { 0 }},
{ 104, 0, 3, 7, { 0 }},
{ 105, 0, 3, 2, { 0 }},
{ 106, -2, 3, 2, { 0 }},
{ 107, 0, 3, 7, { 0 }},
{ 108, 0, 3, 4, { 0 }},
{ 109, 0, 6, 10, { 0 }},
{ 110, 0, 6, 7, { 0 }},
{ 111, 0, 6, 7, { 0 }},
{ 112, 0, 6, 7, { 0 }},
{ 113, 0, 6, 7, { 0 }},
{ 114, 0, 6, 6, { 0 }},
{ 115, 0, 6, 7, { 0 }},
{ 116, 0, 3, 6, { 0 }},
{ 117, 0, 6, 7, { 0 }},
{ 118, 0, 6, 7, { 0 }},
{ 119, 0, 6, 10, { 0 }},
{ 120, 0, 6, 7, { 0 }},
{ 121, 0, 6, 7, { 0 }},
{ 122, 0, 6, 7, { 0 }},
{ 123, 0, 3, 5, { 0 }},
{ 124, 0, 3, 2, { 0 }},
{ 125, 0, 3, 5, { 0 }},
{ 126, 0, 6, 8, { 0 }},
{ 161, 0, 3, 2, { 0 }},
{ 162, 0, 4, 7, { 0 }},
{ 163, 0, 3, 7, { 0 }},
{ 8364, 0, 3, 9, { 0 }},
{ 165, 0, 3, 8, { 0 }},
{ 352, 0, 1, 8, { 0 }},
{ 167, 0, 4, 5, { 0 }},
{ 353, 0, 3, 7, { 0 }},
{ 169, 0, 3, 9, { 0 }},
{ 170, 0, 3, 7, { 0 }},
{ 171, 0, 6, 6, { 0 }},
{ 172, 0, 7, 6, { 0 }},
{ 174, 0, 3, 9, { 0 }},
{ 175, 0, 11, 3, { 0 }},
{ 176, 0, 3, 4, { 0 }},
{ 177, 0, 6, 8, { 0 }},
{ 178, 0, 3, 4, { 0 }},
{ 179, 0, 3, 4, { 0 }},
{ 381, 0, 1, 8, { 0 }},
{ 181, 0, 6, 7, { 0 }},
{ 182, 0, 4, 6, { 0 }},
{ 183, 0, 7, 2, { 0 }},
{ 382, 0, 3, 7, { 0 }},
{ 185, 0, 3, 4, { 0 }},
{ 186, 0, 3, 5, { 0 }},
{ 187, 0, 6, 6, { 0 }},
{ 338, 0, 3, 14, { 0 }},
{ 339, 0, 6, 13, { 0 }},
{ 376, 0, 2, 8, { 0 }},
{ 191, 0, 3, 7, { 0 }},
{ 192, 0, 1, 8, { 0 }},
{ 193, 0, 1, 8, { 0 }},
{ 194, 0, 1, 8, { 0 }},
{ 195, 0, 1, 8, { 0 }},
{ 196, 0, 2, 8, { 0 }},
{ 197, 0, -1, 8, { 0 }},
{ 198, 0, 3, 14, { 0 }},
{ 199, 0, 3, 8, { 0 }},
{ 200, 0, 1, 7, { 0 }},
{ 201, 0, 1, 7, { 0 }},
{ 202, 0, 1, 7, { 0 }},
{ 203, 0, 2, 7, { 0 }},
{ 204, 0, 1, 6, { 0 }},
{ 205, 0, 1, 6, { 0 }},
{ 206, 0, 1, 6, { 0 }},
{ 207, 0, 2, 6, { 0 }},
{ 208, 0, 3, 9, { 0 }},
{ 209, 0, 1, 8, { 0 }},
{ 210, 0, 1, 8, { 0 }},
{ 211, 0, 1, 8, { 0 }},
{ 212, 0, 1, 8, { 0 }},
{ 213, 0, 1, 8, { 0 }},
{ 214, 0, 2, 8, { 0 }},
{ 215, 1, 6, 6, { 0 }},
{ 216, 0, 3, 8, { 0 }},
{ 217, 0, 1, 8, { 0 }},
{ 218, 0, 1, 8, { 0 }},
{ 219, 0, 1, 8, { 0 }},
{ 220, 0, 2, 8, { 0 }},
{ 221, 0, 1, 8, { 0 }},
{ 222, 0, 3, 7, { 0 }},
{ 223, 0, 3, 7, { 0 }},
{ 224, 0, 3, 7, { 0 }},
{ 225, 0, 3, 7, { 0 }},
{ 226, 0, 3, 7, { 0 }},
{ 227, 0, 3, 7, { 0 }},
{ 228, 0, 3, 7, { 0 }},
{ 229, 0, 2, 7, { 0 }},
{ 230, 0, 6, 13, { 0 }},
{ 231, 0, 6, 7, { 0 }},
{ 232, 0, 3, 7, { 0 }},
{ 233, 0, 3, 7, { 0 }},
{ 234, 0, 3, 7, { 0 }},
{ 235, 0, 3, 7, { 0 }},
{ 236, -1, 3, 2, { 0 }},
{ 237, 0, 3, 2, { 0 }},
{ 238, -1, 3, 2, { 0 }},
{ 239, -1, 3, 2, { 0 }},
{ 240, 0, 3, 8, { 0 }},
{ 241, 0, 3, 7, { 0 }},
{ 242, 0, 3, 7, { 0 }},
{ 243, 0, 3, 7, { 0 }},
{ 244, 0, 3, 7, { 0 }},
{ 245, 0, 3, 7, { 0 }},
{ 246, 0, 3, 7, { 0 }},
{ 247, 0, 4, 6, { 0 }},
{ 248, 0, 6, 7, { 0 }},
{ 249, 0, 3, 7, { 0 }},
{ 250, 0, 3, 7, { 0 }},
{ 251, 0, 3, 7, { 0 }},
{ 252, 0, 3, 7, { 0 }},
{ 253, 0, 3, 7, { 0 }},
{ 254, 0, 3, 7, { 0 }},
{ 255, 0, 3, 7, { 0 }},
};
// Style loading function: Cyber
static void GuiLoadStyleCyber(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < CYBER_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(cyberStyleProps[i].controlId, cyberStyleProps[i].propertyId, cyberStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int cyberFontDataSize = 0;
unsigned char *data = DecompressData(cyberFontData, CYBER_STYLE_FONT_ATLAS_COMP_SIZE, &cyberFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 14;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, cyberFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, cyberFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,589 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleDark(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define DARK_STYLE_PROPS_COUNT 23
// Custom style name: Dark
static const GuiStyleProp darkStyleProps[DARK_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x878787ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x2c2c2cff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xc3c3c3ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xe1e1e1ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0x848484ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0x181818ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0x000000ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xefefefff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x202020ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x6a6a6aff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x818181ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x606060ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0x9d9d9dff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x3c3c3cff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
{ 1, 5, 0xf7f7f7ff }, // LABEL_TEXT_COLOR_FOCUSED
{ 1, 8, 0x898989ff }, // LABEL_TEXT_COLOR_PRESSED
{ 4, 5, 0xb0b0b0ff }, // SLIDER_TEXT_COLOR_FOCUSED
{ 5, 5, 0x848484ff }, // PROGRESSBAR_TEXT_COLOR_FOCUSED
{ 9, 5, 0xf5f5f5ff }, // TEXTBOX_TEXT_COLOR_FOCUSED
{ 10, 5, 0xf6f6f6ff }, // VALUEBOX_TEXT_COLOR_FOCUSED
};
// WARNING: This style uses a custom font: "PixelOperator.ttf" (size: 16, spacing: 0)
#define DARK_STYLE_FONT_ATLAS_COMP_SIZE 2126
// Font atlas image pixels data: DEFLATE compressed
static unsigned char darkFontData[DARK_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0xdb, 0x72, 0xa4, 0x3a, 0x12, 0x05, 0x50, 0xfd, 0xff, 0x4f, 0xe7, 0x3c, 0x4c, 0x4c, 0x4c, 0x74, 0x9c, 0xd3, 0x20,
0xa5, 0x52, 0x17, 0xec, 0xd5, 0xeb, 0xcd, 0xe5, 0x76, 0x51, 0xa0, 0x94, 0x84, 0x28, 0x36, 0xd1, 0x00, 0x00, 0x00, 0x80,
0x5f, 0x2f, 0xfe, 0xf5, 0x27, 0xf1, 0xd7, 0xdf, 0x8c, 0xee, 0xbf, 0xf3, 0xfc, 0xf3, 0xff, 0xbd, 0x1a, 0x0f, 0xef, 0xd5,
0xb7, 0xad, 0xa3, 0xef, 0x1b, 0x03, 0x7b, 0xe2, 0xdf, 0xb7, 0x2f, 0xba, 0xff, 0xee, 0xdf, 0x3e, 0xdf, 0xf8, 0xef, 0x3f,
0xfd, 0xa5, 0xe7, 0xad, 0x8f, 0xa1, 0xfd, 0x3e, 0xfe, 0x7f, 0xc6, 0x8e, 0x62, 0x2c, 0xd9, 0xf7, 0xef, 0x5b, 0x37, 0xbe,
0xed, 0x95, 0xff, 0x27, 0x1e, 0x3e, 0x4f, 0xe6, 0x28, 0xf5, 0xd4, 0xd6, 0x0d, 0xf5, 0x1f, 0x5d, 0x95, 0x18, 0xa5, 0x2d,
0xe7, 0xff, 0xef, 0x1a, 0x85, 0x3d, 0x55, 0x76, 0x4f, 0x3e, 0x55, 0xfa, 0xf8, 0xfe, 0x78, 0x6a, 0xfd, 0xe3, 0x3d, 0x60,
0x94, 0x7c, 0x96, 0xf9, 0xd6, 0x18, 0xd3, 0xbf, 0xdd, 0xd7, 0x92, 0x6a, 0x3e, 0xd5, 0xcc, 0x2b, 0xad, 0xe4, 0x28, 0x9d,
0xa8, 0xff, 0x48, 0xf7, 0x54, 0x31, 0x58, 0xd1, 0x15, 0x7b, 0x30, 0xd3, 0x0f, 0xb7, 0x8d, 0xf5, 0x1f, 0xa5, 0x73, 0x97,
0x28, 0x6b, 0x73, 0x27, 0xea, 0xff, 0x79, 0xd4, 0x6e, 0x25, 0xed, 0x26, 0x5e, 0xf6, 0x51, 0x6d, 0x2d, 0xaf, 0x9d, 0xa7,
0xae, 0xae, 0xff, 0xe7, 0xdf, 0x1c, 0x1d, 0x6f, 0x63, 0x70, 0xec, 0xae, 0xd8, 0x4f, 0xb9, 0xf1, 0xbf, 0x7e, 0x3f, 0xc6,
0x5f, 0xc7, 0xe6, 0xec, 0x3c, 0x64, 0x64, 0x0f, 0xc7, 0xe0, 0xd9, 0xd5, 0xec, 0x08, 0x7b, 0x72, 0xfc, 0xef, 0x9b, 0x0b,
0xaa, 0xff, 0xb5, 0xf5, 0x9f, 0xf9, 0x24, 0xd1, 0xb9, 0x05, 0x99, 0x31, 0xb1, 0x5d, 0x50, 0xff, 0xa3, 0xfd, 0xd0, 0xf3,
0xbe, 0xaa, 0x9a, 0xcb, 0x8f, 0xae, 0x4b, 0xf4, 0x9d, 0x61, 0xef, 0x6b, 0x85, 0xe3, 0x73, 0xa3, 0xf1, 0xfa, 0x1f, 0xef,
0x3d, 0xdf, 0xfe, 0xda, 0xe8, 0x5e, 0xfd, 0xfb, 0x99, 0xdd, 0xfc, 0x1e, 0xdf, 0x57, 0xff, 0x91, 0x18, 0x53, 0xce, 0xd7,
0x73, 0x4d, 0xfd, 0x47, 0x62, 0xe5, 0xa2, 0x95, 0xad, 0xf2, 0xe5, 0xd6, 0x25, 0xea, 0xd6, 0x0c, 0xce, 0x1f, 0x81, 0xf7,
0xfa, 0x7f, 0x3b, 0x1f, 0x3c, 0x3f, 0xfe, 0xc7, 0x15, 0xe3, 0x7f, 0xa4, 0xd7, 0x86, 0x5b, 0xa2, 0xf7, 0xfd, 0x5a, 0xfd,
0x47, 0xa2, 0x66, 0xa2, 0xe4, 0xbc, 0xbc, 0x2d, 0x59, 0xcb, 0xab, 0x5d, 0x33, 0xdc, 0x73, 0xb4, 0xde, 0x46, 0xd1, 0xaa,
0xb3, 0x9a, 0x9f, 0x55, 0xff, 0xad, 0x60, 0xfc, 0xef, 0x9b, 0x03, 0xcc, 0x7e, 0x8e, 0xf8, 0xd8, 0xe8, 0x5f, 0x59, 0xff,
0xbb, 0x56, 0xec, 0xd7, 0xb7, 0xc6, 0xb8, 0xe2, 0xc8, 0x58, 0xff, 0xaf, 0x9c, 0xff, 0xe7, 0xd7, 0x00, 0xc6, 0xce, 0x63,
0xe2, 0xd2, 0xea, 0xcf, 0x9c, 0x33, 0x57, 0x5d, 0xb1, 0xaf, 0xfd, 0x36, 0x41, 0x24, 0xbe, 0xab, 0x51, 0xb3, 0x8a, 0xb3,
0xfa, 0x18, 0x8c, 0x8f, 0xff, 0xbb, 0xae, 0xff, 0xbf, 0xcf, 0xb9, 0xef, 0x18, 0xff, 0xdb, 0xeb, 0xe8, 0x7e, 0xcb, 0xf6,
0x00, 0x7b, 0x7b, 0x80, 0x50, 0xfd, 0xe0, 0x7b, 0xc4, 0x80, 0xfa, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0a, 0xbf, 0x9f, 0x5f, 0x9f, 0x63, 0x30, 0x9e, 0x84, 0xbd, 0x3e, 0x81, 0x7d, 0x26, 0x13, 0x38, 0xbb,
0x87, 0xaa, 0xfe, 0xe2, 0x73, 0x76, 0xfc, 0x48, 0xd2, 0x42, 0x7f, 0xcb, 0x88, 0xe1, 0xa7, 0x1f, 0x54, 0x26, 0x0a, 0x64,
0x32, 0x0d, 0xda, 0x60, 0x9b, 0xa8, 0xcd, 0x52, 0x1a, 0xdb, 0xfa, 0x3d, 0x2d, 0xfe, 0x0b, 0xf5, 0x7f, 0xfe, 0x95, 0x96,
0xc8, 0xef, 0xd9, 0x59, 0xff, 0xa3, 0x6d, 0x2f, 0x97, 0x8f, 0x3b, 0x37, 0x96, 0xec, 0x4e, 0x14, 0x8b, 0xc2, 0x63, 0xb8,
0x6f, 0x5c, 0xfd, 0x33, 0x43, 0x67, 0x47, 0xbb, 0x9e, 0xa9, 0xff, 0xd1, 0xec, 0xd3, 0x78, 0xe8, 0x85, 0xef, 0xa9, 0xff,
0xb6, 0xa5, 0xfe, 0xe3, 0x23, 0xf5, 0x5f, 0x9d, 0x24, 0x53, 0x95, 0x42, 0x9e, 0x49, 0xbe, 0x19, 0x3f, 0x86, 0xf9, 0x84,
0xdf, 0x6c, 0x8b, 0xfb, 0x4e, 0xfd, 0x67, 0xda, 0xd6, 0x73, 0xce, 0xaa, 0xfa, 0x7f, 0xdf, 0xb7, 0x99, 0xd1, 0x64, 0xfe,
0xe7, 0x35, 0x95, 0xbf, 0x27, 0x47, 0xf7, 0xed, 0x39, 0x5a, 0x6b, 0xdb, 0xca, 0xec, 0x58, 0xf9, 0x95, 0xfa, 0x8f, 0xe4,
0x5f, 0x89, 0x97, 0x1e, 0xa5, 0x36, 0x81, 0xbd, 0x26, 0xb5, 0x6d, 0x6f, 0xfd, 0x57, 0x3f, 0xf7, 0xe7, 0x8e, 0xfa, 0x3f,
0x9f, 0xa3, 0xbb, 0xea, 0x1c, 0xae, 0x76, 0xac, 0xfc, 0xd9, 0xe3, 0xff, 0x7b, 0x2f, 0xb9, 0xa3, 0x7d, 0xcc, 0x8c, 0xf4,
0x27, 0xc7, 0xff, 0x73, 0x3f, 0x3f, 0x5b, 0xff, 0x55, 0xad, 0x3d, 0x36, 0xce, 0x4c, 0xb2, 0x63, 0xe5, 0xce, 0x55, 0xb2,
0xdd, 0xe7, 0xff, 0xab, 0x3e, 0x59, 0x1b, 0x9e, 0x4d, 0xc4, 0xb5, 0xf5, 0x3f, 0xb3, 0x0a, 0xb9, 0x6e, 0xbe, 0x70, 0x66,
0xfe, 0x9f, 0x7b, 0xbe, 0x6d, 0xe6, 0xa9, 0x80, 0xb7, 0x8d, 0xff, 0xbb, 0xae, 0x92, 0xb5, 0xcd, 0x35, 0xb9, 0xf7, 0xbd,
0x2a, 0x9f, 0x52, 0x37, 0x9e, 0xdf, 0x1f, 0xc5, 0x33, 0xbc, 0xaf, 0xd7, 0x7f, 0x7e, 0x95, 0xbf, 0x15, 0xad, 0x4a, 0x9e,
0x9b, 0xff, 0xef, 0x7e, 0xd2, 0x49, 0xe6, 0x5d, 0x6a, 0xfa, 0xdf, 0xbe, 0xab, 0xc2, 0xb5, 0xa3, 0xc0, 0xdf, 0xaf, 0x36,
0x44, 0xd1, 0xc8, 0x51, 0x95, 0xdf, 0xff, 0xe7, 0xb6, 0x8d, 0x3f, 0xf1, 0x6c, 0xfc, 0x4a, 0x7c, 0x0c, 0x3e, 0x4f, 0xff,
0x44, 0xfd, 0x67, 0xde, 0x39, 0xf3, 0xbf, 0x46, 0x8f, 0x61, 0x65, 0xfd, 0x9f, 0xeb, 0x01, 0xe4, 0x6e, 0xc2, 0x8d, 0xb3,
0x18, 0xe0, 0xe7, 0xf4, 0x00, 0x9e, 0x70, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xec, 0xbe, 0x13, 0xfb, 0xef, 0xd9, 0x5c, 0x99, 0xd4, 0xf8, 0xf1, 0xfb, 0xa4, 0x77, 0x26, 0xe6, 0xb7, 0x97, 0x14, 0xb2,
0xe7, 0xdf, 0xfa, 0xf3, 0x95, 0x8a, 0x3c, 0xde, 0x28, 0xbc, 0x6b, 0xfd, 0x29, 0x93, 0xe4, 0x39, 0x4b, 0x71, 0x34, 0x77,
0xe0, 0x7d, 0x0f, 0x8f, 0x1f, 0x97, 0x99, 0xd7, 0x5a, 0x61, 0x9a, 0x42, 0x24, 0xd2, 0x5e, 0xde, 0xf6, 0x7a, 0x7f, 0x36,
0x70, 0x94, 0x6d, 0xf1, 0x58, 0x1d, 0x55, 0x65, 0x27, 0xdf, 0x9e, 0x98, 0x3f, 0x9f, 0xbc, 0x13, 0x2f, 0xad, 0xae, 0xbf,
0xfe, 0x7b, 0x92, 0x23, 0xd6, 0xe7, 0x18, 0xf5, 0xfc, 0x34, 0x93, 0x7a, 0x31, 0x96, 0xc1, 0x36, 0xd7, 0x06, 0x56, 0x8f,
0x50, 0x6d, 0xb2, 0x42, 0x62, 0xaa, 0xa5, 0xcc, 0x67, 0xff, 0xbd, 0x6f, 0x69, 0x1b, 0x1c, 0xb9, 0x6e, 0x48, 0xcc, 0x8c,
0xce, 0xfa, 0xaa, 0xfe, 0x69, 0x1b, 0xec, 0x6f, 0x32, 0x79, 0x75, 0x51, 0x9a, 0x44, 0x91, 0xff, 0x3f, 0x91, 0x48, 0x6d,
0x6e, 0xc9, 0x2c, 0xbe, 0x7c, 0x46, 0x7c, 0x26, 0xa7, 0x2a, 0x16, 0xef, 0xd9, 0x4c, 0xfd, 0xb7, 0x43, 0xf5, 0x9f, 0x49,
0x3d, 0x38, 0x9f, 0x98, 0x1d, 0xa9, 0xda, 0xdd, 0x5b, 0xff, 0xd1, 0xd1, 0x7f, 0x65, 0x66, 0xd7, 0x51, 0x78, 0xce, 0xf0,
0x3e, 0xe3, 0xad, 0x1e, 0xff, 0xdb, 0xe3, 0x7e, 0x1a, 0x4f, 0x75, 0x5b, 0x3f, 0x42, 0x65, 0x7a, 0x93, 0xb1, 0xfa, 0x5f,
0xdd, 0x63, 0xcd, 0x3c, 0x07, 0x29, 0x3e, 0x37, 0xfe, 0x9f, 0x49, 0xcc, 0x8e, 0xc4, 0xd9, 0x75, 0xe6, 0x7d, 0xeb, 0xd7,
0x5e, 0xa2, 0xb0, 0xfe, 0x33, 0x3d, 0x40, 0xbe, 0xfe, 0x77, 0xce, 0xa6, 0xb3, 0x79, 0x93, 0x31, 0xdd, 0x86, 0xce, 0xd4,
0x7f, 0xe5, 0xd3, 0x96, 0x56, 0x24, 0xe6, 0x8e, 0x3f, 0xd9, 0xf1, 0xd4, 0xf8, 0xdf, 0x52, 0xe3, 0x7f, 0x6e, 0x9c, 0xa8,
0x3b, 0xf6, 0xb5, 0x73, 0xe5, 0xf7, 0xfa, 0x8f, 0x0d, 0xef, 0xb6, 0xaf, 0xfe, 0x33, 0x3d, 0x61, 0x2c, 0x9b, 0xff, 0x67,
0xab, 0x25, 0x86, 0xe7, 0xd7, 0x3b, 0x13, 0x73, 0x33, 0xeb, 0xcc, 0xf7, 0xd7, 0x7f, 0xe5, 0x33, 0x4c, 0xda, 0x54, 0xfa,
0x72, 0x94, 0x8e, 0xc8, 0xfb, 0xc6, 0xff, 0x15, 0xb3, 0xe9, 0x4c, 0xfa, 0xfe, 0x3d, 0xeb, 0x7f, 0xad, 0xf8, 0x88, 0xb5,
0xe3, 0x79, 0x88, 0x2b, 0x66, 0x85, 0x27, 0xce, 0xff, 0xab, 0x12, 0xd8, 0x73, 0xe7, 0xff, 0xd5, 0x2b, 0xf2, 0x73, 0xc7,
0xf2, 0xde, 0xf1, 0x3f, 0xd7, 0x42, 0x62, 0x68, 0x7c, 0x6e, 0x9f, 0xaa, 0xff, 0x5b, 0xbe, 0xd1, 0x50, 0xd1, 0x6f, 0x45,
0x49, 0xef, 0x96, 0x79, 0x6e, 0x4b, 0xe5, 0x3c, 0xaa, 0x72, 0xfd, 0x6a, 0xe6, 0xfa, 0xff, 0xcc, 0xb7, 0x53, 0x56, 0xbf,
0x5b, 0xfe, 0xfa, 0xff, 0xda, 0xfa, 0x8f, 0xe2, 0x2d, 0xe6, 0x9e, 0x5e, 0xea, 0xe6, 0xf7, 0xd3, 0x7e, 0xee, 0x38, 0x82,
0x6a, 0x59, 0xeb, 0x39, 0x71, 0x3e, 0xc4, 0xef, 0x9a, 0x33, 0xf3, 0xd3, 0xbf, 0xe1, 0x6d, 0x3f, 0x18, 0x9b, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xef, 0xde, 0xc3, 0x14, 0xaf, 0x77, 0x38, 0xbc, 0x65, 0x4b,
0x64, 0x72, 0x29, 0x5b, 0x69, 0xce, 0x5d, 0x4b, 0x24, 0xf3, 0x67, 0xb7, 0xae, 0x77, 0xaf, 0xac, 0xff, 0x64, 0xb3, 0x69,
0xe6, 0x99, 0xc4, 0xf9, 0xcc, 0x3e, 0x3e, 0x7b, 0x34, 0xdf, 0x32, 0x3c, 0x22, 0x91, 0xc6, 0x5a, 0x79, 0xbc, 0x5a, 0x6a,
0xdf, 0x65, 0x5b, 0x59, 0x6f, 0x0f, 0xd0, 0x9f, 0x0f, 0x53, 0x7f, 0x8f, 0x69, 0xa4, 0xf6, 0x79, 0x4d, 0x32, 0xff, 0x4c,
0x5b, 0x6a, 0xe9, 0x04, 0xe2, 0x6c, 0xab, 0xe9, 0xfd, 0x5b, 0x31, 0xfd, 0x97, 0xdf, 0xb3, 0x5a, 0xe3, 0x73, 0x47, 0x33,
0x9b, 0x17, 0x5f, 0x7d, 0xbc, 0x6a, 0xd3, 0xdb, 0x6a, 0x7a, 0x80, 0x8a, 0xfa, 0xaf, 0xdb, 0xca, 0xfd, 0xf7, 0xc6, 0x46,
0xf2, 0x7e, 0xfa, 0xf8, 0xfc, 0xfd, 0xa7, 0xf1, 0xd1, 0x24, 0x81, 0x5c, 0xca, 0xe4, 0xae, 0x4f, 0x95, 0xcb, 0xe5, 0xca,
0xa7, 0xb7, 0xed, 0x1c, 0xff, 0x33, 0x49, 0x52, 0x99, 0xb4, 0xd0, 0xea, 0x57, 0xb2, 0xbd, 0x65, 0xae, 0xfe, 0x33, 0x99,
0x4d, 0x51, 0x94, 0x67, 0x5c, 0xf7, 0xdc, 0x93, 0x48, 0xce, 0xaf, 0x4f, 0x1e, 0xcd, 0x78, 0x4d, 0x25, 0xaf, 0xca, 0xd8,
0xdd, 0xfb, 0x4a, 0x4c, 0x26, 0x3e, 0x44, 0xd7, 0xf1, 0x8e, 0xe9, 0xb1, 0x70, 0xd7, 0xd3, 0x02, 0x33, 0xcf, 0xa4, 0x68,
0xc9, 0xd4, 0xcc, 0x28, 0x9b, 0xe1, 0x57, 0xbf, 0xb2, 0xa2, 0xfe, 0xe3, 0xe1, 0x3c, 0xb9, 0xfa, 0x99, 0x65, 0xd5, 0x47,
0xb3, 0xa7, 0x67, 0xf8, 0x62, 0xfd, 0xaf, 0x9d, 0xa7, 0xd5, 0x9c, 0xff, 0x47, 0xfa, 0x59, 0x3c, 0x77, 0xb6, 0x98, 0xe8,
0x4c, 0x77, 0xfe, 0x69, 0xf5, 0xbf, 0x77, 0x1f, 0x57, 0xf7, 0xe6, 0xcf, 0x33, 0xec, 0xf6, 0xd1, 0xfa, 0x9f, 0x49, 0x8b,
0xaf, 0x39, 0x5f, 0x79, 0x5f, 0xff, 0xaf, 0x5c, 0xd9, 0xb8, 0xa3, 0xfe, 0x6f, 0xa9, 0xf2, 0xb1, 0x7d, 0xbe, 0xb6, 0xfe,
0xcf, 0xd7, 0xd0, 0x6c, 0xf2, 0xfb, 0xf9, 0x6d, 0x8f, 0xb2, 0xf3, 0xff, 0x9a, 0x75, 0xa1, 0xea, 0x79, 0xc4, 0x6d, 0x3d,
0xe8, 0xaa, 0xa7, 0xab, 0xbd, 0xcd, 0x1d, 0xaa, 0xcf, 0x77, 0xef, 0x18, 0xff, 0x43, 0xfd, 0x2f, 0x58, 0x0b, 0xaf, 0x1d,
0x25, 0xf3, 0x2b, 0xcc, 0x33, 0xfd, 0xc9, 0xf8, 0xb3, 0xec, 0x6b, 0x57, 0xc9, 0x32, 0x7d, 0x68, 0xcf, 0x2b, 0xf9, 0x27,
0x6e, 0x7c, 0x75, 0xfe, 0xdf, 0xf3, 0x54, 0xa0, 0x6f, 0xd5, 0x7f, 0x24, 0xd7, 0xb7, 0xee, 0xa8, 0xff, 0xb5, 0x57, 0x06,
0xd6, 0x5f, 0xcb, 0xbf, 0x79, 0xfe, 0xbf, 0xa2, 0xcf, 0xfb, 0x76, 0xfd, 0x7f, 0x61, 0x0e, 0xbd, 0xe6, 0x5b, 0x28, 0xe7,
0xea, 0x7f, 0x6e, 0xdc, 0x56, 0xff, 0x2b, 0x56, 0x8c, 0xf3, 0x9f, 0x7a, 0xc5, 0xf9, 0x7f, 0xef, 0x4c, 0xe3, 0xe7, 0xd7,
0x7f, 0x7d, 0xd2, 0xf9, 0x9a, 0xf3, 0xcd, 0x76, 0xe9, 0x77, 0x61, 0xee, 0xfa, 0x4e, 0xf2, 0x9e, 0x16, 0xb3, 0x66, 0xed,
0x23, 0xf3, 0x94, 0xde, 0xda, 0xa7, 0x39, 0xc5, 0xa2, 0x4a, 0xcf, 0x5d, 0xe5, 0xdd, 0x73, 0xfd, 0x7f, 0xef, 0x37, 0x8a,
0xaa, 0xb7, 0x50, 0xfd, 0x7f, 0xa3, 0x0f, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xdb,
0xee, 0xd0, 0xdb, 0x9b, 0xa8, 0x5f, 0x9f, 0x82, 0x71, 0x7b, 0xa2, 0xfe, 0xdb, 0x5d, 0x33, 0xed, 0xda, 0x44, 0xfd, 0xd6,
0x95, 0x4c, 0xf4, 0xbd, 0x44, 0xfd, 0xdf, 0x78, 0xc7, 0xc7, 0x6d, 0x89, 0xfa, 0x75, 0x77, 0x4e, 0xdf, 0x9e, 0xa8, 0xdf,
0x5e, 0xf2, 0x87, 0x6e, 0x4e, 0xd4, 0xcf, 0xdf, 0x3b, 0x75, 0x6b, 0xa2, 0x3e, 0x6b, 0xef, 0x98, 0xec, 0xed, 0xfb, 0xe3,
0xe0, 0x31, 0x5b, 0x75, 0x77, 0x69, 0x7c, 0xf4, 0xce, 0xcf, 0xf1, 0x8c, 0xa6, 0x15, 0x3d, 0x4a, 0xe5, 0x5d, 0x9a, 0xeb,
0x13, 0xf5, 0x7f, 0x4a, 0xbd, 0xee, 0x4a, 0xd4, 0x7f, 0xcf, 0x19, 0x8b, 0x4d, 0xdb, 0x1f, 0x43, 0xf3, 0xc6, 0xb5, 0x89,
0x5a, 0xcf, 0xfd, 0xe8, 0xbd, 0xcf, 0x47, 0xf8, 0x76, 0xa2, 0xf6, 0x6f, 0xab, 0xff, 0x55, 0xfb, 0x29, 0x8a, 0xaa, 0xae,
0xf7, 0x95, 0x7d, 0x59, 0x41, 0x75, 0xf5, 0x1f, 0xe5, 0xaf, 0xed, 0x4d, 0xd4, 0xca, 0xae, 0x27, 0xa8, 0xff, 0xef, 0xac,
0x01, 0xe4, 0xd6, 0xad, 0xe6, 0x12, 0x75, 0x4f, 0xb6, 0x80, 0x9d, 0x89, 0x5a, 0x5f, 0xaf, 0xff, 0xcc, 0xac, 0x5c, 0xfd,
0xdf, 0x39, 0xff, 0x8f, 0xb2, 0x57, 0x32, 0xbd, 0x46, 0x7e, 0xfd, 0xff, 0xcb, 0x4f, 0xd4, 0xfa, 0x99, 0xf5, 0x7f, 0x47,
0xa2, 0xae, 0xfa, 0x3f, 0x33, 0xff, 0x5f, 0xf7, 0x54, 0x82, 0x9d, 0x89, 0xba, 0xc6, 0xff, 0x55, 0x15, 0x71, 0x77, 0x95,
0xdf, 0x95, 0x9b, 0xfb, 0xcd, 0xf3, 0xff, 0xdc, 0x93, 0x40, 0xb3, 0x3d, 0xc0, 0xbe, 0x84, 0xd6, 0x13, 0x89, 0xfa, 0x12,
0x75, 0x67, 0x8e, 0xd7, 0xf3, 0xec, 0xef, 0x9b, 0xd7, 0x63, 0x6e, 0x9f, 0xff, 0xd7, 0x5e, 0xab, 0xf9, 0xe7, 0x9a, 0xd2,
0xea, 0x15, 0xef, 0x55, 0xf3, 0xff, 0xda, 0x2b, 0x5b, 0x12, 0x75, 0xab, 0x8f, 0xda, 0x6f, 0x5f, 0xff, 0x3b, 0xdb, 0xd3,
0xc0, 0xee, 0x79, 0xed, 0xf9, 0x9e, 0x10, 0xf8, 0xda, 0x37, 0xb9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0xf9, 0xef, 0x3f, 0xfb, 0x01, 0xd4, 0x3f,
0xf0, 0xeb, 0xea, 0xff, 0x3f };
// Font glyphs rectangles data (on atlas)
static const Rectangle darkFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 1 , 9 },
{ 25, 4, 3 , 3 },
{ 36, 4, 6 , 9 },
{ 50, 4, 5 , 13 },
{ 63, 4, 7 , 9 },
{ 78, 4, 5 , 9 },
{ 91, 4, 1 , 3 },
{ 100, 4, 3 , 9 },
{ 111, 4, 3 , 9 },
{ 122, 4, 5 , 5 },
{ 135, 4, 5 , 5 },
{ 148, 4, 2 , 3 },
{ 158, 4, 4 , 1 },
{ 170, 4, 1 , 1 },
{ 179, 4, 3 , 9 },
{ 190, 4, 5 , 9 },
{ 203, 4, 3 , 9 },
{ 214, 4, 5 , 9 },
{ 227, 4, 5 , 9 },
{ 240, 4, 5 , 9 },
{ 253, 4, 5 , 9 },
{ 266, 4, 5 , 9 },
{ 279, 4, 5 , 9 },
{ 292, 4, 5 , 9 },
{ 305, 4, 5 , 9 },
{ 318, 4, 1 , 7 },
{ 327, 4, 2 , 9 },
{ 337, 4, 3 , 5 },
{ 348, 4, 4 , 3 },
{ 360, 4, 3 , 5 },
{ 371, 4, 5 , 9 },
{ 384, 4, 7 , 9 },
{ 399, 4, 5 , 9 },
{ 412, 4, 5 , 9 },
{ 425, 4, 5 , 9 },
{ 438, 4, 5 , 9 },
{ 451, 4, 5 , 9 },
{ 464, 4, 5 , 9 },
{ 477, 4, 5 , 9 },
{ 490, 4, 5 , 9 },
{ 4, 28, 1 , 9 },
{ 13, 28, 5 , 9 },
{ 26, 28, 5 , 9 },
{ 39, 28, 5 , 9 },
{ 52, 28, 7 , 9 },
{ 67, 28, 5 , 9 },
{ 80, 28, 5 , 9 },
{ 93, 28, 5 , 9 },
{ 106, 28, 5 , 9 },
{ 119, 28, 5 , 9 },
{ 132, 28, 5 , 9 },
{ 145, 28, 5 , 9 },
{ 158, 28, 5 , 9 },
{ 171, 28, 5 , 9 },
{ 184, 28, 7 , 9 },
{ 199, 28, 5 , 9 },
{ 212, 28, 5 , 9 },
{ 225, 28, 5 , 9 },
{ 238, 28, 3 , 9 },
{ 249, 28, 3 , 9 },
{ 260, 28, 3 , 9 },
{ 271, 28, 5 , 3 },
{ 284, 28, 5 , 1 },
{ 297, 28, 2 , 2 },
{ 307, 28, 5 , 7 },
{ 320, 28, 5 , 9 },
{ 333, 28, 5 , 7 },
{ 346, 28, 5 , 9 },
{ 359, 28, 5 , 7 },
{ 372, 28, 4 , 9 },
{ 384, 28, 5 , 9 },
{ 397, 28, 5 , 9 },
{ 410, 28, 1 , 9 },
{ 419, 28, 5 , 11 },
{ 432, 28, 5 , 9 },
{ 445, 28, 2 , 9 },
{ 455, 28, 7 , 7 },
{ 470, 28, 5 , 7 },
{ 483, 28, 5 , 7 },
{ 496, 28, 5 , 9 },
{ 4, 52, 5 , 9 },
{ 17, 52, 5 , 7 },
{ 30, 52, 5 , 7 },
{ 43, 52, 4 , 8 },
{ 55, 52, 5 , 7 },
{ 68, 52, 5 , 7 },
{ 81, 52, 7 , 7 },
{ 96, 52, 5 , 7 },
{ 109, 52, 5 , 9 },
{ 122, 52, 5 , 7 },
{ 135, 52, 4 , 9 },
{ 147, 52, 1 , 9 },
{ 156, 52, 4 , 9 },
{ 168, 52, 6 , 2 },
{ 182, 52, 1 , 9 },
{ 191, 52, 5 , 11 },
{ 204, 52, 6 , 9 },
{ 218, 52, 6 , 9 },
{ 232, 52, 5 , 9 },
{ 245, 52, 5 , 12 },
{ 258, 52, 5 , 9 },
{ 271, 52, 5 , 10 },
{ 284, 52, 7 , 9 },
{ 299, 52, 5 , 9 },
{ 312, 52, 6 , 5 },
{ 326, 52, 5 , 3 },
{ 339, 52, 7 , 9 },
{ 354, 52, 5 , 9 },
{ 367, 52, 4 , 4 },
{ 379, 52, 5 , 7 },
{ 392, 52, 5 , 9 },
{ 405, 52, 5 , 9 },
{ 418, 52, 5 , 12 },
{ 431, 52, 5 , 9 },
{ 444, 52, 7 , 9 },
{ 459, 52, 1 , 1 },
{ 468, 52, 5 , 10 },
{ 481, 52, 5 , 9 },
{ 494, 52, 5 , 9 },
{ 4, 76, 6 , 5 },
{ 18, 76, 9 , 9 },
{ 35, 76, 9 , 7 },
{ 52, 76, 5 , 11 },
{ 65, 76, 5 , 9 },
{ 78, 76, 5 , 12 },
{ 91, 76, 5 , 12 },
{ 104, 76, 5 , 12 },
{ 117, 76, 6 , 12 },
{ 131, 76, 5 , 11 },
{ 144, 76, 5 , 13 },
{ 157, 76, 9 , 9 },
{ 174, 76, 5 , 12 },
{ 187, 76, 5 , 12 },
{ 200, 76, 5 , 12 },
{ 213, 76, 5 , 12 },
{ 226, 76, 5 , 11 },
{ 239, 76, 2 , 12 },
{ 249, 76, 2 , 12 },
{ 259, 76, 3 , 12 },
{ 270, 76, 3 , 11 },
{ 281, 76, 6 , 9 },
{ 295, 76, 6 , 12 },
{ 309, 76, 5 , 12 },
{ 322, 76, 5 , 12 },
{ 335, 76, 5 , 12 },
{ 348, 76, 6 , 12 },
{ 362, 76, 5 , 11 },
{ 375, 76, 5 , 5 },
{ 388, 76, 7 , 9 },
{ 403, 76, 5 , 12 },
{ 416, 76, 5 , 12 },
{ 429, 76, 5 , 12 },
{ 442, 76, 5 , 11 },
{ 455, 76, 5 , 12 },
{ 468, 76, 5 , 9 },
{ 481, 76, 5 , 9 },
{ 494, 76, 5 , 10 },
{ 4, 100, 5 , 10 },
{ 17, 100, 5 , 10 },
{ 30, 100, 6 , 10 },
{ 44, 100, 5 , 9 },
{ 57, 100, 5 , 11 },
{ 70, 100, 9 , 7 },
{ 87, 100, 5 , 10 },
{ 100, 100, 5 , 10 },
{ 113, 100, 5 , 10 },
{ 126, 100, 5 , 10 },
{ 139, 100, 5 , 9 },
{ 152, 100, 2 , 10 },
{ 162, 100, 2 , 10 },
{ 172, 100, 3 , 10 },
{ 183, 100, 3 , 9 },
{ 194, 100, 6 , 9 },
{ 208, 100, 6 , 10 },
{ 222, 100, 5 , 10 },
{ 235, 100, 5 , 10 },
{ 248, 100, 5 , 10 },
{ 261, 100, 6 , 10 },
{ 275, 100, 5 , 9 },
{ 288, 100, 5 , 5 },
{ 301, 100, 7 , 7 },
{ 316, 100, 5 , 10 },
{ 329, 100, 5 , 10 },
{ 342, 100, 5 , 10 },
{ 355, 100, 5 , 9 },
{ 368, 100, 5 , 12 },
{ 381, 100, 5 , 11 },
{ 394, 100, 5 , 11 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo darkFontGlyphs[189] = {
{ 32, 0, 13, 4, { 0 }},
{ 33, 2, 4, 5, { 0 }},
{ 34, 2, 4, 7, { 0 }},
{ 35, 1, 4, 8, { 0 }},
{ 36, 1, 2, 7, { 0 }},
{ 37, 1, 4, 9, { 0 }},
{ 38, 1, 4, 7, { 0 }},
{ 39, 2, 4, 5, { 0 }},
{ 40, 3, 4, 7, { 0 }},
{ 41, 1, 4, 7, { 0 }},
{ 42, 1, 4, 7, { 0 }},
{ 43, 1, 6, 7, { 0 }},
{ 44, 1, 12, 5, { 0 }},
{ 45, 1, 8, 6, { 0 }},
{ 46, 2, 12, 5, { 0 }},
{ 47, 1, 4, 5, { 0 }},
{ 48, 1, 4, 7, { 0 }},
{ 49, 2, 4, 7, { 0 }},
{ 50, 1, 4, 7, { 0 }},
{ 51, 1, 4, 7, { 0 }},
{ 52, 1, 4, 7, { 0 }},
{ 53, 1, 4, 7, { 0 }},
{ 54, 1, 4, 7, { 0 }},
{ 55, 1, 4, 7, { 0 }},
{ 56, 1, 4, 7, { 0 }},
{ 57, 1, 4, 7, { 0 }},
{ 58, 2, 6, 5, { 0 }},
{ 59, 1, 6, 5, { 0 }},
{ 60, 1, 6, 5, { 0 }},
{ 61, 1, 7, 6, { 0 }},
{ 62, 1, 6, 5, { 0 }},
{ 63, 1, 4, 7, { 0 }},
{ 64, 1, 4, 9, { 0 }},
{ 65, 1, 4, 7, { 0 }},
{ 66, 1, 4, 7, { 0 }},
{ 67, 1, 4, 7, { 0 }},
{ 68, 1, 4, 7, { 0 }},
{ 69, 1, 4, 7, { 0 }},
{ 70, 1, 4, 7, { 0 }},
{ 71, 1, 4, 7, { 0 }},
{ 72, 1, 4, 7, { 0 }},
{ 73, 2, 4, 5, { 0 }},
{ 74, 1, 4, 7, { 0 }},
{ 75, 1, 4, 7, { 0 }},
{ 76, 1, 4, 7, { 0 }},
{ 77, 1, 4, 9, { 0 }},
{ 78, 1, 4, 7, { 0 }},
{ 79, 1, 4, 7, { 0 }},
{ 80, 1, 4, 7, { 0 }},
{ 81, 1, 4, 7, { 0 }},
{ 82, 1, 4, 7, { 0 }},
{ 83, 1, 4, 7, { 0 }},
{ 84, 1, 4, 7, { 0 }},
{ 85, 1, 4, 7, { 0 }},
{ 86, 1, 4, 7, { 0 }},
{ 87, 1, 4, 9, { 0 }},
{ 88, 1, 4, 7, { 0 }},
{ 89, 1, 4, 7, { 0 }},
{ 90, 1, 4, 7, { 0 }},
{ 91, 3, 4, 7, { 0 }},
{ 92, 1, 4, 5, { 0 }},
{ 93, 1, 4, 7, { 0 }},
{ 94, 1, 4, 7, { 0 }},
{ 95, 0, 14, 5, { 0 }},
{ 96, 1, 4, 5, { 0 }},
{ 97, 1, 6, 7, { 0 }},
{ 98, 1, 4, 7, { 0 }},
{ 99, 1, 6, 7, { 0 }},
{ 100, 1, 4, 7, { 0 }},
{ 101, 1, 6, 7, { 0 }},
{ 102, 1, 4, 6, { 0 }},
{ 103, 1, 6, 7, { 0 }},
{ 104, 1, 4, 7, { 0 }},
{ 105, 2, 4, 5, { 0 }},
{ 106, 1, 4, 7, { 0 }},
{ 107, 1, 4, 7, { 0 }},
{ 108, 2, 4, 5, { 0 }},
{ 109, 1, 6, 9, { 0 }},
{ 110, 1, 6, 7, { 0 }},
{ 111, 1, 6, 7, { 0 }},
{ 112, 1, 6, 7, { 0 }},
{ 113, 1, 6, 7, { 0 }},
{ 114, 1, 6, 7, { 0 }},
{ 115, 1, 6, 7, { 0 }},
{ 116, 1, 5, 6, { 0 }},
{ 117, 1, 6, 7, { 0 }},
{ 118, 1, 6, 7, { 0 }},
{ 119, 1, 6, 9, { 0 }},
{ 120, 1, 6, 7, { 0 }},
{ 121, 1, 6, 7, { 0 }},
{ 122, 1, 6, 7, { 0 }},
{ 123, 2, 4, 7, { 0 }},
{ 124, 2, 4, 5, { 0 }},
{ 125, 1, 4, 7, { 0 }},
{ 126, 1, 4, 8, { 0 }},
{ 161, 2, 6, 5, { 0 }},
{ 162, 1, 4, 7, { 0 }},
{ 163, 1, 4, 8, { 0 }},
{ 8364, 1, 4, 8, { 0 }},
{ 165, 1, 4, 7, { 0 }},
{ 352, 1, 1, 7, { 0 }},
{ 167, 2, 4, 9, { 0 }},
{ 353, 1, 3, 7, { 0 }},
{ 169, 1, 4, 9, { 0 }},
{ 170, 2, 4, 9, { 0 }},
{ 171, 1, 6, 8, { 0 }},
{ 172, 1, 8, 7, { 0 }},
{ 174, 1, 4, 9, { 0 }},
{ 175, 2, 4, 9, { 0 }},
{ 176, 1, 4, 6, { 0 }},
{ 177, 1, 6, 7, { 0 }},
{ 178, 2, 4, 9, { 0 }},
{ 179, 2, 4, 9, { 0 }},
{ 381, 1, 1, 7, { 0 }},
{ 181, 1, 6, 7, { 0 }},
{ 182, 1, 4, 9, { 0 }},
{ 183, 2, 8, 5, { 0 }},
{ 382, 1, 3, 7, { 0 }},
{ 185, 2, 4, 9, { 0 }},
{ 186, 2, 4, 9, { 0 }},
{ 187, 1, 6, 8, { 0 }},
{ 338, 1, 4, 11, { 0 }},
{ 339, 1, 6, 11, { 0 }},
{ 376, 1, 2, 7, { 0 }},
{ 191, 1, 6, 7, { 0 }},
{ 192, 1, 1, 7, { 0 }},
{ 193, 1, 1, 7, { 0 }},
{ 194, 1, 1, 7, { 0 }},
{ 195, 1, 1, 7, { 0 }},
{ 196, 1, 2, 7, { 0 }},
{ 197, 1, 0, 7, { 0 }},
{ 198, 1, 4, 11, { 0 }},
{ 199, 1, 4, 7, { 0 }},
{ 200, 1, 1, 7, { 0 }},
{ 201, 1, 1, 7, { 0 }},
{ 202, 1, 1, 7, { 0 }},
{ 203, 1, 2, 7, { 0 }},
{ 204, 1, 1, 5, { 0 }},
{ 205, 2, 1, 5, { 0 }},
{ 206, 1, 1, 5, { 0 }},
{ 207, 1, 2, 5, { 0 }},
{ 208, 0, 4, 7, { 0 }},
{ 209, 1, 1, 7, { 0 }},
{ 210, 1, 1, 7, { 0 }},
{ 211, 1, 1, 7, { 0 }},
{ 212, 1, 1, 7, { 0 }},
{ 213, 1, 1, 7, { 0 }},
{ 214, 1, 2, 7, { 0 }},
{ 215, 1, 6, 7, { 0 }},
{ 216, 0, 4, 7, { 0 }},
{ 217, 1, 1, 7, { 0 }},
{ 218, 1, 1, 7, { 0 }},
{ 219, 1, 1, 7, { 0 }},
{ 220, 1, 2, 7, { 0 }},
{ 221, 1, 1, 7, { 0 }},
{ 222, 1, 4, 7, { 0 }},
{ 223, 1, 4, 7, { 0 }},
{ 224, 1, 3, 7, { 0 }},
{ 225, 1, 3, 7, { 0 }},
{ 226, 1, 3, 7, { 0 }},
{ 227, 1, 3, 7, { 0 }},
{ 228, 1, 4, 7, { 0 }},
{ 229, 1, 2, 7, { 0 }},
{ 230, 1, 6, 11, { 0 }},
{ 231, 1, 6, 7, { 0 }},
{ 232, 1, 3, 7, { 0 }},
{ 233, 1, 3, 7, { 0 }},
{ 234, 1, 3, 7, { 0 }},
{ 235, 1, 4, 7, { 0 }},
{ 236, 1, 3, 5, { 0 }},
{ 237, 2, 3, 5, { 0 }},
{ 238, 1, 3, 5, { 0 }},
{ 239, 1, 4, 5, { 0 }},
{ 240, 1, 4, 7, { 0 }},
{ 241, 1, 3, 7, { 0 }},
{ 242, 1, 3, 7, { 0 }},
{ 243, 1, 3, 7, { 0 }},
{ 244, 1, 3, 7, { 0 }},
{ 245, 1, 3, 7, { 0 }},
{ 246, 1, 4, 7, { 0 }},
{ 247, 1, 6, 7, { 0 }},
{ 248, 0, 6, 7, { 0 }},
{ 249, 1, 3, 7, { 0 }},
{ 250, 1, 3, 7, { 0 }},
{ 251, 1, 3, 7, { 0 }},
{ 252, 1, 4, 7, { 0 }},
{ 253, 1, 3, 7, { 0 }},
{ 254, 1, 4, 7, { 0 }},
{ 255, 1, 4, 7, { 0 }},
};
// Style loading function: Dark
static void GuiLoadStyleDark(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < DARK_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(darkStyleProps[i].controlId, darkStyleProps[i].propertyId, darkStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int darkFontDataSize = 0;
unsigned char *data = DecompressData(darkFontData, DARK_STYLE_FONT_ATLAS_COMP_SIZE, &darkFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, darkFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, darkFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,600 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleEnefete(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define ENEFETE_STYLE_PROPS_COUNT 17
// Custom style name: Enefete
static const GuiStyleProp enefeteStyleProps[ENEFETE_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x1980d5ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x4df3ebff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0x103e60ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xe7e2f7ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0x23d4ddff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xf1f1f1ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0x6413a6ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xea66d9ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x9f00bbff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x4b909eff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x73c7d0ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x448894ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0x1d3f6cff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x29c9e5ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "GenericMobileSystemNuevo.ttf" (size: 16, spacing: 0)
#define ENEFETE_STYLE_FONT_ATLAS_COMP_SIZE 2462
// Font atlas image pixels data: DEFLATE compressed
static unsigned char enefeteFontData[ENEFETE_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x59, 0xb2, 0xeb, 0x34, 0x10, 0x00, 0x50, 0x6d, 0x83, 0xfd, 0xef, 0x8d, 0x6d, 0x88, 0xa2, 0x28, 0x0a, 0xb8, 0x8f,
0x58, 0x52, 0x77, 0xcb, 0x53, 0x0e, 0xa7, 0xf8, 0xb9, 0x7e, 0x49, 0x6c, 0xd9, 0x6d, 0x0d, 0xb6, 0x5a, 0xbd, 0x01, 0x00,
0x00, 0x00, 0x5f, 0xef, 0xcf, 0xff, 0xfe, 0xff, 0x6f, 0xff, 0xb7, 0xe5, 0x78, 0xdb, 0xdf, 0xff, 0x62, 0xb4, 0xa5, 0x7f,
0xdc, 0x93, 0x7e, 0xb0, 0x6d, 0xee, 0xb7, 0x62, 0xfb, 0xd5, 0x97, 0xca, 0xa6, 0x1f, 0x94, 0x5a, 0x4b, 0xff, 0xbd, 0x1d,
0x96, 0x7d, 0x0f, 0x94, 0x5e, 0x3b, 0xdc, 0xe7, 0xcf, 0x9f, 0x1c, 0x6f, 0xa9, 0xdc, 0xcf, 0x95, 0x32, 0xad, 0x3c, 0x3f,
0x2b, 0x25, 0xd8, 0x96, 0xb7, 0x1e, 0x97, 0x54, 0x9b, 0x2a, 0xc7, 0xf1, 0x37, 0xf7, 0x9b, 0xc4, 0xff, 0xf1, 0xd1, 0xfc,
0x1d, 0x83, 0x47, 0x67, 0x7f, 0xfe, 0xda, 0x68, 0xd3, 0xf7, 0x84, 0x7f, 0x7e, 0xbb, 0x2e, 0x42, 0xb3, 0xdf, 0xd2, 0x87,
0x77, 0xc2, 0x95, 0x12, 0x3a, 0x2e, 0xbd, 0x16, 0x8a, 0x89, 0xd1, 0x77, 0x46, 0xf6, 0x65, 0x66, 0xdb, 0xdc, 0xfe, 0xc5,
0xae, 0xf9, 0xf1, 0xf7, 0x1d, 0x5f, 0x69, 0x47, 0x67, 0x78, 0x74, 0xe5, 0x1e, 0x1f, 0xdf, 0xfa, 0x59, 0xcd, 0x44, 0xfd,
0x9e, 0xf8, 0xef, 0xff, 0x8a, 0xb3, 0x1e, 0x8c, 0xc1, 0x7c, 0xdd, 0xb0, 0x5e, 0x2b, 0x1c, 0xdf, 0xb3, 0xf6, 0x95, 0xf0,
0x51, 0x39, 0xf5, 0xc0, 0x35, 0xbc, 0x7e, 0xce, 0xa2, 0xbf, 0xb3, 0x23, 0xfe, 0x2b, 0xa2, 0xb8, 0x4d, 0xd4, 0x88, 0x91,
0x36, 0xc5, 0x71, 0x8b, 0x33, 0x1f, 0xe1, 0xa3, 0x7d, 0x89, 0xb4, 0x67, 0xf2, 0x65, 0xb9, 0xda, 0xe6, 0xd8, 0x17, 0xff,
0x15, 0xf5, 0xed, 0x7a, 0x5d, 0xb2, 0xaf, 0x7c, 0x67, 0xea, 0xeb, 0xfb, 0xc7, 0xff, 0xfa, 0xb1, 0x55, 0xc4, 0x7f, 0xcd,
0x59, 0x59, 0x8f, 0xff, 0x2e, 0xfe, 0xa7, 0xeb, 0xff, 0xcf, 0xa5, 0xde, 0x83, 0xfd, 0xaf, 0x7c, 0xaf, 0xbd, 0xaa, 0x9d,
0x7f, 0x6d, 0xfc, 0x8f, 0xfa, 0x83, 0x6d, 0x39, 0xfe, 0x63, 0xbd, 0xcf, 0x48, 0x6f, 0xa3, 0xaa, 0xfd, 0xbf, 0xb7, 0xf5,
0x70, 0xdc, 0x7b, 0x8c, 0x44, 0xf8, 0xda, 0x98, 0x47, 0xcd, 0x37, 0x5f, 0x11, 0xff, 0x6d, 0x62, 0x6f, 0xfa, 0xb0, 0xff,
0x3f, 0x7b, 0x87, 0x5f, 0x8b, 0xff, 0xba, 0xba, 0xe3, 0xca, 0xf8, 0xef, 0xc1, 0x11, 0xb1, 0xea, 0x7e, 0x7c, 0xfc, 0xd8,
0xd6, 0xc6, 0xe7, 0xce, 0xeb, 0xff, 0x8f, 0xda, 0x81, 0x99, 0xf8, 0xff, 0x96, 0xf6, 0xff, 0x4c, 0x4b, 0x7b, 0x54, 0x8a,
0xf3, 0xf7, 0xb3, 0x2b, 0x6a, 0xf3, 0x6b, 0xe3, 0xbf, 0x4f, 0x8d, 0x61, 0xdf, 0x3b, 0xfe, 0xdb, 0x72, 0x2f, 0xaf, 0xf2,
0xda, 0x8d, 0x5e, 0x51, 0xa3, 0x2b, 0x77, 0xe6, 0xae, 0x76, 0xcf, 0xf8, 0x8f, 0x5d, 0xcf, 0x7d, 0xd8, 0xca, 0xef, 0x89,
0xf8, 0x6f, 0xaf, 0x89, 0xff, 0x1e, 0x1c, 0xed, 0xf8, 0xdc, 0xde, 0x8b, 0x8d, 0xc7, 0x45, 0x5a, 0xf2, 0x99, 0x36, 0x4a,
0x55, 0xfc, 0xdf, 0xe3, 0x4c, 0xaa, 0xff, 0x2b, 0xc6, 0xff, 0xdb, 0x61, 0x0b, 0xff, 0xbb, 0xe2, 0xff, 0xf8, 0xf9, 0x5f,
0xbb, 0xfd, 0xb3, 0xba, 0x68, 0xfc, 0xd7, 0x8c, 0xff, 0x9f, 0x7f, 0xb7, 0x9e, 0xe9, 0xb9, 0xe6, 0xe2, 0xff, 0x4e, 0xcf,
0xff, 0xf6, 0xc6, 0xff, 0xe8, 0xa9, 0xf7, 0x9b, 0xda, 0xff, 0x95, 0xe3, 0xf8, 0xf1, 0x77, 0x6e, 0xf6, 0xbd, 0x53, 0xd4,
0x42, 0x6f, 0x72, 0xdd, 0x33, 0xfa, 0xa3, 0xcf, 0x81, 0x72, 0xa3, 0x74, 0x57, 0xbf, 0xff, 0x53, 0x5f, 0x82, 0xe7, 0xed,
0x4f, 0xbf, 0x71, 0x9b, 0x91, 0x77, 0xbd, 0x25, 0xeb, 0xea, 0x3a, 0xf3, 0xf9, 0x6c, 0xfc, 0xb7, 0x9c, 0x1f, 0x76, 0xd6,
0x6c, 0x4a, 0xe2, 0x19, 0x63, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xe4, 0xf9,
0x0b, 0x91, 0xb9, 0x86, 0xd1, 0x3c, 0x04, 0xb5, 0xf9, 0x10, 0xfa, 0x8f, 0x3c, 0xac, 0xab, 0xdf, 0x3d, 0x3b, 0xd7, 0x32,
0x33, 0x4f, 0xb3, 0xf6, 0xb3, 0x55, 0x99, 0x25, 0x6a, 0x67, 0x9e, 0x8f, 0xf3, 0xdd, 0xac, 0x66, 0x6b, 0x8e, 0x65, 0x41,
0x5b, 0xcf, 0x69, 0x9e, 0xc9, 0xc3, 0x57, 0x3d, 0xb7, 0xba, 0x26, 0x3f, 0xda, 0xfc, 0x9c, 0xf7, 0x9a, 0x4c, 0x23, 0x75,
0xf1, 0xbf, 0x7e, 0x1e, 0xfa, 0x8f, 0xfd, 0xe8, 0x17, 0x64, 0x62, 0xa8, 0xdf, 0x3a, 0xf7, 0xf7, 0x3b, 0xc5, 0xff, 0xec,
0x3d, 0x38, 0x7b, 0xf5, 0xc6, 0x67, 0xdc, 0x8d, 0xb2, 0x4f, 0x5c, 0x9f, 0x5b, 0xa5, 0x15, 0xe5, 0x47, 0xad, 0x8f, 0xff,
0x76, 0x52, 0xfd, 0x1f, 0x8d, 0xff, 0x3e, 0x5c, 0xcd, 0xe6, 0xbe, 0xf1, 0xbf, 0x9e, 0x77, 0x22, 0xfb, 0xab, 0xb9, 0x95,
0x1c, 0xe2, 0xb9, 0xc6, 0xf3, 0xf1, 0x9f, 0xcb, 0x14, 0x74, 0x6e, 0xdd, 0x7a, 0x7d, 0xfc, 0x47, 0x4b, 0xe4, 0xaa, 0xf8,
0x8f, 0x5f, 0x25, 0x7d, 0x98, 0xcd, 0xfa, 0x8e, 0xf1, 0xdf, 0xbf, 0x3e, 0xfe, 0xeb, 0x73, 0xf9, 0x46, 0x23, 0x20, 0x92,
0x07, 0x7d, 0xa6, 0x5f, 0xbd, 0xda, 0xb3, 0x8b, 0xf7, 0xbb, 0xa2, 0xf5, 0xff, 0xe8, 0xf3, 0x33, 0x47, 0x72, 0x75, 0xfc,
0xb7, 0x61, 0x84, 0xf7, 0x44, 0x94, 0xc6, 0x47, 0x40, 0x32, 0x39, 0xaf, 0xae, 0x89, 0xff, 0x16, 0x5a, 0x31, 0x30, 0x5e,
0xcf, 0xdf, 0x3d, 0xfe, 0xab, 0xfb, 0x06, 0xd1, 0x11, 0x83, 0xea, 0x7d, 0xbc, 0x5f, 0xff, 0xbf, 0x17, 0xb4, 0x12, 0x77,
0xc4, 0x7f, 0xb6, 0x7c, 0xa2, 0xd1, 0x14, 0x8b, 0xff, 0xf9, 0xda, 0x3d, 0xb6, 0x9a, 0x40, 0x6c, 0xdb, 0x7b, 0xe3, 0xbf,
0x36, 0x7f, 0xea, 0xfa, 0x58, 0xf1, 0x9b, 0xe2, 0x3f, 0xda, 0xff, 0x9f, 0xef, 0x71, 0xdd, 0x2b, 0xfe, 0xdb, 0xc4, 0xfa,
0x3c, 0x67, 0xc7, 0xff, 0x28, 0xdb, 0xea, 0xdb, 0xe2, 0x3f, 0x1a, 0x5b, 0xd1, 0xf5, 0x8c, 0x5a, 0xb8, 0xa6, 0x7b, 0x7b,
0xfd, 0xdf, 0x5e, 0x1a, 0xff, 0xf1, 0xf5, 0x65, 0x9e, 0x15, 0xff, 0xd5, 0xad, 0x86, 0xeb, 0xf3, 0xea, 0x45, 0x47, 0x1b,
0xe3, 0xa3, 0x94, 0xef, 0x6e, 0xff, 0xf7, 0x0d, 0xad, 0xf0, 0xec, 0xf3, 0xff, 0xab, 0xe2, 0x7f, 0xd7, 0xf3, 0xbf, 0x36,
0xbd, 0xe6, 0xdf, 0xae, 0xbd, 0x12, 0xff, 0xd5, 0xf1, 0x5f, 0xb9, 0x76, 0xe2, 0xda, 0xbf, 0xa8, 0x7e, 0xff, 0xa7, 0x7e,
0x24, 0x6d, 0xff, 0xfb, 0x3f, 0x7b, 0xca, 0xa7, 0x4d, 0xad, 0x98, 0xb6, 0xfe, 0xab, 0x6d, 0x72, 0x55, 0xe3, 0xd8, 0x3e,
0xd7, 0xbf, 0x7d, 0x73, 0xf7, 0xf8, 0x8f, 0xbd, 0x6d, 0x10, 0xfd, 0x64, 0xfc, 0x13, 0xf7, 0x59, 0x0b, 0xec, 0x3b, 0xdf,
0xa2, 0x54, 0x0a, 0xd5, 0x25, 0xa4, 0x54, 0x71, 0x07, 0x78, 0xd7, 0x7b, 0xe6, 0xbb, 0xfe, 0x3d, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf7, 0xcd, 0x5e, 0x99, 0xcd, 0xb9, 0xfd, 0xeb, 0x5f, 0x7b, 0x68, 0xbe,
0x6b, 0x4f, 0x7e, 0xae, 0x2f, 0xe7, 0xc1, 0x58, 0x9b, 0x77, 0x5a, 0x91, 0x83, 0xa1, 0x3a, 0x8f, 0xd4, 0xb8, 0x5c, 0x66,
0xcf, 0xf4, 0x78, 0x26, 0xf1, 0xea, 0x15, 0x12, 0x99, 0xd7, 0x93, 0xc9, 0xa8, 0x93, 0x59, 0x4b, 0x20, 0x9e, 0x09, 0xb1,
0x2d, 0x7e, 0x6b, 0xec, 0xac, 0xfd, 0x3a, 0xbf, 0x3a, 0x9a, 0xef, 0xb3, 0x26, 0xfe, 0x63, 0xb9, 0x25, 0xaf, 0xc8, 0xb4,
0x16, 0xbf, 0x9a, 0x6a, 0xf7, 0xb0, 0xbe, 0x54, 0xe6, 0xf6, 0x36, 0xf7, 0xf7, 0xcc, 0x9c, 0xfe, 0x5c, 0xee, 0x81, 0xd5,
0x92, 0xe8, 0x53, 0xd9, 0x52, 0x56, 0x3f, 0xf9, 0xf9, 0x73, 0xc7, 0xdb, 0xfa, 0x54, 0xe6, 0x88, 0xd5, 0x6f, 0xfd, 0x6d,
0xf0, 0xf9, 0x7e, 0x78, 0xe7, 0xad, 0x9d, 0xd1, 0xfa, 0x94, 0xf8, 0x5f, 0xbf, 0x77, 0x9f, 0x1d, 0xff, 0xf1, 0xfb, 0x54,
0x2b, 0xcc, 0xd2, 0xb3, 0xbe, 0x36, 0x46, 0x64, 0xe6, 0x6e, 0x3e, 0x47, 0xd0, 0x19, 0x19, 0x35, 0x7e, 0x8d, 0xa6, 0x95,
0xb3, 0x36, 0x17, 0xfd, 0x9f, 0xe2, 0xf7, 0xa8, 0xb5, 0xb5, 0x2f, 0xfe, 0x6b, 0x32, 0xf2, 0x3d, 0x27, 0xfe, 0x67, 0x7a,
0x1b, 0xe7, 0xc5, 0xff, 0xf8, 0xef, 0x75, 0x59, 0xb5, 0x2b, 0x73, 0xed, 0x8c, 0x72, 0x2d, 0xb7, 0xd0, 0x19, 0xe9, 0xc1,
0xfb, 0x4a, 0x2f, 0xce, 0x67, 0xde, 0x7f, 0xfc, 0x3f, 0x5b, 0x53, 0xcf, 0xc6, 0xff, 0xfa, 0x2f, 0xfe, 0x36, 0xd1, 0x7e,
0xa8, 0x6e, 0xff, 0xaf, 0x5c, 0x2f, 0x4f, 0x8a, 0xff, 0x36, 0x95, 0x8b, 0xec, 0xde, 0xf5, 0x7f, 0x65, 0x4e, 0xad, 0xfa,
0xf8, 0x8f, 0x45, 0x78, 0xa4, 0x26, 0x9f, 0x5f, 0xf1, 0x60, 0xed, 0xbc, 0x8d, 0x5b, 0xf9, 0x3d, 0xd1, 0xfe, 0xdf, 0x11,
0xff, 0xd5, 0xe3, 0x7f, 0xf1, 0x35, 0x3c, 0xf6, 0x8c, 0x74, 0x45, 0xc6, 0xff, 0xda, 0x09, 0xfd, 0xff, 0x51, 0x3b, 0x31,
0x5a, 0x2a, 0xf5, 0x6b, 0x53, 0x55, 0x66, 0xdb, 0x5e, 0x8d, 0xff, 0x4c, 0xfd, 0x1f, 0x1d, 0x87, 0xc8, 0xb4, 0x10, 0xdb,
0x60, 0xe4, 0x60, 0xf4, 0x9b, 0xeb, 0x59, 0x43, 0x73, 0xed, 0xff, 0x1d, 0xf1, 0x7f, 0x56, 0xff, 0xbf, 0x25, 0x47, 0x35,
0xeb, 0xda, 0xff, 0x2d, 0xd1, 0xca, 0xcc, 0xdc, 0x6d, 0x22, 0xa5, 0xbd, 0x5e, 0x66, 0x57, 0xd6, 0xff, 0xb9, 0xd5, 0xe6,
0xda, 0xb6, 0x7c, 0xa7, 0x91, 0xf6, 0xff, 0x9e, 0xa7, 0x70, 0xcf, 0xae, 0xff, 0xcf, 0x7c, 0x3a, 0xb9, 0x73, 0x7f, 0xee,
0x93, 0x77, 0x6e, 0x4f, 0x1e, 0xe9, 0x3b, 0xf4, 0xff, 0x23, 0xe3, 0xff, 0xd1, 0x9c, 0xc7, 0xe3, 0xda, 0xb8, 0x0f, 0x46,
0xd3, 0xbe, 0x35, 0xfe, 0xef, 0x91, 0x9b, 0xf9, 0x7b, 0xe3, 0xbf, 0xa5, 0xf2, 0x4f, 0x5f, 0x11, 0xff, 0x73, 0x2d, 0xab,
0xd8, 0x8a, 0x88, 0xb9, 0x15, 0x93, 0xa3, 0x7d, 0xba, 0x76, 0xea, 0x95, 0x9e, 0x79, 0xfe, 0xb7, 0xe7, 0xfd, 0x9f, 0xda,
0x37, 0x0d, 0x9e, 0xfb, 0x3e, 0xd4, 0x3b, 0x8e, 0xe0, 0x8c, 0xfb, 0xf9, 0x78, 0xd5, 0x82, 0xbe, 0xe9, 0x98, 0x62, 0x4f,
0x75, 0xa3, 0xcf, 0x89, 0xf7, 0xdd, 0xef, 0xa3, 0xef, 0xff, 0x44, 0xcb, 0x54, 0xa6, 0xe5, 0x6f, 0xb9, 0x83, 0x5d, 0x19,
0xff, 0xfb, 0x5b, 0x49, 0x55, 0xef, 0x30, 0x7c, 0xdb, 0x95, 0xa2, 0x64, 0xbe, 0xe5, 0xbc, 0xae, 0x8f, 0xf4, 0xbe, 0xa5,
0x24, 0x5c, 0xe3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3b, 0xe7, 0x8a, 0xf5, 0xb2,
0x4c, 0x0b, 0xb3, 0x79, 0xae, 0xfa, 0xc2, 0xcc, 0xcd, 0x36, 0xcc, 0xdd, 0x9c, 0xfd, 0x9e, 0x9f, 0xab, 0x1a, 0xf4, 0xc1,
0xbf, 0x68, 0x81, 0x3d, 0xed, 0xe1, 0x79, 0xc8, 0xeb, 0x6b, 0x34, 0xfc, 0xdc, 0xe3, 0x96, 0x28, 0x91, 0x36, 0x31, 0x4f,
0x75, 0x6d, 0xae, 0xde, 0xee, 0x63, 0xae, 0xc9, 0x96, 0x1e, 0xc9, 0xfb, 0x37, 0x9b, 0xbd, 0x64, 0x47, 0xa9, 0xe4, 0x66,
0xbb, 0xf7, 0xa5, 0xbf, 0xc7, 0x72, 0x3f, 0xf4, 0xc3, 0x18, 0xaa, 0xb9, 0x3f, 0xcd, 0x65, 0xe8, 0x5b, 0x9f, 0xb3, 0x3e,
0x97, 0xdf, 0xb3, 0x6d, 0xcc, 0x89, 0xbd, 0x7e, 0xb5, 0xc7, 0x23, 0x25, 0xb7, 0x75, 0x6e, 0xae, 0xfe, 0x8e, 0x63, 0x8e,
0xe7, 0xb3, 0x9d, 0xff, 0x9e, 0x4c, 0xed, 0x37, 0x9e, 0x85, 0x99, 0xa9, 0x27, 0xda, 0xd4, 0xdd, 0x7a, 0x2d, 0xca, 0xa3,
0x77, 0x99, 0xf5, 0xf8, 0xaf, 0x99, 0x83, 0xde, 0x87, 0xc7, 0x13, 0x5b, 0x81, 0x63, 0x26, 0xbf, 0xf7, 0xfb, 0x5a, 0x8b,
0xf9, 0xf8, 0xff, 0xd6, 0x36, 0xf6, 0xfd, 0x4a, 0xa0, 0x2f, 0xd6, 0xf1, 0x9f, 0x23, 0x6c, 0xa6, 0x15, 0x5f, 0x13, 0xff,
0xeb, 0xf7, 0xad, 0xfd, 0xf1, 0xdf, 0x43, 0xdf, 0x10, 0x6d, 0xcf, 0xde, 0x73, 0x6b, 0x2e, 0xfe, 0xc7, 0x57, 0xd0, 0x9e,
0xad, 0x55, 0xab, 0x28, 0xe5, 0x72, 0x94, 0xb7, 0x60, 0xef, 0x21, 0x9b, 0x11, 0x68, 0x35, 0x1b, 0x5b, 0x0f, 0xf5, 0x46,
0xf6, 0xd4, 0xff, 0xf9, 0xfe, 0xff, 0x7c, 0xbb, 0x2d, 0x3e, 0x7e, 0x90, 0xb9, 0x96, 0x76, 0xb4, 0xc3, 0xcf, 0xd8, 0x1a,
0xc9, 0x1b, 0x77, 0xd5, 0xd6, 0xdd, 0xf1, 0xdf, 0xff, 0xb3, 0x8e, 0xe2, 0x51, 0x44, 0xad, 0xdf, 0x1d, 0xee, 0xd7, 0xb2,
0x88, 0x8f, 0xff, 0xad, 0x1e, 0x43, 0xc5, 0x11, 0xcf, 0xf5, 0x0b, 0x67, 0xa3, 0xb4, 0xae, 0xfe, 0xcf, 0x9c, 0xf5, 0x2b,
0xb7, 0x66, 0x46, 0xf7, 0xde, 0x1a, 0xff, 0x73, 0xe5, 0x76, 0x45, 0xfc, 0x57, 0xe7, 0x13, 0x9c, 0x69, 0x4d, 0x44, 0xb3,
0x34, 0x5f, 0xd1, 0x97, 0x9c, 0xcd, 0xce, 0x9f, 0x5b, 0x7f, 0xf6, 0x4d, 0xf1, 0xdf, 0x8a, 0xda, 0xff, 0x67, 0x6e, 0xbd,
0x47, 0xfb, 0xbf, 0xbf, 0xa0, 0xfe, 0xcf, 0x3e, 0xd7, 0x99, 0x3f, 0x86, 0x73, 0x8e, 0x36, 0x9e, 0x81, 0x3f, 0xf3, 0x04,
0xe3, 0xca, 0xbe, 0x70, 0x76, 0x6b, 0x36, 0xfe, 0xbf, 0xb5, 0xfe, 0x7f, 0x43, 0xfc, 0xe7, 0x9f, 0x65, 0xaf, 0x8c, 0xff,
0x9d, 0x75, 0x44, 0xf9, 0xf6, 0x51, 0xee, 0xd9, 0xff, 0x3b, 0xeb, 0xff, 0x9a, 0x35, 0xe7, 0x9f, 0x16, 0xff, 0x33, 0xa3,
0x4c, 0x4f, 0x8d, 0xff, 0x8a, 0x18, 0xa9, 0x1a, 0xff, 0xaf, 0xbe, 0x03, 0xb4, 0xad, 0x99, 0xeb, 0x9f, 0x17, 0xe1, 0xe3,
0xf8, 0x8f, 0xbc, 0xff, 0xf3, 0xee, 0xf8, 0x9f, 0x7b, 0x37, 0xe6, 0xd9, 0xf1, 0xdf, 0x93, 0x2b, 0xd6, 0xbc, 0xf3, 0xf9,
0x70, 0x6c, 0xfd, 0xe9, 0xe7, 0xc5, 0x7f, 0xfc, 0xed, 0x8c, 0xb7, 0x3f, 0xff, 0xcb, 0xbd, 0x1d, 0xb0, 0xf7, 0xf9, 0xdf,
0x13, 0xde, 0x2b, 0xe1, 0x4d, 0xf7, 0x42, 0xe7, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xa0, 0x6a, 0x46, 0x46, 0x3c, 0x67, 0xcf, 0xdc, 0x4c, 0xb1, 0x6b, 0x72, 0xdf, 0x47, 0x32, 0x15, 0xcc, 0xec, 0x4f, 0x3c,
0xff, 0x41, 0x24, 0xdb, 0xfe, 0xd1, 0xb9, 0x89, 0xe6, 0x1c, 0xcf, 0xe4, 0x32, 0xda, 0x75, 0x8c, 0xeb, 0x59, 0xe1, 0xe7,
0x7f, 0x61, 0x2e, 0xf7, 0x63, 0x2c, 0x2e, 0xee, 0x71, 0xae, 0x33, 0xf3, 0xee, 0x76, 0x67, 0x8a, 0xef, 0xc9, 0x5c, 0xef,
0xf5, 0x7b, 0x95, 0xcd, 0xd3, 0x1f, 0xdb, 0xe7, 0x48, 0x09, 0xf7, 0xc4, 0x4a, 0x2c, 0x6d, 0xe2, 0x4a, 0xaa, 0xce, 0xef,
0x93, 0x59, 0x99, 0x63, 0xfe, 0x8e, 0x5c, 0x99, 0xb3, 0xbf, 0x25, 0xf2, 0xf5, 0xdf, 0xe5, 0x5c, 0xdf, 0xb5, 0x65, 0x71,
0x9c, 0xf1, 0xe8, 0xbe, 0xad, 0xa4, 0x1e, 0xca, 0x6e, 0xfa, 0x9c, 0x7c, 0x04, 0xb1, 0x3a, 0xf7, 0xbd, 0xed, 0xe2, 0xf7,
0x1f, 0x73, 0x26, 0xb7, 0xc0, 0x4c, 0x1d, 0xde, 0x02, 0xf1, 0x7f, 0xc7, 0xfc, 0x55, 0xb9, 0xcc, 0x57, 0x33, 0xa5, 0x78,
0xd6, 0xb6, 0x23, 0xbf, 0x07, 0x56, 0x62, 0xbb, 0xf2, 0x18, 0xf7, 0xe7, 0xec, 0x38, 0xce, 0x26, 0xf2, 0xe4, 0x73, 0xdd,
0xb6, 0xe7, 0x82, 0x89, 0xd6, 0xff, 0x4f, 0x8d, 0xff, 0xd1, 0x6a, 0x04, 0x9f, 0xd7, 0x25, 0x3b, 0x6f, 0x5b, 0xc5, 0x5a,
0x06, 0xab, 0x3d, 0xa0, 0x1d, 0xdb, 0xae, 0xcc, 0xd9, 0x75, 0xf6, 0xb1, 0xc6, 0xcb, 0xe8, 0xca, 0xf8, 0x9f, 0xe9, 0xd7,
0x7d, 0x5b, 0xfd, 0xdf, 0x2f, 0xdf, 0x36, 0x7f, 0x17, 0xbb, 0xfb, 0xb5, 0xbd, 0x7f, 0xcd, 0x8e, 0x27, 0xc4, 0xf8, 0x5d,
0xe3, 0xff, 0xaa, 0x8c, 0xc7, 0x35, 0x2b, 0x2d, 0x45, 0xfb, 0xff, 0x4f, 0xb8, 0x26, 0x7a, 0x72, 0x2d, 0xe3, 0xd8, 0x0a,
0xce, 0xd5, 0xdb, 0xc4, 0xff, 0xdd, 0xeb, 0xff, 0x99, 0xb1, 0x95, 0xfb, 0xe5, 0xaf, 0xcc, 0xae, 0xd3, 0xfb, 0xee, 0xeb,
0xa5, 0x85, 0x9e, 0x79, 0xed, 0xd8, 0x26, 0xfe, 0xc5, 0xbf, 0xf8, 0xbf, 0xe2, 0x7a, 0xe9, 0x5f, 0xd1, 0xff, 0x17, 0xff,
0xe2, 0x3f, 0xf2, 0xcc, 0xec, 0xfe, 0xfd, 0xff, 0x5d, 0x4f, 0x2a, 0xdf, 0x36, 0xfe, 0x1f, 0x7d, 0xda, 0xfb, 0xa4, 0xf1,
0xff, 0xdd, 0xcf, 0xff, 0xae, 0xf8, 0xdd, 0xdc, 0x3e, 0xbf, 0xff, 0x19, 0xf7, 0x3b, 0xf2, 0xc5, 0xf3, 0xfc, 0xeb, 0x50,
0x19, 0x80, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe6, 0xe7, 0x00, 0xaf, 0xbe,
0xa7, 0x7f, 0x66, 0xbe, 0xf7, 0xc8, 0x9c, 0xcf, 0xb9, 0xef, 0x04, 0xf1, 0x1f, 0x9b, 0xa7, 0x73, 0x66, 0xbe, 0xf7, 0xfc,
0xdc, 0x7c, 0xe7, 0x1a, 0xde, 0x37, 0x53, 0x5c, 0x6c, 0x43, 0x2e, 0xc2, 0xa3, 0x39, 0x3a, 0xef, 0xb2, 0xed, 0x1d, 0x2b,
0x73, 0xc0, 0xbd, 0x6a, 0xd5, 0xa7, 0xc4, 0x7f, 0xdb, 0x96, 0xef, 0x12, 0xbe, 0xb1, 0xff, 0x2f, 0xfe, 0x41, 0xfc, 0x8b,
0x7f, 0xd0, 0xfe, 0x17, 0xff, 0x60, 0xfc, 0xff, 0xaa, 0x58, 0x9d, 0x59, 0x27, 0xe6, 0xc9, 0x4f, 0x31, 0xe0, 0x7e, 0x77,
0x80, 0xf8, 0xdd, 0xa1, 0x7a, 0x5b, 0x1b, 0xde, 0x37, 0x3c, 0x23, 0x84, 0xb3, 0xe2, 0xff, 0x9a, 0x51, 0x8a, 0xd5, 0xf8,
0xd7, 0xfe, 0x87, 0x37, 0xf5, 0x46, 0x22, 0xef, 0xff, 0x89, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd8, 0xe9, 0xaf, 0xff, 0x94, 0x03, 0x88, 0x7f, 0xe0, 0xeb, 0xe2, 0xff,
0x0f };
// Font glyphs rectangles data (on atlas)
static const Rectangle enefeteFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 2 , 10 },
{ 26, 4, 5 , 3 },
{ 39, 4, 7 , 10 },
{ 54, 4, 7 , 13 },
{ 69, 4, 7 , 10 },
{ 84, 4, 7 , 10 },
{ 99, 4, 2 , 3 },
{ 109, 4, 3 , 12 },
{ 120, 4, 3 , 12 },
{ 131, 4, 5 , 6 },
{ 144, 4, 6 , 5 },
{ 158, 4, 2 , 4 },
{ 168, 4, 5 , 1 },
{ 181, 4, 2 , 2 },
{ 191, 4, 4 , 10 },
{ 203, 4, 6 , 10 },
{ 217, 4, 4 , 10 },
{ 229, 4, 6 , 10 },
{ 243, 4, 6 , 10 },
{ 257, 4, 6 , 10 },
{ 271, 4, 6 , 10 },
{ 285, 4, 6 , 10 },
{ 299, 4, 6 , 10 },
{ 313, 4, 6 , 10 },
{ 327, 4, 6 , 10 },
{ 341, 4, 2 , 6 },
{ 351, 4, 2 , 8 },
{ 361, 4, 7 , 7 },
{ 376, 4, 5 , 3 },
{ 389, 4, 7 , 7 },
{ 404, 4, 6 , 10 },
{ 418, 4, 7 , 12 },
{ 433, 4, 7 , 10 },
{ 448, 4, 7 , 10 },
{ 463, 4, 7 , 10 },
{ 478, 4, 7 , 10 },
{ 493, 4, 7 , 10 },
{ 4, 28, 7 , 10 },
{ 19, 28, 7 , 10 },
{ 34, 28, 7 , 10 },
{ 49, 28, 2 , 10 },
{ 59, 28, 5 , 10 },
{ 72, 28, 7 , 10 },
{ 87, 28, 6 , 10 },
{ 101, 28, 9 , 10 },
{ 118, 28, 7 , 10 },
{ 133, 28, 7 , 10 },
{ 148, 28, 7 , 10 },
{ 163, 28, 7 , 12 },
{ 178, 28, 7 , 10 },
{ 193, 28, 7 , 10 },
{ 208, 28, 6 , 10 },
{ 222, 28, 7 , 10 },
{ 237, 28, 7 , 10 },
{ 252, 28, 8 , 10 },
{ 268, 28, 7 , 10 },
{ 283, 28, 6 , 10 },
{ 297, 28, 7 , 10 },
{ 312, 28, 4 , 12 },
{ 324, 28, 4 , 10 },
{ 336, 28, 4 , 12 },
{ 348, 28, 6 , 3 },
{ 362, 28, 7 , 1 },
{ 377, 28, 4 , 3 },
{ 389, 28, 6 , 7 },
{ 403, 28, 6 , 10 },
{ 417, 28, 6 , 7 },
{ 431, 28, 6 , 10 },
{ 445, 28, 6 , 7 },
{ 459, 28, 4 , 10 },
{ 471, 28, 6 , 9 },
{ 485, 28, 6 , 10 },
{ 499, 28, 2 , 10 },
{ 4, 52, 5 , 12 },
{ 17, 52, 6 , 10 },
{ 31, 52, 3 , 10 },
{ 42, 52, 8 , 7 },
{ 58, 52, 6 , 7 },
{ 72, 52, 6 , 7 },
{ 86, 52, 6 , 9 },
{ 100, 52, 6 , 9 },
{ 114, 52, 5 , 7 },
{ 127, 52, 6 , 7 },
{ 141, 52, 4 , 10 },
{ 153, 52, 6 , 7 },
{ 167, 52, 6 , 7 },
{ 181, 52, 8 , 7 },
{ 197, 52, 6 , 7 },
{ 211, 52, 6 , 9 },
{ 225, 52, 6 , 7 },
{ 239, 52, 5 , 12 },
{ 252, 52, 2 , 12 },
{ 262, 52, 5 , 12 },
{ 275, 52, 7 , 3 },
{ 290, 52, 2 , 9 },
{ 300, 52, 6 , 11 },
{ 314, 52, 7 , 10 },
{ 329, 52, 7 , 9 },
{ 344, 52, 6 , 10 },
{ 358, 52, 7 , 11 },
{ 373, 52, 6 , 12 },
{ 387, 52, 6 , 10 },
{ 401, 52, 7 , 10 },
{ 416, 52, 5 , 5 },
{ 429, 52, 7 , 6 },
{ 444, 52, 6 , 3 },
{ 458, 52, 7 , 10 },
{ 473, 52, 9 , 10 },
{ 490, 52, 4 , 4 },
{ 4, 76, 6 , 7 },
{ 18, 76, 4 , 5 },
{ 30, 76, 4 , 5 },
{ 42, 76, 7 , 11 },
{ 57, 76, 6 , 9 },
{ 71, 76, 7 , 12 },
{ 86, 76, 2 , 2 },
{ 96, 76, 6 , 10 },
{ 110, 76, 3 , 5 },
{ 121, 76, 4 , 5 },
{ 133, 76, 7 , 6 },
{ 148, 76, 9 , 10 },
{ 165, 76, 8 , 7 },
{ 181, 76, 6 , 11 },
{ 195, 76, 6 , 11 },
{ 209, 76, 7 , 11 },
{ 224, 76, 7 , 11 },
{ 239, 76, 7 , 11 },
{ 254, 76, 7 , 11 },
{ 269, 76, 7 , 11 },
{ 284, 76, 7 , 11 },
{ 299, 76, 9 , 10 },
{ 316, 76, 7 , 12 },
{ 331, 76, 7 , 11 },
{ 346, 76, 7 , 11 },
{ 361, 76, 7 , 11 },
{ 376, 76, 7 , 11 },
{ 391, 76, 3 , 11 },
{ 402, 76, 3 , 11 },
{ 413, 76, 5 , 11 },
{ 426, 76, 5 , 11 },
{ 439, 76, 8 , 10 },
{ 455, 76, 7 , 11 },
{ 470, 76, 7 , 11 },
{ 485, 76, 7 , 11 },
{ 4, 100, 7 , 11 },
{ 19, 100, 7 , 11 },
{ 34, 100, 7 , 11 },
{ 49, 100, 7 , 7 },
{ 64, 100, 7 , 13 },
{ 79, 100, 7 , 11 },
{ 94, 100, 7 , 11 },
{ 109, 100, 7 , 11 },
{ 124, 100, 7 , 11 },
{ 139, 100, 6 , 11 },
{ 153, 100, 7 , 10 },
{ 168, 100, 7 , 10 },
{ 183, 100, 6 , 10 },
{ 197, 100, 6 , 10 },
{ 211, 100, 6 , 10 },
{ 225, 100, 6 , 10 },
{ 239, 100, 6 , 10 },
{ 253, 100, 6 , 11 },
{ 267, 100, 8 , 7 },
{ 283, 100, 6 , 9 },
{ 297, 100, 6 , 10 },
{ 311, 100, 6 , 10 },
{ 325, 100, 6 , 10 },
{ 339, 100, 6 , 10 },
{ 353, 100, 3 , 10 },
{ 364, 100, 3 , 10 },
{ 375, 100, 5 , 10 },
{ 388, 100, 5 , 10 },
{ 401, 100, 6 , 10 },
{ 415, 100, 6 , 10 },
{ 429, 100, 6 , 10 },
{ 443, 100, 6 , 10 },
{ 457, 100, 6 , 10 },
{ 471, 100, 6 , 10 },
{ 485, 100, 6 , 10 },
{ 4, 124, 6 , 7 },
{ 18, 124, 7 , 11 },
{ 33, 124, 6 , 10 },
{ 47, 124, 6 , 10 },
{ 61, 124, 6 , 10 },
{ 75, 124, 6 , 10 },
{ 89, 124, 6 , 12 },
{ 103, 124, 6 , 12 },
{ 117, 124, 6 , 12 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo enefeteFontGlyphs[189] = {
{ 32, 0, 12, 4, { 0 }},
{ 33, 0, 2, 3, { 0 }},
{ 34, 0, 2, 6, { 0 }},
{ 35, 0, 2, 8, { 0 }},
{ 36, 0, 1, 8, { 0 }},
{ 37, 0, 2, 8, { 0 }},
{ 38, 0, 2, 8, { 0 }},
{ 39, 0, 2, 3, { 0 }},
{ 40, 0, 2, 4, { 0 }},
{ 41, 0, 2, 4, { 0 }},
{ 42, 0, 4, 6, { 0 }},
{ 43, 0, 6, 7, { 0 }},
{ 44, 0, 10, 3, { 0 }},
{ 45, 0, 8, 6, { 0 }},
{ 46, 0, 10, 3, { 0 }},
{ 47, 0, 2, 5, { 0 }},
{ 48, 0, 2, 7, { 0 }},
{ 49, 0, 2, 7, { 0 }},
{ 50, 0, 2, 7, { 0 }},
{ 51, 0, 2, 7, { 0 }},
{ 52, 0, 2, 7, { 0 }},
{ 53, 0, 2, 7, { 0 }},
{ 54, 0, 2, 7, { 0 }},
{ 55, 0, 2, 7, { 0 }},
{ 56, 0, 2, 7, { 0 }},
{ 57, 0, 2, 7, { 0 }},
{ 58, 0, 4, 3, { 0 }},
{ 59, 0, 4, 3, { 0 }},
{ 60, 0, 4, 8, { 0 }},
{ 61, 0, 6, 6, { 0 }},
{ 62, 0, 4, 8, { 0 }},
{ 63, 0, 2, 7, { 0 }},
{ 64, 0, 2, 8, { 0 }},
{ 65, 0, 2, 8, { 0 }},
{ 66, 0, 2, 8, { 0 }},
{ 67, 0, 2, 8, { 0 }},
{ 68, 0, 2, 8, { 0 }},
{ 69, 0, 2, 8, { 0 }},
{ 70, 0, 2, 8, { 0 }},
{ 71, 0, 2, 8, { 0 }},
{ 72, 0, 2, 8, { 0 }},
{ 73, 0, 2, 3, { 0 }},
{ 74, 0, 2, 6, { 0 }},
{ 75, 0, 2, 8, { 0 }},
{ 76, 0, 2, 7, { 0 }},
{ 77, 0, 2, 10, { 0 }},
{ 78, 0, 2, 8, { 0 }},
{ 79, 0, 2, 8, { 0 }},
{ 80, 0, 2, 8, { 0 }},
{ 81, 0, 2, 8, { 0 }},
{ 82, 0, 2, 8, { 0 }},
{ 83, 0, 2, 8, { 0 }},
{ 84, 0, 2, 7, { 0 }},
{ 85, 0, 2, 8, { 0 }},
{ 86, 0, 2, 8, { 0 }},
{ 87, 0, 2, 9, { 0 }},
{ 88, 0, 2, 8, { 0 }},
{ 89, 0, 2, 7, { 0 }},
{ 90, 0, 2, 8, { 0 }},
{ 91, 0, 2, 5, { 0 }},
{ 92, 0, 2, 5, { 0 }},
{ 93, 0, 2, 5, { 0 }},
{ 94, 0, 2, 7, { 0 }},
{ 95, 0, 14, 8, { 0 }},
{ 96, 0, 2, 5, { 0 }},
{ 97, 0, 5, 7, { 0 }},
{ 98, 0, 2, 7, { 0 }},
{ 99, 0, 5, 7, { 0 }},
{ 100, 0, 2, 7, { 0 }},
{ 101, 0, 5, 7, { 0 }},
{ 102, 0, 2, 5, { 0 }},
{ 103, 0, 5, 7, { 0 }},
{ 104, 0, 2, 7, { 0 }},
{ 105, 0, 2, 3, { 0 }},
{ 106, 0, 2, 6, { 0 }},
{ 107, 0, 2, 7, { 0 }},
{ 108, 0, 2, 4, { 0 }},
{ 109, 0, 5, 9, { 0 }},
{ 110, 0, 5, 7, { 0 }},
{ 111, 0, 5, 7, { 0 }},
{ 112, 0, 5, 7, { 0 }},
{ 113, 0, 5, 7, { 0 }},
{ 114, 0, 5, 6, { 0 }},
{ 115, 0, 5, 7, { 0 }},
{ 116, 0, 2, 5, { 0 }},
{ 117, 0, 5, 7, { 0 }},
{ 118, 0, 5, 7, { 0 }},
{ 119, 0, 5, 9, { 0 }},
{ 120, 0, 5, 7, { 0 }},
{ 121, 0, 5, 7, { 0 }},
{ 122, 0, 5, 7, { 0 }},
{ 123, 0, 2, 6, { 0 }},
{ 124, 0, 2, 3, { 0 }},
{ 125, 0, 2, 6, { 0 }},
{ 126, 0, 6, 8, { 0 }},
{ 161, 0, 5, 3, { 0 }},
{ 162, 0, 3, 7, { 0 }},
{ 163, 0, 2, 8, { 0 }},
{ 8364, 0, 3, 8, { 0 }},
{ 165, 0, 2, 7, { 0 }},
{ 352, 0, 1, 8, { 0 }},
{ 167, 0, 2, 7, { 0 }},
{ 353, 0, 2, 7, { 0 }},
{ 169, 0, 2, 8, { 0 }},
{ 170, 0, 2, 6, { 0 }},
{ 171, 0, 6, 8, { 0 }},
{ 172, 0, 7, 7, { 0 }},
{ 174, 0, 2, 8, { 0 }},
{ 175, 1, 3, 14, { 0 }},
{ 176, 0, 2, 5, { 0 }},
{ 177, 0, 4, 7, { 0 }},
{ 178, 0, 2, 5, { 0 }},
{ 179, 0, 2, 5, { 0 }},
{ 381, 0, 1, 8, { 0 }},
{ 181, 0, 5, 7, { 0 }},
{ 182, 0, 2, 8, { 0 }},
{ 183, 0, 6, 3, { 0 }},
{ 382, 0, 2, 7, { 0 }},
{ 185, 0, 2, 4, { 0 }},
{ 186, 0, 2, 5, { 0 }},
{ 187, 0, 6, 8, { 0 }},
{ 338, 0, 2, 10, { 0 }},
{ 339, 0, 5, 9, { 0 }},
{ 376, 0, 1, 7, { 0 }},
{ 191, 0, 3, 7, { 0 }},
{ 192, 0, 1, 8, { 0 }},
{ 193, 0, 1, 8, { 0 }},
{ 194, 0, 1, 8, { 0 }},
{ 195, 0, 1, 8, { 0 }},
{ 196, 0, 1, 8, { 0 }},
{ 197, 0, 1, 8, { 0 }},
{ 198, 0, 2, 10, { 0 }},
{ 199, 0, 2, 8, { 0 }},
{ 200, 0, 1, 8, { 0 }},
{ 201, 0, 1, 8, { 0 }},
{ 202, 0, 1, 8, { 0 }},
{ 203, 0, 1, 8, { 0 }},
{ 204, 0, 1, 4, { 0 }},
{ 205, 0, 1, 4, { 0 }},
{ 206, 0, 1, 6, { 0 }},
{ 207, 0, 1, 6, { 0 }},
{ 208, 0, 2, 9, { 0 }},
{ 209, 0, 1, 8, { 0 }},
{ 210, 0, 1, 8, { 0 }},
{ 211, 0, 1, 8, { 0 }},
{ 212, 0, 1, 8, { 0 }},
{ 213, 0, 1, 8, { 0 }},
{ 214, 0, 1, 8, { 0 }},
{ 215, 0, 5, 8, { 0 }},
{ 216, 0, 1, 8, { 0 }},
{ 217, 0, 1, 8, { 0 }},
{ 218, 0, 1, 8, { 0 }},
{ 219, 0, 1, 8, { 0 }},
{ 220, 0, 1, 8, { 0 }},
{ 221, 0, 1, 7, { 0 }},
{ 222, 0, 2, 8, { 0 }},
{ 223, 0, 2, 8, { 0 }},
{ 224, 0, 2, 7, { 0 }},
{ 225, 0, 2, 7, { 0 }},
{ 226, 0, 2, 7, { 0 }},
{ 227, 0, 2, 7, { 0 }},
{ 228, 0, 2, 7, { 0 }},
{ 229, 0, 1, 7, { 0 }},
{ 230, 0, 5, 9, { 0 }},
{ 231, 0, 5, 7, { 0 }},
{ 232, 0, 2, 7, { 0 }},
{ 233, 0, 2, 7, { 0 }},
{ 234, 0, 2, 7, { 0 }},
{ 235, 0, 2, 7, { 0 }},
{ 236, 0, 2, 4, { 0 }},
{ 237, 0, 2, 4, { 0 }},
{ 238, 0, 2, 6, { 0 }},
{ 239, 0, 2, 6, { 0 }},
{ 240, 0, 2, 7, { 0 }},
{ 241, 0, 2, 7, { 0 }},
{ 242, 0, 2, 7, { 0 }},
{ 243, 0, 2, 7, { 0 }},
{ 244, 0, 2, 7, { 0 }},
{ 245, 0, 2, 7, { 0 }},
{ 246, 0, 2, 7, { 0 }},
{ 247, 0, 4, 7, { 0 }},
{ 248, 0, 3, 8, { 0 }},
{ 249, 0, 2, 7, { 0 }},
{ 250, 0, 2, 7, { 0 }},
{ 251, 0, 2, 7, { 0 }},
{ 252, 0, 2, 7, { 0 }},
{ 253, 0, 2, 7, { 0 }},
{ 254, 0, 2, 7, { 0 }},
{ 255, 0, 2, 7, { 0 }},
};
// Style loading function: Enefete
static void GuiLoadStyleEnefete(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < ENEFETE_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(enefeteStyleProps[i].controlId, enefeteStyleProps[i].propertyId, enefeteStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int enefeteFontDataSize = 0;
unsigned char *data = DecompressData(enefeteFontData, ENEFETE_STYLE_FONT_ATLAS_COMP_SIZE, &enefeteFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, enefeteFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, enefeteFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,578 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleJungle(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define JUNGLE_STYLE_PROPS_COUNT 17
// Custom style name: Jungle
static const GuiStyleProp jungleStyleProps[JUNGLE_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x60827dff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x2c3334ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0x82a29fff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0x5f9aa8ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0x334e57ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0x6aa9b8ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0xa9cb8dff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0x3b6357ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x97af81ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x5b6462ff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x2c3334ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x666b69ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x0000000c }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0x638465ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x2b3a3aff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000012 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "Pixel Intv.otf" (size: 12, spacing: 0)
#define JUNGLE_STYLE_FONT_ATLAS_COMP_SIZE 2030
// Font atlas image pixels data: DEFLATE compressed
static unsigned char jungleFontData[JUNGLE_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0x9d, 0x3d, 0x8e, 0x25, 0x35, 0x14, 0x85, 0x8d, 0xe9, 0x8c, 0x10, 0x11, 0x80, 0x84, 0x20, 0x41, 0x22, 0x21, 0x61, 0x34,
0x12, 0x64, 0xb3, 0x00, 0x62, 0x84, 0x08, 0x10, 0x11, 0x09, 0xb0, 0x07, 0x66, 0x65, 0x93, 0x90, 0xb3, 0x01, 0x76, 0xc1,
0x02, 0x2e, 0x9a, 0xbf, 0x9e, 0x9f, 0xae, 0xb2, 0x7d, 0x8f, 0xaf, 0xcb, 0xae, 0x7a, 0x5f, 0x7f, 0x9a, 0xd1, 0xcc, 0xf3,
0x73, 0x95, 0xcb, 0xc7, 0xd7, 0x55, 0xaf, 0x7d, 0xde, 0xb5, 0x25, 0x00, 0x00, 0x00, 0x80, 0x07, 0x3c, 0xff, 0xd9, 0x7e,
0x6d, 0xab, 0x24, 0xbd, 0x2a, 0x69, 0x3f, 0xd6, 0xeb, 0xd7, 0x5f, 0x96, 0xe4, 0xdd, 0x77, 0x6c, 0x1f, 0x31, 0xef, 0xb4,
0x61, 0xaf, 0xd5, 0xfb, 0x2d, 0x4b, 0xae, 0x92, 0xfd, 0xe3, 0xef, 0xf7, 0x57, 0x72, 0x5c, 0xc3, 0xbb, 0x3f, 0xc9, 0x71,
0x2d, 0xe5, 0x7a, 0xa3, 0xf5, 0x2f, 0xf7, 0xc1, 0x7e, 0xd9, 0xcb, 0x3f, 0xcf, 0x7b, 0x22, 0x3b, 0x8e, 0xb9, 0xff, 0xfe,
0xe4, 0x1a, 0x81, 0xfe, 0x91, 0xe1, 0xeb, 0xdd, 0xd2, 0xbb, 0x6b, 0xd7, 0x60, 0xce, 0x16, 0xbc, 0x7e, 0x7d, 0xa4, 0xfe,
0xe9, 0xfe, 0x1c, 0xed, 0xf1, 0x5f, 0x53, 0xc5, 0xec, 0x6e, 0xb3, 0x27, 0x52, 0x51, 0x9b, 0x2c, 0x9c, 0x29, 0x62, 0x34,
0xa7, 0xa0, 0xde, 0xcd, 0xc5, 0x6b, 0x30, 0x41, 0x7f, 0x6d, 0x84, 0x46, 0x1d, 0x47, 0x8b, 0xff, 0xe7, 0xdc, 0xbd, 0x18,
0x01, 0xe5, 0xa3, 0xf6, 0xb7, 0x38, 0x2a, 0xfe, 0xd3, 0x50, 0xf5, 0x7b, 0xf4, 0x3f, 0x62, 0xfe, 0x2f, 0xbf, 0xbf, 0xdc,
0x67, 0xdb, 0xc7, 0xcb, 0xaf, 0xe2, 0xdf, 0x7f, 0xf7, 0x8c, 0xd0, 0xdf, 0x7f, 0xff, 0x1f, 0xab, 0x7e, 0xc4, 0xfc, 0xbf,
0xe2, 0x73, 0x64, 0xed, 0x3e, 0xbe, 0x3d, 0x76, 0x6c, 0x78, 0xfc, 0xcf, 0xa0, 0xa4, 0x7e, 0xed, 0xf9, 0xcf, 0x3a, 0xe6,
0xd9, 0xd1, 0xf1, 0xaf, 0x1c, 0xeb, 0x75, 0x4f, 0x98, 0x10, 0x9f, 0x67, 0xd5, 0xbf, 0xa4, 0x3e, 0x44, 0xcc, 0x35, 0x9e,
0xbb, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x35, 0x57, 0x4c, 0xca, 0xeb, 0xef,
0x91, 0x2b, 0x91, 0xa3, 0xca, 0xda, 0xdd, 0x06, 0x1e, 0xe7, 0x4a, 0x16, 0x7a, 0x6c, 0x56, 0xbf, 0x8c, 0x72, 0xfb, 0x25,
0xb7, 0x37, 0xa3, 0xa5, 0x35, 0xea, 0xf9, 0x7a, 0xf4, 0xcf, 0xce, 0xb5, 0xd7, 0xb2, 0x43, 0x6f, 0xcf, 0xcf, 0xb8, 0xbf,
0x72, 0xdd, 0x7b, 0x7d, 0xde, 0x32, 0xdf, 0x0c, 0x90, 0x0e, 0x89, 0xff, 0x36, 0x0f, 0xd3, 0x18, 0x77, 0xe3, 0xb6, 0xcf,
0xac, 0xd4, 0xd6, 0x3b, 0xb7, 0xa3, 0xf0, 0xcd, 0x6a, 0xf3, 0xd8, 0xf1, 0x1d, 0xed, 0xfa, 0x54, 0x1d, 0x25, 0xca, 0x98,
0x54, 0x1c, 0xac, 0x11, 0xf3, 0x7f, 0x4c, 0xfc, 0x97, 0xc6, 0xa9, 0xbd, 0xf7, 0x27, 0x66, 0x1e, 0x9f, 0xa5, 0xff, 0x88,
0xb9, 0x3a, 0x35, 0xcc, 0x0a, 0x6a, 0x5b, 0xb4, 0xfb, 0xbf, 0xe2, 0xd4, 0x29, 0xb9, 0x95, 0xf4, 0xe7, 0xa9, 0x19, 0xf1,
0xdf, 0x13, 0xe3, 0xda, 0xfc, 0x5f, 0xd6, 0x3f, 0xce, 0xdd, 0x66, 0x53, 0x9e, 0xa6, 0x5b, 0x62, 0x6c, 0xad, 0xfb, 0x3f,
0x44, 0xfa, 0x19, 0xe7, 0x7d, 0x9e, 0x42, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0xeb, 0xc7, 0x3b, 0xca, 0x53, 0x62, 0x8d, 0x59, 0x7c, 0xf6, 0xfd, 0x5a, 0x47, 0xb9, 0xf5, 0x8e, 0xef, 0xef, 0x68,
0xdf, 0x47, 0xc4, 0x9a, 0xb4, 0x92, 0xc1, 0xac, 0xdf, 0x8b, 0x68, 0x4b, 0x38, 0xf2, 0x46, 0xf4, 0xdb, 0x4c, 0xfd, 0x95,
0xf6, 0xe8, 0xfa, 0x9b, 0x98, 0x61, 0xb0, 0x96, 0x19, 0x66, 0x2d, 0xfd, 0x15, 0xd7, 0x41, 0x8f, 0xfe, 0xf5, 0xb9, 0x2a,
0x15, 0xf4, 0xf0, 0xcf, 0xf1, 0xaa, 0xfe, 0x26, 0xe6, 0x7d, 0x1c, 0x73, 0x17, 0x1b, 0xa3, 0xbf, 0xd2, 0x6f, 0x57, 0x99,
0xff, 0xeb, 0xc7, 0xcc, 0xe2, 0xfc, 0x6f, 0xd5, 0x59, 0xc5, 0xc2, 0xdd, 0xa8, 0xfe, 0x98, 0x6a, 0xed, 0x9f, 0xdb, 0xd5,
0x3f, 0x0d, 0xd1, 0x7f, 0xcc, 0x19, 0xcf, 0x73, 0xff, 0x57, 0xb2, 0x57, 0xcf, 0xf0, 0xb9, 0xf5, 0x79, 0xc3, 0x6b, 0xa5,
0x47, 0xf4, 0xcc, 0xb8, 0xf9, 0x1f, 0x17, 0xe0, 0x79, 0x5c, 0xa2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x47, 0xac, 0x51, 0xe8, 0x6b, 0x67, 0x23, 0x56, 0x00, 0x1f, 0xbe, 0x9e, 0x1b, 0xd6, 0x30, 0xdf, 0x7f,
0x3d, 0xef, 0x38, 0x46, 0xcc, 0x99, 0xf3, 0x4f, 0xdb, 0x8f, 0xb7, 0x35, 0x0f, 0x9a, 0xee, 0x20, 0x8c, 0x58, 0x07, 0x3c,
0x5e, 0xff, 0xd4, 0xb4, 0x1e, 0xfb, 0x50, 0xc9, 0x2c, 0x78, 0x86, 0xb2, 0x33, 0xe3, 0x53, 0x29, 0x43, 0x94, 0xdf, 0xcd,
0x54, 0xef, 0x05, 0x25, 0xd7, 0x5d, 0xed, 0x68, 0xda, 0x0e, 0xc5, 0x25, 0x77, 0x4c, 0xcd, 0xcb, 0xe2, 0xbf, 0xf2, 0xec,
0xbe, 0xb6, 0xdc, 0x30, 0x07, 0x8c, 0xf7, 0x48, 0x27, 0x77, 0x3c, 0xf6, 0xf9, 0xee, 0xc6, 0xeb, 0x9f, 0x1a, 0x3c, 0x7e,
0xd1, 0x8e, 0x14, 0xab, 0xec, 0x7e, 0xab, 0x8c, 0x80, 0xd1, 0xfa, 0xd7, 0xae, 0x55, 0x77, 0x09, 0xa5, 0xd0, 0x71, 0x13,
0xad, 0x7f, 0xcb, 0x38, 0x8d, 0x1e, 0xc1, 0xca, 0x08, 0x38, 0x26, 0xfe, 0xcd, 0xad, 0x7f, 0x79, 0x6e, 0x88, 0xef, 0x3d,
0xc5, 0x05, 0xa4, 0xcd, 0x28, 0xbd, 0x6e, 0x35, 0x45, 0xc5, 0x2c, 0xcd, 0x1c, 0x47, 0x3c, 0x41, 0x6b, 0x7b, 0x55, 0x47,
0x3b, 0x36, 0xb5, 0x9e, 0x38, 0x5e, 0x7f, 0x93, 0x77, 0xfc, 0xce, 0xcb, 0xed, 0x7e, 0xad, 0x45, 0x9d, 0xee, 0xd8, 0x8b,
0x8f, 0xff, 0xf5, 0xbe, 0x8d, 0x76, 0x44, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0xdb, 0xcc, 0x51, 0xe0, 0xcf, 0x54, 0x53, 0xaf, 0xa1, 0xee, 0x9d, 0x75, 0xe4, 0xde, 0xb9, 0xa3, 0xf6, 0xb7, 0xd3, 0xf3,
0x82, 0xd9, 0x90, 0x1d, 0xe0, 0xe2, 0xd7, 0xcd, 0xfa, 0xb2, 0x98, 0xd5, 0x7a, 0x48, 0xcd, 0xb8, 0xe5, 0xf5, 0x60, 0xf4,
0xf8, 0x7a, 0x54, 0xcf, 0x47, 0xbc, 0x0f, 0x2f, 0xc6, 0xdb, 0xa6, 0xc5, 0xbf, 0xe6, 0x0b, 0x59, 0x4d, 0xff, 0x74, 0x90,
0x3f, 0xaf, 0x47, 0xff, 0xde, 0xdd, 0x9f, 0x75, 0x47, 0x96, 0xbf, 0x57, 0xaf, 0xa0, 0x7f, 0x9b, 0x7b, 0x57, 0xf1, 0x11,
0x46, 0xfb, 0xf0, 0x66, 0xe9, 0x6f, 0xd2, 0xde, 0xb9, 0x3d, 0xfa, 0xf7, 0xf9, 0xe5, 0x8f, 0x8b, 0x7f, 0xfd, 0x8c, 0x69,
0xc8, 0xce, 0xe8, 0xbd, 0xd1, 0xea, 0xcb, 0xd4, 0x38, 0xc3, 0xa9, 0x15, 0xef, 0x97, 0x1b, 0xe5, 0xec, 0x9a, 0xeb, 0x5e,
0x8c, 0xf2, 0xaf, 0xf6, 0x66, 0xff, 0x9e, 0xa1, 0x3f, 0xde, 0xb1, 0x6b, 0x8f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x5b, 0x5b, 0xc7, 0x89, 0xdb, 0x8f, 0xca, 0x9b, 0xd5, 0xcd, 0x36, 0x33, 0x7a, 0xa8,
0xb9, 0x63, 0xbc, 0xde, 0x8a, 0xd2, 0x5a, 0xe5, 0x77, 0xf6, 0xe5, 0x3d, 0x8f, 0xec, 0x13, 0x57, 0xef, 0xd4, 0xea, 0xe6,
0xb7, 0xea, 0x66, 0x77, 0xed, 0xd7, 0x59, 0x50, 0xb2, 0x70, 0x66, 0xbf, 0x03, 0xc0, 0x97, 0xab, 0xcd, 0xf7, 0x6a, 0x2e,
0x3a, 0x45, 0x62, 0x5c, 0x17, 0x6a, 0x86, 0xbe, 0xc7, 0xef, 0xf4, 0xc1, 0xa3, 0xe0, 0xba, 0xf9, 0x1d, 0x25, 0x7d, 0xb5,
0xf3, 0x7d, 0x66, 0xc3, 0xec, 0xae, 0xeb, 0xd3, 0x3f, 0xbb, 0x73, 0xb5, 0xf9, 0xd5, 0x89, 0xf1, 0x15, 0x6a, 0x59, 0x71,
0x4a, 0xc7, 0xfc, 0xb2, 0xf0, 0xbf, 0xda, 0x35, 0xd5, 0xeb, 0xbe, 0x3d, 0xf3, 0xfa, 0x6b, 0xdf, 0xdd, 0xff, 0xed, 0xad,
0xeb, 0x75, 0xf2, 0x68, 0x2e, 0xae, 0xde, 0x11, 0x10, 0x99, 0x4d, 0x51, 0x75, 0x64, 0xb5, 0xe8, 0xbf, 0x77, 0xce, 0x36,
0xfd, 0xdf, 0xfc, 0xdb, 0x57, 0xbb, 0x14, 0xff, 0x9a, 0xfe, 0x71, 0x3e, 0xf7, 0xb1, 0xf1, 0x3f, 0x22, 0x2b, 0xde, 0x5e,
0x49, 0x6b, 0xfc, 0x6b, 0x63, 0xa7, 0x27, 0xfe, 0x4b, 0xf7, 0x7f, 0xbf, 0xfe, 0xaa, 0x0b, 0xee, 0x68, 0xfd, 0x93, 0xec,
0x53, 0xd5, 0x9e, 0x1a, 0xeb, 0x3d, 0xd9, 0x33, 0x77, 0x94, 0xee, 0xff, 0xaa, 0x86, 0xd1, 0xf1, 0xbf, 0x9e, 0xfe, 0xa9,
0xc3, 0x59, 0xeb, 0x1d, 0x53, 0xad, 0x3d, 0x69, 0xe2, 0x0c, 0xbe, 0xff, 0xfc, 0x7f, 0xac, 0xfe, 0xb1, 0xce, 0x4a, 0x2d,
0xab, 0xe3, 0x8a, 0xfc, 0xf2, 0xd6, 0x27, 0xa9, 0xc7, 0xf6, 0xbd, 0x6b, 0xfe, 0xaf, 0xd5, 0xed, 0x3b, 0xf3, 0xa8, 0xba,
0x10, 0x39, 0xe7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0xa3, 0xd7, 0x89, 0xf6, 0xe9,
0xa6, 0x43, 0xa4, 0x56, 0x6f, 0x74, 0x79, 0xcd, 0xd3, 0xf6, 0x95, 0x7d, 0x63, 0x9f, 0x3f, 0x78, 0xf5, 0x99, 0x3d, 0xb3,
0x5f, 0x27, 0xb4, 0x35, 0xef, 0xee, 0x70, 0xbc, 0xf5, 0xa3, 0xbc, 0xa7, 0xb4, 0x8a, 0xd1, 0xe3, 0x44, 0xfb, 0xc1, 0x9e,
0xd8, 0x1f, 0x1b, 0x47, 0xad, 0xd5, 0x1b, 0x5d, 0x5e, 0xd2, 0xff, 0x33, 0xfb, 0xd7, 0xfe, 0xb1, 0xa7, 0xf6, 0xc5, 0x66,
0xad, 0xbf, 0x0e, 0x6f, 0x6b, 0xc9, 0xcd, 0xe3, 0xd9, 0x47, 0x59, 0xcb, 0x03, 0xd5, 0xe7, 0x44, 0xf9, 0xd9, 0x3e, 0xb0,
0x1f, 0x37, 0x7c, 0x68, 0xb5, 0x7a, 0xa3, 0xcb, 0x4b, 0xfa, 0xff, 0x69, 0x66, 0x7f, 0xdb, 0x6f, 0xf6, 0xe1, 0x83, 0x92,
0x27, 0xf6, 0x64, 0x42, 0x5b, 0x93, 0xdd, 0xbd, 0x68, 0xe7, 0x5d, 0xe7, 0x3e, 0xda, 0x6a, 0xfc, 0xf7, 0x38, 0xd1, 0x3e,
0xb6, 0x9f, 0xec, 0x5b, 0xc1, 0x85, 0x30, 0x53, 0xff, 0xaf, 0xed, 0xbf, 0x1d, 0xfd, 0x35, 0x47, 0x45, 0x6f, 0x79, 0x6b,
0xfc, 0xdb, 0xa0, 0xfc, 0x6f, 0x3d, 0xfa, 0xcf, 0xea, 0xb3, 0x76, 0x6f, 0xe6, 0x56, 0x9f, 0x7c, 0x64, 0x4f, 0x17, 0xd2,
0xbf, 0x76, 0xff, 0x4f, 0x8e, 0x8c, 0xb3, 0xd1, 0xf7, 0xff, 0x33, 0xeb, 0x5f, 0x6a, 0xdf, 0xef, 0x0b, 0xe9, 0xdf, 0xe2,
0xb0, 0x1a, 0xe7, 0x31, 0x19, 0xe3, 0x44, 0x43, 0xff, 0x38, 0xfd, 0xf5, 0xd8, 0x1e, 0xef, 0x81, 0x53, 0xeb, 0x8d, 0x2e,
0xaf, 0xe1, 0xd1, 0x7f, 0x76, 0x5b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0xb4,
0xe4, 0x8b, 0x2b, 0xaf, 0x3e, 0xe7, 0xe2, 0xda, 0x62, 0x69, 0xd5, 0x31, 0x17, 0x4a, 0x14, 0xa7, 0x43, 0xdb, 0xce, 0xc2,
0x26, 0xe6, 0x3a, 0x8c, 0xbd, 0xce, 0xfa, 0xb5, 0xc4, 0x9e, 0x6f, 0x0f, 0x7f, 0xbe, 0xb8, 0xd6, 0xb6, 0xa4, 0x62, 0xf6,
0xb0, 0xbc, 0xab, 0x71, 0x4f, 0x9f, 0x99, 0xbc, 0x8a, 0x5e, 0x7b, 0x4f, 0xfc, 0x75, 0x1e, 0x7b, 0xbe, 0x9e, 0x7c, 0x31,
0x67, 0xcf, 0x70, 0xe1, 0xd1, 0xff, 0xd6, 0x68, 0x75, 0x52, 0x79, 0x33, 0xa0, 0xac, 0x5a, 0xa6, 0xe6, 0x0f, 0x3d, 0xdb,
0x75, 0x46, 0xea, 0xaf, 0xc4, 0xd5, 0x59, 0xca, 0x3c, 0xd7, 0x79, 0x54, 0xd9, 0xc8, 0xe3, 0xaa, 0xfa, 0x9f, 0x59, 0xe3,
0xde, 0xfb, 0xff, 0xad, 0xeb, 0x7f, 0xf6, 0xb9, 0xaf, 0xc5, 0x21, 0x6f, 0xe2, 0x3e, 0xe1, 0x23, 0xca, 0x8e, 0xd4, 0xbf,
0xc7, 0x9d, 0x76, 0xb6, 0x18, 0x6f, 0xbd, 0x9e, 0x5b, 0x8a, 0xff, 0x51, 0xcf, 0xd5, 0xe7, 0xd3, 0xdf, 0xd0, 0xff, 0xa6,
0xf5, 0x4f, 0x37, 0xf9, 0xfc, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd7, 0xa5, 0xf6, 0x3b, 0x55,
0xab, 0xec, 0x0c, 0x6a, 0x8b, 0xfb, 0x02, 0xdb, 0xae, 0x6f, 0x0d, 0xcf, 0x5f, 0x96, 0xf6, 0xce, 0xec, 0xfb, 0x9d, 0xaf,
0xde, 0x77, 0x65, 0xaf, 0xe1, 0x3a, 0xbe, 0x40, 0x3d, 0x73, 0xd6, 0xd1, 0x9e, 0xbf, 0xd2, 0x4e, 0xbb, 0xca, 0x0e, 0xd6,
0x31, 0xeb, 0x1e, 0xd7, 0xf1, 0xff, 0x6d, 0xbd, 0x9e, 0x4f, 0xb0, 0x5e, 0x32, 0x72, 0xdd, 0x4b, 0x1d, 0x5b, 0x56, 0xe8,
0xdb, 0xb5, 0xd6, 0xbd, 0x6a, 0x25, 0xf9, 0x02, 0xde, 0xa6, 0xbe, 0x11, 0xac, 0xf8, 0xa6, 0x29, 0xbb, 0x1d, 0xdf, 0xcb,
0x7e, 0xcc, 0x9d, 0xbb, 0x0f, 0xce, 0xa4, 0xf1, 0xc8, 0xfb, 0x7f, 0xdd, 0xdf, 0x1d, 0x79, 0xdf, 0x58, 0x4b, 0xff, 0x33,
0x5c, 0x43, 0xdd, 0xef, 0x63, 0x43, 0xf4, 0xaf, 0xd7, 0x39, 0xb7, 0xfe, 0xab, 0xcd, 0x0d, 0xb3, 0xbc, 0x3b, 0xba, 0xfe,
0xd7, 0xf5, 0x7e, 0xcd, 0x68, 0xe7, 0x2c, 0xed, 0x95, 0x71, 0x67, 0x85, 0xac, 0xd1, 0x57, 0xf0, 0xbd, 0xcd, 0x68, 0x27,
0xbe, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x46, 0xf3, 0x39, 0xcd, 0xce, 0xe1, 0xb7, 0xba,
0x9b, 0xef, 0xd8, 0xf3, 0xf5, 0x79, 0x00, 0x95, 0x96, 0x1e, 0x9b, 0xc3, 0xaf, 0x7f, 0x75, 0xe5, 0xec, 0x19, 0xfc, 0xea,
0xab, 0x5c, 0x57, 0x5e, 0x3f, 0x68, 0x8b, 0xff, 0x5b, 0x76, 0x71, 0x6b, 0x33, 0xc0, 0xd1, 0xb9, 0x8d, 0x7a, 0xca, 0xfa,
0xb2, 0xa2, 0xcc, 0x70, 0x1d, 0x7a, 0x33, 0xcd, 0xa8, 0x65, 0xbd, 0x2e, 0xc0, 0xf5, 0x33, 0xe3, 0xf5, 0xdd, 0xff, 0x57,
0x5b, 0xcd, 0x8f, 0x2e, 0xd3, 0xf5, 0x3f, 0x4b, 0xfc, 0x47, 0x39, 0xd9, 0xd6, 0x58, 0xcd, 0x5f, 0x4b, 0xff, 0x24, 0xcc,
0xb9, 0x47, 0x97, 0x79, 0xbe, 0xaf, 0x30, 0x7f, 0x0e, 0x9b, 0xa1, 0xbf, 0x75, 0xc6, 0xff, 0x95, 0xf3, 0x57, 0x5d, 0x25,
0x8b, 0x25, 0xd9, 0xbd, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0xcd, 0xfb, 0x67, 0x15,
0x3f, 0xda, 0x3a, 0xde, 0x40, 0xc5, 0xfb, 0x12, 0x7d, 0x05, 0x3d, 0x59, 0xfc, 0x4c, 0xf0, 0xb5, 0x8d, 0x76, 0x0e, 0x95,
0xf3, 0xf8, 0xad, 0xe4, 0x0d, 0xdc, 0xef, 0xbb, 0x1c, 0xee, 0xfb, 0x8c, 0xcf, 0xe2, 0x97, 0x96, 0xd4, 0xff, 0x7c, 0x0e,
0xb7, 0xed, 0x92, 0x7c, 0x82, 0xbe, 0x5b, 0x71, 0xfd, 0xf6, 0xfc, 0x2b, 0xdc, 0x6a, 0x76, 0xbc, 0x51, 0x65, 0x4a, 0xcd,
0x99, 0x99, 0x36, 0xcf, 0x93, 0xc7, 0x4d, 0xf3, 0x76, 0x1d, 0xeb, 0x52, 0x9a, 0xe5, 0x7d, 0xba, 0x05, 0xfd, 0xd3, 0xf2,
0xee, 0x36, 0xf4, 0x47, 0x7f, 0x6b, 0xf0, 0x30, 0x9f, 0x47, 0xff, 0x73, 0x3b, 0xdc, 0xe6, 0x65, 0x1b, 0x36, 0xf9, 0x1b,
0x0a, 0x3c, 0xeb, 0x5f, 0xe3, 0xd3, 0x8a, 0xf2, 0xfd, 0x2c, 0xf4, 0xbf, 0xee, 0xe7, 0xd4, 0xf3, 0x7d, 0x36, 0x04, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0xb2,
0x0c, 0xa2, 0x3f, 0xfa, 0xdf, 0xb8, 0xfe, 0xff, 0x03 };
// Font glyphs rectangles data (on atlas)
static const Rectangle jungleFontRecs[189] = {
{ 4, 4, 5 , 12 },
{ 17, 4, 2 , 7 },
{ 27, 4, 5 , 3 },
{ 40, 4, 5 , 5 },
{ 53, 4, 6 , 7 },
{ 67, 4, 7 , 7 },
{ 82, 4, 5 , 7 },
{ 95, 4, 3 , 3 },
{ 106, 4, 4 , 8 },
{ 118, 4, 4 , 8 },
{ 130, 4, 5 , 5 },
{ 143, 4, 5 , 5 },
{ 156, 4, 2 , 3 },
{ 166, 4, 5 , 1 },
{ 179, 4, 2 , 2 },
{ 189, 4, 7 , 7 },
{ 204, 4, 7 , 6 },
{ 219, 4, 6 , 6 },
{ 233, 4, 6 , 6 },
{ 4, 24, 6 , 6 },
{ 18, 24, 6 , 6 },
{ 32, 24, 6 , 6 },
{ 46, 24, 6 , 6 },
{ 60, 24, 6 , 6 },
{ 74, 24, 6 , 6 },
{ 88, 24, 6 , 6 },
{ 102, 24, 2 , 5 },
{ 112, 24, 2 , 6 },
{ 122, 24, 3 , 5 },
{ 133, 24, 5 , 3 },
{ 146, 24, 3 , 5 },
{ 157, 24, 6 , 7 },
{ 171, 24, 7 , 7 },
{ 186, 24, 6 , 7 },
{ 200, 24, 6 , 7 },
{ 214, 24, 6 , 7 },
{ 228, 24, 6 , 7 },
{ 4, 44, 6 , 7 },
{ 18, 44, 6 , 7 },
{ 32, 44, 6 , 7 },
{ 46, 44, 6 , 7 },
{ 60, 44, 6 , 7 },
{ 74, 44, 6 , 7 },
{ 88, 44, 6 , 7 },
{ 102, 44, 6 , 7 },
{ 116, 44, 7 , 7 },
{ 131, 44, 6 , 7 },
{ 145, 44, 6 , 7 },
{ 159, 44, 6 , 7 },
{ 173, 44, 7 , 8 },
{ 188, 44, 6 , 7 },
{ 202, 44, 6 , 7 },
{ 216, 44, 6 , 7 },
{ 230, 44, 6 , 7 },
{ 4, 64, 6 , 7 },
{ 18, 64, 7 , 7 },
{ 33, 64, 6 , 7 },
{ 47, 64, 6 , 7 },
{ 61, 64, 6 , 7 },
{ 75, 64, 4 , 8 },
{ 87, 64, 7 , 7 },
{ 102, 64, 4 , 8 },
{ 114, 64, 4 , 2 },
{ 126, 64, 6 , 1 },
{ 140, 64, 2 , 2 },
{ 150, 64, 6 , 5 },
{ 164, 64, 6 , 7 },
{ 178, 64, 6 , 5 },
{ 192, 64, 6 , 7 },
{ 206, 64, 6 , 5 },
{ 220, 64, 6 , 7 },
{ 234, 64, 6 , 7 },
{ 4, 84, 6 , 7 },
{ 18, 84, 6 , 7 },
{ 32, 84, 5 , 8 },
{ 45, 84, 6 , 7 },
{ 59, 84, 6 , 7 },
{ 73, 84, 7 , 5 },
{ 88, 84, 6 , 5 },
{ 102, 84, 6 , 5 },
{ 116, 84, 6 , 7 },
{ 130, 84, 6 , 7 },
{ 144, 84, 6 , 5 },
{ 158, 84, 6 , 5 },
{ 172, 84, 6 , 6 },
{ 186, 84, 6 , 5 },
{ 200, 84, 6 , 5 },
{ 214, 84, 7 , 5 },
{ 229, 84, 6 , 5 },
{ 4, 104, 6 , 7 },
{ 18, 104, 6 , 5 },
{ 32, 104, 4 , 8 },
{ 44, 104, 2 , 8 },
{ 54, 104, 4 , 8 },
{ 66, 104, 5 , 2 },
{ 79, 104, 2 , 7 },
{ 89, 104, 6 , 6 },
{ 103, 104, 6 , 7 },
{ 117, 104, 6 , 7 },
{ 131, 104, 6 , 7 },
{ 145, 104, 8 , 8 },
{ 161, 104, 6 , 9 },
{ 175, 104, 8 , 8 },
{ 191, 104, 7 , 7 },
{ 206, 104, 8 , 8 },
{ 222, 104, 6 , 5 },
{ 236, 104, 8 , 8 },
{ 4, 124, 7 , 7 },
{ 19, 124, 8 , 8 },
{ 35, 124, 4 , 4 },
{ 47, 124, 8 , 8 },
{ 63, 124, 8 , 8 },
{ 79, 124, 8 , 8 },
{ 95, 124, 8 , 8 },
{ 111, 124, 6 , 7 },
{ 125, 124, 5 , 8 },
{ 138, 124, 3 , 3 },
{ 149, 124, 8 , 8 },
{ 165, 124, 8 , 8 },
{ 181, 124, 8 , 8 },
{ 197, 124, 6 , 5 },
{ 211, 124, 10 , 7 },
{ 229, 124, 10 , 5 },
{ 4, 144, 8 , 8 },
{ 20, 144, 6 , 7 },
{ 34, 144, 6 , 10 },
{ 48, 144, 6 , 10 },
{ 62, 144, 6 , 10 },
{ 76, 144, 6 , 10 },
{ 90, 144, 6 , 10 },
{ 104, 144, 6 , 10 },
{ 118, 144, 10 , 7 },
{ 136, 144, 6 , 9 },
{ 150, 144, 6 , 10 },
{ 164, 144, 6 , 10 },
{ 178, 144, 6 , 10 },
{ 192, 144, 6 , 10 },
{ 206, 144, 6 , 10 },
{ 220, 144, 6 , 10 },
{ 234, 144, 6 , 10 },
{ 4, 164, 6 , 10 },
{ 18, 164, 6 , 7 },
{ 32, 164, 6 , 10 },
{ 46, 164, 6 , 10 },
{ 60, 164, 6 , 10 },
{ 74, 164, 6 , 10 },
{ 88, 164, 6 , 10 },
{ 102, 164, 6 , 10 },
{ 116, 164, 6 , 5 },
{ 130, 164, 6 , 7 },
{ 144, 164, 6 , 10 },
{ 158, 164, 6 , 10 },
{ 172, 164, 6 , 10 },
{ 186, 164, 6 , 10 },
{ 200, 164, 6 , 10 },
{ 214, 164, 6 , 7 },
{ 228, 164, 6 , 7 },
{ 4, 184, 6 , 8 },
{ 18, 184, 6 , 8 },
{ 32, 184, 6 , 8 },
{ 46, 184, 6 , 8 },
{ 60, 184, 6 , 8 },
{ 74, 184, 6 , 8 },
{ 88, 184, 9 , 5 },
{ 105, 184, 6 , 7 },
{ 119, 184, 6 , 8 },
{ 133, 184, 6 , 8 },
{ 147, 184, 6 , 8 },
{ 161, 184, 6 , 8 },
{ 175, 184, 6 , 8 },
{ 189, 184, 6 , 8 },
{ 203, 184, 6 , 8 },
{ 217, 184, 6 , 8 },
{ 231, 184, 6 , 7 },
{ 4, 204, 6 , 8 },
{ 18, 204, 6 , 8 },
{ 32, 204, 6 , 8 },
{ 46, 204, 6 , 8 },
{ 60, 204, 6 , 8 },
{ 74, 204, 6 , 8 },
{ 88, 204, 5 , 5 },
{ 101, 204, 6 , 5 },
{ 115, 204, 6 , 8 },
{ 129, 204, 6 , 8 },
{ 143, 204, 6 , 8 },
{ 157, 204, 6 , 8 },
{ 171, 204, 6 , 10 },
{ 185, 204, 6 , 9 },
{ 199, 204, 6 , 10 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo jungleFontGlyphs[189] = {
{ 32, 0, 9, 5, { 0 }},
{ 33, 0, 2, 3, { 0 }},
{ 34, 0, 2, 6, { 0 }},
{ 35, 0, 3, 6, { 0 }},
{ 36, 0, 2, 7, { 0 }},
{ 37, 0, 2, 8, { 0 }},
{ 38, 0, 2, 6, { 0 }},
{ 39, 0, 2, 4, { 0 }},
{ 40, 0, 2, 5, { 0 }},
{ 41, 0, 2, 5, { 0 }},
{ 42, 0, 2, 6, { 0 }},
{ 43, 0, 3, 6, { 0 }},
{ 44, 0, 7, 3, { 0 }},
{ 45, 0, 5, 6, { 0 }},
{ 46, 0, 7, 3, { 0 }},
{ 47, 0, 2, 8, { 0 }},
{ 48, 0, 3, 8, { 0 }},
{ 49, 0, 3, 7, { 0 }},
{ 50, 0, 3, 7, { 0 }},
{ 51, 0, 3, 7, { 0 }},
{ 52, 0, 3, 7, { 0 }},
{ 53, 0, 3, 7, { 0 }},
{ 54, 0, 3, 7, { 0 }},
{ 55, 0, 3, 7, { 0 }},
{ 56, 0, 3, 7, { 0 }},
{ 57, 0, 3, 7, { 0 }},
{ 58, 0, 4, 3, { 0 }},
{ 59, 0, 4, 3, { 0 }},
{ 60, 0, 3, 4, { 0 }},
{ 61, 0, 4, 6, { 0 }},
{ 62, 0, 3, 4, { 0 }},
{ 63, 0, 2, 7, { 0 }},
{ 64, 0, 2, 8, { 0 }},
{ 65, 0, 2, 7, { 0 }},
{ 66, 0, 2, 7, { 0 }},
{ 67, 0, 2, 7, { 0 }},
{ 68, 0, 2, 7, { 0 }},
{ 69, 0, 2, 7, { 0 }},
{ 70, 0, 2, 7, { 0 }},
{ 71, 0, 2, 7, { 0 }},
{ 72, 0, 2, 7, { 0 }},
{ 73, 0, 2, 7, { 0 }},
{ 74, 0, 2, 7, { 0 }},
{ 75, 0, 2, 7, { 0 }},
{ 76, 0, 2, 7, { 0 }},
{ 77, 0, 2, 8, { 0 }},
{ 78, 0, 2, 7, { 0 }},
{ 79, 0, 2, 7, { 0 }},
{ 80, 0, 2, 7, { 0 }},
{ 81, 0, 2, 7, { 0 }},
{ 82, 0, 2, 7, { 0 }},
{ 83, 0, 2, 7, { 0 }},
{ 84, 0, 2, 7, { 0 }},
{ 85, 0, 2, 7, { 0 }},
{ 86, 0, 2, 7, { 0 }},
{ 87, 0, 2, 8, { 0 }},
{ 88, 0, 2, 7, { 0 }},
{ 89, 0, 2, 7, { 0 }},
{ 90, 0, 2, 7, { 0 }},
{ 91, 0, 2, 5, { 0 }},
{ 92, 0, 2, 8, { 0 }},
{ 93, 0, 2, 5, { 0 }},
{ 94, 0, -1, 5, { 0 }},
{ 95, 0, 10, 7, { 0 }},
{ 96, 0, -1, 3, { 0 }},
{ 97, 0, 4, 7, { 0 }},
{ 98, 0, 2, 7, { 0 }},
{ 99, 0, 4, 7, { 0 }},
{ 100, 0, 2, 7, { 0 }},
{ 101, 0, 4, 7, { 0 }},
{ 102, 0, 2, 7, { 0 }},
{ 103, 0, 4, 7, { 0 }},
{ 104, 0, 2, 7, { 0 }},
{ 105, 0, 2, 7, { 0 }},
{ 106, 0, 2, 6, { 0 }},
{ 107, 0, 2, 7, { 0 }},
{ 108, 0, 2, 7, { 0 }},
{ 109, 0, 4, 8, { 0 }},
{ 110, 0, 4, 7, { 0 }},
{ 111, 0, 4, 7, { 0 }},
{ 112, 0, 4, 7, { 0 }},
{ 113, 0, 4, 7, { 0 }},
{ 114, 0, 4, 7, { 0 }},
{ 115, 0, 4, 7, { 0 }},
{ 116, 0, 3, 7, { 0 }},
{ 117, 0, 4, 7, { 0 }},
{ 118, 0, 4, 7, { 0 }},
{ 119, 0, 4, 8, { 0 }},
{ 120, 0, 4, 7, { 0 }},
{ 121, 0, 4, 7, { 0 }},
{ 122, 0, 4, 7, { 0 }},
{ 123, 0, 2, 5, { 0 }},
{ 124, 0, 2, 3, { 0 }},
{ 125, 0, 2, 5, { 0 }},
{ 126, 0, -1, 6, { 0 }},
{ 161, 0, 2, 3, { 0 }},
{ 162, 0, 3, 7, { 0 }},
{ 163, 0, 2, 7, { 0 }},
{ 8364, 0, 2, 7, { 0 }},
{ 165, 0, 2, 7, { 0 }},
{ 352, 0, 1, 8, { 0 }},
{ 167, 0, 1, 7, { 0 }},
{ 353, 0, 1, 8, { 0 }},
{ 169, 0, 2, 8, { 0 }},
{ 170, 0, 1, 8, { 0 }},
{ 171, 0, 3, 7, { 0 }},
{ 172, 0, 1, 8, { 0 }},
{ 174, 0, 2, 8, { 0 }},
{ 175, 0, 1, 8, { 0 }},
{ 176, 0, 1, 2, { 0 }},
{ 177, 0, 1, 8, { 0 }},
{ 178, 0, 1, 8, { 0 }},
{ 179, 0, 1, 8, { 0 }},
{ 381, 0, 1, 8, { 0 }},
{ 181, 0, 4, 7, { 0 }},
{ 182, 0, 1, 4, { 0 }},
{ 183, 0, 4, 4, { 0 }},
{ 382, 0, 1, 8, { 0 }},
{ 185, 0, 1, 8, { 0 }},
{ 186, 0, 1, 8, { 0 }},
{ 187, 0, 3, 7, { 0 }},
{ 338, 0, 2, 11, { 0 }},
{ 339, 0, 4, 11, { 0 }},
{ 376, 0, 1, 8, { 0 }},
{ 191, 0, 2, 7, { 0 }},
{ 192, 0, -1, 7, { 0 }},
{ 193, 0, -1, 7, { 0 }},
{ 194, 0, -1, 7, { 0 }},
{ 195, 0, -1, 7, { 0 }},
{ 196, 0, -1, 7, { 0 }},
{ 197, 0, -1, 7, { 0 }},
{ 198, 0, 2, 11, { 0 }},
{ 199, 0, 2, 7, { 0 }},
{ 200, 0, -1, 7, { 0 }},
{ 201, 0, -1, 7, { 0 }},
{ 202, 0, -1, 7, { 0 }},
{ 203, 0, -1, 7, { 0 }},
{ 204, 0, -1, 7, { 0 }},
{ 205, 0, -1, 7, { 0 }},
{ 206, 0, -1, 7, { 0 }},
{ 207, 0, -1, 7, { 0 }},
{ 208, 0, 2, 7, { 0 }},
{ 209, 0, -1, 7, { 0 }},
{ 210, 0, -1, 7, { 0 }},
{ 211, 0, -1, 7, { 0 }},
{ 212, 0, -1, 7, { 0 }},
{ 213, 0, -1, 7, { 0 }},
{ 214, 0, -1, 7, { 0 }},
{ 215, 0, 3, 7, { 0 }},
{ 216, 0, 2, 7, { 0 }},
{ 217, 0, -1, 7, { 0 }},
{ 218, 0, -1, 7, { 0 }},
{ 219, 0, -1, 7, { 0 }},
{ 220, 0, -1, 7, { 0 }},
{ 221, 0, -1, 7, { 0 }},
{ 222, 0, 2, 7, { 0 }},
{ 223, 0, 2, 7, { 0 }},
{ 224, 0, 1, 7, { 0 }},
{ 225, 0, 1, 7, { 0 }},
{ 226, 0, 1, 7, { 0 }},
{ 227, 0, 1, 7, { 0 }},
{ 228, 0, 1, 7, { 0 }},
{ 229, 0, 1, 7, { 0 }},
{ 230, 0, 4, 10, { 0 }},
{ 231, 0, 4, 7, { 0 }},
{ 232, 0, 1, 7, { 0 }},
{ 233, 0, 1, 7, { 0 }},
{ 234, 0, 1, 7, { 0 }},
{ 235, 0, 1, 7, { 0 }},
{ 236, 0, 1, 7, { 0 }},
{ 237, 0, 1, 7, { 0 }},
{ 238, 0, 1, 7, { 0 }},
{ 239, 0, 1, 7, { 0 }},
{ 240, 0, 2, 7, { 0 }},
{ 241, 0, 1, 7, { 0 }},
{ 242, 0, 1, 7, { 0 }},
{ 243, 0, 1, 7, { 0 }},
{ 244, 0, 1, 7, { 0 }},
{ 245, 0, 1, 7, { 0 }},
{ 246, 0, 1, 7, { 0 }},
{ 247, 0, 3, 6, { 0 }},
{ 248, 0, 4, 7, { 0 }},
{ 249, 0, 1, 7, { 0 }},
{ 250, 0, 1, 7, { 0 }},
{ 251, 0, 1, 7, { 0 }},
{ 252, 0, 1, 7, { 0 }},
{ 253, 0, 1, 7, { 0 }},
{ 254, 0, 2, 7, { 0 }},
{ 255, 0, 1, 7, { 0 }},
};
// Style loading function: Jungle
static void GuiLoadStyleJungle(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < JUNGLE_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(jungleStyleProps[i].controlId, jungleStyleProps[i].propertyId, jungleStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int jungleFontDataSize = 0;
unsigned char *data = DecompressData(jungleFontData, JUNGLE_STYLE_FONT_ATLAS_COMP_SIZE, &jungleFontDataSize);
Image imFont = { data, 256, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 12;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, jungleFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, jungleFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 254, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,607 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleLavanda(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define LAVANDA_STYLE_PROPS_COUNT 16
// Custom style name: Lavanda
static const GuiStyleProp lavandaStyleProps[LAVANDA_STYLE_PROPS_COUNT] = {
{ 0, 0, 0xab9bd3ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x3e4350ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xdadaf4ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xee84a0ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0xf4b7c7ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xb7657bff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0xd5c8dbff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0x966ec0ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0xd7ccf7ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x8fa2bdff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x6b798dff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x8292a9ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 18, 0x84adb7ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x5b5b81ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "Cartridge.ttf" (size: 16, spacing: 1)
#define LAVANDA_STYLE_FONT_ATLAS_COMP_SIZE 2636
// Font atlas image pixels data: DEFLATE compressed
static unsigned char lavandaFontData[LAVANDA_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
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0xa9, 0xfd, 0x1d, 0xf1, 0xff, 0x4c, 0x8d, 0x3d, 0x3d, 0x12, 0x81, 0x4f, 0x8e, 0xa9, 0x33, 0x32, 0x02, 0xe7, 0xb7, 0xda,
0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa9, 0xf5, 0x63, 0x33, 0xf9, 0x89, 0xd6,
0x6b, 0x9a, 0x6b, 0x2b, 0x21, 0xd2, 0x58, 0xaf, 0xbc, 0x97, 0x47, 0xbf, 0x9a, 0xd5, 0xe5, 0x7c, 0xbd, 0x4c, 0x2e, 0xae,
0xa1, 0x59, 0xad, 0x10, 0xc9, 0xf6, 0x5a, 0xbc, 0xee, 0xae, 0x06, 0xab, 0x4f, 0xeb, 0x64, 0x65, 0x38, 0xdf, 0x4d, 0xa0,
0xbb, 0x0f, 0xc0, 0x59, 0x96, 0x83, 0x94, 0x3f, 0xef, 0xec, 0x95, 0x29, 0xe7, 0x0a, 0x4b, 0x61, 0xed, 0x54, 0x5a, 0x57,
0x68, 0x27, 0xa3, 0xc3, 0xff, 0x7e, 0x5e, 0xe5, 0x6c, 0x65, 0x79, 0xa5, 0x55, 0xb2, 0xf1, 0xd5, 0xf3, 0x9d, 0xac, 0x32,
0x10, 0xf6, 0xf3, 0xe8, 0x67, 0x70, 0x05, 0x7e, 0x86, 0xfe, 0x5a, 0x59, 0x25, 0x96, 0xad, 0x3a, 0x3e, 0x43, 0x75, 0xed,
0x6e, 0x79, 0xa5, 0x51, 0x73, 0xa7, 0x5d, 0xe3, 0x1f, 0xad, 0x0c, 0x09, 0x19, 0xc8, 0x08, 0x90, 0x56, 0x09, 0x9d, 0xb5,
0x42, 0x69, 0xaf, 0x42, 0xac, 0x67, 0x39, 0x4a, 0xf9, 0x3b, 0x1e, 0x8d, 0x3c, 0xa8, 0xb3, 0xd9, 0x97, 0x76, 0xf6, 0xfd,
0x98, 0xc9, 0x98, 0x39, 0xb5, 0x86, 0xbe, 0x97, 0x9b, 0xa9, 0xfe, 0xd9, 0x9d, 0xab, 0x2a, 0x1b, 0xbd, 0xd0, 0x14, 0x7f,
0x5d, 0x2e, 0xb7, 0x71, 0x7f, 0x6e, 0xf5, 0xea, 0x71, 0x53, 0xcf, 0xa9, 0x34, 0x95, 0x3b, 0xe9, 0xae, 0xf8, 0x3f, 0xc6,
0xb3, 0x9c, 0xf5, 0x7a, 0x21, 0xbb, 0x3d, 0xf5, 0xbd, 0xf8, 0x5f, 0xef, 0x52, 0xb4, 0x5f, 0xe3, 0xdf, 0x19, 0xff, 0xbd,
0x5c, 0x88, 0x59, 0xf6, 0xba, 0xbb, 0x7b, 0xaf, 0xd5, 0xfa, 0xf1, 0x69, 0x67, 0x97, 0xed, 0xe5, 0xd1, 0xc8, 0x22, 0xb7,
0x6c, 0x6f, 0xdd, 0xfe, 0x7e, 0xff, 0x7f, 0xdd, 0x8f, 0x3f, 0xab, 0x1b, 0xef, 0xc8, 0xff, 0x77, 0x7f, 0xfc, 0xd7, 0xb2,
0x26, 0xf7, 0xda, 0xf0, 0x6b, 0x79, 0x74, 0x27, 0xb3, 0xdf, 0x7d, 0x2a, 0xfe, 0xeb, 0xe3, 0xea, 0xe9, 0x31, 0x45, 0xe7,
0x0c, 0xe5, 0x42, 0x2e, 0xc3, 0xb4, 0xf2, 0xa7, 0x9e, 0x8f, 0x7a, 0x67, 0xb3, 0xf0, 0xdc, 0xf9, 0x3e, 0x57, 0xc6, 0x62,
0xcf, 0xc5, 0x7f, 0x36, 0x46, 0xe0, 0x7b, 0xed, 0x56, 0x2e, 0xb7, 0x22, 0xf7, 0xc7, 0xff, 0xdc, 0x9e, 0x95, 0xfb, 0x79,
0xfa, 0x7a, 0x7d, 0xfc, 0x6c, 0xcc, 0x82, 0x75, 0xce, 0xe8, 0xb5, 0xb9, 0x8e, 0x3c, 0x32, 0xeb, 0x9d, 0xad, 0xb8, 0xb9,
0x7f, 0x4e, 0xbe, 0x36, 0x1b, 0x34, 0x1f, 0xff, 0x47, 0x71, 0xfc, 0x7d, 0x5c, 0xdc, 0xab, 0x63, 0x77, 0xdc, 0x9a, 0xad,
0xfe, 0xf8, 0xec, 0x9c, 0x55, 0xfd, 0xbb, 0x3f, 0xdf, 0xff, 0xdf, 0xcb, 0x1a, 0x9b, 0x56, 0x3f, 0x38, 0x1b, 0x75, 0x69,
0x27, 0xf3, 0xf2, 0x4e, 0x8c, 0x4d, 0xee, 0x53, 0x36, 0xf1, 0x1d, 0xcf, 0x47, 0x11, 0xd3, 0xf1, 0x5f, 0x2f, 0x85, 0x7c,
0xb4, 0x1f, 0xd4, 0xbf, 0x5a, 0xfb, 0x11, 0x98, 0xc1, 0xb3, 0xf8, 0xfc, 0xfc, 0x5f, 0xda, 0x75, 0x5f, 0x36, 0x33, 0x9e,
0x57, 0xdb, 0x8e, 0x67, 0xf3, 0x09, 0xe6, 0xa5, 0xf9, 0x0b, 0xfb, 0xb9, 0xff, 0xf3, 0x48, 0xa4, 0x4d, 0xe7, 0x9c, 0xbe,
0xbf, 0x1e, 0xd9, 0xbb, 0x77, 0x96, 0xdb, 0xcf, 0x62, 0x6e, 0x7f, 0xf7, 0x2c, 0x9f, 0x33, 0xe8, 0xde, 0xdf, 0xc8, 0xe0,
0xfd, 0x44, 0x8e, 0xad, 0x79, 0x9a, 0x7c, 0xf8, 0x3b, 0x1e, 0xce, 0xef, 0x43, 0xf1, 0xff, 0xe9, 0x72, 0xef, 0xcf, 0xd5,
0xc9, 0x7a, 0xfb, 0xfd, 0xf1, 0xcf, 0x3b, 0xe3, 0xff, 0x78, 0x49, 0xfc, 0xf3, 0x7c, 0x0d, 0x2e, 0xfe, 0xdf, 0x77, 0x2e,
0x77, 0x9f, 0xff, 0x7d, 0xfb, 0xaf, 0xd3, 0x96, 0xdf, 0x55, 0xaa, 0xca, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x58, 0xaf, 0x1c, 0xca, 0x50, 0x46, 0xa0, 0xe3, 0xff, 0x72, 0x97, 0xac, 0x73, 0x4d, 0x76, 0xf2,
0xc6, 0xf7, 0x57, 0x53, 0xa5, 0x7d, 0x6c, 0x27, 0x17, 0x4b, 0x2e, 0xad, 0x00, 0xc9, 0xc8, 0x7e, 0x09, 0xfd, 0x52, 0x4a,
0x29, 0x9b, 0x68, 0x25, 0x7f, 0x5b, 0x1a, 0x2b, 0x83, 0x7b, 0x59, 0x9f, 0x3e, 0x75, 0x9e, 0x57, 0x19, 0x57, 0xfa, 0xbf,
0x26, 0x37, 0xac, 0x1e, 0xbc, 0xfa, 0x3d, 0x7a, 0x59, 0x58, 0x73, 0x69, 0xa5, 0x5b, 0xda, 0xb9, 0x5c, 0xfb, 0xeb, 0x29,
0xd3, 0x5c, 0x4f, 0x99, 0xed, 0xd2, 0x5e, 0x45, 0x63, 0x2f, 0x5f, 0x6a, 0xb7, 0x8e, 0xdc, 0xcf, 0xf0, 0x9d, 0xed, 0x77,
0xbe, 0xb2, 0x47, 0x41, 0xbe, 0xe8, 0x3c, 0x77, 0xeb, 0x86, 0xfe, 0xef, 0xcc, 0xed, 0xb1, 0xb3, 0x9b, 0xf9, 0xef, 0xca,
0x55, 0xdf, 0xdb, 0x87, 0xe6, 0x8d, 0xab, 0x38, 0x77, 0xea, 0xf0, 0x6e, 0x1e, 0xb3, 0x6f, 0x58, 0xdf, 0x9b, 0x8f, 0xfe,
0xae, 0xe7, 0xce, 0xf3, 0x3a, 0xcf, 0xe1, 0x1b, 0x7e, 0x6b, 0x25, 0xc3, 0x6b, 0xa7, 0xfd, 0xcf, 0xa5, 0xf2, 0xba, 0x92,
0xdd, 0xb4, 0xb7, 0xeb, 0xd5, 0x67, 0x8e, 0x1e, 0x9b, 0xd9, 0xb6, 0x3a, 0xd9, 0xae, 0xcf, 0x77, 0xac, 0xaa, 0x1f, 0xd9,
0x6d, 0xff, 0xbb, 0x7f, 0xed, 0xec, 0x43, 0xf4, 0x89, 0xf3, 0xdc, 0xdb, 0x1d, 0x2d, 0x8b, 0x51, 0xf7, 0x95, 0x32, 0xae,
0x1d, 0xdb, 0xed, 0x25, 0xef, 0x8d, 0xff, 0xab, 0xed, 0xff, 0x51, 0xbe, 0xea, 0x77, 0x7a, 0xda, 0x6f, 0x3b, 0xba, 0x93,
0x71, 0xf3, 0xa9, 0x23, 0x77, 0xc4, 0x7f, 0x4e, 0xb3, 0xf1, 0xe7, 0xd2, 0x2c, 0xc3, 0x4e, 0x66, 0xe7, 0xfa, 0xd1, 0x5c,
0x2a, 0x8f, 0xf3, 0x36, 0xf4, 0xfb, 0xe2, 0x7f, 0xef, 0xbd, 0xd7, 0xf1, 0x5d, 0xcf, 0x50, 0x7b, 0xb4, 0xe7, 0xe1, 0xee,
0x8b, 0xe1, 0xa3, 0xfd, 0xad, 0xf2, 0x9a, 0x28, 0xaf, 0xe5, 0x04, 0xbd, 0xbb, 0xfd, 0xbf, 0x96, 0xdd, 0xfc, 0x3d, 0x47,
0xaf, 0xb5, 0x49, 0xef, 0x88, 0xff, 0xdc, 0x3a, 0x26, 0x4c, 0x69, 0xa6, 0xf5, 0x28, 0xee, 0x7d, 0x94, 0xd7, 0xb5, 0x0b,
0xeb, 0x3d, 0x35, 0xae, 0xb4, 0x29, 0xb3, 0x11, 0xdb, 0x3b, 0xf2, 0xa6, 0xfe, 0xff, 0x2f, 0xc5, 0xff, 0x1d, 0x31, 0xfe,
0x4c, 0xfc, 0xef, 0xf5, 0x00, 0xfa, 0xfb, 0x2d, 0x75, 0x6a, 0x86, 0x9d, 0xbd, 0x6d, 0x76, 0x8f, 0x76, 0x6b, 0x87, 0xfc,
0xa1, 0x36, 0xec, 0xcd, 0xb4, 0x7e, 0x5b, 0xff, 0xff, 0xfc, 0xfe, 0x4f, 0xda, 0xf3, 0xcb, 0xef, 0x8b, 0xff, 0x7e, 0x0b,
0x70, 0x4f, 0xfc, 0xe7, 0xc1, 0x79, 0xd2, 0xb4, 0x67, 0x3d, 0xd3, 0xb8, 0x6f, 0xfc, 0xc6, 0x71, 0x61, 0xe5, 0xec, 0x77,
0xf6, 0xd0, 0xfc, 0xee, 0xf8, 0x5f, 0xcf, 0x2f, 0xfd, 0x4a, 0xff, 0x3f, 0x1b, 0xb3, 0xa0, 0xd3, 0xf1, 0xff, 0x3d, 0xf9,
0x46, 0x33, 0x36, 0xee, 0xf8, 0xbe, 0x56, 0xa3, 0x1b, 0x57, 0x3b, 0xa3, 0x89, 0xeb, 0x73, 0xae, 0xcf, 0xec, 0x76, 0x92,
0x57, 0x9d, 0xab, 0x3b, 0xee, 0x58, 0x7e, 0x66, 0xfe, 0xef, 0x5b, 0x22, 0x5f, 0xfc, 0xaf, 0xe6, 0xd0, 0xcf, 0xc7, 0xcf,
0xb5, 0x23, 0x95, 0xe7, 0x0c, 0x3f, 0x17, 0xff, 0x9f, 0x9b, 0xe7, 0xb9, 0x67, 0x37, 0x93, 0xce, 0x33, 0x36, 0xc7, 0x2d,
0xcf, 0xce, 0xbd, 0xef, 0x59, 0x8b, 0xe3, 0x0b, 0xe2, 0x7f, 0x66, 0x36, 0xb4, 0x53, 0x12, 0x59, 0xec, 0x8b, 0x9c, 0xe2,
0x33, 0xd7, 0x77, 0xf5, 0xff, 0x67, 0x5b, 0xc5, 0x4f, 0x3e, 0xe7, 0xf1, 0xfc, 0x95, 0xde, 0x3d, 0x06, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xf6, 0xda, 0xba, 0x7a, 0xd6, 0xbd, 0x34, 0xd7, 0xef, 0xf6, 0xd7,
0xa9, 0xd6, 0x77, 0x0d, 0xb8, 0xf2, 0x9e, 0x29, 0xaf, 0xbf, 0xa9, 0x7d, 0x52, 0xe5, 0x5b, 0xdf, 0x93, 0x75, 0xff, 0x58,
0xe4, 0x18, 0xc8, 0xc8, 0x35, 0x91, 0x72, 0x4e, 0x87, 0xa3, 0x99, 0x95, 0x28, 0xe5, 0xab, 0x2e, 0x8d, 0xbf, 0xa7, 0xbc,
0x32, 0xf3, 0x68, 0x7c, 0xef, 0x37, 0xaf, 0xb9, 0xef, 0x66, 0xf2, 0xec, 0xef, 0x50, 0x31, 0xbd, 0xea, 0x31, 0xcd, 0x3c,
0xdc, 0x19, 0x5b, 0xef, 0x9a, 0x8d, 0x15, 0xcd, 0x9d, 0x48, 0xaf, 0xd4, 0xd7, 0x69, 0xc7, 0x46, 0xad, 0x3e, 0xcb, 0xe8,
0x75, 0x3a, 0xb7, 0x43, 0x4c, 0x46, 0x33, 0x69, 0xbe, 0x79, 0x5d, 0x5e, 0x9a, 0xd9, 0x35, 0xf2, 0x05, 0xeb, 0x90, 0xb3,
0xb1, 0x5b, 0x4a, 0x1a, 0x3b, 0x9d, 0x7c, 0x66, 0xa5, 0xf3, 0xde, 0x95, 0xf9, 0xce, 0x55, 0xa3, 0xd5, 0x7c, 0x6e, 0x4f,
0x5d, 0x75, 0xbd, 0x9c, 0x1f, 0x19, 0x7f, 0xc7, 0x67, 0xe2, 0xbf, 0x93, 0x77, 0x37, 0xcb, 0x3e, 0xe5, 0xb3, 0xab, 0x9e,
0xbb, 0xd9, 0xc6, 0xd2, 0xda, 0x6d, 0x60, 0xff, 0xef, 0x9f, 0xc8, 0xba, 0x73, 0x6f, 0xfb, 0x3f, 0xdf, 0xc7, 0xae, 0x66,
0x38, 0xe8, 0x5d, 0xdd, 0xdd, 0x9d, 0x2e, 0xf2, 0x33, 0xf1, 0xbf, 0xce, 0xba, 0x98, 0x91, 0xd9, 0x84, 0x4f, 0x1c, 0x4b,
0x73, 0xd7, 0xa7, 0x0c, 0x8d, 0x17, 0xd6, 0xb9, 0x2e, 0x9f, 0x88, 0xff, 0x9c, 0xf4, 0xce, 0xd3, 0xd8, 0xd9, 0x62, 0xea,
0xef, 0x93, 0xb3, 0x15, 0xfd, 0x5d, 0x6b, 0xe6, 0xe2, 0x3f, 0xc3, 0x3b, 0xb0, 0xbd, 0x3d, 0xfe, 0xa7, 0x67, 0x00, 0xfa,
0x31, 0x9e, 0xf6, 0x68, 0x6d, 0x62, 0x94, 0xdb, 0xf9, 0xfb, 0x73, 0x59, 0xf7, 0xcf, 0xf2, 0x2a, 0xa7, 0x75, 0x45, 0x64,
0x60, 0x1e, 0x25, 0xed, 0x1e, 0xf6, 0xfd, 0xf1, 0xbf, 0xb3, 0xe7, 0x4f, 0xbe, 0x2e, 0xfe, 0x57, 0x35, 0x5a, 0x3d, 0xbf,
0x6d, 0x5a, 0xb1, 0xda, 0x3b, 0x96, 0x8d, 0xd9, 0x9f, 0x2c, 0xb3, 0xe6, 0xdf, 0xd3, 0xfb, 0xaf, 0x7d, 0xdb, 0x99, 0xf8,
0x9f, 0x89, 0xce, 0x4f, 0xc6, 0x7f, 0x36, 0xf6, 0x8e, 0x99, 0x6c, 0xdd, 0xd2, 0xcc, 0x14, 0x9a, 0x97, 0xce, 0xff, 0x75,
0x46, 0x34, 0xf3, 0x7b, 0x75, 0xdc, 0x71, 0x6c, 0x6f, 0xe6, 0x2b, 0x37, 0x8e, 0x7d, 0x8f, 0x0f, 0xb4, 0xff, 0x13, 0x35,
0xc3, 0x67, 0xdb, 0xff, 0x63, 0xf4, 0x7a, 0x5c, 0xff, 0xfa, 0x3c, 0xd0, 0xa3, 0x7c, 0x4b, 0xfc, 0xe7, 0x4b, 0xe3, 0xff,
0xb8, 0xb0, 0xa3, 0xdc, 0x5b, 0x6b, 0x80, 0x3c, 0x3a, 0xfe, 0x7f, 0x57, 0xfc, 0xcf, 0xde, 0x01, 0xc9, 0xf2, 0x1e, 0x67,
0x2d, 0xca, 0xd3, 0xb8, 0xd3, 0x98, 0xe2, 0x6e, 0x6a, 0xef, 0x79, 0xfe, 0x27, 0xcd, 0xd1, 0x49, 0x35, 0x1e, 0xef, 0x39,
0x76, 0xcf, 0xac, 0x6b, 0xca, 0x73, 0x8a, 0x19, 0xb9, 0xce, 0x9f, 0xcc, 0xba, 0xbb, 0x1a, 0xc5, 0x3d, 0xff, 0xeb, 0x77,
0xef, 0xa7, 0x66, 0xe8, 0xc8, 0xe4, 0xb3, 0x44, 0x6f, 0x79, 0x3a, 0x60, 0xfa, 0x1e, 0xda, 0x37, 0xe4, 0x21, 0xce, 0xcf,
0x67, 0x4c, 0xbf, 0xef, 0xa9, 0x01, 0xee, 0xed, 0xe9, 0x7d, 0xcf, 0xb3, 0xc1, 0x88, 0x7e, 0xd6, 0xcf, 0xa8, 0xfc, 0xe6,
0xef, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xa6, 0xfd, 0xfb, 0x9f, 0x72, 0x00, 0xf1, 0x0f, 0xfc, 0x75, 0xf1, 0xff, 0x2f };
// Font glyphs rectangles data (on atlas)
static const Rectangle lavandaFontRecs[189] = {
{ 4, 4, 5 , 16 },
{ 17, 4, 1 , 9 },
{ 26, 4, 3 , 3 },
{ 37, 4, 7 , 8 },
{ 52, 4, 5 , 11 },
{ 65, 4, 10 , 8 },
{ 83, 4, 7 , 9 },
{ 98, 4, 1 , 3 },
{ 107, 4, 3 , 12 },
{ 118, 4, 3 , 12 },
{ 129, 4, 5 , 4 },
{ 142, 4, 5 , 5 },
{ 155, 4, 2 , 3 },
{ 165, 4, 3 , 1 },
{ 176, 4, 1 , 1 },
{ 185, 4, 4 , 12 },
{ 197, 4, 5 , 9 },
{ 210, 4, 3 , 9 },
{ 221, 4, 5 , 9 },
{ 234, 4, 5 , 9 },
{ 247, 4, 5 , 9 },
{ 260, 4, 5 , 9 },
{ 273, 4, 5 , 9 },
{ 286, 4, 5 , 9 },
{ 299, 4, 5 , 9 },
{ 312, 4, 5 , 9 },
{ 325, 4, 1 , 4 },
{ 334, 4, 2 , 6 },
{ 344, 4, 4 , 5 },
{ 356, 4, 4 , 3 },
{ 368, 4, 4 , 5 },
{ 380, 4, 5 , 9 },
{ 393, 4, 7 , 10 },
{ 408, 4, 7 , 9 },
{ 423, 4, 6 , 9 },
{ 437, 4, 5 , 9 },
{ 450, 4, 6 , 9 },
{ 464, 4, 5 , 9 },
{ 477, 4, 5 , 9 },
{ 490, 4, 6 , 9 },
{ 4, 28, 5 , 10 },
{ 17, 28, 1 , 9 },
{ 26, 28, 6 , 9 },
{ 40, 28, 6 , 9 },
{ 54, 28, 5 , 9 },
{ 67, 28, 8 , 11 },
{ 83, 28, 6 , 10 },
{ 97, 28, 7 , 9 },
{ 112, 28, 5 , 9 },
{ 125, 28, 7 , 11 },
{ 140, 28, 5 , 9 },
{ 153, 28, 6 , 9 },
{ 167, 28, 7 , 9 },
{ 182, 28, 6 , 9 },
{ 196, 28, 6 , 10 },
{ 210, 28, 9 , 10 },
{ 227, 28, 6 , 11 },
{ 241, 28, 5 , 10 },
{ 254, 28, 5 , 9 },
{ 267, 28, 3 , 12 },
{ 278, 28, 4 , 12 },
{ 290, 28, 3 , 12 },
{ 301, 28, 5 , 4 },
{ 314, 28, 6 , 1 },
{ 328, 28, 3 , 3 },
{ 339, 28, 6 , 7 },
{ 353, 28, 5 , 9 },
{ 366, 28, 4 , 7 },
{ 378, 28, 5 , 10 },
{ 391, 28, 4 , 7 },
{ 403, 28, 3 , 10 },
{ 414, 28, 4 , 11 },
{ 426, 28, 5 , 11 },
{ 439, 28, 1 , 9 },
{ 448, 28, 5 , 12 },
{ 461, 28, 5 , 9 },
{ 474, 28, 1 , 9 },
{ 483, 28, 8 , 9 },
{ 4, 52, 5 , 9 },
{ 17, 52, 4 , 7 },
{ 29, 52, 5 , 10 },
{ 42, 52, 5 , 10 },
{ 55, 52, 5 , 7 },
{ 68, 52, 5 , 7 },
{ 81, 52, 3 , 9 },
{ 92, 52, 5 , 7 },
{ 105, 52, 5 , 8 },
{ 118, 52, 9 , 8 },
{ 135, 52, 5 , 9 },
{ 148, 52, 6 , 9 },
{ 162, 52, 4 , 7 },
{ 174, 52, 5 , 12 },
{ 187, 52, 1 , 12 },
{ 196, 52, 5 , 12 },
{ 209, 52, 6 , 2 },
{ 223, 52, 1 , 9 },
{ 232, 52, 5 , 10 },
{ 245, 52, 6 , 9 },
{ 259, 52, 7 , 9 },
{ 274, 52, 5 , 9 },
{ 287, 52, 6 , 12 },
{ 301, 52, 5 , 10 },
{ 314, 52, 5 , 10 },
{ 327, 52, 8 , 8 },
{ 343, 52, 4 , 7 },
{ 355, 52, 6 , 5 },
{ 369, 52, 6 , 3 },
{ 383, 52, 8 , 8 },
{ 399, 52, 5 , 1 },
{ 412, 52, 4 , 4 },
{ 424, 52, 5 , 7 },
{ 437, 52, 3 , 4 },
{ 448, 52, 3 , 4 },
{ 459, 52, 5 , 12 },
{ 472, 52, 5 , 10 },
{ 485, 52, 7 , 11 },
{ 500, 52, 1 , 1 },
{ 4, 76, 4 , 10 },
{ 16, 76, 2 , 4 },
{ 26, 76, 4 , 7 },
{ 38, 76, 6 , 5 },
{ 52, 76, 11 , 9 },
{ 71, 76, 7 , 7 },
{ 86, 76, 5 , 12 },
{ 99, 76, 5 , 9 },
{ 112, 76, 7 , 12 },
{ 127, 76, 7 , 12 },
{ 142, 76, 7 , 12 },
{ 157, 76, 7 , 12 },
{ 172, 76, 7 , 11 },
{ 187, 76, 7 , 12 },
{ 202, 76, 10 , 9 },
{ 220, 76, 5 , 12 },
{ 233, 76, 5 , 12 },
{ 246, 76, 5 , 12 },
{ 259, 76, 5 , 12 },
{ 272, 76, 5 , 11 },
{ 285, 76, 2 , 12 },
{ 295, 76, 2 , 12 },
{ 305, 76, 3 , 12 },
{ 316, 76, 3 , 11 },
{ 327, 76, 7 , 9 },
{ 342, 76, 6 , 12 },
{ 356, 76, 7 , 12 },
{ 371, 76, 7 , 12 },
{ 386, 76, 7 , 12 },
{ 401, 76, 7 , 12 },
{ 416, 76, 7 , 11 },
{ 431, 76, 5 , 5 },
{ 444, 76, 7 , 9 },
{ 459, 76, 6 , 12 },
{ 473, 76, 6 , 12 },
{ 487, 76, 6 , 12 },
{ 4, 100, 6 , 11 },
{ 18, 100, 5 , 13 },
{ 31, 100, 5 , 9 },
{ 44, 100, 5 , 11 },
{ 57, 100, 6 , 10 },
{ 71, 100, 6 , 10 },
{ 85, 100, 6 , 10 },
{ 99, 100, 6 , 10 },
{ 113, 100, 6 , 9 },
{ 127, 100, 6 , 11 },
{ 141, 100, 7 , 7 },
{ 156, 100, 4 , 10 },
{ 168, 100, 4 , 10 },
{ 180, 100, 4 , 10 },
{ 192, 100, 4 , 10 },
{ 204, 100, 4 , 9 },
{ 216, 100, 2 , 10 },
{ 226, 100, 2 , 10 },
{ 236, 100, 3 , 10 },
{ 247, 100, 3 , 9 },
{ 258, 100, 5 , 9 },
{ 271, 100, 5 , 12 },
{ 284, 100, 4 , 10 },
{ 296, 100, 4 , 10 },
{ 308, 100, 4 , 10 },
{ 320, 100, 5 , 10 },
{ 333, 100, 4 , 9 },
{ 345, 100, 5 , 5 },
{ 358, 100, 6 , 7 },
{ 372, 100, 5 , 10 },
{ 385, 100, 5 , 10 },
{ 398, 100, 5 , 10 },
{ 411, 100, 5 , 9 },
{ 424, 100, 6 , 12 },
{ 438, 100, 5 , 12 },
{ 451, 100, 6 , 11 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo lavandaFontGlyphs[189] = {
{ 32, 0, 12, 5, { 0 }},
{ 33, 0, 3, 2, { 0 }},
{ 34, 0, 3, 4, { 0 }},
{ 35, 0, 3, 8, { 0 }},
{ 36, 0, 2, 6, { 0 }},
{ 37, 0, 4, 11, { 0 }},
{ 38, 0, 3, 8, { 0 }},
{ 39, 0, 3, 2, { 0 }},
{ 40, 0, 2, 4, { 0 }},
{ 41, 0, 2, 4, { 0 }},
{ 42, 0, 3, 6, { 0 }},
{ 43, 0, 5, 6, { 0 }},
{ 44, 0, 10, 3, { 0 }},
{ 45, 0, 7, 4, { 0 }},
{ 46, 0, 11, 2, { 0 }},
{ 47, 0, 2, 5, { 0 }},
{ 48, 0, 3, 6, { 0 }},
{ 49, 0, 3, 4, { 0 }},
{ 50, 0, 3, 6, { 0 }},
{ 51, 0, 3, 6, { 0 }},
{ 52, 0, 3, 6, { 0 }},
{ 53, 0, 3, 6, { 0 }},
{ 54, 0, 3, 6, { 0 }},
{ 55, 0, 3, 6, { 0 }},
{ 56, 0, 3, 6, { 0 }},
{ 57, 0, 3, 6, { 0 }},
{ 58, 0, 7, 2, { 0 }},
{ 59, 0, 7, 3, { 0 }},
{ 60, 0, 5, 5, { 0 }},
{ 61, 0, 6, 5, { 0 }},
{ 62, 0, 5, 5, { 0 }},
{ 63, 0, 3, 6, { 0 }},
{ 64, 0, 4, 8, { 0 }},
{ 65, 0, 3, 8, { 0 }},
{ 66, 0, 3, 7, { 0 }},
{ 67, 0, 3, 6, { 0 }},
{ 68, 0, 3, 7, { 0 }},
{ 69, 0, 3, 6, { 0 }},
{ 70, 0, 3, 6, { 0 }},
{ 71, 0, 3, 7, { 0 }},
{ 72, 0, 2, 6, { 0 }},
{ 73, 0, 3, 2, { 0 }},
{ 74, 0, 3, 7, { 0 }},
{ 75, 0, 3, 7, { 0 }},
{ 76, 0, 3, 6, { 0 }},
{ 77, 0, 3, 9, { 0 }},
{ 78, 0, 2, 7, { 0 }},
{ 79, 0, 3, 8, { 0 }},
{ 80, 0, 3, 6, { 0 }},
{ 81, 0, 3, 8, { 0 }},
{ 82, 0, 3, 6, { 0 }},
{ 83, 0, 3, 7, { 0 }},
{ 84, 0, 3, 8, { 0 }},
{ 85, 0, 3, 7, { 0 }},
{ 86, 0, 2, 7, { 0 }},
{ 87, 0, 2, 10, { 0 }},
{ 88, 0, 3, 7, { 0 }},
{ 89, 0, 3, 6, { 0 }},
{ 90, 0, 3, 6, { 0 }},
{ 91, 0, 2, 4, { 0 }},
{ 92, 0, 2, 5, { 0 }},
{ 93, 0, 2, 4, { 0 }},
{ 94, 0, 3, 6, { 0 }},
{ 95, 0, 13, 7, { 0 }},
{ 96, 0, 3, 4, { 0 }},
{ 97, 0, 5, 7, { 0 }},
{ 98, 0, 3, 6, { 0 }},
{ 99, 0, 5, 5, { 0 }},
{ 100, 0, 2, 6, { 0 }},
{ 101, 0, 5, 5, { 0 }},
{ 102, 0, 2, 4, { 0 }},
{ 103, 0, 4, 5, { 0 }},
{ 104, 0, 3, 6, { 0 }},
{ 105, 0, 3, 2, { 0 }},
{ 106, -1, 3, 5, { 0 }},
{ 107, 0, 3, 6, { 0 }},
{ 108, 0, 3, 2, { 0 }},
{ 109, 0, 5, 9, { 0 }},
{ 110, 0, 5, 6, { 0 }},
{ 111, 0, 5, 5, { 0 }},
{ 112, 0, 5, 6, { 0 }},
{ 113, 0, 5, 6, { 0 }},
{ 114, 0, 5, 6, { 0 }},
{ 115, 0, 5, 6, { 0 }},
{ 116, 0, 3, 4, { 0 }},
{ 117, 0, 5, 6, { 0 }},
{ 118, 0, 4, 6, { 0 }},
{ 119, 0, 4, 10, { 0 }},
{ 120, 0, 5, 6, { 0 }},
{ 121, -1, 5, 6, { 0 }},
{ 122, 0, 5, 5, { 0 }},
{ 123, 0, 2, 6, { 0 }},
{ 124, 0, 2, 2, { 0 }},
{ 125, 0, 2, 6, { 0 }},
{ 126, 0, 7, 7, { 0 }},
{ 161, 0, 5, 2, { 0 }},
{ 162, 0, 4, 6, { 0 }},
{ 163, 0, 3, 7, { 0 }},
{ 8364, 0, 3, 8, { 0 }},
{ 165, 0, 3, 6, { 0 }},
{ 352, 0, 0, 7, { 0 }},
{ 167, 0, 3, 6, { 0 }},
{ 353, 0, 2, 6, { 0 }},
{ 169, 0, 4, 9, { 0 }},
{ 170, 0, 3, 5, { 0 }},
{ 171, 0, 6, 7, { 0 }},
{ 172, 0, 6, 7, { 0 }},
{ 174, 0, 4, 9, { 0 }},
{ 175, 0, 2, 6, { 0 }},
{ 176, 0, 3, 5, { 0 }},
{ 177, 0, 5, 6, { 0 }},
{ 178, 0, 3, 4, { 0 }},
{ 179, 0, 3, 4, { 0 }},
{ 381, 0, 0, 6, { 0 }},
{ 181, 0, 5, 6, { 0 }},
{ 182, 0, 3, 8, { 0 }},
{ 183, 0, 7, 2, { 0 }},
{ 382, 0, 2, 5, { 0 }},
{ 185, 0, 3, 3, { 0 }},
{ 186, 0, 3, 5, { 0 }},
{ 187, 0, 6, 7, { 0 }},
{ 338, 0, 3, 12, { 0 }},
{ 339, 0, 5, 8, { 0 }},
{ 376, 0, 1, 6, { 0 }},
{ 191, 0, 5, 6, { 0 }},
{ 192, 0, 0, 8, { 0 }},
{ 193, 0, 0, 8, { 0 }},
{ 194, 0, 0, 8, { 0 }},
{ 195, 0, 0, 8, { 0 }},
{ 196, 0, 1, 8, { 0 }},
{ 197, 0, 0, 8, { 0 }},
{ 198, 0, 3, 11, { 0 }},
{ 199, 0, 3, 6, { 0 }},
{ 200, 0, 0, 6, { 0 }},
{ 201, 0, 0, 6, { 0 }},
{ 202, 0, 0, 6, { 0 }},
{ 203, 0, 1, 6, { 0 }},
{ 204, -1, 0, 2, { 0 }},
{ 205, 0, 0, 3, { 0 }},
{ 206, -1, 0, 3, { 0 }},
{ 207, -1, 1, 3, { 0 }},
{ 208, -1, 3, 7, { 0 }},
{ 209, 0, 0, 7, { 0 }},
{ 210, 0, 0, 8, { 0 }},
{ 211, 0, 0, 8, { 0 }},
{ 212, 0, 0, 8, { 0 }},
{ 213, 0, 0, 8, { 0 }},
{ 214, 0, 1, 8, { 0 }},
{ 215, 0, 5, 6, { 0 }},
{ 216, 0, 3, 8, { 0 }},
{ 217, 0, 0, 7, { 0 }},
{ 218, 0, 0, 7, { 0 }},
{ 219, 0, 0, 7, { 0 }},
{ 220, 0, 1, 7, { 0 }},
{ 221, 0, 0, 6, { 0 }},
{ 222, 0, 3, 6, { 0 }},
{ 223, 0, 3, 6, { 0 }},
{ 224, 0, 2, 7, { 0 }},
{ 225, 0, 2, 7, { 0 }},
{ 226, 0, 2, 7, { 0 }},
{ 227, 0, 2, 7, { 0 }},
{ 228, 0, 3, 7, { 0 }},
{ 229, 0, 1, 7, { 0 }},
{ 230, 0, 5, 8, { 0 }},
{ 231, 0, 5, 5, { 0 }},
{ 232, 0, 2, 5, { 0 }},
{ 233, 0, 2, 5, { 0 }},
{ 234, 0, 2, 5, { 0 }},
{ 235, 0, 3, 5, { 0 }},
{ 236, -1, 2, 2, { 0 }},
{ 237, 0, 2, 3, { 0 }},
{ 238, -1, 2, 3, { 0 }},
{ 239, -1, 3, 3, { 0 }},
{ 240, 0, 3, 6, { 0 }},
{ 241, 0, 2, 6, { 0 }},
{ 242, 0, 2, 5, { 0 }},
{ 243, 0, 2, 5, { 0 }},
{ 244, 0, 2, 5, { 0 }},
{ 245, 0, 2, 6, { 0 }},
{ 246, 0, 3, 5, { 0 }},
{ 247, 0, 5, 6, { 0 }},
{ 248, -1, 5, 6, { 0 }},
{ 249, 0, 2, 6, { 0 }},
{ 250, 0, 2, 6, { 0 }},
{ 251, 0, 2, 6, { 0 }},
{ 252, 0, 3, 6, { 0 }},
{ 253, -1, 2, 6, { 0 }},
{ 254, 0, 3, 6, { 0 }},
{ 255, -1, 3, 6, { 0 }},
};
// Style loading function: Lavanda
static void GuiLoadStyleLavanda(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < LAVANDA_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(lavandaStyleProps[i].controlId, lavandaStyleProps[i].propertyId, lavandaStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int lavandaFontDataSize = 0;
unsigned char *data = DecompressData(lavandaFontData, LAVANDA_STYLE_FONT_ATLAS_COMP_SIZE, &lavandaFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, lavandaFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, lavandaFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,616 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleSunny(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define SUNNY_STYLE_PROPS_COUNT 33
// Custom style name: Sunny
static const GuiStyleProp sunnyStyleProps[SUNNY_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x9c760aff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x594006ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xf6d519ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xf6ee89ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0xf5f3d1ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xf4cd19ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0xf7e580ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xf7f2c1ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x52470aff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0xc0be92ff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0xd3d3a1ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0xbcbc89ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0x725706ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0xf0be4bff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
{ 1, 2, 0x504506ff }, // LABEL_TEXT_COLOR_NORMAL
{ 1, 5, 0xfdeb9bff }, // LABEL_TEXT_COLOR_FOCUSED
{ 1, 8, 0xf5e8a4ff }, // LABEL_TEXT_COLOR_PRESSED
{ 2, 2, 0xebc21fff }, // BUTTON_TEXT_COLOR_NORMAL
{ 3, 2, 0xebc21fff }, // TOGGLE_TEXT_COLOR_NORMAL
{ 4, 2, 0x81700fff }, // SLIDER_TEXT_COLOR_NORMAL
{ 4, 5, 0xf4e49aff }, // SLIDER_TEXT_COLOR_FOCUSED
{ 7, 2, 0xebc21fff }, // COMBOBOX_TEXT_COLOR_NORMAL
{ 8, 2, 0xefd87bff }, // DROPDOWNBOX_TEXT_COLOR_NORMAL
{ 8, 5, 0xd4b219ff }, // DROPDOWNBOX_TEXT_COLOR_FOCUSED
{ 9, 2, 0x7a680bff }, // TEXTBOX_TEXT_COLOR_NORMAL
{ 9, 5, 0xad931fff }, // TEXTBOX_TEXT_COLOR_FOCUSED
{ 10, 2, 0x62570eff }, // VALUEBOX_TEXT_COLOR_NORMAL
{ 10, 5, 0xf2df88ff }, // VALUEBOX_TEXT_COLOR_FOCUSED
{ 12, 2, 0xf4e798ff }, // LISTVIEW_TEXT_COLOR_NORMAL
{ 15, 2, 0xebc21fff }, // STATUSBAR_TEXT_COLOR_NORMAL
};
// WARNING: This style uses a custom font: "GenericMobileSystemNuevo.ttf" (size: 16, spacing: 0)
#define SUNNY_STYLE_FONT_ATLAS_COMP_SIZE 2462
// Font atlas image pixels data: DEFLATE compressed
static unsigned char sunnyFontData[SUNNY_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x59, 0xb2, 0xeb, 0x34, 0x10, 0x00, 0x50, 0x6d, 0x83, 0xfd, 0xef, 0x8d, 0x6d, 0x88, 0xa2, 0x28, 0x0a, 0xb8, 0x8f,
0x58, 0x52, 0x77, 0xcb, 0x53, 0x0e, 0xa7, 0xf8, 0xb9, 0x7e, 0x49, 0x6c, 0xd9, 0x6d, 0x0d, 0xb6, 0x5a, 0xbd, 0x01, 0x00,
0x00, 0x00, 0x5f, 0xef, 0xcf, 0xff, 0xfe, 0xff, 0x6f, 0xff, 0xb7, 0xe5, 0x78, 0xdb, 0xdf, 0xff, 0x62, 0xb4, 0xa5, 0x7f,
0xdc, 0x93, 0x7e, 0xb0, 0x6d, 0xee, 0xb7, 0x62, 0xfb, 0xd5, 0x97, 0xca, 0xa6, 0x1f, 0x94, 0x5a, 0x4b, 0xff, 0xbd, 0x1d,
0x96, 0x7d, 0x0f, 0x94, 0x5e, 0x3b, 0xdc, 0xe7, 0xcf, 0x9f, 0x1c, 0x6f, 0xa9, 0xdc, 0xcf, 0x95, 0x32, 0xad, 0x3c, 0x3f,
0x2b, 0x25, 0xd8, 0x96, 0xb7, 0x1e, 0x97, 0x54, 0x9b, 0x2a, 0xc7, 0xf1, 0x37, 0xf7, 0x9b, 0xc4, 0xff, 0xf1, 0xd1, 0xfc,
0x1d, 0x83, 0x47, 0x67, 0x7f, 0xfe, 0xda, 0x68, 0xd3, 0xf7, 0x84, 0x7f, 0x7e, 0xbb, 0x2e, 0x42, 0xb3, 0xdf, 0xd2, 0x87,
0x77, 0xc2, 0x95, 0x12, 0x3a, 0x2e, 0xbd, 0x16, 0x8a, 0x89, 0xd1, 0x77, 0x46, 0xf6, 0x65, 0x66, 0xdb, 0xdc, 0xfe, 0xc5,
0xae, 0xf9, 0xf1, 0xf7, 0x1d, 0x5f, 0x69, 0x47, 0x67, 0x78, 0x74, 0xe5, 0x1e, 0x1f, 0xdf, 0xfa, 0x59, 0xcd, 0x44, 0xfd,
0x9e, 0xf8, 0xef, 0xff, 0x8a, 0xb3, 0x1e, 0x8c, 0xc1, 0x7c, 0xdd, 0xb0, 0x5e, 0x2b, 0x1c, 0xdf, 0xb3, 0xf6, 0x95, 0xf0,
0x51, 0x39, 0xf5, 0xc0, 0x35, 0xbc, 0x7e, 0xce, 0xa2, 0xbf, 0xb3, 0x23, 0xfe, 0x2b, 0xa2, 0xb8, 0x4d, 0xd4, 0x88, 0x91,
0x36, 0xc5, 0x71, 0x8b, 0x33, 0x1f, 0xe1, 0xa3, 0x7d, 0x89, 0xb4, 0x67, 0xf2, 0x65, 0xb9, 0xda, 0xe6, 0xd8, 0x17, 0xff,
0x15, 0xf5, 0xed, 0x7a, 0x5d, 0xb2, 0xaf, 0x7c, 0x67, 0xea, 0xeb, 0xfb, 0xc7, 0xff, 0xfa, 0xb1, 0x55, 0xc4, 0x7f, 0xcd,
0x59, 0x59, 0x8f, 0xff, 0x2e, 0xfe, 0xa7, 0xeb, 0xff, 0xcf, 0xa5, 0xde, 0x83, 0xfd, 0xaf, 0x7c, 0xaf, 0xbd, 0xaa, 0x9d,
0x7f, 0x6d, 0xfc, 0x8f, 0xfa, 0x83, 0x6d, 0x39, 0xfe, 0x63, 0xbd, 0xcf, 0x48, 0x6f, 0xa3, 0xaa, 0xfd, 0xbf, 0xb7, 0xf5,
0x70, 0xdc, 0x7b, 0x8c, 0x44, 0xf8, 0xda, 0x98, 0x47, 0xcd, 0x37, 0x5f, 0x11, 0xff, 0x6d, 0x62, 0x6f, 0xfa, 0xb0, 0xff,
0x3f, 0x7b, 0x87, 0x5f, 0x8b, 0xff, 0xba, 0xba, 0xe3, 0xca, 0xf8, 0xef, 0xc1, 0x11, 0xb1, 0xea, 0x7e, 0x7c, 0xfc, 0xd8,
0xd6, 0xc6, 0xe7, 0xce, 0xeb, 0xff, 0x8f, 0xda, 0x81, 0x99, 0xf8, 0xff, 0x96, 0xf6, 0xff, 0x4c, 0x4b, 0x7b, 0x54, 0x8a,
0xf3, 0xf7, 0xb3, 0x2b, 0x6a, 0xf3, 0x6b, 0xe3, 0xbf, 0x4f, 0x8d, 0x61, 0xdf, 0x3b, 0xfe, 0xdb, 0x72, 0x2f, 0xaf, 0xf2,
0xda, 0x8d, 0x5e, 0x51, 0xa3, 0x2b, 0x77, 0xe6, 0xae, 0x76, 0xcf, 0xf8, 0x8f, 0x5d, 0xcf, 0x7d, 0xd8, 0xca, 0xef, 0x89,
0xf8, 0x6f, 0xaf, 0x89, 0xff, 0x1e, 0x1c, 0xed, 0xf8, 0xdc, 0xde, 0x8b, 0x8d, 0xc7, 0x45, 0x5a, 0xf2, 0x99, 0x36, 0x4a,
0x55, 0xfc, 0xdf, 0xe3, 0x4c, 0xaa, 0xff, 0x2b, 0xc6, 0xff, 0xdb, 0x61, 0x0b, 0xff, 0xbb, 0xe2, 0xff, 0xf8, 0xf9, 0x5f,
0xbb, 0xfd, 0xb3, 0xba, 0x68, 0xfc, 0xd7, 0x8c, 0xff, 0x9f, 0x7f, 0xb7, 0x9e, 0xe9, 0xb9, 0xe6, 0xe2, 0xff, 0x4e, 0xcf,
0xff, 0xf6, 0xc6, 0xff, 0xe8, 0xa9, 0xf7, 0x9b, 0xda, 0xff, 0x95, 0xe3, 0xf8, 0xf1, 0x77, 0x6e, 0xf6, 0xbd, 0x53, 0xd4,
0x42, 0x6f, 0x72, 0xdd, 0x33, 0xfa, 0xa3, 0xcf, 0x81, 0x72, 0xa3, 0x74, 0x57, 0xbf, 0xff, 0x53, 0x5f, 0x82, 0xe7, 0xed,
0x4f, 0xbf, 0x71, 0x9b, 0x91, 0x77, 0xbd, 0x25, 0xeb, 0xea, 0x3a, 0xf3, 0xf9, 0x6c, 0xfc, 0xb7, 0x9c, 0x1f, 0x76, 0xd6,
0x6c, 0x4a, 0xe2, 0x19, 0x63, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xe4, 0xf9,
0x0b, 0x91, 0xb9, 0x86, 0xd1, 0x3c, 0x04, 0xb5, 0xf9, 0x10, 0xfa, 0x8f, 0x3c, 0xac, 0xab, 0xdf, 0x3d, 0x3b, 0xd7, 0x32,
0x33, 0x4f, 0xb3, 0xf6, 0xb3, 0x55, 0x99, 0x25, 0x6a, 0x67, 0x9e, 0x8f, 0xf3, 0xdd, 0xac, 0x66, 0x6b, 0x8e, 0x65, 0x41,
0x5b, 0xcf, 0x69, 0x9e, 0xc9, 0xc3, 0x57, 0x3d, 0xb7, 0xba, 0x26, 0x3f, 0xda, 0xfc, 0x9c, 0xf7, 0x9a, 0x4c, 0x23, 0x75,
0xf1, 0xbf, 0x7e, 0x1e, 0xfa, 0x8f, 0xfd, 0xe8, 0x17, 0x64, 0x62, 0xa8, 0xdf, 0x3a, 0xf7, 0xf7, 0x3b, 0xc5, 0xff, 0xec,
0x3d, 0x38, 0x7b, 0xf5, 0xc6, 0x67, 0xdc, 0x8d, 0xb2, 0x4f, 0x5c, 0x9f, 0x5b, 0xa5, 0x15, 0xe5, 0x47, 0xad, 0x8f, 0xff,
0x76, 0x52, 0xfd, 0x1f, 0x8d, 0xff, 0x3e, 0x5c, 0xcd, 0xe6, 0xbe, 0xf1, 0xbf, 0x9e, 0x77, 0x22, 0xfb, 0xab, 0xb9, 0x95,
0x1c, 0xe2, 0xb9, 0xc6, 0xf3, 0xf1, 0x9f, 0xcb, 0x14, 0x74, 0x6e, 0xdd, 0x7a, 0x7d, 0xfc, 0x47, 0x4b, 0xe4, 0xaa, 0xf8,
0x8f, 0x5f, 0x25, 0x7d, 0x98, 0xcd, 0xfa, 0x8e, 0xf1, 0xdf, 0xbf, 0x3e, 0xfe, 0xeb, 0x73, 0xf9, 0x46, 0x23, 0x20, 0x92,
0x07, 0x7d, 0xa6, 0x5f, 0xbd, 0xda, 0xb3, 0x8b, 0xf7, 0xbb, 0xa2, 0xf5, 0xff, 0xe8, 0xf3, 0x33, 0x47, 0x72, 0x75, 0xfc,
0xb7, 0x61, 0x84, 0xf7, 0x44, 0x94, 0xc6, 0x47, 0x40, 0x32, 0x39, 0xaf, 0xae, 0x89, 0xff, 0x16, 0x5a, 0x31, 0x30, 0x5e,
0xcf, 0xdf, 0x3d, 0xfe, 0xab, 0xfb, 0x06, 0xd1, 0x11, 0x83, 0xea, 0x7d, 0xbc, 0x5f, 0xff, 0xbf, 0x17, 0xb4, 0x12, 0x77,
0xc4, 0x7f, 0xb6, 0x7c, 0xa2, 0xd1, 0x14, 0x8b, 0xff, 0xf9, 0xda, 0x3d, 0xb6, 0x9a, 0x40, 0x6c, 0xdb, 0x7b, 0xe3, 0xbf,
0x36, 0x7f, 0xea, 0xfa, 0x58, 0xf1, 0x9b, 0xe2, 0x3f, 0xda, 0xff, 0x9f, 0xef, 0x71, 0xdd, 0x2b, 0xfe, 0xdb, 0xc4, 0xfa,
0x3c, 0x67, 0xc7, 0xff, 0x28, 0xdb, 0xea, 0xdb, 0xe2, 0x3f, 0x1a, 0x5b, 0xd1, 0xf5, 0x8c, 0x5a, 0xb8, 0xa6, 0x7b, 0x7b,
0xfd, 0xdf, 0x5e, 0x1a, 0xff, 0xf1, 0xf5, 0x65, 0x9e, 0x15, 0xff, 0xd5, 0xad, 0x86, 0xeb, 0xf3, 0xea, 0x45, 0x47, 0x1b,
0xe3, 0xa3, 0x94, 0xef, 0x6e, 0xff, 0xf7, 0x0d, 0xad, 0xf0, 0xec, 0xf3, 0xff, 0xab, 0xe2, 0x7f, 0xd7, 0xf3, 0xbf, 0x36,
0xbd, 0xe6, 0xdf, 0xae, 0xbd, 0x12, 0xff, 0xd5, 0xf1, 0x5f, 0xb9, 0x76, 0xe2, 0xda, 0xbf, 0xa8, 0x7e, 0xff, 0xa7, 0x7e,
0x24, 0x6d, 0xff, 0xfb, 0x3f, 0x7b, 0xca, 0xa7, 0x4d, 0xad, 0x98, 0xb6, 0xfe, 0xab, 0x6d, 0x72, 0x55, 0xe3, 0xd8, 0x3e,
0xd7, 0xbf, 0x7d, 0x73, 0xf7, 0xf8, 0x8f, 0xbd, 0x6d, 0x10, 0xfd, 0x64, 0xfc, 0x13, 0xf7, 0x59, 0x0b, 0xec, 0x3b, 0xdf,
0xa2, 0x54, 0x0a, 0xd5, 0x25, 0xa4, 0x54, 0x71, 0x07, 0x78, 0xd7, 0x7b, 0xe6, 0xbb, 0xfe, 0x3d, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf7, 0xcd, 0x5e, 0x99, 0xcd, 0xb9, 0xfd, 0xeb, 0x5f, 0x7b, 0x68, 0xbe,
0x6b, 0x4f, 0x7e, 0xae, 0x2f, 0xe7, 0xc1, 0x58, 0x9b, 0x77, 0x5a, 0x91, 0x83, 0xa1, 0x3a, 0x8f, 0xd4, 0xb8, 0x5c, 0x66,
0xcf, 0xf4, 0x78, 0x26, 0xf1, 0xea, 0x15, 0x12, 0x99, 0xd7, 0x93, 0xc9, 0xa8, 0x93, 0x59, 0x4b, 0x20, 0x9e, 0x09, 0xb1,
0x2d, 0x7e, 0x6b, 0xec, 0xac, 0xfd, 0x3a, 0xbf, 0x3a, 0x9a, 0xef, 0xb3, 0x26, 0xfe, 0x63, 0xb9, 0x25, 0xaf, 0xc8, 0xb4,
0x16, 0xbf, 0x9a, 0x6a, 0xf7, 0xb0, 0xbe, 0x54, 0xe6, 0xf6, 0x36, 0xf7, 0xf7, 0xcc, 0x9c, 0xfe, 0x5c, 0xee, 0x81, 0xd5,
0x92, 0xe8, 0x53, 0xd9, 0x52, 0x56, 0x3f, 0xf9, 0xf9, 0x73, 0xc7, 0xdb, 0xfa, 0x54, 0xe6, 0x88, 0xd5, 0x6f, 0xfd, 0x6d,
0xf0, 0xf9, 0x7e, 0x78, 0xe7, 0xad, 0x9d, 0xd1, 0xfa, 0x94, 0xf8, 0x5f, 0xbf, 0x77, 0x9f, 0x1d, 0xff, 0xf1, 0xfb, 0x54,
0x2b, 0xcc, 0xd2, 0xb3, 0xbe, 0x36, 0x46, 0x64, 0xe6, 0x6e, 0x3e, 0x47, 0xd0, 0x19, 0x19, 0x35, 0x7e, 0x8d, 0xa6, 0x95,
0xb3, 0x36, 0x17, 0xfd, 0x9f, 0xe2, 0xf7, 0xa8, 0xb5, 0xb5, 0x2f, 0xfe, 0x6b, 0x32, 0xf2, 0x3d, 0x27, 0xfe, 0x67, 0x7a,
0x1b, 0xe7, 0xc5, 0xff, 0xf8, 0xef, 0x75, 0x59, 0xb5, 0x2b, 0x73, 0xed, 0x8c, 0x72, 0x2d, 0xb7, 0xd0, 0x19, 0xe9, 0xc1,
0xfb, 0x4a, 0x2f, 0xce, 0x67, 0xde, 0x7f, 0xfc, 0x3f, 0x5b, 0x53, 0xcf, 0xc6, 0xff, 0xfa, 0x2f, 0xfe, 0x36, 0xd1, 0x7e,
0xa8, 0x6e, 0xff, 0xaf, 0x5c, 0x2f, 0x4f, 0x8a, 0xff, 0x36, 0x95, 0x8b, 0xec, 0xde, 0xf5, 0x7f, 0x65, 0x4e, 0xad, 0xfa,
0xf8, 0x8f, 0x45, 0x78, 0xa4, 0x26, 0x9f, 0x5f, 0xf1, 0x60, 0xed, 0xbc, 0x8d, 0x5b, 0xf9, 0x3d, 0xd1, 0xfe, 0xdf, 0x11,
0xff, 0xd5, 0xe3, 0x7f, 0xf1, 0x35, 0x3c, 0xf6, 0x8c, 0x74, 0x45, 0xc6, 0xff, 0xda, 0x09, 0xfd, 0xff, 0x51, 0x3b, 0x31,
0x5a, 0x2a, 0xf5, 0x6b, 0x53, 0x55, 0x66, 0xdb, 0x5e, 0x8d, 0xff, 0x4c, 0xfd, 0x1f, 0x1d, 0x87, 0xc8, 0xb4, 0x10, 0xdb,
0x60, 0xe4, 0x60, 0xf4, 0x9b, 0xeb, 0x59, 0x43, 0x73, 0xed, 0xff, 0x1d, 0xf1, 0x7f, 0x56, 0xff, 0xbf, 0x25, 0x47, 0x35,
0xeb, 0xda, 0xff, 0x2d, 0xd1, 0xca, 0xcc, 0xdc, 0x6d, 0x22, 0xa5, 0xbd, 0x5e, 0x66, 0x57, 0xd6, 0xff, 0xb9, 0xd5, 0xe6,
0xda, 0xb6, 0x7c, 0xa7, 0x91, 0xf6, 0xff, 0x9e, 0xa7, 0x70, 0xcf, 0xae, 0xff, 0xcf, 0x7c, 0x3a, 0xb9, 0x73, 0x7f, 0xee,
0x93, 0x77, 0x6e, 0x4f, 0x1e, 0xe9, 0x3b, 0xf4, 0xff, 0x23, 0xe3, 0xff, 0xd1, 0x9c, 0xc7, 0xe3, 0xda, 0xb8, 0x0f, 0x46,
0xd3, 0xbe, 0x35, 0xfe, 0xef, 0x91, 0x9b, 0xf9, 0x7b, 0xe3, 0xbf, 0xa5, 0xf2, 0x4f, 0x5f, 0x11, 0xff, 0x73, 0x2d, 0xab,
0xd8, 0x8a, 0x88, 0xb9, 0x15, 0x93, 0xa3, 0x7d, 0xba, 0x76, 0xea, 0x95, 0x9e, 0x79, 0xfe, 0xb7, 0xe7, 0xfd, 0x9f, 0xda,
0x37, 0x0d, 0x9e, 0xfb, 0x3e, 0xd4, 0x3b, 0x8e, 0xe0, 0x8c, 0xfb, 0xf9, 0x78, 0xd5, 0x82, 0xbe, 0xe9, 0x98, 0x62, 0x4f,
0x75, 0xa3, 0xcf, 0x89, 0xf7, 0xdd, 0xef, 0xa3, 0xef, 0xff, 0x44, 0xcb, 0x54, 0xa6, 0xe5, 0x6f, 0xb9, 0x83, 0x5d, 0x19,
0xff, 0xfb, 0x5b, 0x49, 0x55, 0xef, 0x30, 0x7c, 0xdb, 0x95, 0xa2, 0x64, 0xbe, 0xe5, 0xbc, 0xae, 0x8f, 0xf4, 0xbe, 0xa5,
0x24, 0x5c, 0xe3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x3b, 0xe7, 0x8a, 0xf5, 0xb2,
0x4c, 0x0b, 0xb3, 0x79, 0xae, 0xfa, 0xc2, 0xcc, 0xcd, 0x36, 0xcc, 0xdd, 0x9c, 0xfd, 0x9e, 0x9f, 0xab, 0x1a, 0xf4, 0xc1,
0xbf, 0x68, 0x81, 0x3d, 0xed, 0xe1, 0x79, 0xc8, 0xeb, 0x6b, 0x34, 0xfc, 0xdc, 0xe3, 0x96, 0x28, 0x91, 0x36, 0x31, 0x4f,
0x75, 0x6d, 0xae, 0xde, 0xee, 0x63, 0xae, 0xc9, 0x96, 0x1e, 0xc9, 0xfb, 0x37, 0x9b, 0xbd, 0x64, 0x47, 0xa9, 0xe4, 0x66,
0xbb, 0xf7, 0xa5, 0xbf, 0xc7, 0x72, 0x3f, 0xf4, 0xc3, 0x18, 0xaa, 0xb9, 0x3f, 0xcd, 0x65, 0xe8, 0x5b, 0x9f, 0xb3, 0x3e,
0x97, 0xdf, 0xb3, 0x6d, 0xcc, 0x89, 0xbd, 0x7e, 0xb5, 0xc7, 0x23, 0x25, 0xb7, 0x75, 0x6e, 0xae, 0xfe, 0x8e, 0x63, 0x8e,
0xe7, 0xb3, 0x9d, 0xff, 0x9e, 0x4c, 0xed, 0x37, 0x9e, 0x85, 0x99, 0xa9, 0x27, 0xda, 0xd4, 0xdd, 0x7a, 0x2d, 0xca, 0xa3,
0x77, 0x99, 0xf5, 0xf8, 0xaf, 0x99, 0x83, 0xde, 0x87, 0xc7, 0x13, 0x5b, 0x81, 0x63, 0x26, 0xbf, 0xf7, 0xfb, 0x5a, 0x8b,
0xf9, 0xf8, 0xff, 0xd6, 0x36, 0xf6, 0xfd, 0x4a, 0xa0, 0x2f, 0xd6, 0xf1, 0x9f, 0x23, 0x6c, 0xa6, 0x15, 0x5f, 0x13, 0xff,
0xeb, 0xf7, 0xad, 0xfd, 0xf1, 0xdf, 0x43, 0xdf, 0x10, 0x6d, 0xcf, 0xde, 0x73, 0x6b, 0x2e, 0xfe, 0xc7, 0x57, 0xd0, 0x9e,
0xad, 0x55, 0xab, 0x28, 0xe5, 0x72, 0x94, 0xb7, 0x60, 0xef, 0x21, 0x9b, 0x11, 0x68, 0x35, 0x1b, 0x5b, 0x0f, 0xf5, 0x46,
0xf6, 0xd4, 0xff, 0xf9, 0xfe, 0xff, 0x7c, 0xbb, 0x2d, 0x3e, 0x7e, 0x90, 0xb9, 0x96, 0x76, 0xb4, 0xc3, 0xcf, 0xd8, 0x1a,
0xc9, 0x1b, 0x77, 0xd5, 0xd6, 0xdd, 0xf1, 0xdf, 0xff, 0xb3, 0x8e, 0xe2, 0x51, 0x44, 0xad, 0xdf, 0x1d, 0xee, 0xd7, 0xb2,
0x88, 0x8f, 0xff, 0xad, 0x1e, 0x43, 0xc5, 0x11, 0xcf, 0xf5, 0x0b, 0x67, 0xa3, 0xb4, 0xae, 0xfe, 0xcf, 0x9c, 0xf5, 0x2b,
0xb7, 0x66, 0x46, 0xf7, 0xde, 0x1a, 0xff, 0x73, 0xe5, 0x76, 0x45, 0xfc, 0x57, 0xe7, 0x13, 0x9c, 0x69, 0x4d, 0x44, 0xb3,
0x34, 0x5f, 0xd1, 0x97, 0x9c, 0xcd, 0xce, 0x9f, 0x5b, 0x7f, 0xf6, 0x4d, 0xf1, 0xdf, 0x8a, 0xda, 0xff, 0x67, 0x6e, 0xbd,
0x47, 0xfb, 0xbf, 0xbf, 0xa0, 0xfe, 0xcf, 0x3e, 0xd7, 0x99, 0x3f, 0x86, 0x73, 0x8e, 0x36, 0x9e, 0x81, 0x3f, 0xf3, 0x04,
0xe3, 0xca, 0xbe, 0x70, 0x76, 0x6b, 0x36, 0xfe, 0xbf, 0xb5, 0xfe, 0x7f, 0x43, 0xfc, 0xe7, 0x9f, 0x65, 0xaf, 0x8c, 0xff,
0x9d, 0x75, 0x44, 0xf9, 0xf6, 0x51, 0xee, 0xd9, 0xff, 0x3b, 0xeb, 0xff, 0x9a, 0x35, 0xe7, 0x9f, 0x16, 0xff, 0x33, 0xa3,
0x4c, 0x4f, 0x8d, 0xff, 0x8a, 0x18, 0xa9, 0x1a, 0xff, 0xaf, 0xbe, 0x03, 0xb4, 0xad, 0x99, 0xeb, 0x9f, 0x17, 0xe1, 0xe3,
0xf8, 0x8f, 0xbc, 0xff, 0xf3, 0xee, 0xf8, 0x9f, 0x7b, 0x37, 0xe6, 0xd9, 0xf1, 0xdf, 0x93, 0x2b, 0xd6, 0xbc, 0xf3, 0xf9,
0x70, 0x6c, 0xfd, 0xe9, 0xe7, 0xc5, 0x7f, 0xfc, 0xed, 0x8c, 0xb7, 0x3f, 0xff, 0xcb, 0xbd, 0x1d, 0xb0, 0xf7, 0xf9, 0xdf,
0x13, 0xde, 0x2b, 0xe1, 0x4d, 0xf7, 0x42, 0xe7, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xa0, 0x6a, 0x46, 0x46, 0x3c, 0x67, 0xcf, 0xdc, 0x4c, 0xb1, 0x6b, 0x72, 0xdf, 0x47, 0x32, 0x15, 0xcc, 0xec, 0x4f, 0x3c,
0xff, 0x41, 0x24, 0xdb, 0xfe, 0xd1, 0xb9, 0x89, 0xe6, 0x1c, 0xcf, 0xe4, 0x32, 0xda, 0x75, 0x8c, 0xeb, 0x59, 0xe1, 0xe7,
0x7f, 0x61, 0x2e, 0xf7, 0x63, 0x2c, 0x2e, 0xee, 0x71, 0xae, 0x33, 0xf3, 0xee, 0x76, 0x67, 0x8a, 0xef, 0xc9, 0x5c, 0xef,
0xf5, 0x7b, 0x95, 0xcd, 0xd3, 0x1f, 0xdb, 0xe7, 0x48, 0x09, 0xf7, 0xc4, 0x4a, 0x2c, 0x6d, 0xe2, 0x4a, 0xaa, 0xce, 0xef,
0x93, 0x59, 0x99, 0x63, 0xfe, 0x8e, 0x5c, 0x99, 0xb3, 0xbf, 0x25, 0xf2, 0xf5, 0xdf, 0xe5, 0x5c, 0xdf, 0xb5, 0x65, 0x71,
0x9c, 0xf1, 0xe8, 0xbe, 0xad, 0xa4, 0x1e, 0xca, 0x6e, 0xfa, 0x9c, 0x7c, 0x04, 0xb1, 0x3a, 0xf7, 0xbd, 0xed, 0xe2, 0xf7,
0x1f, 0x73, 0x26, 0xb7, 0xc0, 0x4c, 0x1d, 0xde, 0x02, 0xf1, 0x7f, 0xc7, 0xfc, 0x55, 0xb9, 0xcc, 0x57, 0x33, 0xa5, 0x78,
0xd6, 0xb6, 0x23, 0xbf, 0x07, 0x56, 0x62, 0xbb, 0xf2, 0x18, 0xf7, 0xe7, 0xec, 0x38, 0xce, 0x26, 0xf2, 0xe4, 0x73, 0xdd,
0xb6, 0xe7, 0x82, 0x89, 0xd6, 0xff, 0x4f, 0x8d, 0xff, 0xd1, 0x6a, 0x04, 0x9f, 0xd7, 0x25, 0x3b, 0x6f, 0x5b, 0xc5, 0x5a,
0x06, 0xab, 0x3d, 0xa0, 0x1d, 0xdb, 0xae, 0xcc, 0xd9, 0x75, 0xf6, 0xb1, 0xc6, 0xcb, 0xe8, 0xca, 0xf8, 0x9f, 0xe9, 0xd7,
0x7d, 0x5b, 0xfd, 0xdf, 0x2f, 0xdf, 0x36, 0x7f, 0x17, 0xbb, 0xfb, 0xb5, 0xbd, 0x7f, 0xcd, 0x8e, 0x27, 0xc4, 0xf8, 0x5d,
0xe3, 0xff, 0xaa, 0x8c, 0xc7, 0x35, 0x2b, 0x2d, 0x45, 0xfb, 0xff, 0x4f, 0xb8, 0x26, 0x7a, 0x72, 0x2d, 0xe3, 0xd8, 0x0a,
0xce, 0xd5, 0xdb, 0xc4, 0xff, 0xdd, 0xeb, 0xff, 0x99, 0xb1, 0x95, 0xfb, 0xe5, 0xaf, 0xcc, 0xae, 0xd3, 0xfb, 0xee, 0xeb,
0xa5, 0x85, 0x9e, 0x79, 0xed, 0xd8, 0x26, 0xfe, 0xc5, 0xbf, 0xf8, 0xbf, 0xe2, 0x7a, 0xe9, 0x5f, 0xd1, 0xff, 0x17, 0xff,
0xe2, 0x3f, 0xf2, 0xcc, 0xec, 0xfe, 0xfd, 0xff, 0x5d, 0x4f, 0x2a, 0xdf, 0x36, 0xfe, 0x1f, 0x7d, 0xda, 0xfb, 0xa4, 0xf1,
0xff, 0xdd, 0xcf, 0xff, 0xae, 0xf8, 0xdd, 0xdc, 0x3e, 0xbf, 0xff, 0x19, 0xf7, 0x3b, 0xf2, 0xc5, 0xf3, 0xfc, 0xeb, 0x50,
0x19, 0x80, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe6, 0xe7, 0x00, 0xaf, 0xbe,
0xa7, 0x7f, 0x66, 0xbe, 0xf7, 0xc8, 0x9c, 0xcf, 0xb9, 0xef, 0x04, 0xf1, 0x1f, 0x9b, 0xa7, 0x73, 0x66, 0xbe, 0xf7, 0xfc,
0xdc, 0x7c, 0xe7, 0x1a, 0xde, 0x37, 0x53, 0x5c, 0x6c, 0x43, 0x2e, 0xc2, 0xa3, 0x39, 0x3a, 0xef, 0xb2, 0xed, 0x1d, 0x2b,
0x73, 0xc0, 0xbd, 0x6a, 0xd5, 0xa7, 0xc4, 0x7f, 0xdb, 0x96, 0xef, 0x12, 0xbe, 0xb1, 0xff, 0x2f, 0xfe, 0x41, 0xfc, 0x8b,
0x7f, 0xd0, 0xfe, 0x17, 0xff, 0x60, 0xfc, 0xff, 0xaa, 0x58, 0x9d, 0x59, 0x27, 0xe6, 0xc9, 0x4f, 0x31, 0xe0, 0x7e, 0x77,
0x80, 0xf8, 0xdd, 0xa1, 0x7a, 0x5b, 0x1b, 0xde, 0x37, 0x3c, 0x23, 0x84, 0xb3, 0xe2, 0xff, 0x9a, 0x51, 0x8a, 0xd5, 0xf8,
0xd7, 0xfe, 0x87, 0x37, 0xf5, 0x46, 0x22, 0xef, 0xff, 0x89, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd8, 0xe9, 0xaf, 0xff, 0x94, 0x03, 0x88, 0x7f, 0xe0, 0xeb, 0xe2, 0xff,
0x0f };
// Font glyphs rectangles data (on atlas)
static const Rectangle sunnyFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 2 , 10 },
{ 26, 4, 5 , 3 },
{ 39, 4, 7 , 10 },
{ 54, 4, 7 , 13 },
{ 69, 4, 7 , 10 },
{ 84, 4, 7 , 10 },
{ 99, 4, 2 , 3 },
{ 109, 4, 3 , 12 },
{ 120, 4, 3 , 12 },
{ 131, 4, 5 , 6 },
{ 144, 4, 6 , 5 },
{ 158, 4, 2 , 4 },
{ 168, 4, 5 , 1 },
{ 181, 4, 2 , 2 },
{ 191, 4, 4 , 10 },
{ 203, 4, 6 , 10 },
{ 217, 4, 4 , 10 },
{ 229, 4, 6 , 10 },
{ 243, 4, 6 , 10 },
{ 257, 4, 6 , 10 },
{ 271, 4, 6 , 10 },
{ 285, 4, 6 , 10 },
{ 299, 4, 6 , 10 },
{ 313, 4, 6 , 10 },
{ 327, 4, 6 , 10 },
{ 341, 4, 2 , 6 },
{ 351, 4, 2 , 8 },
{ 361, 4, 7 , 7 },
{ 376, 4, 5 , 3 },
{ 389, 4, 7 , 7 },
{ 404, 4, 6 , 10 },
{ 418, 4, 7 , 12 },
{ 433, 4, 7 , 10 },
{ 448, 4, 7 , 10 },
{ 463, 4, 7 , 10 },
{ 478, 4, 7 , 10 },
{ 493, 4, 7 , 10 },
{ 4, 28, 7 , 10 },
{ 19, 28, 7 , 10 },
{ 34, 28, 7 , 10 },
{ 49, 28, 2 , 10 },
{ 59, 28, 5 , 10 },
{ 72, 28, 7 , 10 },
{ 87, 28, 6 , 10 },
{ 101, 28, 9 , 10 },
{ 118, 28, 7 , 10 },
{ 133, 28, 7 , 10 },
{ 148, 28, 7 , 10 },
{ 163, 28, 7 , 12 },
{ 178, 28, 7 , 10 },
{ 193, 28, 7 , 10 },
{ 208, 28, 6 , 10 },
{ 222, 28, 7 , 10 },
{ 237, 28, 7 , 10 },
{ 252, 28, 8 , 10 },
{ 268, 28, 7 , 10 },
{ 283, 28, 6 , 10 },
{ 297, 28, 7 , 10 },
{ 312, 28, 4 , 12 },
{ 324, 28, 4 , 10 },
{ 336, 28, 4 , 12 },
{ 348, 28, 6 , 3 },
{ 362, 28, 7 , 1 },
{ 377, 28, 4 , 3 },
{ 389, 28, 6 , 7 },
{ 403, 28, 6 , 10 },
{ 417, 28, 6 , 7 },
{ 431, 28, 6 , 10 },
{ 445, 28, 6 , 7 },
{ 459, 28, 4 , 10 },
{ 471, 28, 6 , 9 },
{ 485, 28, 6 , 10 },
{ 499, 28, 2 , 10 },
{ 4, 52, 5 , 12 },
{ 17, 52, 6 , 10 },
{ 31, 52, 3 , 10 },
{ 42, 52, 8 , 7 },
{ 58, 52, 6 , 7 },
{ 72, 52, 6 , 7 },
{ 86, 52, 6 , 9 },
{ 100, 52, 6 , 9 },
{ 114, 52, 5 , 7 },
{ 127, 52, 6 , 7 },
{ 141, 52, 4 , 10 },
{ 153, 52, 6 , 7 },
{ 167, 52, 6 , 7 },
{ 181, 52, 8 , 7 },
{ 197, 52, 6 , 7 },
{ 211, 52, 6 , 9 },
{ 225, 52, 6 , 7 },
{ 239, 52, 5 , 12 },
{ 252, 52, 2 , 12 },
{ 262, 52, 5 , 12 },
{ 275, 52, 7 , 3 },
{ 290, 52, 2 , 9 },
{ 300, 52, 6 , 11 },
{ 314, 52, 7 , 10 },
{ 329, 52, 7 , 9 },
{ 344, 52, 6 , 10 },
{ 358, 52, 7 , 11 },
{ 373, 52, 6 , 12 },
{ 387, 52, 6 , 10 },
{ 401, 52, 7 , 10 },
{ 416, 52, 5 , 5 },
{ 429, 52, 7 , 6 },
{ 444, 52, 6 , 3 },
{ 458, 52, 7 , 10 },
{ 473, 52, 9 , 10 },
{ 490, 52, 4 , 4 },
{ 4, 76, 6 , 7 },
{ 18, 76, 4 , 5 },
{ 30, 76, 4 , 5 },
{ 42, 76, 7 , 11 },
{ 57, 76, 6 , 9 },
{ 71, 76, 7 , 12 },
{ 86, 76, 2 , 2 },
{ 96, 76, 6 , 10 },
{ 110, 76, 3 , 5 },
{ 121, 76, 4 , 5 },
{ 133, 76, 7 , 6 },
{ 148, 76, 9 , 10 },
{ 165, 76, 8 , 7 },
{ 181, 76, 6 , 11 },
{ 195, 76, 6 , 11 },
{ 209, 76, 7 , 11 },
{ 224, 76, 7 , 11 },
{ 239, 76, 7 , 11 },
{ 254, 76, 7 , 11 },
{ 269, 76, 7 , 11 },
{ 284, 76, 7 , 11 },
{ 299, 76, 9 , 10 },
{ 316, 76, 7 , 12 },
{ 331, 76, 7 , 11 },
{ 346, 76, 7 , 11 },
{ 361, 76, 7 , 11 },
{ 376, 76, 7 , 11 },
{ 391, 76, 3 , 11 },
{ 402, 76, 3 , 11 },
{ 413, 76, 5 , 11 },
{ 426, 76, 5 , 11 },
{ 439, 76, 8 , 10 },
{ 455, 76, 7 , 11 },
{ 470, 76, 7 , 11 },
{ 485, 76, 7 , 11 },
{ 4, 100, 7 , 11 },
{ 19, 100, 7 , 11 },
{ 34, 100, 7 , 11 },
{ 49, 100, 7 , 7 },
{ 64, 100, 7 , 13 },
{ 79, 100, 7 , 11 },
{ 94, 100, 7 , 11 },
{ 109, 100, 7 , 11 },
{ 124, 100, 7 , 11 },
{ 139, 100, 6 , 11 },
{ 153, 100, 7 , 10 },
{ 168, 100, 7 , 10 },
{ 183, 100, 6 , 10 },
{ 197, 100, 6 , 10 },
{ 211, 100, 6 , 10 },
{ 225, 100, 6 , 10 },
{ 239, 100, 6 , 10 },
{ 253, 100, 6 , 11 },
{ 267, 100, 8 , 7 },
{ 283, 100, 6 , 9 },
{ 297, 100, 6 , 10 },
{ 311, 100, 6 , 10 },
{ 325, 100, 6 , 10 },
{ 339, 100, 6 , 10 },
{ 353, 100, 3 , 10 },
{ 364, 100, 3 , 10 },
{ 375, 100, 5 , 10 },
{ 388, 100, 5 , 10 },
{ 401, 100, 6 , 10 },
{ 415, 100, 6 , 10 },
{ 429, 100, 6 , 10 },
{ 443, 100, 6 , 10 },
{ 457, 100, 6 , 10 },
{ 471, 100, 6 , 10 },
{ 485, 100, 6 , 10 },
{ 4, 124, 6 , 7 },
{ 18, 124, 7 , 11 },
{ 33, 124, 6 , 10 },
{ 47, 124, 6 , 10 },
{ 61, 124, 6 , 10 },
{ 75, 124, 6 , 10 },
{ 89, 124, 6 , 12 },
{ 103, 124, 6 , 12 },
{ 117, 124, 6 , 12 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo sunnyFontGlyphs[189] = {
{ 32, 0, 12, 4, { 0 }},
{ 33, 0, 2, 3, { 0 }},
{ 34, 0, 2, 6, { 0 }},
{ 35, 0, 2, 8, { 0 }},
{ 36, 0, 1, 8, { 0 }},
{ 37, 0, 2, 8, { 0 }},
{ 38, 0, 2, 8, { 0 }},
{ 39, 0, 2, 3, { 0 }},
{ 40, 0, 2, 4, { 0 }},
{ 41, 0, 2, 4, { 0 }},
{ 42, 0, 4, 6, { 0 }},
{ 43, 0, 6, 7, { 0 }},
{ 44, 0, 10, 3, { 0 }},
{ 45, 0, 8, 6, { 0 }},
{ 46, 0, 10, 3, { 0 }},
{ 47, 0, 2, 5, { 0 }},
{ 48, 0, 2, 7, { 0 }},
{ 49, 0, 2, 7, { 0 }},
{ 50, 0, 2, 7, { 0 }},
{ 51, 0, 2, 7, { 0 }},
{ 52, 0, 2, 7, { 0 }},
{ 53, 0, 2, 7, { 0 }},
{ 54, 0, 2, 7, { 0 }},
{ 55, 0, 2, 7, { 0 }},
{ 56, 0, 2, 7, { 0 }},
{ 57, 0, 2, 7, { 0 }},
{ 58, 0, 4, 3, { 0 }},
{ 59, 0, 4, 3, { 0 }},
{ 60, 0, 4, 8, { 0 }},
{ 61, 0, 6, 6, { 0 }},
{ 62, 0, 4, 8, { 0 }},
{ 63, 0, 2, 7, { 0 }},
{ 64, 0, 2, 8, { 0 }},
{ 65, 0, 2, 8, { 0 }},
{ 66, 0, 2, 8, { 0 }},
{ 67, 0, 2, 8, { 0 }},
{ 68, 0, 2, 8, { 0 }},
{ 69, 0, 2, 8, { 0 }},
{ 70, 0, 2, 8, { 0 }},
{ 71, 0, 2, 8, { 0 }},
{ 72, 0, 2, 8, { 0 }},
{ 73, 0, 2, 3, { 0 }},
{ 74, 0, 2, 6, { 0 }},
{ 75, 0, 2, 8, { 0 }},
{ 76, 0, 2, 7, { 0 }},
{ 77, 0, 2, 10, { 0 }},
{ 78, 0, 2, 8, { 0 }},
{ 79, 0, 2, 8, { 0 }},
{ 80, 0, 2, 8, { 0 }},
{ 81, 0, 2, 8, { 0 }},
{ 82, 0, 2, 8, { 0 }},
{ 83, 0, 2, 8, { 0 }},
{ 84, 0, 2, 7, { 0 }},
{ 85, 0, 2, 8, { 0 }},
{ 86, 0, 2, 8, { 0 }},
{ 87, 0, 2, 9, { 0 }},
{ 88, 0, 2, 8, { 0 }},
{ 89, 0, 2, 7, { 0 }},
{ 90, 0, 2, 8, { 0 }},
{ 91, 0, 2, 5, { 0 }},
{ 92, 0, 2, 5, { 0 }},
{ 93, 0, 2, 5, { 0 }},
{ 94, 0, 2, 7, { 0 }},
{ 95, 0, 14, 8, { 0 }},
{ 96, 0, 2, 5, { 0 }},
{ 97, 0, 5, 7, { 0 }},
{ 98, 0, 2, 7, { 0 }},
{ 99, 0, 5, 7, { 0 }},
{ 100, 0, 2, 7, { 0 }},
{ 101, 0, 5, 7, { 0 }},
{ 102, 0, 2, 5, { 0 }},
{ 103, 0, 5, 7, { 0 }},
{ 104, 0, 2, 7, { 0 }},
{ 105, 0, 2, 3, { 0 }},
{ 106, 0, 2, 6, { 0 }},
{ 107, 0, 2, 7, { 0 }},
{ 108, 0, 2, 4, { 0 }},
{ 109, 0, 5, 9, { 0 }},
{ 110, 0, 5, 7, { 0 }},
{ 111, 0, 5, 7, { 0 }},
{ 112, 0, 5, 7, { 0 }},
{ 113, 0, 5, 7, { 0 }},
{ 114, 0, 5, 6, { 0 }},
{ 115, 0, 5, 7, { 0 }},
{ 116, 0, 2, 5, { 0 }},
{ 117, 0, 5, 7, { 0 }},
{ 118, 0, 5, 7, { 0 }},
{ 119, 0, 5, 9, { 0 }},
{ 120, 0, 5, 7, { 0 }},
{ 121, 0, 5, 7, { 0 }},
{ 122, 0, 5, 7, { 0 }},
{ 123, 0, 2, 6, { 0 }},
{ 124, 0, 2, 3, { 0 }},
{ 125, 0, 2, 6, { 0 }},
{ 126, 0, 6, 8, { 0 }},
{ 161, 0, 5, 3, { 0 }},
{ 162, 0, 3, 7, { 0 }},
{ 163, 0, 2, 8, { 0 }},
{ 8364, 0, 3, 8, { 0 }},
{ 165, 0, 2, 7, { 0 }},
{ 352, 0, 1, 8, { 0 }},
{ 167, 0, 2, 7, { 0 }},
{ 353, 0, 2, 7, { 0 }},
{ 169, 0, 2, 8, { 0 }},
{ 170, 0, 2, 6, { 0 }},
{ 171, 0, 6, 8, { 0 }},
{ 172, 0, 7, 7, { 0 }},
{ 174, 0, 2, 8, { 0 }},
{ 175, 1, 3, 14, { 0 }},
{ 176, 0, 2, 5, { 0 }},
{ 177, 0, 4, 7, { 0 }},
{ 178, 0, 2, 5, { 0 }},
{ 179, 0, 2, 5, { 0 }},
{ 381, 0, 1, 8, { 0 }},
{ 181, 0, 5, 7, { 0 }},
{ 182, 0, 2, 8, { 0 }},
{ 183, 0, 6, 3, { 0 }},
{ 382, 0, 2, 7, { 0 }},
{ 185, 0, 2, 4, { 0 }},
{ 186, 0, 2, 5, { 0 }},
{ 187, 0, 6, 8, { 0 }},
{ 338, 0, 2, 10, { 0 }},
{ 339, 0, 5, 9, { 0 }},
{ 376, 0, 1, 7, { 0 }},
{ 191, 0, 3, 7, { 0 }},
{ 192, 0, 1, 8, { 0 }},
{ 193, 0, 1, 8, { 0 }},
{ 194, 0, 1, 8, { 0 }},
{ 195, 0, 1, 8, { 0 }},
{ 196, 0, 1, 8, { 0 }},
{ 197, 0, 1, 8, { 0 }},
{ 198, 0, 2, 10, { 0 }},
{ 199, 0, 2, 8, { 0 }},
{ 200, 0, 1, 8, { 0 }},
{ 201, 0, 1, 8, { 0 }},
{ 202, 0, 1, 8, { 0 }},
{ 203, 0, 1, 8, { 0 }},
{ 204, 0, 1, 4, { 0 }},
{ 205, 0, 1, 4, { 0 }},
{ 206, 0, 1, 6, { 0 }},
{ 207, 0, 1, 6, { 0 }},
{ 208, 0, 2, 9, { 0 }},
{ 209, 0, 1, 8, { 0 }},
{ 210, 0, 1, 8, { 0 }},
{ 211, 0, 1, 8, { 0 }},
{ 212, 0, 1, 8, { 0 }},
{ 213, 0, 1, 8, { 0 }},
{ 214, 0, 1, 8, { 0 }},
{ 215, 0, 5, 8, { 0 }},
{ 216, 0, 1, 8, { 0 }},
{ 217, 0, 1, 8, { 0 }},
{ 218, 0, 1, 8, { 0 }},
{ 219, 0, 1, 8, { 0 }},
{ 220, 0, 1, 8, { 0 }},
{ 221, 0, 1, 7, { 0 }},
{ 222, 0, 2, 8, { 0 }},
{ 223, 0, 2, 8, { 0 }},
{ 224, 0, 2, 7, { 0 }},
{ 225, 0, 2, 7, { 0 }},
{ 226, 0, 2, 7, { 0 }},
{ 227, 0, 2, 7, { 0 }},
{ 228, 0, 2, 7, { 0 }},
{ 229, 0, 1, 7, { 0 }},
{ 230, 0, 5, 9, { 0 }},
{ 231, 0, 5, 7, { 0 }},
{ 232, 0, 2, 7, { 0 }},
{ 233, 0, 2, 7, { 0 }},
{ 234, 0, 2, 7, { 0 }},
{ 235, 0, 2, 7, { 0 }},
{ 236, 0, 2, 4, { 0 }},
{ 237, 0, 2, 4, { 0 }},
{ 238, 0, 2, 6, { 0 }},
{ 239, 0, 2, 6, { 0 }},
{ 240, 0, 2, 7, { 0 }},
{ 241, 0, 2, 7, { 0 }},
{ 242, 0, 2, 7, { 0 }},
{ 243, 0, 2, 7, { 0 }},
{ 244, 0, 2, 7, { 0 }},
{ 245, 0, 2, 7, { 0 }},
{ 246, 0, 2, 7, { 0 }},
{ 247, 0, 4, 7, { 0 }},
{ 248, 0, 3, 8, { 0 }},
{ 249, 0, 2, 7, { 0 }},
{ 250, 0, 2, 7, { 0 }},
{ 251, 0, 2, 7, { 0 }},
{ 252, 0, 2, 7, { 0 }},
{ 253, 0, 2, 7, { 0 }},
{ 254, 0, 2, 7, { 0 }},
{ 255, 0, 2, 7, { 0 }},
};
// Style loading function: Sunny
static void GuiLoadStyleSunny(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < SUNNY_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(sunnyStyleProps[i].controlId, sunnyStyleProps[i].propertyId, sunnyStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int sunnyFontDataSize = 0;
unsigned char *data = DecompressData(sunnyFontData, SUNNY_STYLE_FONT_ATLAS_COMP_SIZE, &sunnyFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, sunnyFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, sunnyFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -0,0 +1,569 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleTerminal(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define TERMINAL_STYLE_PROPS_COUNT 17
// Custom style name: Terminal
static const GuiStyleProp terminalStyleProps[TERMINAL_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x1c8d00ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x161313ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0x38f620ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xc3fbc6ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0x43bf2eff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0xdcfadcff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0x1f5b19ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0x43ff28ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x1e6f15ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x223b22ff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x182c18ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x244125ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0xe6fce3ff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x0c1505ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "Mecha.ttf" (size: 16, spacing: 0)
#define TERMINAL_STYLE_FONT_ATLAS_COMP_SIZE 1860
// Font atlas image pixels data: DEFLATE compressed
static unsigned char terminalFontData[TERMINAL_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0x41, 0x92, 0xa4, 0x36, 0x10, 0x05, 0x50, 0xee, 0x7f, 0xe9, 0xf4, 0x62, 0x62, 0x16, 0x76, 0xb8, 0x1b, 0x94, 0x4a,
0x89, 0x04, 0x9e, 0x5f, 0x78, 0xd3, 0xd5, 0x53, 0x4d, 0x01, 0xbf, 0x24, 0x84, 0x94, 0xc4, 0x01, 0x00, 0x00, 0x00, 0x7c,
0x5e, 0xfc, 0xef, 0x4f, 0xe2, 0xc7, 0xdf, 0x8c, 0xcb, 0xef, 0xf3, 0xe7, 0xa7, 0xf1, 0xe3, 0x5f, 0xf9, 0xfb, 0xdf, 0x95,
0x77, 0xba, 0xfe, 0x5b, 0x31, 0xb4, 0x75, 0x73, 0x5b, 0x95, 0x7b, 0x9f, 0xd1, 0xdf, 0xfe, 0x7d, 0x7b, 0xaa, 0xde, 0xad,
0xf6, 0x95, 0xb1, 0xb3, 0x23, 0xbf, 0xe7, 0xae, 0x6e, 0x61, 0x6c, 0xdf, 0x2b, 0xc7, 0xa6, 0x7d, 0x1c, 0x0d, 0xf2, 0x7f,
0x7e, 0xcc, 0x46, 0xf2, 0x14, 0xe9, 0xf4, 0x8e, 0x7f, 0x3b, 0xad, 0xfc, 0x0e, 0x1d, 0xdd, 0xc6, 0xdc, 0x3e, 0x89, 0x92,
0xf7, 0x9f, 0xf9, 0x3b, 0x51, 0xb6, 0xd7, 0x72, 0xff, 0x26, 0x86, 0xdb, 0x88, 0xf9, 0x4f, 0x78, 0xbe, 0x8f, 0x63, 0xd1,
0x71, 0xef, 0x99, 0xff, 0xfc, 0x51, 0xcb, 0x9f, 0x29, 0x57, 0xb7, 0x3c, 0xd7, 0xa6, 0xaf, 0x3a, 0x27, 0xe5, 0xff, 0xec,
0x9b, 0xfa, 0xe7, 0x16, 0xb4, 0xa2, 0xdd, 0x90, 0xff, 0x5c, 0x06, 0x62, 0x22, 0x47, 0xbb, 0xf2, 0x5f, 0xdb, 0xd6, 0xc8,
0xff, 0x33, 0xda, 0xff, 0xb3, 0x6d, 0xff, 0xf7, 0x79, 0x2b, 0xff, 0xd9, 0xa3, 0x90, 0x6d, 0xff, 0x63, 0x7a, 0xfb, 0x3b,
0xe7, 0x7f, 0x74, 0xdc, 0x43, 0xfe, 0xcf, 0xaf, 0xe8, 0x73, 0xbf, 0x7d, 0xb6, 0x27, 0xe4, 0x7f, 0x5d, 0xfe, 0x7f, 0xeb,
0xb3, 0x9d, 0xf5, 0xf4, 0x76, 0xe4, 0xff, 0xd8, 0x9e, 0xff, 0xb3, 0xeb, 0xa8, 0xeb, 0xfb, 0x62, 0xc7, 0x08, 0xd4, 0x91,
0x1c, 0xdb, 0x89, 0xc1, 0x0c, 0xdf, 0xd3, 0x0b, 0x3b, 0xcb, 0x7f, 0x66, 0x4f, 0x66, 0xf2, 0x7f, 0x76, 0x5c, 0x8e, 0x5f,
0x7a, 0x30, 0xab, 0xf6, 0x7e, 0x45, 0xfe, 0x67, 0x46, 0xe4, 0x9e, 0x9d, 0xff, 0x38, 0xd9, 0x57, 0x31, 0x31, 0xbe, 0xb9,
0xb3, 0xcf, 0x30, 0xd3, 0x4f, 0xeb, 0x7b, 0x1c, 0xde, 0xd3, 0xff, 0x8f, 0xd6, 0xed, 0xbf, 0xfc, 0xcf, 0x5d, 0xff, 0xbf,
0x2d, 0xff, 0xb1, 0xfd, 0x58, 0xc5, 0x85, 0x33, 0x56, 0xfe, 0xe7, 0xf6, 0xf0, 0x79, 0x8f, 0x23, 0x16, 0x5d, 0xbf, 0x74,
0xcd, 0x7f, 0xee, 0xd3, 0x7d, 0xb1, 0xfd, 0x8f, 0x1b, 0x8f, 0x8f, 0xfc, 0xaf, 0xd8, 0x9b, 0x23, 0x77, 0xd8, 0x66, 0xe7,
0x2f, 0xc8, 0xbf, 0xfc, 0xcb, 0x7f, 0xef, 0xfe, 0x7f, 0x0c, 0x8e, 0xdc, 0xc6, 0xe3, 0xc7, 0xff, 0xe2, 0x52, 0x6f, 0x69,
0x7e, 0xb6, 0xe0, 0x78, 0x9f, 0x2b, 0xf7, 0x6e, 0xf9, 0xd9, 0x75, 0x4f, 0xb9, 0xfe, 0xdf, 0x39, 0x93, 0xf2, 0x28, 0x99,
0x87, 0xb2, 0x7e, 0xfe, 0xdf, 0x33, 0xe7, 0x28, 0x77, 0xcf, 0x3f, 0xb0, 0x7a, 0x95, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x65, 0x0d, 0x4d, 0x94, 0xad, 0x7b, 0x8c, 0x16, 0x95, 0xe7, 0xf7, 0xd4, 0x58,
0xbf, 0xb6, 0x87, 0xaa, 0xde, 0x71, 0xec, 0x59, 0x02, 0x63, 0xeb, 0x30, 0x73, 0x2b, 0xff, 0x56, 0xaf, 0x6e, 0x9b, 0x59,
0xdd, 0x58, 0xb3, 0x65, 0x15, 0xb5, 0x2d, 0xee, 0x49, 0xc7, 0xca, 0x75, 0xe2, 0x71, 0x69, 0x75, 0x70, 0x6d, 0x92, 0x56,
0xaf, 0xd8, 0xce, 0xac, 0x7d, 0xdf, 0x99, 0xff, 0xb1, 0x33, 0x70, 0xfc, 0x73, 0x46, 0x62, 0x35, 0x55, 0x6d, 0x0d, 0x98,
0x63, 0xe9, 0xb9, 0x19, 0x8b, 0xd6, 0x90, 0x8d, 0xef, 0x83, 0x3d, 0xe9, 0x90, 0xff, 0x2f, 0xe7, 0x3f, 0x57, 0x23, 0x7b,
0xc7, 0xb3, 0x50, 0xe4, 0x5f, 0xfe, 0xe5, 0xff, 0xad, 0xf9, 0x8f, 0xe2, 0xfe, 0x77, 0xbe, 0x5a, 0x47, 0xcd, 0x95, 0x55,
0x6d, 0x4a, 0xe4, 0x5f, 0xfe, 0x7f, 0xef, 0x6d, 0xc7, 0xc5, 0x56, 0x6c, 0xa4, 0xc5, 0xdb, 0x59, 0xb3, 0x64, 0x5f, 0x15,
0xad, 0xd1, 0x6f, 0x93, 0x28, 0x4c, 0xf0, 0x57, 0xf2, 0x9f, 0xaf, 0x7b, 0xbe, 0x67, 0xdc, 0x2b, 0xb3, 0xe5, 0x99, 0xda,
0x57, 0xf5, 0xf9, 0x3f, 0x7b, 0x1e, 0x42, 0xe6, 0xfb, 0xe9, 0x5b, 0xf9, 0x1f, 0xfd, 0x6c, 0xf2, 0x7f, 0x6c, 0x7e, 0xb6,
0xcc, 0xfd, 0x35, 0x16, 0x23, 0xd9, 0xd2, 0x57, 0x6d, 0x75, 0xa4, 0x46, 0xdb, 0xaa, 0x7e, 0x9e, 0xab, 0xd2, 0xf8, 0xde,
0xfc, 0x47, 0xc1, 0x7d, 0xae, 0xb9, 0x56, 0x52, 0xfe, 0xe5, 0xff, 0x98, 0xac, 0xc0, 0xdb, 0x3d, 0xff, 0x2b, 0xae, 0xbf,
0x2b, 0x9f, 0xe6, 0xfa, 0xcc, 0xf6, 0xff, 0x59, 0xf7, 0xff, 0xbe, 0x92, 0xff, 0xb3, 0x63, 0x79, 0x77, 0xfe, 0x3b, 0xd5,
0x4c, 0xcd, 0x8c, 0x30, 0xce, 0xfc, 0x9b, 0x8e, 0xf9, 0xdf, 0x35, 0x9f, 0x47, 0xfe, 0x77, 0xe5, 0xff, 0xe7, 0xa7, 0x8d,
0xcb, 0x7f, 0xaf, 0xfc, 0xaf, 0xeb, 0xff, 0x3f, 0x3b, 0xff, 0xeb, 0x7a, 0x5f, 0xab, 0xfb, 0x73, 0xb5, 0x5b, 0x9e, 0x99,
0x01, 0xf7, 0xdb, 0xfc, 0xbb, 0x48, 0x57, 0x6d, 0xaf, 0x98, 0x87, 0x37, 0x33, 0x3b, 0x68, 0xf7, 0x95, 0x41, 0xf5, 0xbf,
0xa9, 0x1f, 0xb3, 0xe8, 0x9b, 0x7f, 0x78, 0x46, 0xfe, 0xbf, 0xb0, 0xaf, 0x71, 0x3c, 0xee, 0x69, 0x59, 0x57, 0xfe, 0x3e,
0xce, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0xd3, 0x2a, 0xac, 0xaa, 0xba, 0x8d, 0x3b,
0xab, 0x65, 0xe4, 0xd6, 0xf9, 0xc5, 0xe5, 0xba, 0x2e, 0x99, 0x55, 0xe4, 0x23, 0x6b, 0xf9, 0x6a, 0xd6, 0x34, 0xe6, 0xcf,
0x81, 0x48, 0xad, 0x96, 0x3b, 0x3f, 0x53, 0x32, 0x35, 0xec, 0xd7, 0xcd, 0xb6, 0xff, 0xbd, 0x7e, 0x43, 0xbe, 0x92, 0xc8,
0xaa, 0xf5, 0x05, 0x75, 0xf5, 0x9f, 0x8e, 0x82, 0xd5, 0x8a, 0xd9, 0x35, 0xf4, 0xf7, 0xe6, 0x7f, 0x74, 0xf5, 0xdb, 0xf5,
0x9f, 0x55, 0xd4, 0x5b, 0x89, 0xc4, 0xca, 0xbc, 0xca, 0xfc, 0x57, 0x9c, 0xe3, 0x51, 0xf6, 0xbe, 0xb1, 0xb8, 0x4e, 0xc1,
0x95, 0x56, 0xe2, 0xd9, 0x6b, 0xa2, 0xe2, 0xd5, 0xf9, 0xaf, 0xad, 0x96, 0x5b, 0xff, 0x9d, 0x90, 0xaf, 0x4f, 0x70, 0x5f,
0xfe, 0xff, 0x6e, 0x57, 0x75, 0xfe, 0x33, 0xef, 0x5b, 0x53, 0xd9, 0x6a, 0x2e, 0xff, 0x3d, 0x56, 0xf6, 0xc5, 0xf2, 0x9e,
0x47, 0x26, 0xff, 0x63, 0xfd, 0xb6, 0x15, 0xf9, 0xcf, 0x57, 0xe6, 0x39, 0x36, 0x65, 0xfd, 0x28, 0x4e, 0xf9, 0xfa, 0xfc,
0xd7, 0x9f, 0x69, 0xf1, 0x9f, 0xff, 0xbb, 0xac, 0xb6, 0x7d, 0x4b, 0xfe, 0x73, 0xd5, 0x69, 0x66, 0xf3, 0x9f, 0xbd, 0xe2,
0xbd, 0xbb, 0xfd, 0x5f, 0x73, 0x4d, 0xb0, 0x3e, 0xff, 0x91, 0xaa, 0x0c, 0xde, 0x27, 0xff, 0xb1, 0x20, 0xb9, 0xf2, 0x9f,
0x6d, 0x03, 0xdf, 0x90, 0xff, 0xea, 0xe7, 0x7c, 0x74, 0xc8, 0x7f, 0x6e, 0xc4, 0x2b, 0x4a, 0x73, 0x1a, 0xed, 0xdb, 0xff,
0x63, 0xdb, 0xf8, 0x5f, 0xff, 0xfc, 0x47, 0x49, 0xbf, 0xf0, 0xce, 0xfc, 0xd7, 0x57, 0xcb, 0xcd, 0x56, 0x0d, 0xbc, 0x3e,
0xd6, 0xd7, 0xa7, 0xfd, 0xaf, 0xbf, 0x1e, 0x5e, 0xd1, 0xfe, 0x1f, 0x0b, 0xee, 0x52, 0xac, 0xbf, 0xaa, 0xee, 0x9f, 0xff,
0xaa, 0xeb, 0xc2, 0xcc, 0x73, 0x93, 0x46, 0xef, 0xff, 0xc5, 0xe9, 0x59, 0x3c, 0x7a, 0xe7, 0x68, 0x3c, 0x4f, 0x31, 0xf8,
0xf4, 0xa2, 0xfe, 0xd7, 0xff, 0x95, 0xed, 0xff, 0x9a, 0x51, 0xef, 0xae, 0xa3, 0xe9, 0xd7, 0x9e, 0x2f, 0xde, 0x63, 0x8b,
0xf3, 0x4f, 0xdc, 0x8a, 0xed, 0x57, 0x56, 0x7d, 0x8e, 0xf1, 0xfc, 0x67, 0x5f, 0x93, 0xff, 0x8a, 0x8a, 0xd3, 0xf5, 0xed,
0xe1, 0xf7, 0xe6, 0xbc, 0xcc, 0xdc, 0x75, 0xef, 0xb1, 0xb5, 0xd5, 0xe7, 0xc5, 0x3b, 0xf2, 0x5f, 0xf7, 0xd9, 0x63, 0xc9,
0xb7, 0x4a, 0xa6, 0x96, 0x77, 0x2c, 0x9f, 0x0f, 0x23, 0xff, 0xcf, 0xcd, 0x7f, 0xdc, 0x70, 0xcf, 0xf0, 0x58, 0x3c, 0x1e,
0xdd, 0x61, 0x0f, 0xef, 0xcd, 0x3f, 0xfd, 0xce, 0x88, 0xee, 0xf9, 0x5f, 0x3f, 0x2f, 0xf4, 0xcb, 0xed, 0x81, 0x2a, 0xf9,
0x3c, 0xf1, 0x5a, 0x56, 0xfe, 0x73, 0xfd, 0x96, 0xd9, 0xf9, 0xff, 0x20, 0xff, 0xdf, 0xdd, 0xeb, 0xd0, 0x7f, 0x76, 0x03,
0xf2, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xfb, 0x67, 0xbb, 0x45, 0x6a, 0x7d, 0x5b, 0x0c, 0x56,
0x32, 0x88, 0x74, 0xa5, 0xf8, 0x6c, 0x7d, 0x8c, 0x18, 0x5c, 0xf7, 0x35, 0x5f, 0x37, 0xf8, 0xfa, 0xf3, 0x15, 0x66, 0xd6,
0x0f, 0xae, 0x3f, 0x8e, 0x75, 0x15, 0xd6, 0xeb, 0x8f, 0x52, 0xe6, 0xef, 0x47, 0x79, 0xed, 0xb5, 0xfe, 0x99, 0x99, 0xdf,
0xcf, 0x99, 0x95, 0xbe, 0xb5, 0x67, 0xd4, 0xb5, 0x63, 0x5b, 0xb7, 0xba, 0x33, 0x26, 0x92, 0x3e, 0x3e, 0x4f, 0xfb, 0xf7,
0xaa, 0x9f, 0x5d, 0x8f, 0x63, 0x2e, 0x4b, 0x51, 0xba, 0x06, 0x37, 0xf7, 0xd7, 0x9f, 0xb6, 0xaf, 0xaf, 0x57, 0x01, 0xd8,
0xdd, 0x5f, 0xc8, 0x3f, 0x35, 0x28, 0x6e, 0x9f, 0x8b, 0xbf, 0xae, 0xa2, 0x4e, 0x5d, 0xad, 0xe2, 0xbb, 0x8f, 0xe3, 0x71,
0xfa, 0x0c, 0x93, 0x68, 0xb8, 0xbe, 0xe5, 0xac, 0xff, 0x18, 0x2d, 0xf7, 0x75, 0x5c, 0xee, 0x23, 0xe6, 0xf3, 0x9f, 0x7f,
0x3e, 0x53, 0x14, 0x57, 0xe6, 0xcd, 0x57, 0xc7, 0xac, 0xde, 0xfa, 0x7c, 0xfb, 0x9f, 0xb9, 0x52, 0x88, 0xe5, 0x9f, 0xaa,
0xf6, 0x3b, 0x39, 0x4e, 0x6a, 0xb9, 0xae, 0x3e, 0x2b, 0x56, 0xbc, 0x12, 0x1b, 0xce, 0xad, 0xdc, 0xf5, 0xde, 0xb5, 0x33,
0x64, 0x26, 0xff, 0x7d, 0x8f, 0xcd, 0xd1, 0xe6, 0x95, 0xdd, 0xf9, 0x7f, 0xee, 0x2b, 0xef, 0xc9, 0x7f, 0x9f, 0xb3, 0xef,
0xb7, 0xcf, 0x33, 0xfb, 0xac, 0xc2, 0x0e, 0x47, 0xe0, 0xac, 0x4e, 0xec, 0x5b, 0xf3, 0x1f, 0x3f, 0x8e, 0x0c, 0xf6, 0xff,
0x4e, 0xfe, 0xb9, 0x5f, 0xf0, 0xb4, 0xfc, 0x57, 0xb6, 0xcb, 0x15, 0x6d, 0xf9, 0xde, 0x6b, 0x66, 0xed, 0xbf, 0xf6, 0xff,
0xdb, 0xf9, 0xbf, 0xff, 0x2a, 0x6c, 0x6f, 0x66, 0xfa, 0xed, 0xb3, 0x3e, 0xf9, 0x1f, 0x19, 0xf3, 0x92, 0xff, 0xb7, 0xe7,
0xff, 0x09, 0xdf, 0x4d, 0xb3, 0xf7, 0xff, 0xde, 0x31, 0xfe, 0x57, 0xf5, 0x8a, 0xf6, 0x7f, 0x6e, 0x8c, 0xfd, 0xee, 0x6d,
0xcb, 0x1f, 0xf3, 0xb7, 0x1c, 0x85, 0xd1, 0x3e, 0x80, 0xfe, 0xbf, 0xfc, 0xbf, 0x27, 0xff, 0x47, 0x7a, 0xf6, 0xc1, 0xb3,
0xae, 0x33, 0x46, 0x8e, 0xc7, 0x73, 0xf2, 0x5f, 0x79, 0xc7, 0xee, 0x29, 0xe3, 0x7f, 0x4f, 0xfb, 0x66, 0x78, 0x63, 0xfe,
0xef, 0xbd, 0xd7, 0xda, 0x63, 0xe6, 0xef, 0x33, 0xfb, 0x32, 0x4f, 0xce, 0xff, 0xb3, 0xfb, 0x64, 0xc7, 0x6d, 0x57, 0x85,
0x51, 0xb8, 0xa7, 0x79, 0x46, 0xfe, 0x63, 0x53, 0xfe, 0x47, 0xc6, 0x06, 0xde, 0x9d, 0xff, 0xf1, 0xd6, 0x2a, 0x6e, 0x1f,
0x63, 0x96, 0xff, 0xbb, 0xf3, 0xbf, 0x7f, 0xeb, 0x77, 0xf5, 0xc4, 0x62, 0x49, 0xd2, 0xc7, 0x8f, 0xc9, 0x13, 0xfb, 0xa4,
0x3b, 0xb7, 0x4d, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xef, 0xcc, 0x00, 0x1e, 0x7b, 0xb5,
0x43, 0x05, 0xfd, 0x23, 0x5d, 0x6d, 0xbd, 0xee, 0xf3, 0x1e, 0x89, 0xaa, 0xee, 0x99, 0x6d, 0xe8, 0x5c, 0x41, 0xdf, 0xac,
0xdb, 0xb7, 0x7e, 0x03, 0xf4, 0xae, 0xa0, 0x7f, 0x5e, 0xe5, 0x63, 0xfd, 0xe7, 0xad, 0x9c, 0x3f, 0xdf, 0xbb, 0x82, 0x7e,
0xbf, 0xb5, 0xab, 0xf4, 0xfb, 0x26, 0xd9, 0x59, 0x41, 0x7f, 0xbc, 0xbf, 0x71, 0x6c, 0xdc, 0xae, 0x6c, 0x35, 0x83, 0xae,
0x15, 0xf4, 0xbb, 0xaf, 0x05, 0xe3, 0xfe, 0xb5, 0x59, 0x63, 0xcf, 0xb4, 0xa8, 0xaa, 0xa0, 0xf1, 0xb4, 0x0a, 0xfa, 0x67,
0x19, 0x7b, 0x52, 0x9d, 0x6c, 0xf9, 0xb7, 0xfe, 0xf7, 0xbe, 0xfc, 0xf7, 0xad, 0x93, 0x91, 0xad, 0x52, 0xd3, 0xbb, 0x82,
0xa6, 0xfc, 0xcb, 0xbf, 0xfc, 0xaf, 0xaa, 0x91, 0x20, 0xff, 0x3c, 0x3d, 0xff, 0x3b, 0x2b, 0xe8, 0xa8, 0xa0, 0xb9, 0xbb,
0x22, 0xd0, 0x21, 0xff, 0xae, 0xff, 0x1f, 0xf1, 0x04, 0x3d, 0xf9, 0x5f, 0xf3, 0x8a, 0xfc, 0x7f, 0xfd, 0xde, 0x9f, 0x0a,
0xda, 0x2b, 0xf3, 0x1f, 0x4d, 0xc7, 0xff, 0xf6, 0xdf, 0xf1, 0xe1, 0x89, 0xf9, 0xd7, 0xff, 0xcf, 0xe7, 0xe2, 0xfe, 0x0a,
0x9a, 0xf9, 0x34, 0xcb, 0xbf, 0xfe, 0x7f, 0xc5, 0xfc, 0x9f, 0x9a, 0xb6, 0x47, 0x05, 0xcd, 0xb9, 0x6d, 0x93, 0x7f, 0xd0,
0x2b, 0xd4, 0xff, 0x07, 0xbd, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0xf9, 0xf3, 0x9f, 0xfd, 0x00, 0xf2, 0x0f, 0x7c, 0x2e, 0xff, 0xff, 0x00 };
// Font glyphs rectangles data (on atlas)
static const Rectangle terminalFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 1 , 11 },
{ 25, 4, 3 , 3 },
{ 36, 4, 6 , 11 },
{ 50, 4, 5 , 11 },
{ 63, 4, 5 , 11 },
{ 76, 4, 5 , 11 },
{ 89, 4, 1 , 2 },
{ 98, 4, 2 , 13 },
{ 108, 4, 2 , 13 },
{ 118, 4, 3 , 3 },
{ 129, 4, 5 , 5 },
{ 142, 4, 1 , 3 },
{ 151, 4, 5 , 1 },
{ 164, 4, 1 , 1 },
{ 173, 4, 6 , 12 },
{ 187, 4, 5 , 11 },
{ 200, 4, 2 , 11 },
{ 210, 4, 5 , 11 },
{ 223, 4, 5 , 11 },
{ 236, 4, 5 , 11 },
{ 249, 4, 5 , 11 },
{ 262, 4, 5 , 11 },
{ 275, 4, 5 , 11 },
{ 288, 4, 5 , 11 },
{ 301, 4, 5 , 11 },
{ 314, 4, 1 , 8 },
{ 323, 4, 1 , 10 },
{ 332, 4, 4 , 5 },
{ 344, 4, 5 , 3 },
{ 357, 4, 4 , 5 },
{ 369, 4, 5 , 11 },
{ 382, 4, 11 , 11 },
{ 401, 4, 5 , 11 },
{ 414, 4, 5 , 11 },
{ 427, 4, 5 , 11 },
{ 440, 4, 5 , 11 },
{ 453, 4, 5 , 11 },
{ 466, 4, 5 , 11 },
{ 479, 4, 5 , 11 },
{ 492, 4, 5 , 11 },
{ 4, 28, 1 , 11 },
{ 13, 28, 5 , 11 },
{ 26, 28, 5 , 11 },
{ 39, 28, 5 , 11 },
{ 52, 28, 7 , 11 },
{ 67, 28, 5 , 11 },
{ 80, 28, 5 , 11 },
{ 93, 28, 5 , 11 },
{ 106, 28, 5 , 13 },
{ 119, 28, 5 , 11 },
{ 132, 28, 5 , 11 },
{ 145, 28, 5 , 11 },
{ 158, 28, 5 , 11 },
{ 171, 28, 5 , 11 },
{ 184, 28, 7 , 11 },
{ 199, 28, 5 , 11 },
{ 212, 28, 5 , 11 },
{ 225, 28, 5 , 11 },
{ 238, 28, 2 , 13 },
{ 248, 28, 6 , 12 },
{ 262, 28, 2 , 13 },
{ 272, 28, 5 , 4 },
{ 285, 28, 5 , 1 },
{ 298, 28, 2 , 2 },
{ 308, 28, 5 , 8 },
{ 321, 28, 5 , 11 },
{ 334, 28, 5 , 8 },
{ 347, 28, 5 , 11 },
{ 360, 28, 5 , 8 },
{ 373, 28, 4 , 11 },
{ 385, 28, 5 , 10 },
{ 398, 28, 5 , 11 },
{ 411, 28, 1 , 11 },
{ 420, 28, 1 , 13 },
{ 429, 28, 5 , 11 },
{ 442, 28, 1 , 11 },
{ 451, 28, 7 , 8 },
{ 466, 28, 5 , 8 },
{ 479, 28, 5 , 8 },
{ 492, 28, 5 , 10 },
{ 4, 52, 5 , 10 },
{ 17, 52, 4 , 8 },
{ 29, 52, 5 , 8 },
{ 42, 52, 3 , 11 },
{ 53, 52, 5 , 8 },
{ 66, 52, 5 , 8 },
{ 79, 52, 7 , 8 },
{ 94, 52, 5 , 8 },
{ 107, 52, 5 , 10 },
{ 120, 52, 5 , 8 },
{ 133, 52, 3 , 13 },
{ 144, 52, 1 , 15 },
{ 153, 52, 3 , 13 },
{ 164, 52, 5 , 3 },
{ 177, 52, 1 , 11 },
{ 186, 52, 5 , 11 },
{ 199, 52, 5 , 10 },
{ 212, 52, 5 , 10 },
{ 225, 52, 5 , 10 },
{ 238, 52, 0 , 0 },
{ 246, 52, 0 , 0 },
{ 254, 52, 0 , 0 },
{ 262, 52, 7 , 8 },
{ 277, 52, 0 , 0 },
{ 285, 52, 0 , 0 },
{ 293, 52, 5 , 3 },
{ 306, 52, 7 , 8 },
{ 321, 52, 5 , 1 },
{ 334, 52, 3 , 3 },
{ 345, 52, 5 , 7 },
{ 358, 52, 0 , 0 },
{ 366, 52, 0 , 0 },
{ 374, 52, 0 , 0 },
{ 382, 52, 5 , 10 },
{ 395, 52, 7 , 11 },
{ 410, 52, 1 , 1 },
{ 419, 52, 0 , 0 },
{ 427, 52, 0 , 0 },
{ 435, 52, 0 , 0 },
{ 443, 52, 0 , 0 },
{ 451, 52, 0 , 0 },
{ 459, 52, 0 , 0 },
{ 467, 52, 5 , 13 },
{ 480, 52, 5 , 11 },
{ 493, 52, 5 , 14 },
{ 4, 76, 5 , 14 },
{ 17, 76, 5 , 14 },
{ 30, 76, 5 , 14 },
{ 43, 76, 5 , 13 },
{ 56, 76, 5 , 13 },
{ 69, 76, 9 , 11 },
{ 86, 76, 5 , 13 },
{ 99, 76, 5 , 14 },
{ 112, 76, 5 , 14 },
{ 125, 76, 5 , 14 },
{ 138, 76, 5 , 13 },
{ 151, 76, 2 , 14 },
{ 161, 76, 2 , 14 },
{ 171, 76, 3 , 14 },
{ 182, 76, 3 , 13 },
{ 193, 76, 5 , 11 },
{ 206, 76, 5 , 14 },
{ 219, 76, 5 , 14 },
{ 232, 76, 5 , 14 },
{ 245, 76, 5 , 14 },
{ 258, 76, 5 , 14 },
{ 271, 76, 5 , 13 },
{ 284, 76, 5 , 5 },
{ 297, 76, 5 , 13 },
{ 310, 76, 5 , 14 },
{ 323, 76, 5 , 14 },
{ 336, 76, 5 , 14 },
{ 349, 76, 5 , 13 },
{ 362, 76, 5 , 14 },
{ 375, 76, 5 , 11 },
{ 388, 76, 5 , 11 },
{ 401, 76, 5 , 11 },
{ 414, 76, 5 , 11 },
{ 427, 76, 5 , 11 },
{ 440, 76, 5 , 11 },
{ 453, 76, 5 , 10 },
{ 466, 76, 5 , 10 },
{ 479, 76, 9 , 8 },
{ 496, 76, 5 , 10 },
{ 4, 100, 5 , 11 },
{ 17, 100, 5 , 11 },
{ 30, 100, 5 , 11 },
{ 43, 100, 5 , 10 },
{ 56, 100, 2 , 11 },
{ 66, 100, 2 , 11 },
{ 76, 100, 3 , 11 },
{ 87, 100, 3 , 10 },
{ 98, 100, 5 , 11 },
{ 111, 100, 5 , 11 },
{ 124, 100, 5 , 11 },
{ 137, 100, 5 , 11 },
{ 150, 100, 5 , 11 },
{ 163, 100, 5 , 11 },
{ 176, 100, 5 , 10 },
{ 189, 100, 5 , 5 },
{ 202, 100, 5 , 10 },
{ 215, 100, 5 , 11 },
{ 228, 100, 5 , 11 },
{ 241, 100, 5 , 11 },
{ 254, 100, 5 , 10 },
{ 267, 100, 5 , 13 },
{ 280, 100, 4 , 8 },
{ 292, 100, 5 , 12 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo terminalFontGlyphs[189] = {
{ 32, 0, 14, 4, { 0 }},
{ 33, 1, 3, 3, { 0 }},
{ 34, 1, 3, 5, { 0 }},
{ 35, 1, 3, 8, { 0 }},
{ 36, 1, 3, 7, { 0 }},
{ 37, 1, 3, 7, { 0 }},
{ 38, 1, 3, 7, { 0 }},
{ 39, 1, 3, 3, { 0 }},
{ 40, 1, 2, 4, { 0 }},
{ 41, 1, 2, 4, { 0 }},
{ 42, 1, 3, 5, { 0 }},
{ 43, 1, 7, 7, { 0 }},
{ 44, 1, 13, 3, { 0 }},
{ 45, 1, 9, 7, { 0 }},
{ 46, 1, 13, 3, { 0 }},
{ 47, 1, 2, 8, { 0 }},
{ 48, 1, 3, 7, { 0 }},
{ 49, 1, 3, 4, { 0 }},
{ 50, 1, 3, 7, { 0 }},
{ 51, 1, 3, 7, { 0 }},
{ 52, 1, 3, 7, { 0 }},
{ 53, 1, 3, 7, { 0 }},
{ 54, 1, 3, 7, { 0 }},
{ 55, 1, 3, 7, { 0 }},
{ 56, 1, 3, 7, { 0 }},
{ 57, 1, 3, 7, { 0 }},
{ 58, 1, 6, 3, { 0 }},
{ 59, 1, 6, 3, { 0 }},
{ 60, 1, 7, 6, { 0 }},
{ 61, 1, 8, 7, { 0 }},
{ 62, 1, 7, 6, { 0 }},
{ 63, 1, 3, 7, { 0 }},
{ 64, 2, 3, 15, { 0 }},
{ 65, 1, 3, 7, { 0 }},
{ 66, 1, 3, 7, { 0 }},
{ 67, 1, 3, 7, { 0 }},
{ 68, 1, 3, 7, { 0 }},
{ 69, 1, 3, 7, { 0 }},
{ 70, 1, 3, 7, { 0 }},
{ 71, 1, 3, 7, { 0 }},
{ 72, 1, 3, 7, { 0 }},
{ 73, 1, 3, 3, { 0 }},
{ 74, 1, 3, 7, { 0 }},
{ 75, 1, 3, 7, { 0 }},
{ 76, 1, 3, 7, { 0 }},
{ 77, 1, 3, 9, { 0 }},
{ 78, 1, 3, 7, { 0 }},
{ 79, 1, 3, 7, { 0 }},
{ 80, 1, 3, 7, { 0 }},
{ 81, 1, 3, 7, { 0 }},
{ 82, 1, 3, 7, { 0 }},
{ 83, 1, 3, 7, { 0 }},
{ 84, 1, 3, 7, { 0 }},
{ 85, 1, 3, 7, { 0 }},
{ 86, 1, 3, 7, { 0 }},
{ 87, 1, 3, 9, { 0 }},
{ 88, 1, 3, 7, { 0 }},
{ 89, 1, 3, 7, { 0 }},
{ 90, 1, 3, 7, { 0 }},
{ 91, 1, 2, 4, { 0 }},
{ 92, 1, 2, 8, { 0 }},
{ 93, 1, 2, 4, { 0 }},
{ 94, 1, 3, 7, { 0 }},
{ 95, 1, 15, 7, { 0 }},
{ 96, 1, 0, 4, { 0 }},
{ 97, 1, 6, 7, { 0 }},
{ 98, 1, 3, 7, { 0 }},
{ 99, 1, 6, 7, { 0 }},
{ 100, 1, 3, 7, { 0 }},
{ 101, 1, 6, 7, { 0 }},
{ 102, 1, 3, 6, { 0 }},
{ 103, 1, 6, 7, { 0 }},
{ 104, 1, 3, 7, { 0 }},
{ 105, 1, 3, 3, { 0 }},
{ 106, 1, 3, 3, { 0 }},
{ 107, 1, 3, 7, { 0 }},
{ 108, 1, 3, 3, { 0 }},
{ 109, 1, 6, 9, { 0 }},
{ 110, 1, 6, 7, { 0 }},
{ 111, 1, 6, 7, { 0 }},
{ 112, 1, 6, 7, { 0 }},
{ 113, 1, 6, 7, { 0 }},
{ 114, 1, 6, 6, { 0 }},
{ 115, 1, 6, 7, { 0 }},
{ 116, 1, 3, 5, { 0 }},
{ 117, 1, 6, 7, { 0 }},
{ 118, 1, 6, 7, { 0 }},
{ 119, 1, 6, 9, { 0 }},
{ 120, 1, 6, 7, { 0 }},
{ 121, 1, 6, 7, { 0 }},
{ 122, 1, 6, 7, { 0 }},
{ 123, 1, 2, 5, { 0 }},
{ 124, 1, 1, 3, { 0 }},
{ 125, 1, 2, 5, { 0 }},
{ 126, 1, 8, 7, { 0 }},
{ 161, 1, 3, 3, { 0 }},
{ 162, 1, 3, 7, { 0 }},
{ 163, 1, 3, 7, { 0 }},
{ 8364, 1, 3, 7, { 0 }},
{ 165, 1, 3, 7, { 0 }},
{ 352, 0, 14, 4, { 0 }},
{ 167, 0, 14, 4, { 0 }},
{ 353, 0, 14, 4, { 0 }},
{ 169, 1, 3, 9, { 0 }},
{ 170, 0, 14, 4, { 0 }},
{ 171, 0, 14, 4, { 0 }},
{ 172, 1, 8, 7, { 0 }},
{ 174, 1, 3, 9, { 0 }},
{ 175, 1, 1, 7, { 0 }},
{ 176, 1, 0, 5, { 0 }},
{ 177, 1, 7, 7, { 0 }},
{ 178, 0, 14, 4, { 0 }},
{ 179, 0, 14, 4, { 0 }},
{ 381, 0, 14, 4, { 0 }},
{ 181, 1, 6, 7, { 0 }},
{ 182, 1, 3, 9, { 0 }},
{ 183, 1, 8, 3, { 0 }},
{ 382, 0, 14, 4, { 0 }},
{ 185, 0, 14, 4, { 0 }},
{ 186, 0, 14, 4, { 0 }},
{ 187, 0, 14, 4, { 0 }},
{ 338, 0, 14, 4, { 0 }},
{ 339, 0, 14, 4, { 0 }},
{ 376, 1, 1, 7, { 0 }},
{ 191, 1, 3, 7, { 0 }},
{ 192, 1, 0, 7, { 0 }},
{ 193, 1, 0, 7, { 0 }},
{ 194, 1, 0, 7, { 0 }},
{ 195, 1, 0, 7, { 0 }},
{ 196, 1, 1, 7, { 0 }},
{ 197, 1, 1, 7, { 0 }},
{ 198, 1, 3, 11, { 0 }},
{ 199, 1, 3, 7, { 0 }},
{ 200, 1, 0, 7, { 0 }},
{ 201, 1, 0, 7, { 0 }},
{ 202, 1, 0, 7, { 0 }},
{ 203, 1, 1, 7, { 0 }},
{ 204, 0, 0, 3, { 0 }},
{ 205, 1, 0, 3, { 0 }},
{ 206, 0, 0, 3, { 0 }},
{ 207, 0, 1, 3, { 0 }},
{ 208, 1, 3, 7, { 0 }},
{ 209, 1, 0, 7, { 0 }},
{ 210, 1, 0, 7, { 0 }},
{ 211, 1, 0, 7, { 0 }},
{ 212, 1, 0, 7, { 0 }},
{ 213, 1, 0, 7, { 0 }},
{ 214, 1, 1, 7, { 0 }},
{ 215, 1, 7, 7, { 0 }},
{ 216, 1, 2, 7, { 0 }},
{ 217, 1, 0, 7, { 0 }},
{ 218, 1, 0, 7, { 0 }},
{ 219, 1, 0, 7, { 0 }},
{ 220, 1, 1, 7, { 0 }},
{ 221, 1, 0, 7, { 0 }},
{ 222, 1, 3, 7, { 0 }},
{ 223, 1, 3, 7, { 0 }},
{ 224, 1, 3, 7, { 0 }},
{ 225, 1, 3, 7, { 0 }},
{ 226, 1, 3, 7, { 0 }},
{ 227, 1, 3, 7, { 0 }},
{ 228, 1, 4, 7, { 0 }},
{ 229, 1, 4, 7, { 0 }},
{ 230, 1, 6, 11, { 0 }},
{ 231, 1, 6, 7, { 0 }},
{ 232, 1, 3, 7, { 0 }},
{ 233, 1, 3, 7, { 0 }},
{ 234, 1, 3, 7, { 0 }},
{ 235, 1, 4, 7, { 0 }},
{ 236, 0, 3, 3, { 0 }},
{ 237, 1, 3, 3, { 0 }},
{ 238, 0, 3, 3, { 0 }},
{ 239, 0, 4, 3, { 0 }},
{ 240, 1, 3, 7, { 0 }},
{ 241, 1, 3, 7, { 0 }},
{ 242, 1, 3, 7, { 0 }},
{ 243, 1, 3, 7, { 0 }},
{ 244, 1, 3, 7, { 0 }},
{ 245, 1, 3, 7, { 0 }},
{ 246, 1, 4, 7, { 0 }},
{ 247, 1, 7, 7, { 0 }},
{ 248, 1, 5, 7, { 0 }},
{ 249, 1, 3, 7, { 0 }},
{ 250, 1, 3, 7, { 0 }},
{ 251, 1, 3, 7, { 0 }},
{ 252, 1, 4, 7, { 0 }},
{ 253, 1, 3, 7, { 0 }},
{ 254, 1, 6, 6, { 0 }},
{ 255, 1, 4, 7, { 0 }},
};
// Style loading function: Terminal
static void GuiLoadStyleTerminal(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < TERMINAL_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(terminalStyleProps[i].controlId, terminalStyleProps[i].propertyId, terminalStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int terminalFontDataSize = 0;
unsigned char *data = DecompressData(terminalFontData, TERMINAL_STYLE_FONT_ATLAS_COMP_SIZE, &terminalFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, terminalFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, terminalFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

View File

@ -1,300 +0,0 @@
/*******************************************************************************************
*
* raygui - Controls test
*
* TEST CONTROLS:
* - GuiScrollPanel()
*
* DEPENDENCIES:
* raylib 2.5 - Windowing/input management and drawing.
* raygui 2.0 - Immediate-mode GUI controls.
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* COMPILATION (Linux - gcc):
* gcc -o $(NAME_PART) $(FILE_NAME) -I../../src -lraylib -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2019 Vlad Adrian (@Demizdor) and Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
#undef RAYGUI_IMPLEMENTATION // Avoid including raygui implementation again
#define GUI_TEXTBOX_EXTENDED_IMPLEMENTATION
#include "../../src/extras/gui_textbox_extended.h"
#include <limits.h>
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define SIZEOF(A) (sizeof(A)/sizeof(A[0])) // Get number of elements in array `A`. Total size of `A` should be known at compile time.
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
static char text01[92] = "Lorem ipsum dolor sit amet, \xE7\x8C\xBF\xE3\x82\x82\xE6\x9C\xA8\xE3\x81\x8B\xE3\x82\x89\xE8\x90\xBD\xE3\x81\xA1\xE3\x82\x8B consectetur adipiscing elit"; // including some hiragana/kanji
static char text02[128] = "Here's another, much bigger textboxBounds." "\xf4\xa1\xa1\xff" " TIP: try COPY/PASTE ;)"; // including some invalid UTF8
static int textboxActive = 0; // Keeps traks of the active textboxBounds
static Rectangle textboxBounds[4] = {
{ 20, 60, 160, 25 },
{ 220, 60, 300, 25 },
{ 565, 60, 95, 25 },
{ 680, 60, 100, 25 },
};
static Texture2D checked = { 0 };
// Draw a color button, if clicked return true
bool ColorButton(Rectangle bounds, Color color)
{
Rectangle body = {bounds.x + 2, bounds.y + 2, bounds.width - 4, bounds.height - 4};
bool pressed = false;
// Update control
Vector2 mouse = GetMousePosition();
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(mouse, bounds)) pressed = true;
// Draw control
DrawTexture(checked, body.x, body.y, WHITE);
DrawRectangleRec(body, color);
DrawRectangleLinesEx(bounds, 1, BLACK);
return pressed;
}
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(int argc, char **argv)
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raygui - gui textboxBounds extended demo");
// Generate a checked checked used by the color buttons
Image img = GenImageChecked(26, 26, 5, 5, RAYWHITE, DARKGRAY);
checked = LoadTextureFromImage(img);
UnloadImage(img);
Font font = { 0 };
int fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
int fontSpacing = GuiGetStyle(DEFAULT, TEXT_SPACING);
int padding = GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING);
int border = GuiGetStyle(TEXTBOX, BORDER_WIDTH);
Color colorFG = GetColor(GuiGetStyle(TEXTBOX, COLOR_SELECTED_FG));
Color colorBG = GetColor(GuiGetStyle(TEXTBOX, COLOR_SELECTED_BG));
Color *colorSelected = &colorFG;
bool showMenu = false;
Rectangle menuRect = { 0 };
int spinnerValue = 0;
int valueBoxValue = 0;
bool textBox01EditMode = false;
bool textBox02EditMode = false;
bool spinnerEditMode = false;
bool valueBoxEditMode = false;
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
Vector2 mouse = GetMousePosition();
// Check all textboxes to get the active textboxBounds
if (textBox01EditMode) textboxActive = 0;
else if (textBox02EditMode) textboxActive = 1;
else if (spinnerEditMode) textboxActive = 2;
else if (valueBoxEditMode) textboxActive = 3;
// Show/Hide the textboxBounds menu
/*
if ((textboxActive < 2) && !showMenu && CheckCollisionPointRec(mouse, textboxBounds[textboxActive]) && IsMouseButtonPressed(MOUSE_RIGHT_BUTTON))
{
showMenu = true;
menuRect = (Rectangle){mouse.x, mouse.y, 80, 110};
}
*/
// Menu hidding logic
if (showMenu && IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && !CheckCollisionPointRec(mouse, menuRect)) showMenu = false;
// Fonts drag & drop logic
if (IsFileDropped())
{
int count = 0;
char **files = GetDroppedFiles(&count);
if (IsFileExtension(files[0], ".ttf") ||
IsFileExtension(files[0], ".otf") ||
IsFileExtension(files[0], ".fnt"))
{
Font fnt = LoadFont(files[0]);
if (fnt.texture.id != 0)
{
// Font was loaded, only change font on success
GuiSetFont(fnt);
fontSize = fnt.baseSize;
// Remove old font
if (font.texture.id != 0) UnloadFont(font);
font = fnt;
}
}
ClearDroppedFiles();
}
// Convert text to hex representation and draw it on screen
char hex[(((textboxActive == 1) ? SIZEOF(text02) : SIZEOF(text01)) + 1)*3 + 1];
char *text = (textboxActive == 1) ? text02 : text01;
int maxSize = (textboxActive == 1) ? SIZEOF(text02) : SIZEOF(text01);
for (int i = 0, j = 0; i < maxSize; ++i, j += 3) sprintf(&hex[j], "%02Xh ", (char)text[i]);
int startIdx = 0, endIdx = 0;
if (textboxActive < 2)
{
Vector2 sel = GuiTextBoxGetSelection();
startIdx = GuiTextBoxGetByteIndex(text, 0, 0, sel.x);
endIdx = GuiTextBoxGetByteIndex(text, 0, 0, sel.x + sel.y);
}
int len = endIdx - startIdx;
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
// Draw textboxes extended
//---------------------------------------------------------------------------------------
// Set custom style
GuiSetStyle(DEFAULT, TEXT_SIZE, fontSize);
GuiSetStyle(DEFAULT, TEXT_SPACING, fontSpacing);
GuiSetStyle(TEXTBOX, TEXT_INNER_PADDING, padding);
GuiSetStyle(TEXTBOX, BORDER_WIDTH, border);
GuiSetStyle(TEXTBOX, COLOR_SELECTED_BG, ColorToInt(colorBG));
GuiSetStyle(TEXTBOX, COLOR_SELECTED_FG, ColorToInt(colorFG));
// TODO: GuiTextBoxEx() is not following editMode logic like GuiTextBox()
if (GuiTextBoxEx(textboxBounds[0], text01, SIZEOF(text01) - 1, textBox01EditMode)) textBox01EditMode = !textBox01EditMode;
if (GuiTextBoxEx(textboxBounds[1], text02, SIZEOF(text02) - 1, textBox02EditMode)) textBox02EditMode = !textBox02EditMode;
if (GuiSpinner(textboxBounds[2], NULL, &spinnerValue, INT_MIN, INT_MAX, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
if (GuiValueBox(textboxBounds[3], NULL, &valueBoxValue, INT_MIN, INT_MAX, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
//---------------------------------------------------------------------------------------
// Reset style to default
GuiLoadStyleDefault();
GuiSetFont(GetFontDefault());
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
// Draw hexadecimal values viewer
DrawTextBoxedSelectable(guiFont, hex, (Rectangle){ 20, 95, 760, 205 }, 20, 1, true, BLACK, startIdx*3, len*3, colorFG, colorBG);
// Draw right-mouse-button-click menu and logic
//---------------------------------------------------------------------------------------
if (showMenu)
{
GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 24); // make items look a little bigger
const char *menuItems[] = { "#17# Cut", "#16# Copy", "#18# Paste", "#101# SelectAll" };
//int enabledItems[] = { textboxActive < 2 ? 1 : 0, textboxActive < 2 ? 1 : 0, GetClipboardText() != NULL, 1 };
int active = -1, focus = 0, scroll = 0;
GuiSetStyle(DEFAULT, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT); // Fixes visual glitch with other alignments
active = GuiListViewEx(menuRect, menuItems, SIZEOF(menuItems), &focus, &scroll, active);
if (active != -1)
{
showMenu = false;
char *text = (textboxActive == 1) ? text02 : text01;
switch(active)
{
case 0: GuiTextBoxCut(text); break;
case 1: GuiTextBoxCopy(text); break;
case 2: GuiTextBoxPaste(text, (textboxActive == 1) ? SIZEOF(text02) : SIZEOF(text01)); break;
case 3: GuiTextBoxSelectAll(text); break;
default: break;
}
}
}
//---------------------------------------------------------------------------------------
// Draw GUI to change textboxes parameters
//---------------------------------------------------------------------------------------
/*
// UI for changing the font size and spacing of all textboxes
GuiLine((Rectangle){25,280,750,10}, NULL);
GuiGroupBox((Rectangle){20,320,190,100}, GuiIconText(RICON_GEAR, "FONT"));
GuiLabel((Rectangle){30,340,60,20}, "Size");
GuiSpinner((Rectangle){95,340,100,20}, NULL, &fontSize, 10, 40, true);
GuiLabel((Rectangle){30,380,60,20}, "Spacing");
GuiSpinner((Rectangle){95,380,100,20}, NULL, &fontSpacing, 1, 10, true);
// UI for changing the style of all textboxes
GuiGroupBox((Rectangle){225,320,190,100}, GuiIconText(RICON_COLOR_BUCKET, "STYLE"));
GuiLabel((Rectangle){240,340,60,20}, "Padding");
GuiSpinner((Rectangle){305,340,100,20}, NULL, &padding, 2, 30, true);
GuiLabel((Rectangle){240,380,60,20}, "Border");
GuiSpinner((Rectangle){305,380,100,20}, NULL, &border, 0, 8, true);
// UI for changing the width/height of the active textboxBounds
bool changed = false;
int width = textboxBounds[textboxActive].width, height = textboxBounds[textboxActive].height;
GuiGroupBox((Rectangle){430,320,175,100}, GuiIconText(RICON_CURSOR_SCALE, "SCALE"));
GuiLabel((Rectangle){435,340,55,20}, "Width");
if (GuiSpinner((Rectangle){495,340,100,20}, NULL, &width, 30, 300, true)) changed = true;
GuiLabel((Rectangle){435,380,55,20}, "Height");
if (GuiSpinner((Rectangle){495,380,100,20}, NULL, &height, 12, 60, true)) changed = true;
GuiSetStyle(LABEL, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
GuiLabel((Rectangle){30,290,740,10}, GuiIconText(RICON_TEXT_T, " DRAG A FONT FILE (*.TTF, *.FNT) ANYWHERE TO CHANGE THE DEFAULT FONT!"));
GuiSetStyle(LABEL, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
textboxBounds[textboxActive].y = 85 - height;
textboxBounds[textboxActive].height = height;
textboxBounds[textboxActive].width = width;
if (changed) GuiTextBoxSetActive(textboxBounds[textboxActive]);
// UI for selecting the selected text background and foreground color
if (ColorButton((Rectangle){625,320,30,30}, colorFG)) colorSelected = &colorFG;
if (ColorButton((Rectangle){625,389,30,30}, colorBG)) colorSelected = &colorBG;
*colorSelected = GuiColorPicker((Rectangle){660,320,90,85}, *colorSelected);
float alpha = colorSelected->a;
GuiSetStyle(SLIDER, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT); // Slider for the selected color alpha value
colorSelected->a = GuiSlider((Rectangle){664,420,100,20}, GuiIconText(RICON_CROP_ALPHA, "Alpha"), NULL, alpha, 0.0f, 255.0f);
*/
//---------------------------------------------------------------------------------------
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

View File

@ -1,295 +0,0 @@
/*******************************************************************************************
*
* raygui - Controls test
*
* TEST CONTROLS:
* - GuiTextEditor()
*
* DEPENDENCIES:
* raylib 3.0 - Windowing/input management and drawing.
* raygui 2.7 - Immediate-mode GUI controls.
*
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2020 Ramon Santamaria (@raysan5)
*
**********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
// ...
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
static char text01[128] = "Lorem ipsum dolor sit amet, \xE7\x8C\xBF\xE3\x82\x82\xE6\x9C\xA8\xE3\x81\x8B\xE3\x82\x89\xE8\x90\xBD\xE3\x81\xA1\xE3\x82\x8B consectetur adipiscing elit...\0"; // including some hiragana/kanji
static char text02[128] = "Here's another, much bigger textbox extended.\xf4\xa1\xa1\xff TIP: try COPY/PASTE ;)\0"; // Including some invalid UTF8
bool GuiTextEditor(Rectangle bounds, char *text, int textLen, bool editMode);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(int argc, char **argv)
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raygui - gui text editor test");
Font font = { 0 };
bool textEditor01EditMode = false;
bool textEditor02EditMode = false;
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
Vector2 mouse = GetMousePosition();
// Fonts drag & drop logic
if (IsFileDropped())
{
int count = 0;
char **files = GetDroppedFiles(&count);
if (IsFileExtension(files[0], ".ttf") ||
IsFileExtension(files[0], ".otf") ||
IsFileExtension(files[0], ".fnt"))
{
Font fnt = LoadFont(files[0]);
if (fnt.texture.id != 0)
{
// Font was loaded, only change font on success
GuiSetFont(fnt);
// Remove old font
if (font.texture.id != 0) UnloadFont(font);
font = fnt;
}
}
ClearDroppedFiles();
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
// Draw textboxes extended
//---------------------------------------------------------------------------------------
if (GuiTextEditor((Rectangle){ 20, 20, 380, 410 }, text01, strlen(text01), textEditor01EditMode)) textEditor01EditMode = !textEditor01EditMode;
if (GuiTextEditor((Rectangle){ 420, 20, 360, 410 }, text02, strlen(text02), textEditor02EditMode)) textEditor02EditMode = !textEditor02EditMode;
//---------------------------------------------------------------------------------------
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
// Text editor control (Advanced text box)
bool GuiTextEditor(Rectangle bounds, char *text, int textSize, bool editMode)
{
static Rectangle cursor = { 0 }; // Cursor position and size
static int framesCounter = 0; // Blinking cursor frames counter
static int cursorCodepoint = -1;
static int selectStartCp = -1;
static int selectLengthCp = 0;
GuiControlState state = guiState;
bool pressed = false;
bool textWrap = true; // TODO: Word-Wrap vs Char-Wrap -> textWrapMode { NO_WRAP_LOCK, NO_WRAP_OVERFLOW, CHAR_WRAP, WORD_WRAP }
// WARNING: First string full traversal
int codepointCount = GetCodepointCount(text);
int textLen = strlen(text); // Text length in bytes
// Update control
//--------------------------------------------------------------------
if ((state != GUI_STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GetMousePosition();
if (editMode)
{
state = GUI_STATE_PRESSED;
framesCounter++;
// TODO: Cursor position logic (mouse and keys)
// Characters selection logic
if (selectStartCp != -1)
{
if (IsKeyDown(KEY_LEFT_SHIFT) && IsKeyPressed(KEY_RIGHT))
{
selectLengthCp++;
if (selectLengthCp >= (codepointCount - selectStartCp)) selectLengthCp = codepointCount - selectStartCp;
}
if (IsKeyDown(KEY_LEFT_SHIFT) && IsKeyPressed(KEY_LEFT))
{
selectLengthCp--;
if (selectLengthCp < 0) selectLengthCp = 0;
}
}
int key = GetCharPressed();
// TODO: On key pressed, place new character in cursor position
// Exit edit mode logic
if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
}
else
{
if (CheckCollisionPointRec(mousePoint, bounds))
{
state = GUI_STATE_FOCUSED;
if (IsMouseButtonPressed(0)) pressed = true;
}
}
if (pressed)
{
// Exiting edit mode, reset temp variables
framesCounter = 0;
cursor = (Rectangle){ 0 };
cursorCodepoint = -1;
selectStartCp = -1;
selectLengthCp = 0;
}
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
DrawRectangleLinesEx(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), guiAlpha));
if (state == GUI_STATE_PRESSED) DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_PRESSED)), guiAlpha));
else if (state == GUI_STATE_DISABLED) DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)), guiAlpha));
Font font = GetFontDefault();
int textOffsetY = 0; // Offset between lines (on line break '\n')
float textOffsetX = 0.0f; // Offset X to next character to draw
float scaleFactor = GuiGetStyle(DEFAULT, TEXT_SIZE)*2/font.baseSize; // Character quad scaling factor
for (int i = 0, cp = 0; i < textLen; i++)
{
// Get next codepoint from byte string and glyph index in font
int codepointByteCount = 0;
int codepoint = GetCodepoint(&text[i], &codepointByteCount);
int index = GetGlyphIndex(font, codepoint);
Rectangle rec = { bounds.x + textOffsetX + font.glyphs[index].offsetX*scaleFactor,
bounds.y + textOffsetY + font.glyphs[index].offsetY*scaleFactor,
font.recs[index].width*scaleFactor, font.recs[index].height*scaleFactor };
// Automatic line break to wrap text inside box
if (textWrap && ((rec.x + rec.width) >= (bounds.x + bounds.width)))
{
textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
textOffsetX = 0.0f;
// Recalculate drawing rectangle position
rec = (Rectangle){ bounds.x + textOffsetX + font.glyphs[index].offsetX*scaleFactor,
bounds.y + textOffsetY + font.glyphs[index].offsetY*scaleFactor,
font.recs[index].width*scaleFactor, font.recs[index].height*scaleFactor };
}
// Check selected codepoint
if (editMode)
{
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(GetMousePosition(), rec))
{
cursor = rec;
cursorCodepoint = cp;
selectStartCp = cursorCodepoint;
selectLengthCp = 0;
// TODO: Place cursor at the end if pressed out of text
}
// On mouse left button down allow text selection
if ((selectStartCp != -1) && IsMouseButtonDown(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(GetMousePosition(), rec))
{
if (cp >= selectStartCp) selectLengthCp = cp - selectStartCp;
else if (cp < selectStartCp)
{
//int temp = selectStartCp;
//selectStartCp = cp;
//selectLengthCp = temp - selectStartCp;
}
}
}
if (codepoint == '\n') // Line break character
{
// NOTE: Fixed line spacing of 1.5 line-height
// TODO: Support custom line spacing defined by user
textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
textOffsetX = 0.0f;
}
else
{
// Draw codepoint glyph
if ((codepoint != ' ') && (codepoint != '\t') && ((rec.x + rec.width) < (bounds.x + bounds.width)))
{
DrawTexturePro(font.texture, font.recs[index], rec, (Vector2){ 0, 0 }, 0.0f, GetColor(GuiGetStyle(DEFAULT, TEXT_COLOR_NORMAL)));
}
// TODO: On text overflow do something... move text to the left?
}
// Draw codepoints selection from selectStartCp to selectLengthCp
// TODO: Consider spacing when drawing selected characters background
if (editMode && (selectStartCp != -1) && ((cp >= selectStartCp) && (cp <= (selectStartCp + selectLengthCp)))) DrawRectangleRec(rec, MAROON);
if (font.glyphs[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + GuiGetStyle(DEFAULT, TEXT_SPACING));
else textOffsetX += ((float)font.glyphs[index].advanceX*scaleFactor + GuiGetStyle(DEFAULT, TEXT_SPACING));
i += (codepointByteCount - 1); // Move text bytes counter to next codepoint
cp++;
}
// Draw blinking cursor
if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangleRec(cursor, Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha));
//GuiDrawText(text, GetTextBounds(TEXTBOX, bounds), GuiGetStyle(TEXTBOX, TEXT_ALIGNMENT), Fade(GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))), guiAlpha));
//--------------------------------------------------------------------
return pressed;
}

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@ -0,0 +1,547 @@
//////////////////////////////////////////////////////////////////////////////////
// //
// raygui Icons exporter v1.1 - Icons data exported as a values array //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2019-2022 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define RAYGUI_ICON_SIZE 16 // Size of icons (squared)
#define RAYGUI_ICON_MAX_ICONS 256 // Maximum number of icons
#define RAYGUI_ICON_MAX_NAME_LENGTH 32 // Maximum length of icon name id
// Icons data is defined by bit array (every bit represents one pixel)
// Those arrays are stored as unsigned int data arrays, so every array
// element defines 32 pixels (bits) of information
// Number of elemens depend on RAYGUI_ICON_SIZE (by default 16x16 pixels)
#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
//----------------------------------------------------------------------------------
// Icons enumeration
//----------------------------------------------------------------------------------
typedef enum {
ICON_NONE = 0,
ICON_FOLDER_FILE_OPEN = 1,
ICON_FILE_SAVE_CLASSIC = 2,
ICON_FOLDER_OPEN = 3,
ICON_FOLDER_SAVE = 4,
ICON_FILE_OPEN = 5,
ICON_FILE_SAVE = 6,
ICON_FILE_EXPORT = 7,
ICON_FILE_ADD = 8,
ICON_FILE_DELETE = 9,
ICON_FILETYPE_TEXT = 10,
ICON_FILETYPE_AUDIO = 11,
ICON_FILETYPE_IMAGE = 12,
ICON_FILETYPE_PLAY = 13,
ICON_FILETYPE_VIDEO = 14,
ICON_FILETYPE_INFO = 15,
ICON_FILE_COPY = 16,
ICON_FILE_CUT = 17,
ICON_FILE_PASTE = 18,
ICON_CURSOR_HAND = 19,
ICON_CURSOR_POINTER = 20,
ICON_CURSOR_CLASSIC = 21,
ICON_PENCIL = 22,
ICON_PENCIL_BIG = 23,
ICON_BRUSH_CLASSIC = 24,
ICON_BRUSH_PAINTER = 25,
ICON_WATER_DROP = 26,
ICON_COLOR_PICKER = 27,
ICON_RUBBER = 28,
ICON_COLOR_BUCKET = 29,
ICON_TEXT_T = 30,
ICON_TEXT_A = 31,
ICON_SCALE = 32,
ICON_RESIZE = 33,
ICON_FILTER_POINT = 34,
ICON_FILTER_BILINEAR = 35,
ICON_CROP = 36,
ICON_CROP_ALPHA = 37,
ICON_SQUARE_TOGGLE = 38,
ICON_SYMMETRY = 39,
ICON_SYMMETRY_HORIZONTAL = 40,
ICON_SYMMETRY_VERTICAL = 41,
ICON_LENS = 42,
ICON_LENS_BIG = 43,
ICON_EYE_ON = 44,
ICON_EYE_OFF = 45,
ICON_FILTER_TOP = 46,
ICON_FILTER = 47,
ICON_TARGET_POINT = 48,
ICON_TARGET_SMALL = 49,
ICON_TARGET_BIG = 50,
ICON_TARGET_MOVE = 51,
ICON_CURSOR_MOVE = 52,
ICON_CURSOR_SCALE = 53,
ICON_CURSOR_SCALE_RIGHT = 54,
ICON_CURSOR_SCALE_LEFT = 55,
ICON_UNDO = 56,
ICON_REDO = 57,
ICON_REREDO = 58,
ICON_MUTATE = 59,
ICON_ROTATE = 60,
ICON_REPEAT = 61,
ICON_SHUFFLE = 62,
ICON_EMPTYBOX = 63,
ICON_TARGET = 64,
ICON_TARGET_SMALL_FILL = 65,
ICON_TARGET_BIG_FILL = 66,
ICON_TARGET_MOVE_FILL = 67,
ICON_CURSOR_MOVE_FILL = 68,
ICON_CURSOR_SCALE_FILL = 69,
ICON_CURSOR_SCALE_RIGHT_FILL = 70,
ICON_CURSOR_SCALE_LEFT_FILL = 71,
ICON_UNDO_FILL = 72,
ICON_REDO_FILL = 73,
ICON_REREDO_FILL = 74,
ICON_MUTATE_FILL = 75,
ICON_ROTATE_FILL = 76,
ICON_REPEAT_FILL = 77,
ICON_SHUFFLE_FILL = 78,
ICON_EMPTYBOX_SMALL = 79,
ICON_BOX = 80,
ICON_BOX_TOP = 81,
ICON_BOX_TOP_RIGHT = 82,
ICON_BOX_RIGHT = 83,
ICON_BOX_BOTTOM_RIGHT = 84,
ICON_BOX_BOTTOM = 85,
ICON_BOX_BOTTOM_LEFT = 86,
ICON_BOX_LEFT = 87,
ICON_BOX_TOP_LEFT = 88,
ICON_BOX_CENTER = 89,
ICON_BOX_CIRCLE_MASK = 90,
ICON_POT = 91,
ICON_ALPHA_MULTIPLY = 92,
ICON_ALPHA_CLEAR = 93,
ICON_DITHERING = 94,
ICON_MIPMAPS = 95,
ICON_BOX_GRID = 96,
ICON_GRID = 97,
ICON_BOX_CORNERS_SMALL = 98,
ICON_BOX_CORNERS_BIG = 99,
ICON_FOUR_BOXES = 100,
ICON_GRID_FILL = 101,
ICON_BOX_MULTISIZE = 102,
ICON_ZOOM_SMALL = 103,
ICON_ZOOM_MEDIUM = 104,
ICON_ZOOM_BIG = 105,
ICON_ZOOM_ALL = 106,
ICON_ZOOM_CENTER = 107,
ICON_BOX_DOTS_SMALL = 108,
ICON_BOX_DOTS_BIG = 109,
ICON_BOX_CONCENTRIC = 110,
ICON_BOX_GRID_BIG = 111,
ICON_OK_TICK = 112,
ICON_CROSS = 113,
ICON_ARROW_LEFT = 114,
ICON_ARROW_RIGHT = 115,
ICON_ARROW_DOWN = 116,
ICON_ARROW_UP = 117,
ICON_ARROW_LEFT_FILL = 118,
ICON_ARROW_RIGHT_FILL = 119,
ICON_ARROW_DOWN_FILL = 120,
ICON_ARROW_UP_FILL = 121,
ICON_AUDIO = 122,
ICON_FX = 123,
ICON_WAVE = 124,
ICON_WAVE_SINUS = 125,
ICON_WAVE_SQUARE = 126,
ICON_WAVE_TRIANGULAR = 127,
ICON_CROSS_SMALL = 128,
ICON_PLAYER_PREVIOUS = 129,
ICON_PLAYER_PLAY_BACK = 130,
ICON_PLAYER_PLAY = 131,
ICON_PLAYER_PAUSE = 132,
ICON_PLAYER_STOP = 133,
ICON_PLAYER_NEXT = 134,
ICON_PLAYER_RECORD = 135,
ICON_MAGNET = 136,
ICON_LOCK_CLOSE = 137,
ICON_LOCK_OPEN = 138,
ICON_CLOCK = 139,
ICON_TOOLS = 140,
ICON_GEAR = 141,
ICON_GEAR_BIG = 142,
ICON_BIN = 143,
ICON_HAND_POINTER = 144,
ICON_LASER = 145,
ICON_COIN = 146,
ICON_EXPLOSION = 147,
ICON_1UP = 148,
ICON_PLAYER = 149,
ICON_PLAYER_JUMP = 150,
ICON_KEY = 151,
ICON_DEMON = 152,
ICON_TEXT_POPUP = 153,
ICON_GEAR_EX = 154,
ICON_CRACK = 155,
ICON_CRACK_POINTS = 156,
ICON_STAR = 157,
ICON_DOOR = 158,
ICON_EXIT = 159,
ICON_MODE_2D = 160,
ICON_MODE_3D = 161,
ICON_CUBE = 162,
ICON_CUBE_FACE_TOP = 163,
ICON_CUBE_FACE_LEFT = 164,
ICON_CUBE_FACE_FRONT = 165,
ICON_CUBE_FACE_BOTTOM = 166,
ICON_CUBE_FACE_RIGHT = 167,
ICON_CUBE_FACE_BACK = 168,
ICON_CAMERA = 169,
ICON_SPECIAL = 170,
ICON_LINK_NET = 171,
ICON_LINK_BOXES = 172,
ICON_LINK_MULTI = 173,
ICON_LINK = 174,
ICON_LINK_BROKE = 175,
ICON_TEXT_NOTES = 176,
ICON_NOTEBOOK = 177,
ICON_SUITCASE = 178,
ICON_SUITCASE_ZIP = 179,
ICON_MAILBOX = 180,
ICON_MONITOR = 181,
ICON_PRINTER = 182,
ICON_PHOTO_CAMERA = 183,
ICON_PHOTO_CAMERA_FLASH = 184,
ICON_HOUSE = 185,
ICON_HEART = 186,
ICON_CORNER = 187,
ICON_VERTICAL_BARS = 188,
ICON_VERTICAL_BARS_FILL = 189,
ICON_LIFE_BARS = 190,
ICON_INFO = 191,
ICON_CROSSLINE = 192,
ICON_HELP = 193,
ICON_FILETYPE_ALPHA = 194,
ICON_FILETYPE_HOME = 195,
ICON_LAYERS_VISIBLE = 196,
ICON_LAYERS = 197,
ICON_WINDOW = 198,
ICON_HIDPI = 199,
ICON_FILETYPE_BINARY = 200,
ICON_HEX = 201,
ICON_SHIELD = 202,
ICON_FILE_NEW = 203,
ICON_FOLDER_ADD = 204,
ICON_ALARM = 205,
ICON_CPU = 206,
ICON_ROM = 207,
ICON_STEP_OVER = 208,
ICON_STEP_INTO = 209,
ICON_STEP_OUT = 210,
ICON_RESTART = 211,
ICON_BREAKPOINT_ON = 212,
ICON_BREAKPOINT_OFF = 213,
ICON_BURGER_MENU = 214,
ICON_CASE_SENSITIVE = 215,
ICON_REG_EXP = 216,
ICON_217 = 217,
ICON_218 = 218,
ICON_219 = 219,
ICON_220 = 220,
ICON_221 = 221,
ICON_222 = 222,
ICON_223 = 223,
ICON_224 = 224,
ICON_225 = 225,
ICON_226 = 226,
ICON_227 = 227,
ICON_228 = 228,
ICON_229 = 229,
ICON_230 = 230,
ICON_231 = 231,
ICON_232 = 232,
ICON_233 = 233,
ICON_234 = 234,
ICON_235 = 235,
ICON_236 = 236,
ICON_237 = 237,
ICON_238 = 238,
ICON_239 = 239,
ICON_240 = 240,
ICON_241 = 241,
ICON_242 = 242,
ICON_243 = 243,
ICON_244 = 244,
ICON_245 = 245,
ICON_246 = 246,
ICON_247 = 247,
ICON_248 = 248,
ICON_249 = 249,
ICON_250 = 250,
ICON_251 = 251,
ICON_252 = 252,
ICON_253 = 253,
ICON_254 = 254,
ICON_255 = 255,
} guiIconName;
//----------------------------------------------------------------------------------
// Icons data
//----------------------------------------------------------------------------------
static unsigned int guiIcons[RAYGUI_ICON_MAX_ICONS*RAYGUI_ICON_DATA_ELEMENTS] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_NONE
0x3ff80000, 0x2f082008, 0x2042207e, 0x40027fc2, 0x40024002, 0x40024002, 0x40024002, 0x00007ffe, // ICON_FOLDER_FILE_OPEN
0x3ffe0000, 0x44226422, 0x400247e2, 0x5ffa4002, 0x57ea500a, 0x500a500a, 0x40025ffa, 0x00007ffe, // ICON_FILE_SAVE_CLASSIC
0x00000000, 0x0042007e, 0x40027fc2, 0x40024002, 0x41024002, 0x44424282, 0x793e4102, 0x00000100, // ICON_FOLDER_OPEN
0x00000000, 0x0042007e, 0x40027fc2, 0x40024002, 0x41024102, 0x44424102, 0x793e4282, 0x00000000, // ICON_FOLDER_SAVE
0x3ff00000, 0x201c2010, 0x20042004, 0x21042004, 0x24442284, 0x21042104, 0x20042104, 0x00003ffc, // ICON_FILE_OPEN
0x3ff00000, 0x201c2010, 0x20042004, 0x21042004, 0x21042104, 0x22842444, 0x20042104, 0x00003ffc, // ICON_FILE_SAVE
0x3ff00000, 0x201c2010, 0x00042004, 0x20041004, 0x20844784, 0x00841384, 0x20042784, 0x00003ffc, // ICON_FILE_EXPORT
0x3ff00000, 0x201c2010, 0x20042004, 0x20042004, 0x22042204, 0x22042f84, 0x20042204, 0x00003ffc, // ICON_FILE_ADD
0x3ff00000, 0x201c2010, 0x20042004, 0x20042004, 0x25042884, 0x25042204, 0x20042884, 0x00003ffc, // ICON_FILE_DELETE
0x3ff00000, 0x201c2010, 0x20042004, 0x20042ff4, 0x20042ff4, 0x20042ff4, 0x20042004, 0x00003ffc, // ICON_FILETYPE_TEXT
0x3ff00000, 0x201c2010, 0x27042004, 0x244424c4, 0x26442444, 0x20642664, 0x20042004, 0x00003ffc, // ICON_FILETYPE_AUDIO
0x3ff00000, 0x201c2010, 0x26042604, 0x20042004, 0x35442884, 0x2414222c, 0x20042004, 0x00003ffc, // ICON_FILETYPE_IMAGE
0x3ff00000, 0x201c2010, 0x20c42004, 0x22442144, 0x22442444, 0x20c42144, 0x20042004, 0x00003ffc, // ICON_FILETYPE_PLAY
0x3ff00000, 0x3ffc2ff0, 0x3f3c2ff4, 0x3dbc2eb4, 0x3dbc2bb4, 0x3f3c2eb4, 0x3ffc2ff4, 0x00002ff4, // ICON_FILETYPE_VIDEO
0x3ff00000, 0x201c2010, 0x21842184, 0x21842004, 0x21842184, 0x21842184, 0x20042184, 0x00003ffc, // ICON_FILETYPE_INFO
0x0ff00000, 0x381c0810, 0x28042804, 0x28042804, 0x28042804, 0x28042804, 0x20102ffc, 0x00003ff0, // ICON_FILE_COPY
0x00000000, 0x701c0000, 0x079c1e14, 0x55a000f0, 0x079c00f0, 0x701c1e14, 0x00000000, 0x00000000, // ICON_FILE_CUT
0x01c00000, 0x13e41bec, 0x3f841004, 0x204420c4, 0x20442044, 0x20442044, 0x207c2044, 0x00003fc0, // ICON_FILE_PASTE
0x00000000, 0x3aa00fe0, 0x2abc2aa0, 0x2aa42aa4, 0x20042aa4, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_CURSOR_HAND
0x00000000, 0x003c000c, 0x030800c8, 0x30100c10, 0x10202020, 0x04400840, 0x01800280, 0x00000000, // ICON_CURSOR_POINTER
0x00000000, 0x00180000, 0x01f00078, 0x03e007f0, 0x07c003e0, 0x04000e40, 0x00000000, 0x00000000, // ICON_CURSOR_CLASSIC
0x00000000, 0x04000000, 0x11000a00, 0x04400a80, 0x01100220, 0x00580088, 0x00000038, 0x00000000, // ICON_PENCIL
0x04000000, 0x15000a00, 0x50402880, 0x14102820, 0x05040a08, 0x015c028c, 0x007c00bc, 0x00000000, // ICON_PENCIL_BIG
0x01c00000, 0x01400140, 0x01400140, 0x0ff80140, 0x0ff80808, 0x0aa80808, 0x0aa80aa8, 0x00000ff8, // ICON_BRUSH_CLASSIC
0x1ffc0000, 0x5ffc7ffe, 0x40004000, 0x00807f80, 0x01c001c0, 0x01c001c0, 0x01c001c0, 0x00000080, // ICON_BRUSH_PAINTER
0x00000000, 0x00800000, 0x01c00080, 0x03e001c0, 0x07f003e0, 0x036006f0, 0x000001c0, 0x00000000, // ICON_WATER_DROP
0x00000000, 0x3e003800, 0x1f803f80, 0x0c201e40, 0x02080c10, 0x00840104, 0x00380044, 0x00000000, // ICON_COLOR_PICKER
0x00000000, 0x07800300, 0x1fe00fc0, 0x3f883fd0, 0x0e021f04, 0x02040402, 0x00f00108, 0x00000000, // ICON_RUBBER
0x00c00000, 0x02800140, 0x08200440, 0x20081010, 0x2ffe3004, 0x03f807fc, 0x00e001f0, 0x00000040, // ICON_COLOR_BUCKET
0x00000000, 0x21843ffc, 0x01800180, 0x01800180, 0x01800180, 0x01800180, 0x03c00180, 0x00000000, // ICON_TEXT_T
0x00800000, 0x01400180, 0x06200340, 0x0c100620, 0x1ff80c10, 0x380c1808, 0x70067004, 0x0000f80f, // ICON_TEXT_A
0x78000000, 0x50004000, 0x00004800, 0x03c003c0, 0x03c003c0, 0x00100000, 0x0002000a, 0x0000000e, // ICON_SCALE
0x75560000, 0x5e004002, 0x54001002, 0x41001202, 0x408200fe, 0x40820082, 0x40820082, 0x00006afe, // ICON_RESIZE
0x00000000, 0x3f003f00, 0x3f003f00, 0x3f003f00, 0x00400080, 0x001c0020, 0x001c001c, 0x00000000, // ICON_FILTER_POINT
0x6d800000, 0x00004080, 0x40804080, 0x40800000, 0x00406d80, 0x001c0020, 0x001c001c, 0x00000000, // ICON_FILTER_BILINEAR
0x40080000, 0x1ffe2008, 0x14081008, 0x11081208, 0x10481088, 0x10081028, 0x10047ff8, 0x00001002, // ICON_CROP
0x00100000, 0x3ffc0010, 0x2ab03550, 0x22b02550, 0x20b02150, 0x20302050, 0x2000fff0, 0x00002000, // ICON_CROP_ALPHA
0x40000000, 0x1ff82000, 0x04082808, 0x01082208, 0x00482088, 0x00182028, 0x35542008, 0x00000002, // ICON_SQUARE_TOGGLE
0x00000000, 0x02800280, 0x06c006c0, 0x0ea00ee0, 0x1e901eb0, 0x3e883e98, 0x7efc7e8c, 0x00000000, // ICON_SYMMETRY
0x01000000, 0x05600100, 0x1d480d50, 0x7d423d44, 0x3d447d42, 0x0d501d48, 0x01000560, 0x00000100, // ICON_SYMMETRY_HORIZONTAL
0x01800000, 0x04200240, 0x10080810, 0x00001ff8, 0x00007ffe, 0x0ff01ff8, 0x03c007e0, 0x00000180, // ICON_SYMMETRY_VERTICAL
0x00000000, 0x010800f0, 0x02040204, 0x02040204, 0x07f00308, 0x1c000e00, 0x30003800, 0x00000000, // ICON_LENS
0x00000000, 0x061803f0, 0x08240c0c, 0x08040814, 0x0c0c0804, 0x23f01618, 0x18002400, 0x00000000, // ICON_LENS_BIG
0x00000000, 0x00000000, 0x1c7007c0, 0x638e3398, 0x1c703398, 0x000007c0, 0x00000000, 0x00000000, // ICON_EYE_ON
0x00000000, 0x10002000, 0x04700fc0, 0x610e3218, 0x1c703098, 0x001007a0, 0x00000008, 0x00000000, // ICON_EYE_OFF
0x00000000, 0x00007ffc, 0x40047ffc, 0x10102008, 0x04400820, 0x02800280, 0x02800280, 0x00000100, // ICON_FILTER_TOP
0x00000000, 0x40027ffe, 0x10082004, 0x04200810, 0x02400240, 0x02400240, 0x01400240, 0x000000c0, // ICON_FILTER
0x00800000, 0x00800080, 0x00000080, 0x3c9e0000, 0x00000000, 0x00800080, 0x00800080, 0x00000000, // ICON_TARGET_POINT
0x00800000, 0x00800080, 0x00800080, 0x3f7e01c0, 0x008001c0, 0x00800080, 0x00800080, 0x00000000, // ICON_TARGET_SMALL
0x00800000, 0x00800080, 0x03e00080, 0x3e3e0220, 0x03e00220, 0x00800080, 0x00800080, 0x00000000, // ICON_TARGET_BIG
0x01000000, 0x04400280, 0x01000100, 0x43842008, 0x43849ab2, 0x01002008, 0x04400100, 0x01000280, // ICON_TARGET_MOVE
0x01000000, 0x04400280, 0x01000100, 0x41042108, 0x41049ff2, 0x01002108, 0x04400100, 0x01000280, // ICON_CURSOR_MOVE
0x781e0000, 0x500a4002, 0x04204812, 0x00000240, 0x02400000, 0x48120420, 0x4002500a, 0x0000781e, // ICON_CURSOR_SCALE
0x00000000, 0x20003c00, 0x24002800, 0x01000200, 0x00400080, 0x00140024, 0x003c0004, 0x00000000, // ICON_CURSOR_SCALE_RIGHT
0x00000000, 0x0004003c, 0x00240014, 0x00800040, 0x02000100, 0x28002400, 0x3c002000, 0x00000000, // ICON_CURSOR_SCALE_LEFT
0x00000000, 0x00100020, 0x10101fc8, 0x10001020, 0x10001000, 0x10001000, 0x00001fc0, 0x00000000, // ICON_UNDO
0x00000000, 0x08000400, 0x080813f8, 0x00080408, 0x00080008, 0x00080008, 0x000003f8, 0x00000000, // ICON_REDO
0x00000000, 0x3ffc0000, 0x20042004, 0x20002000, 0x20402000, 0x3f902020, 0x00400020, 0x00000000, // ICON_REREDO
0x00000000, 0x3ffc0000, 0x20042004, 0x27fc2004, 0x20202000, 0x3fc82010, 0x00200010, 0x00000000, // ICON_MUTATE
0x00000000, 0x0ff00000, 0x10081818, 0x11801008, 0x10001180, 0x18101020, 0x00100fc8, 0x00000020, // ICON_ROTATE
0x00000000, 0x04000200, 0x240429fc, 0x20042204, 0x20442004, 0x3f942024, 0x00400020, 0x00000000, // ICON_REPEAT
0x00000000, 0x20001000, 0x22104c0e, 0x00801120, 0x11200040, 0x4c0e2210, 0x10002000, 0x00000000, // ICON_SHUFFLE
0x7ffe0000, 0x50024002, 0x44024802, 0x41024202, 0x40424082, 0x40124022, 0x4002400a, 0x00007ffe, // ICON_EMPTYBOX
0x00800000, 0x03e00080, 0x08080490, 0x3c9e0808, 0x08080808, 0x03e00490, 0x00800080, 0x00000000, // ICON_TARGET
0x00800000, 0x00800080, 0x00800080, 0x3ffe01c0, 0x008001c0, 0x00800080, 0x00800080, 0x00000000, // ICON_TARGET_SMALL_FILL
0x00800000, 0x00800080, 0x03e00080, 0x3ffe03e0, 0x03e003e0, 0x00800080, 0x00800080, 0x00000000, // ICON_TARGET_BIG_FILL
0x01000000, 0x07c00380, 0x01000100, 0x638c2008, 0x638cfbbe, 0x01002008, 0x07c00100, 0x01000380, // ICON_TARGET_MOVE_FILL
0x01000000, 0x07c00380, 0x01000100, 0x610c2108, 0x610cfffe, 0x01002108, 0x07c00100, 0x01000380, // ICON_CURSOR_MOVE_FILL
0x781e0000, 0x6006700e, 0x04204812, 0x00000240, 0x02400000, 0x48120420, 0x700e6006, 0x0000781e, // ICON_CURSOR_SCALE_FILL
0x00000000, 0x38003c00, 0x24003000, 0x01000200, 0x00400080, 0x000c0024, 0x003c001c, 0x00000000, // ICON_CURSOR_SCALE_RIGHT_FILL
0x00000000, 0x001c003c, 0x0024000c, 0x00800040, 0x02000100, 0x30002400, 0x3c003800, 0x00000000, // ICON_CURSOR_SCALE_LEFT_FILL
0x00000000, 0x00300020, 0x10301ff8, 0x10001020, 0x10001000, 0x10001000, 0x00001fc0, 0x00000000, // ICON_UNDO_FILL
0x00000000, 0x0c000400, 0x0c081ff8, 0x00080408, 0x00080008, 0x00080008, 0x000003f8, 0x00000000, // ICON_REDO_FILL
0x00000000, 0x3ffc0000, 0x20042004, 0x20002000, 0x20402000, 0x3ff02060, 0x00400060, 0x00000000, // ICON_REREDO_FILL
0x00000000, 0x3ffc0000, 0x20042004, 0x27fc2004, 0x20202000, 0x3ff82030, 0x00200030, 0x00000000, // ICON_MUTATE_FILL
0x00000000, 0x0ff00000, 0x10081818, 0x11801008, 0x10001180, 0x18301020, 0x00300ff8, 0x00000020, // ICON_ROTATE_FILL
0x00000000, 0x06000200, 0x26042ffc, 0x20042204, 0x20442004, 0x3ff42064, 0x00400060, 0x00000000, // ICON_REPEAT_FILL
0x00000000, 0x30001000, 0x32107c0e, 0x00801120, 0x11200040, 0x7c0e3210, 0x10003000, 0x00000000, // ICON_SHUFFLE_FILL
0x00000000, 0x30043ffc, 0x24042804, 0x21042204, 0x20442084, 0x20142024, 0x3ffc200c, 0x00000000, // ICON_EMPTYBOX_SMALL
0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX
0x00000000, 0x23c43ffc, 0x23c423c4, 0x200423c4, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX_TOP
0x00000000, 0x3e043ffc, 0x3e043e04, 0x20043e04, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX_TOP_RIGHT
0x00000000, 0x20043ffc, 0x20042004, 0x3e043e04, 0x3e043e04, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX_RIGHT
0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x3e042004, 0x3e043e04, 0x3ffc3e04, 0x00000000, // ICON_BOX_BOTTOM_RIGHT
0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x23c42004, 0x23c423c4, 0x3ffc23c4, 0x00000000, // ICON_BOX_BOTTOM
0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x207c2004, 0x207c207c, 0x3ffc207c, 0x00000000, // ICON_BOX_BOTTOM_LEFT
0x00000000, 0x20043ffc, 0x20042004, 0x207c207c, 0x207c207c, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX_LEFT
0x00000000, 0x207c3ffc, 0x207c207c, 0x2004207c, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX_TOP_LEFT
0x00000000, 0x20043ffc, 0x20042004, 0x23c423c4, 0x23c423c4, 0x20042004, 0x3ffc2004, 0x00000000, // ICON_BOX_CENTER
0x7ffe0000, 0x40024002, 0x47e24182, 0x4ff247e2, 0x47e24ff2, 0x418247e2, 0x40024002, 0x00007ffe, // ICON_BOX_CIRCLE_MASK
0x7fff0000, 0x40014001, 0x40014001, 0x49555ddd, 0x4945495d, 0x400149c5, 0x40014001, 0x00007fff, // ICON_POT
0x7ffe0000, 0x53327332, 0x44ce4cce, 0x41324332, 0x404e40ce, 0x48125432, 0x4006540e, 0x00007ffe, // ICON_ALPHA_MULTIPLY
0x7ffe0000, 0x53327332, 0x44ce4cce, 0x41324332, 0x5c4e40ce, 0x44124432, 0x40065c0e, 0x00007ffe, // ICON_ALPHA_CLEAR
0x7ffe0000, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x00007ffe, // ICON_DITHERING
0x07fe0000, 0x1ffa0002, 0x7fea000a, 0x402a402a, 0x5b2a512a, 0x5128552a, 0x40205128, 0x00007fe0, // ICON_MIPMAPS
0x00000000, 0x1ff80000, 0x12481248, 0x12481ff8, 0x1ff81248, 0x12481248, 0x00001ff8, 0x00000000, // ICON_BOX_GRID
0x12480000, 0x7ffe1248, 0x12481248, 0x12487ffe, 0x7ffe1248, 0x12481248, 0x12487ffe, 0x00001248, // ICON_GRID
0x00000000, 0x1c380000, 0x1c3817e8, 0x08100810, 0x08100810, 0x17e81c38, 0x00001c38, 0x00000000, // ICON_BOX_CORNERS_SMALL
0x700e0000, 0x700e5ffa, 0x20042004, 0x20042004, 0x20042004, 0x20042004, 0x5ffa700e, 0x0000700e, // ICON_BOX_CORNERS_BIG
0x3f7e0000, 0x21422142, 0x21422142, 0x00003f7e, 0x21423f7e, 0x21422142, 0x3f7e2142, 0x00000000, // ICON_FOUR_BOXES
0x00000000, 0x3bb80000, 0x3bb83bb8, 0x3bb80000, 0x3bb83bb8, 0x3bb80000, 0x3bb83bb8, 0x00000000, // ICON_GRID_FILL
0x7ffe0000, 0x7ffe7ffe, 0x77fe7000, 0x77fe77fe, 0x777e7700, 0x777e777e, 0x777e777e, 0x0000777e, // ICON_BOX_MULTISIZE
0x781e0000, 0x40024002, 0x00004002, 0x01800000, 0x00000180, 0x40020000, 0x40024002, 0x0000781e, // ICON_ZOOM_SMALL
0x781e0000, 0x40024002, 0x00004002, 0x03c003c0, 0x03c003c0, 0x40020000, 0x40024002, 0x0000781e, // ICON_ZOOM_MEDIUM
0x781e0000, 0x40024002, 0x07e04002, 0x07e007e0, 0x07e007e0, 0x400207e0, 0x40024002, 0x0000781e, // ICON_ZOOM_BIG
0x781e0000, 0x5ffa4002, 0x1ff85ffa, 0x1ff81ff8, 0x1ff81ff8, 0x5ffa1ff8, 0x40025ffa, 0x0000781e, // ICON_ZOOM_ALL
0x00000000, 0x2004381c, 0x00002004, 0x00000000, 0x00000000, 0x20040000, 0x381c2004, 0x00000000, // ICON_ZOOM_CENTER
0x00000000, 0x1db80000, 0x10081008, 0x10080000, 0x00001008, 0x10081008, 0x00001db8, 0x00000000, // ICON_BOX_DOTS_SMALL
0x35560000, 0x00002002, 0x00002002, 0x00002002, 0x00002002, 0x00002002, 0x35562002, 0x00000000, // ICON_BOX_DOTS_BIG
0x7ffe0000, 0x40024002, 0x48124ff2, 0x49924812, 0x48124992, 0x4ff24812, 0x40024002, 0x00007ffe, // ICON_BOX_CONCENTRIC
0x00000000, 0x10841ffc, 0x10841084, 0x1ffc1084, 0x10841084, 0x10841084, 0x00001ffc, 0x00000000, // ICON_BOX_GRID_BIG
0x00000000, 0x00000000, 0x10000000, 0x04000800, 0x01040200, 0x00500088, 0x00000020, 0x00000000, // ICON_OK_TICK
0x00000000, 0x10080000, 0x04200810, 0x01800240, 0x02400180, 0x08100420, 0x00001008, 0x00000000, // ICON_CROSS
0x00000000, 0x02000000, 0x00800100, 0x00200040, 0x00200010, 0x00800040, 0x02000100, 0x00000000, // ICON_ARROW_LEFT
0x00000000, 0x00400000, 0x01000080, 0x04000200, 0x04000800, 0x01000200, 0x00400080, 0x00000000, // ICON_ARROW_RIGHT
0x00000000, 0x00000000, 0x00000000, 0x08081004, 0x02200410, 0x00800140, 0x00000000, 0x00000000, // ICON_ARROW_DOWN
0x00000000, 0x00000000, 0x01400080, 0x04100220, 0x10040808, 0x00000000, 0x00000000, 0x00000000, // ICON_ARROW_UP
0x00000000, 0x02000000, 0x03800300, 0x03e003c0, 0x03e003f0, 0x038003c0, 0x02000300, 0x00000000, // ICON_ARROW_LEFT_FILL
0x00000000, 0x00400000, 0x01c000c0, 0x07c003c0, 0x07c00fc0, 0x01c003c0, 0x004000c0, 0x00000000, // ICON_ARROW_RIGHT_FILL
0x00000000, 0x00000000, 0x00000000, 0x0ff81ffc, 0x03e007f0, 0x008001c0, 0x00000000, 0x00000000, // ICON_ARROW_DOWN_FILL
0x00000000, 0x00000000, 0x01c00080, 0x07f003e0, 0x1ffc0ff8, 0x00000000, 0x00000000, 0x00000000, // ICON_ARROW_UP_FILL
0x00000000, 0x18a008c0, 0x32881290, 0x24822686, 0x26862482, 0x12903288, 0x08c018a0, 0x00000000, // ICON_AUDIO
0x00000000, 0x04800780, 0x004000c0, 0x662000f0, 0x08103c30, 0x130a0e18, 0x0000318e, 0x00000000, // ICON_FX
0x00000000, 0x00800000, 0x08880888, 0x2aaa0a8a, 0x0a8a2aaa, 0x08880888, 0x00000080, 0x00000000, // ICON_WAVE
0x00000000, 0x00600000, 0x01080090, 0x02040108, 0x42044204, 0x24022402, 0x00001800, 0x00000000, // ICON_WAVE_SINUS
0x00000000, 0x07f80000, 0x04080408, 0x04080408, 0x04080408, 0x7c0e0408, 0x00000000, 0x00000000, // ICON_WAVE_SQUARE
0x00000000, 0x00000000, 0x00a00040, 0x22084110, 0x08021404, 0x00000000, 0x00000000, 0x00000000, // ICON_WAVE_TRIANGULAR
0x00000000, 0x00000000, 0x04200000, 0x01800240, 0x02400180, 0x00000420, 0x00000000, 0x00000000, // ICON_CROSS_SMALL
0x00000000, 0x18380000, 0x12281428, 0x10a81128, 0x112810a8, 0x14281228, 0x00001838, 0x00000000, // ICON_PLAYER_PREVIOUS
0x00000000, 0x18000000, 0x11801600, 0x10181060, 0x10601018, 0x16001180, 0x00001800, 0x00000000, // ICON_PLAYER_PLAY_BACK
0x00000000, 0x00180000, 0x01880068, 0x18080608, 0x06081808, 0x00680188, 0x00000018, 0x00000000, // ICON_PLAYER_PLAY
0x00000000, 0x1e780000, 0x12481248, 0x12481248, 0x12481248, 0x12481248, 0x00001e78, 0x00000000, // ICON_PLAYER_PAUSE
0x00000000, 0x1ff80000, 0x10081008, 0x10081008, 0x10081008, 0x10081008, 0x00001ff8, 0x00000000, // ICON_PLAYER_STOP
0x00000000, 0x1c180000, 0x14481428, 0x15081488, 0x14881508, 0x14281448, 0x00001c18, 0x00000000, // ICON_PLAYER_NEXT
0x00000000, 0x03c00000, 0x08100420, 0x10081008, 0x10081008, 0x04200810, 0x000003c0, 0x00000000, // ICON_PLAYER_RECORD
0x00000000, 0x0c3007e0, 0x13c81818, 0x14281668, 0x14281428, 0x1c381c38, 0x08102244, 0x00000000, // ICON_MAGNET
0x07c00000, 0x08200820, 0x3ff80820, 0x23882008, 0x21082388, 0x20082108, 0x1ff02008, 0x00000000, // ICON_LOCK_CLOSE
0x07c00000, 0x08000800, 0x3ff80800, 0x23882008, 0x21082388, 0x20082108, 0x1ff02008, 0x00000000, // ICON_LOCK_OPEN
0x01c00000, 0x0c180770, 0x3086188c, 0x60832082, 0x60034781, 0x30062002, 0x0c18180c, 0x01c00770, // ICON_CLOCK
0x0a200000, 0x1b201b20, 0x04200e20, 0x04200420, 0x04700420, 0x0e700e70, 0x0e700e70, 0x04200e70, // ICON_TOOLS
0x01800000, 0x3bdc318c, 0x0ff01ff8, 0x7c3e1e78, 0x1e787c3e, 0x1ff80ff0, 0x318c3bdc, 0x00000180, // ICON_GEAR
0x01800000, 0x3ffc318c, 0x1c381ff8, 0x781e1818, 0x1818781e, 0x1ff81c38, 0x318c3ffc, 0x00000180, // ICON_GEAR_BIG
0x00000000, 0x08080ff8, 0x08081ffc, 0x0aa80aa8, 0x0aa80aa8, 0x0aa80aa8, 0x08080aa8, 0x00000ff8, // ICON_BIN
0x00000000, 0x00000000, 0x20043ffc, 0x08043f84, 0x04040f84, 0x04040784, 0x000007fc, 0x00000000, // ICON_HAND_POINTER
0x00000000, 0x24400400, 0x00001480, 0x6efe0e00, 0x00000e00, 0x24401480, 0x00000400, 0x00000000, // ICON_LASER
0x00000000, 0x03c00000, 0x08300460, 0x11181118, 0x11181118, 0x04600830, 0x000003c0, 0x00000000, // ICON_COIN
0x00000000, 0x10880080, 0x06c00810, 0x366c07e0, 0x07e00240, 0x00001768, 0x04200240, 0x00000000, // ICON_EXPLOSION
0x00000000, 0x3d280000, 0x2528252c, 0x3d282528, 0x05280528, 0x05e80528, 0x00000000, 0x00000000, // ICON_1UP
0x01800000, 0x03c003c0, 0x018003c0, 0x0ff007e0, 0x0bd00bd0, 0x0a500bd0, 0x02400240, 0x02400240, // ICON_PLAYER
0x01800000, 0x03c003c0, 0x118013c0, 0x03c81ff8, 0x07c003c8, 0x04400440, 0x0c080478, 0x00000000, // ICON_PLAYER_JUMP
0x3ff80000, 0x30183ff8, 0x30183018, 0x3ff83ff8, 0x03000300, 0x03c003c0, 0x03e00300, 0x000003e0, // ICON_KEY
0x3ff80000, 0x3ff83ff8, 0x33983ff8, 0x3ff83398, 0x3ff83ff8, 0x00000540, 0x0fe00aa0, 0x00000fe0, // ICON_DEMON
0x00000000, 0x0ff00000, 0x20041008, 0x25442004, 0x10082004, 0x06000bf0, 0x00000300, 0x00000000, // ICON_TEXT_POPUP
0x00000000, 0x11440000, 0x07f00be8, 0x1c1c0e38, 0x1c1c0c18, 0x07f00e38, 0x11440be8, 0x00000000, // ICON_GEAR_EX
0x00000000, 0x20080000, 0x0c601010, 0x07c00fe0, 0x07c007c0, 0x0c600fe0, 0x20081010, 0x00000000, // ICON_CRACK
0x00000000, 0x20080000, 0x0c601010, 0x04400fe0, 0x04405554, 0x0c600fe0, 0x20081010, 0x00000000, // ICON_CRACK_POINTS
0x00000000, 0x00800080, 0x01c001c0, 0x1ffc3ffe, 0x03e007f0, 0x07f003e0, 0x0c180770, 0x00000808, // ICON_STAR
0x0ff00000, 0x08180810, 0x08100818, 0x0a100810, 0x08180810, 0x08100818, 0x08100810, 0x00001ff8, // ICON_DOOR
0x0ff00000, 0x08100810, 0x08100810, 0x10100010, 0x4f902010, 0x10102010, 0x08100010, 0x00000ff0, // ICON_EXIT
0x00040000, 0x001f000e, 0x0ef40004, 0x12f41284, 0x0ef41214, 0x10040004, 0x7ffc3004, 0x10003000, // ICON_MODE_2D
0x78040000, 0x501f600e, 0x0ef44004, 0x12f41284, 0x0ef41284, 0x10140004, 0x7ffc300c, 0x10003000, // ICON_MODE_3D
0x7fe00000, 0x50286030, 0x47fe4804, 0x44224402, 0x44224422, 0x241275e2, 0x0c06140a, 0x000007fe, // ICON_CUBE
0x7fe00000, 0x5ff87ff0, 0x47fe4ffc, 0x44224402, 0x44224422, 0x241275e2, 0x0c06140a, 0x000007fe, // ICON_CUBE_FACE_TOP
0x7fe00000, 0x50386030, 0x47fe483c, 0x443e443e, 0x443e443e, 0x241e75fe, 0x0c06140e, 0x000007fe, // ICON_CUBE_FACE_LEFT
0x7fe00000, 0x50286030, 0x47fe4804, 0x47fe47fe, 0x47fe47fe, 0x27fe77fe, 0x0ffe17fe, 0x000007fe, // ICON_CUBE_FACE_FRONT
0x7fe00000, 0x50286030, 0x47fe4804, 0x44224402, 0x44224422, 0x3ff27fe2, 0x0ffe1ffa, 0x000007fe, // ICON_CUBE_FACE_BOTTOM
0x7fe00000, 0x70286030, 0x7ffe7804, 0x7c227c02, 0x7c227c22, 0x3c127de2, 0x0c061c0a, 0x000007fe, // ICON_CUBE_FACE_RIGHT
0x7fe00000, 0x7fe87ff0, 0x7ffe7fe4, 0x7fe27fe2, 0x7fe27fe2, 0x24127fe2, 0x0c06140a, 0x000007fe, // ICON_CUBE_FACE_BACK
0x00000000, 0x2a0233fe, 0x22022602, 0x22022202, 0x2a022602, 0x00a033fe, 0x02080110, 0x00000000, // ICON_CAMERA
0x00000000, 0x200c3ffc, 0x000c000c, 0x3ffc000c, 0x30003000, 0x30003000, 0x3ffc3004, 0x00000000, // ICON_SPECIAL
0x00000000, 0x0022003e, 0x012201e2, 0x0100013e, 0x01000100, 0x79000100, 0x4f004900, 0x00007800, // ICON_LINK_NET
0x00000000, 0x44007c00, 0x45004600, 0x00627cbe, 0x00620022, 0x45007cbe, 0x44004600, 0x00007c00, // ICON_LINK_BOXES
0x00000000, 0x0044007c, 0x0010007c, 0x3f100010, 0x3f1021f0, 0x3f100010, 0x3f0021f0, 0x00000000, // ICON_LINK_MULTI
0x00000000, 0x0044007c, 0x00440044, 0x0010007c, 0x00100010, 0x44107c10, 0x440047f0, 0x00007c00, // ICON_LINK
0x00000000, 0x0044007c, 0x00440044, 0x0000007c, 0x00000010, 0x44007c10, 0x44004550, 0x00007c00, // ICON_LINK_BROKE
0x02a00000, 0x22a43ffc, 0x20042004, 0x20042ff4, 0x20042ff4, 0x20042ff4, 0x20042004, 0x00003ffc, // ICON_TEXT_NOTES
0x3ffc0000, 0x20042004, 0x245e27c4, 0x27c42444, 0x2004201e, 0x201e2004, 0x20042004, 0x00003ffc, // ICON_NOTEBOOK
0x00000000, 0x07e00000, 0x04200420, 0x24243ffc, 0x24242424, 0x24242424, 0x3ffc2424, 0x00000000, // ICON_SUITCASE
0x00000000, 0x0fe00000, 0x08200820, 0x40047ffc, 0x7ffc5554, 0x40045554, 0x7ffc4004, 0x00000000, // ICON_SUITCASE_ZIP
0x00000000, 0x20043ffc, 0x3ffc2004, 0x13c81008, 0x100813c8, 0x10081008, 0x1ff81008, 0x00000000, // ICON_MAILBOX
0x00000000, 0x40027ffe, 0x5ffa5ffa, 0x5ffa5ffa, 0x40025ffa, 0x03c07ffe, 0x1ff81ff8, 0x00000000, // ICON_MONITOR
0x0ff00000, 0x6bfe7ffe, 0x7ffe7ffe, 0x68167ffe, 0x08106816, 0x08100810, 0x0ff00810, 0x00000000, // ICON_PRINTER
0x3ff80000, 0xfffe2008, 0x870a8002, 0x904a888a, 0x904a904a, 0x870a888a, 0xfffe8002, 0x00000000, // ICON_PHOTO_CAMERA
0x0fc00000, 0xfcfe0cd8, 0x8002fffe, 0x84428382, 0x84428442, 0x80028382, 0xfffe8002, 0x00000000, // ICON_PHOTO_CAMERA_FLASH
0x00000000, 0x02400180, 0x08100420, 0x20041008, 0x23c42004, 0x22442244, 0x3ffc2244, 0x00000000, // ICON_HOUSE
0x00000000, 0x1c700000, 0x3ff83ef8, 0x3ff83ff8, 0x0fe01ff0, 0x038007c0, 0x00000100, 0x00000000, // ICON_HEART
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x80000000, 0xe000c000, // ICON_CORNER
0x00000000, 0x14001c00, 0x15c01400, 0x15401540, 0x155c1540, 0x15541554, 0x1ddc1554, 0x00000000, // ICON_VERTICAL_BARS
0x00000000, 0x03000300, 0x1b001b00, 0x1b601b60, 0x1b6c1b60, 0x1b6c1b6c, 0x1b6c1b6c, 0x00000000, // ICON_VERTICAL_BARS_FILL
0x00000000, 0x00000000, 0x403e7ffe, 0x7ffe403e, 0x7ffe0000, 0x43fe43fe, 0x00007ffe, 0x00000000, // ICON_LIFE_BARS
0x7ffc0000, 0x43844004, 0x43844284, 0x43844004, 0x42844284, 0x42844284, 0x40044384, 0x00007ffc, // ICON_INFO
0x40008000, 0x10002000, 0x04000800, 0x01000200, 0x00400080, 0x00100020, 0x00040008, 0x00010002, // ICON_CROSSLINE
0x00000000, 0x1ff01ff0, 0x18301830, 0x1f001830, 0x03001f00, 0x00000300, 0x03000300, 0x00000000, // ICON_HELP
0x3ff00000, 0x2abc3550, 0x2aac3554, 0x2aac3554, 0x2aac3554, 0x2aac3554, 0x2aac3554, 0x00003ffc, // ICON_FILETYPE_ALPHA
0x3ff00000, 0x201c2010, 0x22442184, 0x28142424, 0x29942814, 0x2ff42994, 0x20042004, 0x00003ffc, // ICON_FILETYPE_HOME
0x07fe0000, 0x04020402, 0x7fe20402, 0x44224422, 0x44224422, 0x402047fe, 0x40204020, 0x00007fe0, // ICON_LAYERS_VISIBLE
0x07fe0000, 0x04020402, 0x7c020402, 0x44024402, 0x44024402, 0x402047fe, 0x40204020, 0x00007fe0, // ICON_LAYERS
0x00000000, 0x40027ffe, 0x7ffe4002, 0x40024002, 0x40024002, 0x40024002, 0x7ffe4002, 0x00000000, // ICON_WINDOW
0x09100000, 0x09f00910, 0x09100910, 0x00000910, 0x24a2779e, 0x27a224a2, 0x709e20a2, 0x00000000, // ICON_HIDPI
0x3ff00000, 0x201c2010, 0x2a842e84, 0x2e842a84, 0x2ba42004, 0x2aa42aa4, 0x20042ba4, 0x00003ffc, // ICON_FILETYPE_BINARY
0x00000000, 0x00000000, 0x00120012, 0x4a5e4bd2, 0x485233d2, 0x00004bd2, 0x00000000, 0x00000000, // ICON_HEX
0x01800000, 0x381c0660, 0x23c42004, 0x23c42044, 0x13c82204, 0x08101008, 0x02400420, 0x00000180, // ICON_SHIELD
0x007e0000, 0x20023fc2, 0x40227fe2, 0x400a403a, 0x400a400a, 0x400a400a, 0x4008400e, 0x00007ff8, // ICON_FILE_NEW
0x00000000, 0x0042007e, 0x40027fc2, 0x44024002, 0x5f024402, 0x44024402, 0x7ffe4002, 0x00000000, // ICON_FOLDER_ADD
0x44220000, 0x12482244, 0xf3cf0000, 0x14280420, 0x48122424, 0x08100810, 0x1ff81008, 0x03c00420, // ICON_ALARM
0x0aa00000, 0x1ff80aa0, 0x1068700e, 0x1008706e, 0x1008700e, 0x1008700e, 0x0aa01ff8, 0x00000aa0, // ICON_CPU
0x07e00000, 0x04201db8, 0x04a01c38, 0x04a01d38, 0x04a01d38, 0x04a01d38, 0x04201d38, 0x000007e0, // ICON_ROM
0x00000000, 0x03c00000, 0x3c382ff0, 0x3c04380c, 0x01800000, 0x03c003c0, 0x00000180, 0x00000000, // ICON_STEP_OVER
0x01800000, 0x01800180, 0x01800180, 0x03c007e0, 0x00000180, 0x01800000, 0x03c003c0, 0x00000180, // ICON_STEP_INTO
0x01800000, 0x07e003c0, 0x01800180, 0x01800180, 0x00000180, 0x01800000, 0x03c003c0, 0x00000180, // ICON_STEP_OUT
0x00000000, 0x0ff003c0, 0x181c1c34, 0x303c301c, 0x30003000, 0x1c301800, 0x03c00ff0, 0x00000000, // ICON_RESTART
0x00000000, 0x00000000, 0x07e003c0, 0x0ff00ff0, 0x0ff00ff0, 0x03c007e0, 0x00000000, 0x00000000, // ICON_BREAKPOINT_ON
0x00000000, 0x00000000, 0x042003c0, 0x08100810, 0x08100810, 0x03c00420, 0x00000000, 0x00000000, // ICON_BREAKPOINT_OFF
0x00000000, 0x00000000, 0x1ff81ff8, 0x1ff80000, 0x00001ff8, 0x1ff81ff8, 0x00000000, 0x00000000, // ICON_BURGER_MENU
0x00000000, 0x00000000, 0x00880070, 0x0c880088, 0x1e8810f8, 0x3e881288, 0x00000000, 0x00000000, // ICON_CASE_SENSITIVE
0x00000000, 0x02000000, 0x07000a80, 0x07001fc0, 0x02000a80, 0x00300030, 0x00000000, 0x00000000, // ICON_REG_EXP
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_217
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_218
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_219
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_220
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_221
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_222
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_223
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_224
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_225
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_226
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_227
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_228
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_229
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_230
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_231
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_232
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_233
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_234
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_235
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_236
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_237
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_238
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_239
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_240
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_241
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_242
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_243
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_244
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_245
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_246
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_247
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_248
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_249
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_250
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_251
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_252
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_253
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_254
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_255
};

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@ -4,7 +4,12 @@ set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
project(raygui C)
# Config options
option(BUILD_RAYGUI_EXAMPLES "Build the examples." ON)
option(BUILD_RAYGUI_EXAMPLES "Build the examples." OFF)
# Force building examples if building in the root as standalone.
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(BUILD_RAYGUI_EXAMPLES TRUE)
endif()
# Directory Variables
set(RAYGUI_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/../..)
@ -26,15 +31,16 @@ if(${BUILD_RAYGUI_EXAMPLES})
# Get the sources together
set(example_dirs
custom_file_dialog
image_raw_importer
portable_window
scroll_panel
text_box_selection
animation_curve
controls_test_suite
custom_file_dialog
custom_sliders
image_exporter
image_importer_raw
portable_window
property_list
text_editor
scroll_panel
style_selector
)
set(example_sources)
@ -67,4 +73,4 @@ if(${BUILD_RAYGUI_EXAMPLES})
# Copy all of the resource files to the destination
file(COPY ${example_resources} DESTINATION "resources/")
endif()
endif()

View File

@ -1,10 +1,10 @@
find_package(raylib 3.0.0 QUIET CONFIG)
find_package(raylib 4.5.0 QUIET CONFIG)
if (NOT raylib_FOUND)
include(FetchContent)
FetchContent_Declare(
raylib
GIT_REPOSITORY https://github.com/raysan5/raylib.git
GIT_TAG df5c522049ddd82fba048a6bd069338999729d6a
GIT_TAG 4.5.0
)
FetchContent_GetProperties(raylib)
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?

View File

@ -1,182 +0,0 @@
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<CompileAs>CompileAsC</CompileAs>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\..\raylib\src;$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<Link>
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<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>
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View File

@ -1,55 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 16.0.29411.108
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "controls_test_suite", "examples\controls_test_suite.vcxproj", "{0981CA98-E4A5-4DF1-987F-A41D09131EFC}"
EndProject
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View File

@ -0,0 +1,27 @@
#
# Property types:
# b <name> <flags> <value> // Bool
# i <name> <flags> <value> <min> <max> <step> // Int
# f <name> <flags> <value> <min> <max> <step> <precision> // Float
# t <name> <flags> <value> <edit_length> // Text
# l <name> <flags> <value> <active> // Select
# g <name> <flags> <value> // Section (Group)
# v2 <name> <flags> <x> <y> // Vector 2D
# v3 <name> <flags> <x> <y> <z> // Vector 3D
# v4 <name> <flags> <x> <y> <z> <w> // Vector 4D
# r <name> <flags> <x> <y> <width> <height> // Rectangle
# c <name> <flags> <r> <g> <b> <a> // Color
#
b Bool 0 1
g #102#SECTION 0 2
i Int 0 123 0 0 1
f Float 0 0.990000 0.000000 0.000000 1.000000 3
t Text 0 Hello! 30
l Select 0 ONE;TWO;THREE;FOUR 0
i Int Range 0 32 0 100 1
r Rect 0 0 0 100 200
v2 Vec2 0 20.000000 20.000000
v3 Vec3 0 12.000000 13.000000 14.000000
v4 Vec4 0 12.000000 13.000000 14.000000 15.000000
c Color 0 0 255 0 255

218
projects/VS2022/raygui.sln Normal file
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## raygui styles
# raygui styles
`raygui` comes with **8 custom styles** carefully designed for the best visual experience. Those styles have been created using [rGuiStyler](https://raylibtech.itch.io/rguistyler) tool and they complement internal [default style](default), always available by `raygui`.
`raygui` comes with **several custom UI styles** carefully designed for the best visual experience. Those styles have been created using [rGuiStyler](https://raylibtech.itch.io/rguistyler) tool and they complement internal [default style](default), always available by `raygui`.
To use those styles with your `raygui` development, just need to call `GuiLoadStyle()` function at initialization, passing the `.rgs` file to load. Note that most of those styles depend on custom fonts that must be available together with the `.rgs` file.
## styles usage
To use those styles with your `raygui` development, you need to call `GuiLoadStyle()` function at initialization, passing the `.rgs` file to load. Note that `.rgs` is by default a binary file containing the style required font data (glyphs data + glyph atlas image data).
Styles can also be embedded in the code if desired, `.h` files are provided with every style containing all the required style data, including the font data. To embed those fonts just add the `.h` to your project and call the required function as specified in the header info.
Here it is a quick overview of those styles, you can navigate to each directory for additional information.
#### style: [default](default)
![default style](default/style_table.png)
#### 1. style: [default](default)
![default style](default/style_default.png)
#### style: [ashes](ashes)
![ashes style](ashes/style_table.png)
#### 2. style: [dark](dark)
![dark style](dark/style_dark.png)
#### style: [bluish](bluish)
![bluish style](bluish/style_table.png)
#### 3. style: [bluish](bluish)
![bluish style](bluish/style_bluish.png)
#### style: [candy](candy)
![candy style](candy/style_table.png)
#### 4. style: [candy](candy)
![candy style](candy/style_candy.png)
#### style: [cherry](cherry)
![cherry style](cherry/style_table.png)
#### 5. style: [cherry](cherry)
![cherry style](cherry/style_cherry.png)
#### style: [cyber](cyber)
![cyber style](cyber/style_table.png)
#### 6. style: [cyber](cyber)
![cyber style](cyber/style_cyber.png)
#### style: [jungle](jungle)
![jungle style](jungle/style_table.png)
#### 7. style: [jungle](jungle)
![jungle style](jungle/style_jungle.png)
#### style: [lavanda](lavanda)
![lavanda style](lavanda/style_table.png)
#### 8. style: [lavanda](lavanda)
![lavanda style](lavanda/style_lavanda.png)
#### style: [terminal](terminal)
![terminal style](terminal/style_table.png)
#### 9. style: [terminal](terminal)
![terminal style](terminal/style_terminal.png)
*NOTE: Those styles require latest raylib 2.6-dev and latest raygui 2.6-dev.*
#### 10. style: [sunny](sunny)
![sunny style](sunny/style_sunny.png)
#### 11. style: [ashes](ashes)
![ashes style](ashes/style_ashes.png)
#### 12. enefete: [enefete](enefete)
![enefete style](enefete/style_enefete.png)
#### 13. amber: [amber](amber)
![amber style](amber/style_amber.png)
*NOTE: Those styles require raylib 5.5 and raygui 4.5*

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## style: amber
Amber accenture and charcoal tones with a light font for nice visuals.
![amber style table](style_amber.png)
## style: provided files
Several options are provided to add the style to a `raygui` application, choose the one that better fits the project.
| file name | description |
| :-------- | :---------- |
| `style_amber.rgs` | Binary style file (raygui 4.0), font data compressed (recs, glyphs) |
| `style_amber.h` | Embeddable style as code file, self-contained, includes font data |
| `style_amber.png` | Style table image, contains `rGSf` chunk with binary `rgs` file data |
## screenshot
![amber style screen](screenshot.png)
## about font
"Hello World" font by Anthony Gross
```
CATEGORY: Monospace
LANGUAGE SUPPORT: Latin Extended
FORMAT: TTF
LICENSE: Free for personal and commercial use, SIL Open Font License
```
This font is licensed under the Open Font License. More info: https://www.dafont.com/es/hello-world.font
_The style font is optimized to look best at 16px, if you require different sizing please open the style in rGuiStyler and edit it._

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//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleAmber(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2025 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define AMBER_STYLE_PROPS_COUNT 18
// Custom style name: Amber
static const GuiStyleProp amberStyleProps[AMBER_STYLE_PROPS_COUNT] = {
{ 0, 0, (int)0x898988ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, (int)0x292929ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, (int)0xd4d4d4ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, (int)0xeb891dff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, (int)0x292929ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, (int)0xffffffff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, (int)0xf1cf9dff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, (int)0xf39333ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, (int)0x191410ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, (int)0x6a6a6aff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, (int)0x818181ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, (int)0x606060ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, (int)0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 18, (int)0xef922aff }, // DEFAULT_LINE_COLOR
{ 0, 19, (int)0x333333ff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, (int)0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
{ 1, 8, (int)0xe7e0d4ff }, // LABEL_TEXT_COLOR_PRESSED
{ 4, 8, (int)0xf1cf9dff }, // SLIDER_TEXT_COLOR_PRESSED
};
// WARNING: This style uses a custom font: "hello-world.ttf" (size: 16, spacing: 1)
#define AMBER_STYLE_FONT_ATLAS_COMP_SIZE 2605
// Font atlas image pixels data: DEFLATE compressed
static unsigned char amberFontData[AMBER_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
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0x48, 0x65, 0x3e, 0x9f, 0x65, 0xf9, 0x69, 0x83, 0xb9, 0xec, 0xb1, 0xbb, 0x8f, 0x38, 0x30, 0xff, 0xb8, 0x27, 0xfe, 0x67,
0x99, 0x7b, 0x73, 0xfd, 0xab, 0xba, 0x9f, 0x55, 0x6b, 0x30, 0xcc, 0x7a, 0x4e, 0xb6, 0x45, 0x23, 0xb9, 0x52, 0xe0, 0xea,
0xf8, 0x1f, 0x47, 0x6d, 0xad, 0x6c, 0xdb, 0xd2, 0x11, 0xf7, 0xec, 0x08, 0x18, 0x4b, 0xef, 0x0c, 0xee, 0xb9, 0x8a, 0xef,
0xa7, 0x57, 0x8f, 0x8b, 0xe1, 0x1d, 0xe6, 0xba, 0xbe, 0x75, 0xef, 0xf8, 0x1f, 0x8b, 0xf3, 0xa9, 0xc7, 0x8d, 0x99, 0x56,
0xf3, 0xab, 0x5c, 0x64, 0xeb, 0xb3, 0x92, 0x23, 0x35, 0x9f, 0x55, 0xf9, 0x5b, 0xe2, 0xff, 0xfa, 0x2d, 0xeb, 0x23, 0x2d,
0x17, 0xff, 0x71, 0xc3, 0xdc, 0xf2, 0x13, 0xe6, 0xff, 0xdb, 0x30, 0x5f, 0xfd, 0x5d, 0xf1, 0x5f, 0x6d, 0x8d, 0x6b, 0xe3,
0x3f, 0x0a, 0xf3, 0xf6, 0x95, 0xf3, 0xfc, 0x67, 0xe6, 0xff, 0xe3, 0x31, 0x26, 0xd2, 0xf5, 0x5e, 0xcd, 0x61, 0x7a, 0x65,
0xfc, 0xc7, 0x2d, 0xf7, 0x96, 0xf7, 0xc7, 0xff, 0xda, 0xb8, 0x5c, 0x1b, 0xff, 0x2b, 0xd7, 0xab, 0x10, 0xff, 0xf7, 0xcf,
0x0c, 0xd6, 0x7e, 0xa7, 0x72, 0x77, 0xf0, 0xe4, 0xf8, 0x7f, 0x7f, 0x5d, 0x3f, 0x1f, 0xff, 0x2b, 0xe7, 0xff, 0xf1, 0x70,
0xfc, 0x57, 0xd6, 0xff, 0xba, 0x67, 0x96, 0x2f, 0xfe, 0x9f, 0x88, 0xff, 0x37, 0xd4, 0x7a, 0x7e, 0xde, 0x34, 0x7f, 0x5a,
0x98, 0x5b, 0x35, 0xb1, 0xf6, 0x54, 0x3c, 0x8a, 0x2b, 0x87, 0x47, 0xa1, 0xd4, 0x95, 0x99, 0xe3, 0xb6, 0xe4, 0x5e, 0xbe,
0x76, 0x35, 0xa9, 0x64, 0x8e, 0xaf, 0xae, 0x33, 0x76, 0xe7, 0x7d, 0xc1, 0x35, 0xdf, 0xca, 0xb5, 0x62, 0x4c, 0xeb, 0x7e,
0xc5, 0x75, 0x64, 0x7b, 0x61, 0x16, 0x7f, 0x3e, 0x5d, 0xdc, 0xf4, 0x1d, 0xd4, 0x22, 0xe2, 0x1f, 0xb5, 0xc8, 0x9b, 0x7a,
0x61, 0x24, 0xef, 0xa9, 0xcd, 0x42, 0xd7, 0xd4, 0xba, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x56, 0xfd, 0x7e, 0x72, 0x36, 0xa7, 0xf8, 0x28, 0x6f, 0x62, 0x7e, 0x7f, 0xb3, 0x2c, 0x68, 0xed, 0xc1, 0x2d, 0xa3,
0x5a, 0x68, 0x07, 0xcf, 0xa6, 0x25, 0xf3, 0xbc, 0xf5, 0xeb, 0xa4, 0x9f, 0x5f, 0xbe, 0x25, 0xb7, 0xb5, 0xc9, 0x1e, 0x8f,
0xee, 0xfd, 0x78, 0x1b, 0xf7, 0xb3, 0xa8, 0xe5, 0xea, 0xbd, 0x9f, 0x99, 0xbf, 0x25, 0x57, 0x2c, 0x98, 0xd5, 0xe8, 0x96,
0x68, 0xc9, 0x23, 0xbd, 0x69, 0xb4, 0xd6, 0xc4, 0xd1, 0x76, 0x38, 0x7a, 0x0e, 0x71, 0xf0, 0xad, 0xa3, 0x59, 0xae, 0xc5,
0xd1, 0x96, 0x4c, 0x56, 0xa3, 0x33, 0xb9, 0x27, 0x56, 0xe6, 0xd2, 0x5d, 0x95, 0x4b, 0x3f, 0x97, 0xbb, 0x71, 0x1f, 0xb6,
0x51, 0x9c, 0xbc, 0x52, 0xb7, 0xc1, 0x31, 0x5a, 0x21, 0xef, 0xc3, 0xf1, 0xbd, 0x1f, 0x6f, 0xe3, 0x3d, 0x9d, 0xdd, 0x64,
0x65, 0xfe, 0xfd, 0x96, 0xce, 0xd8, 0xb9, 0x27, 0x57, 0xc4, 0x38, 0x9e, 0x4f, 0x62, 0x4f, 0x67, 0xae, 0x98, 0xf5, 0xc3,
0xfd, 0xc4, 0x15, 0xe0, 0xce, 0xfc, 0x3b, 0x6f, 0x88, 0xff, 0x55, 0xb9, 0xb4, 0xaf, 0xce, 0xca, 0xd3, 0xba, 0xa5, 0x6f,
0x17, 0xd7, 0x6d, 0x3d, 0xe2, 0x62, 0x98, 0x01, 0x23, 0xca, 0x63, 0xd4, 0xd1, 0x63, 0x8c, 0x22, 0x67, 0xb4, 0x62, 0xd1,
0xf1, 0xeb, 0x66, 0x2c, 0x88, 0xff, 0x33, 0x6f, 0x03, 0x1f, 0x1f, 0x5b, 0x8e, 0xd6, 0xef, 0x7d, 0x19, 0xf3, 0xc7, 0x39,
0xd8, 0x73, 0x59, 0xd8, 0x57, 0x67, 0xcc, 0x59, 0x17, 0xe7, 0xab, 0xf2, 0xe8, 0xe4, 0xa2, 0x25, 0xd2, 0xf3, 0xf1, 0x4c,
0xfc, 0xc7, 0xe1, 0xd9, 0x7f, 0x36, 0x9f, 0x4d, 0x3e, 0x1a, 0x62, 0xf1, 0x1b, 0xb5, 0xfd, 0xf2, 0xb6, 0x8b, 0xc6, 0xff,
0xd5, 0xf1, 0xbf, 0x9d, 0x88, 0xfe, 0x7b, 0x57, 0xcc, 0xd8, 0x8a, 0xeb, 0x52, 0x5c, 0x9d, 0x4b, 0x33, 0x0a, 0x65, 0x7b,
0x2e, 0xfe, 0xb3, 0x2b, 0x18, 0x8c, 0x8e, 0xd0, 0x0e, 0x97, 0xa4, 0x5d, 0x14, 0x9b, 0x51, 0xec, 0xd5, 0xf1, 0x48, 0x66,
0x8e, 0x73, 0xe3, 0xff, 0x76, 0x3a, 0xfe, 0xd7, 0xd7, 0xab, 0xf8, 0xaf, 0xcf, 0x67, 0xee, 0x8d, 0xff, 0xad, 0xb0, 0x4e,
0x4b, 0x14, 0x66, 0x5d, 0xf5, 0x2b, 0xc0, 0x5d, 0xfd, 0xfa, 0xed, 0xcf, 0xd3, 0x67, 0xfd, 0xe0, 0x5d, 0xe7, 0x30, 0xeb,
0x21, 0x99, 0x7e, 0x15, 0x93, 0xa3, 0xe4, 0xef, 0x8d, 0x2b, 0x7d, 0x7e, 0x2b, 0x66, 0x88, 0xaf, 0xe4, 0x2d, 0x3d, 0x7f,
0xbf, 0x70, 0xfe, 0x2a, 0x52, 0x5d, 0xbf, 0x2b, 0x4e, 0xf7, 0x91, 0x4c, 0x7b, 0xad, 0xed, 0xaf, 0xef, 0xbd, 0x0e, 0xcc,
0xb3, 0xc6, 0x7e, 0x46, 0x3e, 0xa0, 0xb8, 0xed, 0x5a, 0xfc, 0x96, 0xfa, 0x88, 0x45, 0x77, 0x8e, 0x57, 0x8d, 0xff, 0x6b,
0x9f, 0xad, 0x66, 0xe3, 0xe8, 0xfb, 0xb2, 0x58, 0xc5, 0x25, 0xd7, 0x92, 0x58, 0x7a, 0xbf, 0x23, 0xfe, 0xc5, 0xff, 0x15,
0xf1, 0x7f, 0xfc, 0x18, 0xf1, 0xb5, 0xf1, 0xff, 0x44, 0x2f, 0x12, 0xff, 0x67, 0xe6, 0x97, 0x6f, 0x9a, 0x51, 0x5e, 0x1b,
0xff, 0xeb, 0xc6, 0xb1, 0xca, 0x7d, 0xd7, 0x9b, 0x5a, 0x47, 0xfc, 0xf3, 0x49, 0xed, 0xfc, 0x9e, 0x75, 0x34, 0x00, 0xf1,
0x0f, 0x5c, 0x33, 0xef, 0x3e, 0xf6, 0x93, 0x7b, 0xd1, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xc0, 0x59, 0xad, 0x9b, 0x59, 0x3c, 0xba, 0x59, 0xcc, 0xff, 0xf9, 0xef, 0xcf, 0x5b, 0x9f, 0x3d, 0x9f, 0x2d, 0x55, 0xb6,
0x36, 0xcc, 0xf8, 0xde, 0x1e, 0x2e, 0xf5, 0x95, 0x47, 0x68, 0xb7, 0x9d, 0xe1, 0xda, 0x5a, 0xe9, 0xbd, 0x47, 0xdb, 0x6e,
0xa8, 0xc9, 0x5a, 0x7b, 0xb5, 0xe1, 0xb6, 0x96, 0xee, 0xb3, 0xb5, 0x2d, 0xff, 0xfd, 0x9f, 0xfb, 0xb0, 0x86, 0xf7, 0x64,
0x5e, 0xde, 0xda, 0x9b, 0xd1, 0xb5, 0x6c, 0x5a, 0x3f, 0x6f, 0xdb, 0xff, 0xfa, 0xdb, 0xdb, 0x96, 0xa9, 0x83, 0x71, 0xee,
0xfb, 0x95, 0xe7, 0x33, 0x2a, 0xf5, 0x9a, 0x0c, 0xc4, 0x3f, 0x1f, 0x21, 0x06, 0x67, 0x18, 0xa5, 0x6c, 0x66, 0x77, 0xb5,
0x65, 0x6f, 0x4d, 0x86, 0xbd, 0xb0, 0xda, 0xca, 0x1d, 0xed, 0x15, 0xa5, 0xf5, 0x1b, 0xb6, 0x49, 0xdf, 0xcc, 0xf5, 0xe7,
0x4c, 0xdd, 0x8f, 0xf2, 0xcd, 0x8e, 0xce, 0xb3, 0x7f, 0xe4, 0xfe, 0x99, 0xec, 0xc9, 0x33, 0xf9, 0xf5, 0xf9, 0x9e, 0xbc,
0x96, 0xb6, 0xc1, 0x3c, 0xa7, 0xf2, 0xd6, 0xee, 0xca, 0xf3, 0x19, 0x8d, 0xc3, 0xfd, 0x3a, 0xc8, 0x1f, 0xe3, 0x78, 0x5b,
0x8e, 0xea, 0xf8, 0xf9, 0xb6, 0x1c, 0xf5, 0xcc, 0x48, 0x47, 0x52, 0xbe, 0xcc, 0xfd, 0xbe, 0xde, 0xdb, 0xdb, 0x6c, 0x3d,
0x9d, 0x67, 0xde, 0x11, 0x9f, 0xc5, 0x7f, 0xa4, 0xe3, 0x7f, 0xbc, 0x0a, 0xcc, 0xf1, 0x4f, 0x47, 0x57, 0xd9, 0x7d, 0x30,
0x96, 0xf7, 0x6a, 0xb9, 0x0d, 0xeb, 0xbf, 0xf6, 0xd6, 0xfe, 0xaa, 0xf3, 0xa9, 0x1c, 0x67, 0x4f, 0xd7, 0x59, 0x2e, 0x2b,
0xea, 0x3e, 0x3c, 0x93, 0x67, 0xdb, 0x72, 0xd4, 0x9b, 0xdb, 0x20, 0x4b, 0xff, 0xea, 0xf6, 0x8a, 0xc4, 0xde, 0xaa, 0x6b,
0xd6, 0x8c, 0xd6, 0xe0, 0xcb, 0x6e, 0xe9, 0x45, 0x79, 0x65, 0xf6, 0x97, 0x9d, 0x13, 0xe7, 0xc7, 0xe5, 0xea, 0x58, 0xbe,
0xa5, 0xb3, 0x96, 0xcf, 0x56, 0xc9, 0xc8, 0x8c, 0xd8, 0x95, 0x2d, 0x51, 0xb8, 0x37, 0x6c, 0xe9, 0x27, 0x16, 0xa3, 0x9c,
0xe2, 0x91, 0x1c, 0xe3, 0x9e, 0x6d, 0xcb, 0xd9, 0x68, 0x96, 0x39, 0x9b, 0xca, 0x96, 0xd1, 0xac, 0xa9, 0xff, 0x9d, 0xfc,
0xca, 0x98, 0x67, 0x56, 0xe7, 0x6b, 0x97, 0xcd, 0xff, 0xe7, 0x39, 0xb6, 0xd7, 0x8c, 0xcb, 0xd5, 0xb1, 0x7c, 0x2b, 0xac,
0x5a, 0x10, 0x97, 0xdf, 0x31, 0x56, 0x57, 0x47, 0xdb, 0xbb, 0xf7, 0xc6, 0xb9, 0xcf, 0xab, 0x6b, 0x1f, 0xc4, 0x0b, 0xdb,
0x32, 0x1f, 0xff, 0xd7, 0xac, 0x73, 0xb1, 0x76, 0x6d, 0xbc, 0x76, 0x5b, 0x9f, 0x3a, 0x3e, 0xca, 0xaf, 0x5e, 0xe5, 0xee,
0xfa, 0x5a, 0xae, 0xe5, 0xf2, 0x7f, 0x3a, 0xfe, 0x63, 0xe1, 0x8a, 0x02, 0xab, 0xe2, 0xbf, 0xbd, 0x24, 0x62, 0xfe, 0x94,
0xf8, 0xcf, 0xad, 0xc2, 0x11, 0xa5, 0x95, 0x3b, 0x32, 0x31, 0x9e, 0x7f, 0x96, 0xff, 0x9e, 0x5a, 0xfe, 0x9e, 0xf1, 0xff,
0xb9, 0xf8, 0x8f, 0x0f, 0x8c, 0xff, 0xf7, 0x96, 0xf9, 0xf9, 0xb1, 0xf1, 0xd9, 0xf8, 0xaf, 0x8c, 0xcb, 0xf5, 0x75, 0x79,
0xd6, 0xc6, 0x7f, 0x24, 0x46, 0xec, 0xf5, 0x99, 0xb8, 0x9f, 0x8a, 0xff, 0xf7, 0x8e, 0xa5, 0xb3, 0xba, 0x7a, 0xb2, 0x64,
0xb3, 0x55, 0xe6, 0xdf, 0x15, 0xff, 0xd5, 0x15, 0x55, 0x23, 0x39, 0x93, 0x7d, 0xff, 0xf8, 0x1f, 0xa9, 0x35, 0xf7, 0xbe,
0x67, 0xfc, 0x8f, 0xc9, 0xda, 0xbc, 0x9f, 0x37, 0xff, 0x8f, 0x47, 0x63, 0x2c, 0x4a, 0x2b, 0xc9, 0x66, 0x57, 0xda, 0x5b,
0x35, 0xff, 0xbf, 0xf3, 0xe7, 0x8c, 0x9f, 0x36, 0x9b, 0x3c, 0xf7, 0xa4, 0xe3, 0x33, 0xe2, 0x7f, 0x3e, 0x92, 0x7e, 0x5e,
0x8b, 0x3d, 0x3d, 0xc6, 0xca, 0xf6, 0xfc, 0x4d, 0xf1, 0xbf, 0xdd, 0x32, 0xfe, 0x57, 0x57, 0x3a, 0xcd, 0xfe, 0xfe, 0xd9,
0x27, 0xc5, 0xff, 0xca, 0x95, 0x87, 0xee, 0x2c, 0x99, 0xf8, 0x7f, 0xdb, 0x3d, 0xce, 0x8a, 0x92, 0xdf, 0xf5, 0x13, 0x99,
0xbb, 0xc7, 0xf9, 0xf7, 0x5e, 0xb1, 0xdf, 0xdb, 0xff, 0xaa, 0xbf, 0xe7, 0x2e, 0xfe, 0x3f, 0x2f, 0xfe, 0xb3, 0x23, 0x76,
0x65, 0xcb, 0xfc, 0x48, 0xe7, 0x3f, 0x5f, 0xd7, 0x62, 0xeb, 0x9f, 0x7e, 0xde, 0x71, 0xb7, 0x7a, 0x5f, 0xc9, 0xc4, 0x3f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0xad, 0x36, 0xcc, 0xe4, 0x9f, 0xcd, 0x4a, 0x3e, 0xca, 0x0c,
0x18, 0xb7, 0xe4, 0x38, 0xaf, 0xe6, 0xff, 0x3f, 0xfe, 0x79, 0xbe, 0xc6, 0x2a, 0x65, 0x5a, 0x7b, 0xee, 0x6d, 0xd2, 0x66,
0x3f, 0x7f, 0xde, 0x0a, 0xab, 0x3c, 0xdc, 0xd1, 0x62, 0xad, 0xd4, 0x9f, 0xf9, 0xa9, 0xb6, 0xf6, 0x85, 0xb5, 0x35, 0x5b,
0x33, 0xe0, 0x99, 0x1c, 0xe7, 0xb3, 0xe3, 0xb4, 0x45, 0xc7, 0x18, 0x67, 0xb8, 0xce, 0x95, 0xa9, 0x72, 0xee, 0xeb, 0xdb,
0xb2, 0x5f, 0x8a, 0x7b, 0x5a, 0xac, 0xf9, 0x0d, 0xfb, 0x47, 0xdf, 0xd9, 0xa9, 0x64, 0x18, 0x8e, 0x64, 0xf6, 0xa3, 0xfb,
0x4a, 0xbd, 0xee, 0x08, 0xfd, 0xab, 0xd8, 0xfe, 0xd2, 0xb1, 0x67, 0x9c, 0x7b, 0x76, 0x94, 0x15, 0xb1, 0xdd, 0xf4, 0x66,
0x58, 0x4b, 0xbf, 0xcb, 0xd3, 0x16, 0xed, 0x4d, 0x94, 0xaf, 0xca, 0x3d, 0xbc, 0x4d, 0xf3, 0x72, 0xad, 0xba, 0xce, 0xe4,
0x4b, 0xbd, 0x0d, 0xf6, 0x95, 0xfb, 0x7c, 0x4b, 0xe6, 0x6a, 0x89, 0xc5, 0x59, 0xdc, 0xd7, 0xd6, 0xca, 0x36, 0xb9, 0x8e,
0x47, 0x22, 0xc6, 0xce, 0x6c, 0xc9, 0x1f, 0xe7, 0x6d, 0x6b, 0x69, 0x7c, 0xee, 0x7b, 0xb9, 0xfb, 0xa2, 0xdc, 0xc3, 0xf5,
0x4c, 0x9a, 0xab, 0x72, 0x9c, 0xd7, 0x32, 0xb3, 0xac, 0xcb, 0xa4, 0xb7, 0x77, 0xfb, 0xf1, 0xda, 0x33, 0xbc, 0xbe, 0x56,
0x3e, 0x21, 0x97, 0xee, 0x1b, 0xdf, 0x0c, 0xff, 0xec, 0xf7, 0xf3, 0x8f, 0x8c, 0x67, 0xdb, 0x74, 0xce, 0xf8, 0x64, 0xfb,
0x5f, 0x9f, 0x49, 0x67, 0xfb, 0xc8, 0x0c, 0x87, 0x5b, 0x39, 0x03, 0x98, 0xf8, 0xff, 0xf6, 0xf9, 0x7f, 0xdc, 0x90, 0x17,
0x69, 0x76, 0x2d, 0x59, 0x9b, 0xff, 0x77, 0x13, 0xff, 0x27, 0xa3, 0xe2, 0xf9, 0x5c, 0x9a, 0xf3, 0xab, 0xfc, 0x26, 0xfe,
0x17, 0x8d, 0xfb, 0xdf, 0x96, 0x49, 0xd3, 0xf8, 0x7f, 0x5d, 0x54, 0x7c, 0xea, 0x5a, 0x1a, 0x6c, 0x85, 0xb1, 0x7c, 0x65,
0x86, 0xe1, 0xb8, 0xe1, 0x0a, 0x54, 0xc9, 0xcc, 0x98, 0xff, 0xfc, 0xd3, 0xa2, 0x7c, 0x65, 0x8e, 0xad, 0x6b, 0xca, 0xb6,
0x26, 0xfe, 0xdf, 0x99, 0xfd, 0xfa, 0x13, 0xe7, 0xff, 0xf7, 0x3c, 0x63, 0xd8, 0x6e, 0xce, 0xcc, 0x16, 0x4b, 0x3e, 0xdf,
0x92, 0x77, 0x38, 0x2b, 0xef, 0x97, 0x9e, 0xcf, 0xa4, 0x77, 0x5f, 0x56, 0xfa, 0xda, 0x5d, 0x9e, 0xf1, 0x1f, 0xbe, 0xfb,
0xd9, 0xb4, 0xf8, 0x07, 0xf1, 0x6f, 0xf6, 0x0f, 0xee, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbe, 0xc7, 0xaf, 0x3f, 0xea, 0x01, 0xc4, 0x3f, 0xf0, 0xc7,
0xc5, 0xff, 0xff, 0x00 };
// Font glyphs rectangles data (on atlas)
static const Rectangle amberFontRecs[189] = {
{ 4, 4, 5 , 16 },
{ 17, 4, 2 , 10 },
{ 27, 4, 4 , 4 },
{ 39, 4, 5 , 10 },
{ 52, 4, 5 , 11 },
{ 65, 4, 5 , 10 },
{ 78, 4, 5 , 10 },
{ 91, 4, 2 , 4 },
{ 101, 4, 4 , 13 },
{ 113, 4, 5 , 13 },
{ 126, 4, 4 , 4 },
{ 138, 4, 5 , 6 },
{ 151, 4, 3 , 2 },
{ 162, 4, 5 , 2 },
{ 175, 4, 2 , 1 },
{ 185, 4, 5 , 10 },
{ 198, 4, 5 , 10 },
{ 211, 4, 4 , 10 },
{ 223, 4, 5 , 10 },
{ 236, 4, 5 , 10 },
{ 249, 4, 5 , 10 },
{ 262, 4, 5 , 10 },
{ 275, 4, 5 , 10 },
{ 288, 4, 5 , 10 },
{ 301, 4, 5 , 10 },
{ 314, 4, 5 , 10 },
{ 327, 4, 2 , 6 },
{ 337, 4, 2 , 6 },
{ 347, 4, 5 , 6 },
{ 360, 4, 5 , 4 },
{ 373, 4, 5 , 6 },
{ 386, 4, 5 , 10 },
{ 399, 4, 5 , 7 },
{ 412, 4, 5 , 10 },
{ 425, 4, 5 , 10 },
{ 438, 4, 5 , 10 },
{ 451, 4, 5 , 10 },
{ 464, 4, 5 , 10 },
{ 477, 4, 5 , 10 },
{ 490, 4, 5 , 10 },
{ 4, 28, 5 , 10 },
{ 17, 28, 4 , 10 },
{ 29, 28, 5 , 10 },
{ 42, 28, 5 , 10 },
{ 55, 28, 5 , 10 },
{ 68, 28, 5 , 10 },
{ 81, 28, 5 , 10 },
{ 94, 28, 5 , 10 },
{ 107, 28, 5 , 10 },
{ 120, 28, 5 , 10 },
{ 133, 28, 5 , 10 },
{ 146, 28, 5 , 10 },
{ 159, 28, 5 , 10 },
{ 172, 28, 5 , 10 },
{ 185, 28, 5 , 10 },
{ 198, 28, 5 , 10 },
{ 211, 28, 5 , 10 },
{ 224, 28, 5 , 10 },
{ 237, 28, 5 , 10 },
{ 250, 28, 3 , 13 },
{ 261, 28, 5 , 10 },
{ 274, 28, 3 , 13 },
{ 285, 28, 4 , 3 },
{ 297, 28, 5 , 1 },
{ 310, 28, 3 , 3 },
{ 321, 28, 5 , 7 },
{ 334, 28, 5 , 10 },
{ 347, 28, 5 , 7 },
{ 360, 28, 5 , 10 },
{ 373, 28, 5 , 7 },
{ 386, 28, 5 , 10 },
{ 399, 28, 5 , 10 },
{ 412, 28, 5 , 10 },
{ 425, 28, 4 , 10 },
{ 437, 28, 3 , 13 },
{ 448, 28, 5 , 10 },
{ 461, 28, 5 , 10 },
{ 474, 28, 5 , 7 },
{ 487, 28, 5 , 7 },
{ 4, 52, 5 , 7 },
{ 17, 52, 5 , 10 },
{ 30, 52, 5 , 10 },
{ 43, 52, 5 , 7 },
{ 56, 52, 5 , 7 },
{ 69, 52, 5 , 10 },
{ 82, 52, 5 , 7 },
{ 95, 52, 5 , 7 },
{ 108, 52, 5 , 7 },
{ 121, 52, 5 , 7 },
{ 134, 52, 5 , 10 },
{ 147, 52, 5 , 7 },
{ 160, 52, 4 , 13 },
{ 172, 52, 2 , 13 },
{ 182, 52, 4 , 13 },
{ 194, 52, 5 , 4 },
{ 207, 52, 2 , 9 },
{ 217, 52, 5 , 7 },
{ 230, 52, 5 , 10 },
{ 243, 52, 5 , 10 },
{ 256, 52, 5 , 10 },
{ 269, 52, 0 , 0 },
{ 277, 52, 5 , 10 },
{ 290, 52, 0 , 0 },
{ 298, 52, 5 , 7 },
{ 311, 52, 3 , 5 },
{ 322, 52, 5 , 5 },
{ 335, 52, 5 , 3 },
{ 348, 52, 5 , 7 },
{ 361, 52, 5 , 2 },
{ 374, 52, 4 , 4 },
{ 386, 52, 5 , 8 },
{ 399, 52, 3 , 5 },
{ 410, 52, 3 , 6 },
{ 421, 52, 0 , 0 },
{ 429, 52, 5 , 10 },
{ 442, 52, 5 , 10 },
{ 455, 52, 2 , 3 },
{ 465, 52, 0 , 0 },
{ 473, 52, 3 , 5 },
{ 484, 52, 4 , 4 },
{ 496, 52, 5 , 5 },
{ 4, 76, 5 , 10 },
{ 17, 76, 5 , 7 },
{ 30, 76, 5 , 10 },
{ 43, 76, 5 , 10 },
{ 56, 76, 5 , 14 },
{ 69, 76, 5 , 14 },
{ 82, 76, 5 , 14 },
{ 95, 76, 5 , 14 },
{ 108, 76, 5 , 12 },
{ 121, 76, 5 , 12 },
{ 134, 76, 5 , 10 },
{ 147, 76, 5 , 13 },
{ 160, 76, 5 , 14 },
{ 173, 76, 5 , 14 },
{ 186, 76, 5 , 14 },
{ 199, 76, 5 , 12 },
{ 212, 76, 4 , 14 },
{ 224, 76, 4 , 14 },
{ 236, 76, 4 , 14 },
{ 248, 76, 4 , 12 },
{ 260, 76, 5 , 10 },
{ 273, 76, 5 , 14 },
{ 286, 76, 5 , 14 },
{ 299, 76, 5 , 14 },
{ 312, 76, 5 , 14 },
{ 325, 76, 5 , 14 },
{ 338, 76, 5 , 12 },
{ 351, 76, 4 , 3 },
{ 363, 76, 5 , 10 },
{ 376, 76, 5 , 14 },
{ 389, 76, 5 , 14 },
{ 402, 76, 5 , 14 },
{ 415, 76, 5 , 12 },
{ 428, 76, 5 , 14 },
{ 441, 76, 5 , 10 },
{ 454, 76, 5 , 10 },
{ 467, 76, 5 , 10 },
{ 480, 76, 5 , 10 },
{ 493, 76, 5 , 10 },
{ 4, 100, 5 , 10 },
{ 17, 100, 5 , 9 },
{ 30, 100, 5 , 9 },
{ 43, 100, 5 , 7 },
{ 56, 100, 5 , 10 },
{ 69, 100, 5 , 10 },
{ 82, 100, 5 , 10 },
{ 95, 100, 5 , 10 },
{ 108, 100, 5 , 9 },
{ 121, 100, 4 , 10 },
{ 133, 100, 4 , 10 },
{ 145, 100, 4 , 10 },
{ 157, 100, 4 , 9 },
{ 169, 100, 5 , 10 },
{ 182, 100, 5 , 10 },
{ 195, 100, 5 , 10 },
{ 208, 100, 5 , 10 },
{ 221, 100, 5 , 10 },
{ 234, 100, 5 , 10 },
{ 247, 100, 5 , 9 },
{ 260, 100, 5 , 6 },
{ 273, 100, 5 , 7 },
{ 286, 100, 5 , 10 },
{ 299, 100, 5 , 10 },
{ 312, 100, 5 , 10 },
{ 325, 100, 5 , 9 },
{ 338, 100, 5 , 13 },
{ 351, 100, 5 , 10 },
{ 364, 100, 5 , 12 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo amberFontGlyphs[189] = {
{ 32, 0, 0, 5, { 0 }},
{ 33, 1, 3, 5, { 0 }},
{ 34, 0, 3, 5, { 0 }},
{ 35, 0, 3, 5, { 0 }},
{ 36, 0, 3, 5, { 0 }},
{ 37, 0, 3, 5, { 0 }},
{ 38, 0, 3, 5, { 0 }},
{ 39, 1, 4, 5, { 0 }},
{ 40, 0, 3, 5, { 0 }},
{ 41, 0, 3, 5, { 0 }},
{ 42, 0, 3, 5, { 0 }},
{ 43, 0, 7, 5, { 0 }},
{ 44, 0, 12, 5, { 0 }},
{ 45, 0, 9, 5, { 0 }},
{ 46, 1, 12, 5, { 0 }},
{ 47, 0, 3, 5, { 0 }},
{ 48, 0, 3, 5, { 0 }},
{ 49, 0, 3, 5, { 0 }},
{ 50, 0, 3, 5, { 0 }},
{ 51, 0, 3, 5, { 0 }},
{ 52, 0, 3, 5, { 0 }},
{ 53, 0, 3, 5, { 0 }},
{ 54, 0, 3, 5, { 0 }},
{ 55, 0, 3, 5, { 0 }},
{ 56, 0, 3, 5, { 0 }},
{ 57, 0, 3, 5, { 0 }},
{ 58, 0, 7, 5, { 0 }},
{ 59, 0, 7, 5, { 0 }},
{ 60, 0, 7, 5, { 0 }},
{ 61, 0, 8, 5, { 0 }},
{ 62, 0, 7, 5, { 0 }},
{ 63, 0, 3, 5, { 0 }},
{ 64, 0, 6, 5, { 0 }},
{ 65, 0, 3, 5, { 0 }},
{ 66, 0, 3, 5, { 0 }},
{ 67, 0, 3, 5, { 0 }},
{ 68, 0, 3, 5, { 0 }},
{ 69, 0, 3, 5, { 0 }},
{ 70, 0, 3, 5, { 0 }},
{ 71, 0, 3, 5, { 0 }},
{ 72, 0, 3, 5, { 0 }},
{ 73, 0, 3, 5, { 0 }},
{ 74, 0, 3, 5, { 0 }},
{ 75, 0, 3, 5, { 0 }},
{ 76, 0, 3, 5, { 0 }},
{ 77, 0, 3, 5, { 0 }},
{ 78, 0, 3, 5, { 0 }},
{ 79, 0, 3, 5, { 0 }},
{ 80, 0, 3, 5, { 0 }},
{ 81, 0, 3, 5, { 0 }},
{ 82, 0, 3, 5, { 0 }},
{ 83, 0, 3, 5, { 0 }},
{ 84, 0, 3, 5, { 0 }},
{ 85, 0, 3, 5, { 0 }},
{ 86, 0, 3, 5, { 0 }},
{ 87, 0, 3, 5, { 0 }},
{ 88, 0, 3, 5, { 0 }},
{ 89, 0, 3, 5, { 0 }},
{ 90, 0, 3, 5, { 0 }},
{ 91, 0, 3, 5, { 0 }},
{ 92, 0, 3, 5, { 0 }},
{ 93, 0, 3, 5, { 0 }},
{ 94, 0, 3, 5, { 0 }},
{ 95, 0, 12, 5, { 0 }},
{ 96, 1, 4, 5, { 0 }},
{ 97, 0, 6, 5, { 0 }},
{ 98, 0, 3, 5, { 0 }},
{ 99, 0, 6, 5, { 0 }},
{ 100, 0, 3, 5, { 0 }},
{ 101, 0, 6, 5, { 0 }},
{ 102, 0, 3, 5, { 0 }},
{ 103, 0, 6, 5, { 0 }},
{ 104, 0, 3, 5, { 0 }},
{ 105, 0, 3, 5, { 0 }},
{ 106, 0, 3, 5, { 0 }},
{ 107, 0, 3, 5, { 0 }},
{ 108, 0, 3, 5, { 0 }},
{ 109, 0, 6, 5, { 0 }},
{ 110, 0, 6, 5, { 0 }},
{ 111, 0, 6, 5, { 0 }},
{ 112, 0, 6, 5, { 0 }},
{ 113, 0, 6, 5, { 0 }},
{ 114, 0, 6, 5, { 0 }},
{ 115, 0, 6, 5, { 0 }},
{ 116, 0, 3, 5, { 0 }},
{ 117, 0, 6, 5, { 0 }},
{ 118, 0, 6, 5, { 0 }},
{ 119, 0, 6, 5, { 0 }},
{ 120, 0, 6, 5, { 0 }},
{ 121, 0, 6, 5, { 0 }},
{ 122, 0, 6, 5, { 0 }},
{ 123, 0, 3, 5, { 0 }},
{ 124, 1, 3, 5, { 0 }},
{ 125, 0, 3, 5, { 0 }},
{ 126, 0, 8, 5, { 0 }},
{ 161, 1, 4, 5, { 0 }},
{ 162, 0, 6, 5, { 0 }},
{ 163, 0, 3, 5, { 0 }},
{ 8364, 0, 3, 5, { 0 }},
{ 165, 0, 3, 5, { 0 }},
{ 352, 0, 0, 0, { 0 }},
{ 167, 0, 3, 5, { 0 }},
{ 353, 0, 0, 0, { 0 }},
{ 169, 0, 6, 5, { 0 }},
{ 170, 2, 3, 5, { 0 }},
{ 171, 0, 8, 5, { 0 }},
{ 172, 0, 6, 5, { 0 }},
{ 174, 0, 6, 5, { 0 }},
{ 175, 0, 3, 5, { 0 }},
{ 176, 1, 3, 5, { 0 }},
{ 177, 0, 5, 5, { 0 }},
{ 178, 2, 3, 5, { 0 }},
{ 179, 2, 3, 5, { 0 }},
{ 381, 0, 0, 0, { 0 }},
{ 181, 0, 6, 5, { 0 }},
{ 182, 0, 3, 5, { 0 }},
{ 183, 1, 6, 5, { 0 }},
{ 382, 0, 0, 0, { 0 }},
{ 185, 0, 3, 5, { 0 }},
{ 186, 0, 3, 5, { 0 }},
{ 187, 0, 8, 5, { 0 }},
{ 338, 0, 3, 5, { 0 }},
{ 339, 0, 6, 5, { 0 }},
{ 376, 0, 3, 5, { 0 }},
{ 191, 0, 3, 5, { 0 }},
{ 192, 0, -1, 5, { 0 }},
{ 193, 0, -1, 5, { 0 }},
{ 194, 0, -1, 5, { 0 }},
{ 195, 0, -1, 5, { 0 }},
{ 196, 0, 1, 5, { 0 }},
{ 197, 0, 1, 5, { 0 }},
{ 198, 0, 3, 5, { 0 }},
{ 199, 0, 3, 5, { 0 }},
{ 200, 0, -1, 5, { 0 }},
{ 201, 0, -1, 5, { 0 }},
{ 202, 0, -1, 5, { 0 }},
{ 203, 0, 1, 5, { 0 }},
{ 204, 0, -1, 5, { 0 }},
{ 205, 0, -1, 5, { 0 }},
{ 206, 0, -1, 5, { 0 }},
{ 207, 0, 1, 5, { 0 }},
{ 208, 0, 3, 5, { 0 }},
{ 209, 0, -1, 5, { 0 }},
{ 210, 0, -1, 5, { 0 }},
{ 211, 0, -1, 5, { 0 }},
{ 212, 0, -1, 5, { 0 }},
{ 213, 0, -1, 5, { 0 }},
{ 214, 0, 1, 5, { 0 }},
{ 215, 0, 10, 5, { 0 }},
{ 216, 0, 3, 5, { 0 }},
{ 217, 0, -1, 5, { 0 }},
{ 218, 0, -1, 5, { 0 }},
{ 219, 0, -1, 5, { 0 }},
{ 220, 0, 1, 5, { 0 }},
{ 221, 0, -1, 5, { 0 }},
{ 222, 0, 3, 5, { 0 }},
{ 223, 0, 3, 5, { 0 }},
{ 224, 0, 3, 5, { 0 }},
{ 225, 0, 3, 5, { 0 }},
{ 226, 0, 3, 5, { 0 }},
{ 227, 0, 3, 5, { 0 }},
{ 228, 0, 4, 5, { 0 }},
{ 229, 0, 4, 5, { 0 }},
{ 230, 0, 6, 5, { 0 }},
{ 231, 0, 6, 5, { 0 }},
{ 232, 0, 3, 5, { 0 }},
{ 233, 0, 3, 5, { 0 }},
{ 234, 0, 3, 5, { 0 }},
{ 235, 0, 4, 5, { 0 }},
{ 236, 0, 3, 5, { 0 }},
{ 237, 0, 3, 5, { 0 }},
{ 238, 0, 3, 5, { 0 }},
{ 239, 0, 4, 5, { 0 }},
{ 240, 0, 3, 5, { 0 }},
{ 241, 0, 3, 5, { 0 }},
{ 242, 0, 3, 5, { 0 }},
{ 243, 0, 3, 5, { 0 }},
{ 244, 0, 3, 5, { 0 }},
{ 245, 0, 3, 5, { 0 }},
{ 246, 0, 4, 5, { 0 }},
{ 247, 0, 7, 5, { 0 }},
{ 248, 0, 6, 5, { 0 }},
{ 249, 0, 3, 5, { 0 }},
{ 250, 0, 3, 5, { 0 }},
{ 251, 0, 3, 5, { 0 }},
{ 252, 0, 4, 5, { 0 }},
{ 253, 0, 3, 5, { 0 }},
{ 254, 0, 3, 5, { 0 }},
{ 255, 0, 4, 5, { 0 }},
};
// Style loading function: Amber
static void GuiLoadStyleAmber(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < AMBER_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(amberStyleProps[i].controlId, amberStyleProps[i].propertyId, amberStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int amberFontDataSize = 0;
unsigned char *data = DecompressData(amberFontData, AMBER_STYLE_FONT_ATLAS_COMP_SIZE, &amberFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, amberFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, amberFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

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style: ashes
-------------
## style: ashes
What once was life now is ashes, just as slight reminiscense covers the ground, a gray sequence of tones that reminds to a distant past.
![ashes style table](style_table.png)
![ashes style table](style_ashes.png)
screenshot
-----------
## style: provided files
Several options are provided to add the style to a `raygui` application, choose the one that better fits the project.
| file name | description |
| :-------- | :---------- |
| `style_ashes.rgs` | Binary style file (raygui 4.0), font data compressed (recs, glyphs) |
| `style_ashes.txt.rgs` | Text style file, no font data, requires external font provided |
| `style_ashes.old.rgs` | Binary style file (raygui 3.x), font data uncompressed (recs, glyphs) |
| `style_ashes.h` | Embeddable style as code file, self-contained, includes font data |
| `style_ashes.png` | Style table image, contains `rGSf` chunk with binary `rgs` file data |
## screenshot
![ashes style screen](screenshot.png)
about font
-----------
## about font
"V5 Loxica Lixera" font by vFive Digital (Roberto Christen).
100% free font, downloaded from dafont.com: [v5loxica-lixera](https://www.dafont.com/v5loxica-lixera.font)

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@ -1,24 +0,0 @@
#
# rgs style text file (v3.1) - raygui style file generated using rGuiStyler
#
# Style properties:
# f <gen_font_size> <charmap_file> <font_file>
# p <control_id> <property_id> <property_value> <property_name>
#
f 16 0 v5loxical.ttf
p 00 00 0xf0f0f0ff DEFAULT_BORDER_COLOR_NORMAL
p 00 01 0x868686ff DEFAULT_BASE_COLOR_NORMAL
p 00 02 0xe6e6e6ff DEFAULT_TEXT_COLOR_NORMAL
p 00 03 0x929999ff DEFAULT_BORDER_COLOR_FOCUSED
p 00 04 0xeaeaeaff DEFAULT_BASE_COLOR_FOCUSED
p 00 05 0x98a1a8ff DEFAULT_TEXT_COLOR_FOCUSED
p 00 06 0x3f3f3fff DEFAULT_BORDER_COLOR_PRESSED
p 00 07 0xf6f6f6ff DEFAULT_BASE_COLOR_PRESSED
p 00 08 0x414141ff DEFAULT_TEXT_COLOR_PRESSED
p 00 09 0x8b8b8bff DEFAULT_BORDER_COLOR_DISABLED
p 00 10 0x777777ff DEFAULT_BASE_COLOR_DISABLED
p 00 11 0x959595ff DEFAULT_TEXT_COLOR_DISABLED
p 00 16 0x00000010 TEXT_SIZE
p 00 17 0x00000001 TEXT_SPACING
p 00 18 0x9dadb1ff DEFAULT_LINE_COLOR
p 00 19 0x6b6b6bff DEFAULT_BACKGROUND_COLOR

1
styles/ashes/charset.txt Normal file
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!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~¡¢£€¥Š§š©ª«¬®¯°±²³Žµ¶·ž¹º»ŒœŸ¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ

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styles/ashes/style_ashes.h Normal file
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//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleAshes(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2025 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define ASHES_STYLE_PROPS_COUNT 16
// Custom style name: Ashes
static const GuiStyleProp ashesStyleProps[ASHES_STYLE_PROPS_COUNT] = {
{ 0, 0, (int)0xf0f0f0ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, (int)0x868686ff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, (int)0xe6e6e6ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, (int)0x929999ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, (int)0xeaeaeaff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, (int)0x98a1a8ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, (int)0x3f3f3fff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, (int)0xf6f6f6ff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, (int)0x414141ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, (int)0x8b8b8bff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, (int)0x777777ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, (int)0x959595ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, (int)0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 18, (int)0x9dadb1ff }, // DEFAULT_LINE_COLOR
{ 0, 19, (int)0x6b6b6bff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, (int)0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
};
// WARNING: This style uses a custom font: "v5loxical.ttf" (size: 16, spacing: 1)
#define ASHES_STYLE_FONT_ATLAS_COMP_SIZE 1800
// Font atlas image pixels data: DEFLATE compressed
static unsigned char ashesFontData[ASHES_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0x9d, 0x51, 0xb6, 0xa4, 0x36, 0x0c, 0x44, 0xbd, 0xff, 0x4d, 0x57, 0xbe, 0x72, 0x32, 0xc9, 0x49, 0x83, 0x25, 0x97, 0xb0,
0x0c, 0x77, 0xee, 0x5f, 0xbf, 0x1e, 0x1a, 0x5c, 0xc8, 0x06, 0xbb, 0x24, 0x6b, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x07, 0xfd,
0xef, 0x27, 0xfa, 0xf9, 0x4d, 0x4d, 0x1f, 0xe7, 0xdf, 0x9f, 0xeb, 0xc7, 0x5f, 0x63, 0xc7, 0xd3, 0xf4, 0xef, 0x66, 0xfe,
0xa2, 0xff, 0x3d, 0x3f, 0x2d, 0xff, 0xaa, 0xa6, 0xaf, 0xe6, 0xea, 0xbb, 0x57, 0xbf, 0xa9, 0xa6, 0xfa, 0xeb, 0xe2, 0x78,
0xd7, 0x47, 0xd4, 0xc2, 0x3d, 0x31, 0xf7, 0xbb, 0xf3, 0x9a, 0xae, 0xb7, 0xe7, 0xaf, 0x7b, 0x6b, 0xfe, 0xbb, 0xf7, 0x6d,
0x5c, 0xab, 0xff, 0x9f, 0xff, 0xc6, 0x8f, 0xbf, 0xe6, 0x34, 0xae, 0x89, 0xf4, 0xeb, 0x33, 0x95, 0x49, 0xed, 0xf9, 0xbb,
0x56, 0x4b, 0xfd, 0x50, 0xe6, 0xe8, 0xf9, 0x33, 0x1e, 0x41, 0xb5, 0x74, 0x73, 0x17, 0x2a, 0x7c, 0xc4, 0xd5, 0xfe, 0x3c,
0x13, 0xff, 0x5d, 0xf4, 0xcf, 0xdd, 0xcd, 0x6a, 0xa0, 0x7f, 0x46, 0x39, 0x19, 0xce, 0x54, 0xa6, 0xf1, 0xbf, 0x42, 0xfd,
0xa8, 0xfe, 0x32, 0xb6, 0x80, 0x53, 0xff, 0x6c, 0xff, 0x9f, 0xe9, 0xff, 0x46, 0x13, 0x3d, 0x9f, 0xd7, 0x5f, 0x8f, 0xb7,
0x80, 0x23, 0xfe, 0xc7, 0x6d, 0x6f, 0xab, 0x9b, 0xa7, 0x1a, 0xbd, 0x40, 0x7f, 0xc7, 0xfd, 0x9f, 0x1d, 0x29, 0xfb, 0x8e,
0xff, 0x9a, 0xe8, 0xeb, 0xf4, 0x8a, 0xf8, 0x8f, 0x8f, 0x72, 0xf3, 0xef, 0x9b, 0x77, 0x23, 0xa5, 0xb6, 0x5f, 0x7b, 0xee,
0x09, 0xe4, 0xef, 0xff, 0x77, 0x7e, 0xfc, 0x77, 0x19, 0x83, 0x76, 0x9d, 0xb7, 0xb6, 0xc6, 0x17, 0xfa, 0x7f, 0xe1, 0xfa,
0x45, 0xcb, 0x73, 0x97, 0xa1, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xca, 0x59,
0x10, 0x77, 0x22, 0x68, 0xd9, 0xe3, 0xe6, 0xf1, 0xdf, 0x2b, 0xdc, 0x02, 0x19, 0xdf, 0xfd, 0xaf, 0xf3, 0x8a, 0x7d, 0x7f,
0x84, 0x3d, 0x75, 0x4a, 0xae, 0x83, 0x29, 0xed, 0xea, 0x5a, 0x77, 0xa8, 0x57, 0xac, 0x20, 0xe7, 0xbd, 0x76, 0x11, 0x8f,
0xae, 0x4c, 0x3e, 0x2d, 0x99, 0x73, 0x54, 0xdc, 0xfa, 0x8f, 0xed, 0xfa, 0xab, 0xd4, 0x0f, 0xa2, 0x1b, 0xbf, 0xd9, 0x17,
0xf4, 0xcf, 0x3a, 0x77, 0x23, 0xfd, 0xbc, 0xec, 0xde, 0xc9, 0xf8, 0xf9, 0xdd, 0xe7, 0x03, 0x7c, 0x51, 0xff, 0x11, 0x8e,
0xdb, 0x78, 0x0f, 0x3b, 0x3b, 0x52, 0x6b, 0x63, 0xfc, 0x5f, 0x8d, 0xdb, 0x0a, 0x44, 0x4d, 0x54, 0x9d, 0xd8, 0xef, 0xfe,
0x73, 0xae, 0xeb, 0x4f, 0x44, 0x4f, 0xe9, 0x3f, 0x16, 0x7d, 0x9c, 0xb2, 0xf5, 0x18, 0xd9, 0x71, 0xae, 0x5f, 0xfc, 0xbb,
0x9f, 0xff, 0xea, 0xf4, 0x97, 0xc1, 0x8d, 0xa5, 0x52, 0x2f, 0x68, 0x26, 0x47, 0xe5, 0x3d, 0xfa, 0x67, 0xde, 0x70, 0x3c,
0xc7, 0x39, 0xc1, 0x87, 0xfa, 0x05, 0xfd, 0x01, 0xfd, 0xf1, 0xa1, 0x67, 0x9e, 0xdb, 0xea, 0xe6, 0x7f, 0x14, 0xee, 0xaf,
0xd1, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5c, 0xeb, 0xdb, 0xd9, 0x2a,
0xe0, 0x8e, 0xef, 0x67, 0x7f, 0x41, 0x36, 0xc7, 0xa7, 0xcf, 0x3f, 0xfa, 0x7b, 0xfd, 0xd8, 0x91, 0xeb, 0x50, 0xa7, 0xff,
0xb0, 0xbb, 0x68, 0xe3, 0x9e, 0xb4, 0x78, 0x7d, 0xfc, 0xd1, 0x4c, 0xff, 0x11, 0x68, 0x77, 0x15, 0xe6, 0x4c, 0xa0, 0x7f,
0x7f, 0xfd, 0x7d, 0x95, 0x2f, 0xdf, 0xae, 0xff, 0x38, 0x4a, 0xff, 0xb5, 0x1d, 0x01, 0x5c, 0xfa, 0xe7, 0xfd, 0xed, 0xae,
0x51, 0x70, 0x3d, 0xc7, 0x60, 0xa4, 0x77, 0x12, 0x72, 0xe9, 0x3f, 0x12, 0x79, 0x7f, 0x0e, 0x6f, 0xfc, 0x1b, 0xe2, 0x7f,
0x18, 0xe2, 0x7f, 0x34, 0xed, 0xff, 0x87, 0xc9, 0x0f, 0x8a, 0xfe, 0xdf, 0xd6, 0xdf, 0x53, 0xfb, 0xf8, 0xbd, 0xfa, 0x77,
0x7d, 0xfe, 0x43, 0xff, 0x13, 0xf5, 0x97, 0xed, 0xca, 0x7d, 0xfa, 0xaf, 0x66, 0x4d, 0x7a, 0x9e, 0xb4, 0x94, 0x7e, 0x6e,
0x57, 0x38, 0x57, 0x2b, 0x9e, 0x7d, 0xea, 0xc8, 0x14, 0xbc, 0xab, 0x10, 0x11, 0x9b, 0x4d, 0x8a, 0x56, 0xd7, 0xa8, 0xd3,
0xff, 0xcc, 0x8a, 0x25, 0xcc, 0xd0, 0x56, 0x64, 0xbb, 0xc0, 0x3b, 0xee, 0xf9, 0x2f, 0x46, 0x08, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0xad, 0x84, 0xc7, 0x56, 0x23, 0x5d, 0x6b, 0xb9, 0xc3, 0xb2, 0xbb, 0x80,
0x0c, 0xeb, 0xeb, 0x6b, 0xff, 0x5f, 0x7f, 0xac, 0x0c, 0xbb, 0x72, 0x1c, 0x1c, 0x9f, 0xcf, 0x3a, 0x1b, 0x32, 0xeb, 0x8b,
0x55, 0x8e, 0x06, 0x25, 0x7c, 0xd1, 0x15, 0xeb, 0xe2, 0x0a, 0xaf, 0xc1, 0xef, 0xf2, 0x44, 0x2b, 0x78, 0x45, 0xb2, 0xac,
0x51, 0x3a, 0x9c, 0xc4, 0x5a, 0x76, 0x0a, 0xc7, 0x7d, 0xc2, 0x2a, 0xb8, 0x0f, 0xcf, 0xd0, 0xdf, 0x3b, 0x86, 0x54, 0x45,
0xae, 0x37, 0xfe, 0xb5, 0xa0, 0x7f, 0x74, 0x37, 0x1b, 0xf4, 0xf7, 0xe8, 0x1f, 0x7b, 0x12, 0xa9, 0xd3, 0x9f, 0xf8, 0xdf,
0x17, 0xff, 0xab, 0x1e, 0x3e, 0xf4, 0xff, 0x86, 0xfe, 0x32, 0xd5, 0xe1, 0x46, 0xff, 0x75, 0x8f, 0x5a, 0xcc, 0x01, 0xeb,
0x72, 0x0a, 0xf7, 0x89, 0xff, 0x61, 0xf3, 0x44, 0xfb, 0x2a, 0x88, 0x77, 0xe8, 0x17, 0x1c, 0xdf, 0xee, 0x3d, 0xfe, 0x3f,
0xe9, 0x00, 0xee, 0xec, 0xf7, 0xac, 0xf4, 0xae, 0x76, 0xd1, 0xbf, 0x5e, 0x81, 0x73, 0xf5, 0x3f, 0x37, 0x47, 0xa0, 0x53,
0xab, 0xa2, 0x7f, 0xff, 0xac, 0x0b, 0xa0, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe8,
0x3c, 0xd3, 0x9d, 0xf3, 0x4f, 0xc8, 0xe4, 0x82, 0x88, 0xfa, 0x00, 0xc7, 0x74, 0x8d, 0x7c, 0xa5, 0x9c, 0xc7, 0xab, 0xbe,
0x93, 0xbb, 0x56, 0x96, 0x71, 0x45, 0x42, 0x97, 0xad, 0x54, 0xeb, 0xcf, 0xda, 0x55, 0x1f, 0x3d, 0x53, 0xe3, 0x71, 0x25,
0x0b, 0xc2, 0xed, 0x3b, 0x90, 0xcd, 0x19, 0xa3, 0xe0, 0xfa, 0xa5, 0xcb, 0x87, 0x9f, 0xd3, 0x3f, 0xee, 0x1a, 0xab, 0xfb,
0xd4, 0x91, 0x8b, 0x94, 0xcd, 0x1b, 0x91, 0x6d, 0x2d, 0x5a, 0x97, 0xf9, 0x4f, 0xbb, 0xfa, 0xff, 0xea, 0xfa, 0xf8, 0x4f,
0xea, 0x1f, 0xf7, 0x00, 0x5d, 0x8f, 0x5a, 0x6b, 0x3a, 0x5d, 0x1d, 0x4f, 0xcb, 0x57, 0xd9, 0x4f, 0x7f, 0x5f, 0x8d, 0x6f,
0x6f, 0xcb, 0xdc, 0xab, 0xbc, 0x16, 0xd9, 0x91, 0xfe, 0x5f, 0xe1, 0xfe, 0xdf, 0x93, 0x59, 0x51, 0xef, 0x82, 0x7e, 0x7e,
0x7f, 0x04, 0x19, 0x7a, 0xf9, 0xbb, 0x2c, 0x58, 0xa1, 0x7f, 0x59, 0x1e, 0x48, 0x07, 0xfd, 0xaf, 0x9f, 0xc7, 0x65, 0x75,
0x24, 0xd5, 0x8e, 0xff, 0xf9, 0x7a, 0xda, 0xae, 0x3a, 0xe3, 0x8e, 0x7d, 0x53, 0x6a, 0xfa, 0xff, 0xda, 0xf8, 0x1f, 0x45,
0xcf, 0xff, 0x9d, 0xbd, 0x8f, 0x2e, 0x27, 0xf8, 0xb3, 0xcf, 0x7f, 0x9e, 0xf7, 0x99, 0x7c, 0x66, 0x44, 0xec, 0xfd, 0xbf,
0xb3, 0x03, 0xb2, 0xa7, 0xfe, 0xf1, 0x3d, 0x25, 0x73, 0xfd, 0xe6, 0xb7, 0x1d, 0xa9, 0xeb, 0x7b, 0x58, 0x56, 0xf6, 0x6d,
0x78, 0x83, 0x4f, 0xbd, 0x63, 0xde, 0x97, 0x19, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x10, 0xf3, 0xc8, 0xac, 0xae, 0x38, 0x2b, 0x51, 0x01, 0xdc, 0xb7, 0x6e, 0x73, 0xe7, 0x2f, 0xd1, 0x42, 0x2d, 0xb7, 0x4c,
0x1d, 0xe8, 0x2b, 0x77, 0x8c, 0x82, 0xde, 0x19, 0xdf, 0xba, 0x94, 0x16, 0xd5, 0xcf, 0xfa, 0xaa, 0x64, 0x73, 0xd1, 0x64,
0xdc, 0x6d, 0x0a, 0xd6, 0x88, 0x9f, 0xcb, 0x36, 0xf1, 0xf9, 0x42, 0xee, 0xbd, 0xf3, 0x75, 0xeb, 0xa6, 0x0a, 0xc6, 0x81,
0x42, 0x8e, 0xb3, 0xdf, 0x6d, 0xb5, 0x1e, 0x95, 0xeb, 0xfa, 0xe7, 0xe3, 0x5f, 0xb6, 0xba, 0xf6, 0x59, 0xfd, 0x73, 0x11,
0xb2, 0x1e, 0xff, 0x4a, 0x65, 0xd0, 0x54, 0x79, 0x76, 0x56, 0xf5, 0x1f, 0x66, 0xfd, 0x9f, 0x8b, 0x7f, 0x6d, 0x18, 0xff,
0xff, 0x1c, 0xa1, 0x64, 0xfb, 0xdd, 0x35, 0x9f, 0xe4, 0x1e, 0xfd, 0xb3, 0xde, 0x3f, 0xdd, 0xb8, 0x63, 0xf5, 0xa8, 0xb7,
0x25, 0xdb, 0x83, 0xa8, 0xa1, 0x2f, 0xe6, 0x2e, 0xef, 0xac, 0x87, 0xc3, 0x71, 0xfd, 0x09, 0x7c, 0xa5, 0x87, 0x5c, 0xbd,
0x6b, 0x9c, 0xfa, 0xbb, 0xbc, 0xab, 0xb3, 0xb1, 0x87, 0xfe, 0xde, 0xf7, 0xc7, 0x7e, 0xf1, 0x7f, 0xed, 0xbb, 0xed, 0xad,
0x7f, 0xec, 0xfd, 0x4f, 0x9b, 0x5b, 0xb9, 0xa3, 0x3f, 0x59, 0xa9, 0x27, 0xd0, 0x3e, 0xfa, 0xef, 0x3a, 0xd6, 0xdb, 0xe7,
0xb6, 0xba, 0xe8, 0x7f, 0x37, 0xff, 0x73, 0x5a, 0xc6, 0xc6, 0x49, 0xfa, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x71, 0x8d, 0x74, 0x76, 0x95, 0x51, 0x41, 0x27, 0xf1, 0x75, 0xa5, 0xb4, 0xeb, 0x7c,
0x82, 0xaa, 0xab, 0x58, 0xdd, 0x1f, 0x3e, 0x5a, 0x1b, 0x55, 0x41, 0xb7, 0xa3, 0x4b, 0xab, 0xbc, 0x13, 0x53, 0x26, 0xef,
0xab, 0xaf, 0xf2, 0xbf, 0xfb, 0x2a, 0x66, 0x75, 0x55, 0xc0, 0xd5, 0xee, 0x69, 0x4b, 0xd7, 0x55, 0xf6, 0xf1, 0x66, 0x0d,
0xa3, 0xfe, 0xa7, 0xf6, 0xbc, 0xfb, 0x3d, 0x48, 0x6a, 0xf4, 0x79, 0x56, 0xff, 0xf8, 0x78, 0xb1, 0x3a, 0xbe, 0xac, 0xef,
0x38, 0xa2, 0xcb, 0x2c, 0x98, 0xca, 0xb6, 0xf7, 0xf7, 0xcf, 0xbe, 0xcf, 0x65, 0xcb, 0x19, 0x74, 0xd6, 0x05, 0xf7, 0xeb,
0xbf, 0xaf, 0x8d, 0x7b, 0xeb, 0xbf, 0x53, 0x67, 0xf4, 0x47, 0xff, 0xaf, 0xe9, 0x1f, 0xab, 0xb4, 0x5f, 0xff, 0x79, 0x4e,
0xb7, 0xda, 0xd1, 0x9f, 0xf8, 0x27, 0xfe, 0xd1, 0xff, 0xc9, 0xcf, 0x63, 0x11, 0x7a, 0xaa, 0xfe, 0x2a, 0x9d, 0x33, 0x39,
0x51, 0x7f, 0x5f, 0xde, 0x6d, 0x7f, 0xfd, 0x77, 0x69, 0x72, 0xb6, 0xfe, 0xe3, 0x35, 0xf1, 0x8f, 0xfe, 0xbe, 0x7a, 0x05,
0xe7, 0xcd, 0xff, 0xe4, 0xb3, 0xd6, 0x9d, 0xf3, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
0x5e, 0xff, 0xbf, 0xc2, 0xf3, 0xf6, 0x19, 0x27, 0x7a, 0xa5, 0x3f, 0x7f, 0x7e, 0x96, 0x5d, 0xa9, 0x19, 0xfa, 0xbd, 0x79,
0x10, 0xb3, 0xd7, 0x91, 0x5d, 0x4d, 0x89, 0xd7, 0xac, 0x8e, 0xfa, 0x70, 0xea, 0xfd, 0xf9, 0x91, 0xbd, 0x0a, 0x1c, 0xfb,
0x0e, 0x54, 0xe7, 0x41, 0x64, 0xf2, 0x51, 0x9e, 0xf2, 0x92, 0x5f, 0x57, 0x54, 0xed, 0xbc, 0xe2, 0x94, 0xe9, 0x3f, 0xb4,
0xd1, 0x7f, 0x1f, 0xd5, 0x3f, 0xb7, 0x03, 0x80, 0xc2, 0x3d, 0xa5, 0xc2, 0xeb, 0x96, 0x3d, 0x56, 0x93, 0xcf, 0xa9, 0x91,
0xaa, 0x54, 0xfc, 0xfb, 0x22, 0x22, 0x33, 0xfe, 0x9f, 0xa1, 0xbf, 0x8e, 0xca, 0x83, 0x89, 0xfa, 0xdd, 0x54, 0xac, 0x7f,
0xd6, 0xb7, 0x70, 0x46, 0xfc, 0xf7, 0xf1, 0x9d, 0xe6, 0x47, 0x2a, 0xa1, 0xff, 0xad, 0xbe, 0xda, 0xe2, 0x20, 0x8a, 0x3b,
0x5a, 0xd1, 0x3f, 0xf2, 0x16, 0xb5, 0xa2, 0x7f, 0x3f, 0x1f, 0x5c, 0xf6, 0xfd, 0xef, 0x9b, 0xfa, 0xaf, 0xc6, 0xff, 0x69,
0x3e, 0xc8, 0xd8, 0x5e, 0x8b, 0x4f, 0xe9, 0xaf, 0x03, 0xf4, 0x57, 0xab, 0x11, 0xca, 0xe9, 0x83, 0xd5, 0x03, 0xcf, 0xff,
0xf1, 0x99, 0xc4, 0x8e, 0xf1, 0x7f, 0xbe, 0xfe, 0x4f, 0xec, 0x90, 0xe8, 0xd9, 0xcf, 0xed, 0x0c, 0xfd, 0xbb, 0xbd, 0xff,
0x79, 0xe7, 0x92, 0x9c, 0xf3, 0x3f, 0x67, 0x55, 0x99, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xf8, 0x72, 0x0e, 0xc0, 0xaa, 0x03, 0x5f, 0xcb, 0x2b, 0x55, 0x0a, 0x38, 0xf8, 0xd5, 0xc8, 0xbf, 0x3f, 0x26, 0x6b, 0x2c,
0x57, 0x9c, 0xad, 0xa7, 0x5a, 0x7a, 0x55, 0x85, 0xfc, 0x61, 0xa9, 0x92, 0x1f, 0x73, 0x1f, 0x3f, 0xed, 0xdf, 0x5f, 0x5b,
0x11, 0xdf, 0x9d, 0x0f, 0x51, 0xe1, 0x25, 0x7e, 0x3e, 0x1f, 0x61, 0xa7, 0x7f, 0xff, 0xae, 0x5a, 0xb9, 0x36, 0x65, 0x1b,
0xb0, 0x1a, 0xda, 0x3d, 0xdb, 0xa4, 0x53, 0xfe, 0x9f, 0x67, 0xa5, 0x7d, 0x35, 0x4f, 0x49, 0x8b, 0x3d, 0xea, 0x2e, 0x87,
0x81, 0x8e, 0xf5, 0x43, 0x7b, 0x8f, 0xfc, 0x8c, 0xfe, 0xe7, 0xf8, 0xb4, 0xd0, 0x1f, 0xfd, 0xd1, 0xff, 0xcb, 0xfa, 0xeb,
0x00, 0xfd, 0x3d, 0xfb, 0x36, 0xa0, 0x7f, 0x27, 0x3f, 0x74, 0x34, 0xfe, 0x87, 0x25, 0xc3, 0x1c, 0xfd, 0xbb, 0xf8, 0xa1,
0xd1, 0xbf, 0x4f, 0x9e, 0x46, 0x6f, 0xfd, 0xcf, 0x7b, 0xff, 0x1b, 0xc5, 0xb5, 0xd1, 0xdf, 0xe3, 0x87, 0x67, 0x0e, 0x88,
0xf9, 0x27, 0x40, 0x7f, 0xf8, 0xa2, 0xf6, 0xa8, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa7, 0x7a, 0x16,
0x01, 0xfd, 0x01, 0x00, 0x80, 0xfe, 0x1f, 0xd0, 0x1f, 0xd0, 0x1f, 0xd0, 0x1f, 0xd0, 0x1f, 0xd0, 0x1f, 0xd0, 0x1f, 0xb2,
0x15, 0x0d, 0x68, 0x07, 0x7a, 0x01, 0x40, 0x7f, 0xc0, 0x39, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xbb, 0x01, 0xfd, 0x61, 0xab, 0xfe, 0x7f, 0x01 };
// Font glyphs rectangles data (on atlas)
static const Rectangle ashesFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 1 , 10 },
{ 25, 4, 3 , 3 },
{ 36, 4, 6 , 8 },
{ 50, 4, 5 , 11 },
{ 63, 4, 7 , 8 },
{ 78, 4, 6 , 9 },
{ 92, 4, 1 , 3 },
{ 101, 4, 3 , 12 },
{ 112, 4, 3 , 12 },
{ 123, 4, 5 , 5 },
{ 136, 4, 5 , 5 },
{ 149, 4, 2 , 2 },
{ 159, 4, 4 , 1 },
{ 171, 4, 1 , 1 },
{ 180, 4, 5 , 10 },
{ 193, 4, 4 , 8 },
{ 205, 4, 2 , 8 },
{ 215, 4, 4 , 8 },
{ 227, 4, 4 , 8 },
{ 239, 4, 6 , 8 },
{ 4, 28, 4 , 8 },
{ 16, 28, 4 , 8 },
{ 28, 28, 4 , 8 },
{ 40, 28, 4 , 8 },
{ 52, 28, 4 , 8 },
{ 64, 28, 1 , 5 },
{ 73, 28, 2 , 6 },
{ 83, 28, 4 , 7 },
{ 95, 28, 4 , 4 },
{ 107, 28, 4 , 7 },
{ 119, 28, 4 , 10 },
{ 131, 28, 8 , 7 },
{ 147, 28, 4 , 10 },
{ 159, 28, 4 , 10 },
{ 171, 28, 4 , 10 },
{ 183, 28, 4 , 10 },
{ 195, 28, 4 , 10 },
{ 207, 28, 5 , 10 },
{ 220, 28, 4 , 10 },
{ 232, 28, 4 , 10 },
{ 244, 28, 1 , 10 },
{ 4, 52, 3 , 10 },
{ 15, 52, 4 , 10 },
{ 27, 52, 4 , 10 },
{ 39, 52, 7 , 10 },
{ 54, 52, 4 , 10 },
{ 66, 52, 4 , 10 },
{ 78, 52, 4 , 10 },
{ 90, 52, 5 , 11 },
{ 103, 52, 4 , 10 },
{ 115, 52, 4 , 10 },
{ 127, 52, 5 , 10 },
{ 140, 52, 4 , 10 },
{ 152, 52, 4 , 10 },
{ 164, 52, 7 , 10 },
{ 179, 52, 4 , 10 },
{ 191, 52, 4 , 10 },
{ 203, 52, 4 , 10 },
{ 215, 52, 2 , 12 },
{ 225, 52, 5 , 10 },
{ 238, 52, 2 , 12 },
{ 4, 76, 5 , 3 },
{ 17, 76, 5 , 1 },
{ 30, 76, 2 , 2 },
{ 40, 76, 4 , 8 },
{ 52, 76, 4 , 10 },
{ 64, 76, 3 , 8 },
{ 75, 76, 4 , 10 },
{ 87, 76, 4 , 8 },
{ 99, 76, 3 , 10 },
{ 110, 76, 5 , 11 },
{ 123, 76, 4 , 10 },
{ 135, 76, 1 , 10 },
{ 144, 76, 3 , 13 },
{ 155, 76, 4 , 10 },
{ 167, 76, 2 , 10 },
{ 177, 76, 7 , 8 },
{ 192, 76, 4 , 8 },
{ 204, 76, 4 , 8 },
{ 216, 76, 4 , 11 },
{ 228, 76, 4 , 11 },
{ 240, 76, 3 , 8 },
{ 4, 100, 4 , 8 },
{ 16, 100, 3 , 10 },
{ 27, 100, 4 , 8 },
{ 39, 100, 5 , 8 },
{ 52, 100, 7 , 8 },
{ 67, 100, 4 , 8 },
{ 79, 100, 4 , 11 },
{ 91, 100, 4 , 8 },
{ 103, 100, 4 , 12 },
{ 115, 100, 1 , 10 },
{ 124, 100, 4 , 12 },
{ 136, 100, 4 , 2 },
{ 148, 100, 1 , 10 },
{ 157, 100, 4 , 12 },
{ 169, 100, 5 , 10 },
{ 182, 100, 5 , 10 },
{ 195, 100, 5 , 10 },
{ 208, 100, 0 , 0 },
{ 216, 100, 4 , 10 },
{ 228, 100, 0 , 0 },
{ 236, 100, 7 , 9 },
{ 4, 124, 3 , 7 },
{ 15, 124, 6 , 5 },
{ 29, 124, 0 , 0 },
{ 37, 124, 7 , 9 },
{ 52, 124, 4 , 1 },
{ 64, 124, 3 , 5 },
{ 75, 124, 5 , 7 },
{ 88, 124, 3 , 5 },
{ 99, 124, 0 , 0 },
{ 107, 124, 0 , 0 },
{ 115, 124, 4 , 11 },
{ 127, 124, 6 , 10 },
{ 141, 124, 3 , 3 },
{ 152, 124, 0 , 0 },
{ 160, 124, 2 , 5 },
{ 170, 124, 3 , 5 },
{ 181, 124, 6 , 5 },
{ 195, 124, 7 , 10 },
{ 210, 124, 7 , 8 },
{ 225, 124, 0 , 0 },
{ 233, 124, 4 , 10 },
{ 4, 148, 4 , 13 },
{ 16, 148, 4 , 13 },
{ 28, 148, 4 , 13 },
{ 40, 148, 4 , 13 },
{ 52, 148, 4 , 13 },
{ 64, 148, 4 , 13 },
{ 76, 148, 7 , 10 },
{ 91, 148, 4 , 13 },
{ 103, 148, 4 , 13 },
{ 115, 148, 4 , 13 },
{ 127, 148, 4 , 13 },
{ 139, 148, 4 , 13 },
{ 151, 148, 2 , 13 },
{ 161, 148, 2 , 13 },
{ 171, 148, 3 , 13 },
{ 182, 148, 3 , 13 },
{ 193, 148, 5 , 10 },
{ 206, 148, 4 , 13 },
{ 218, 148, 4 , 13 },
{ 230, 148, 4 , 13 },
{ 242, 148, 4 , 13 },
{ 4, 172, 4 , 13 },
{ 16, 172, 4 , 13 },
{ 28, 172, 5 , 5 },
{ 41, 172, 6 , 12 },
{ 55, 172, 4 , 13 },
{ 67, 172, 4 , 13 },
{ 79, 172, 4 , 13 },
{ 91, 172, 4 , 13 },
{ 103, 172, 4 , 13 },
{ 115, 172, 0 , 0 },
{ 123, 172, 5 , 12 },
{ 136, 172, 4 , 12 },
{ 148, 172, 4 , 12 },
{ 160, 172, 4 , 12 },
{ 172, 172, 4 , 12 },
{ 184, 172, 4 , 12 },
{ 196, 172, 4 , 12 },
{ 208, 172, 7 , 8 },
{ 223, 172, 3 , 11 },
{ 234, 172, 4 , 12 },
{ 4, 196, 4 , 12 },
{ 16, 196, 4 , 12 },
{ 28, 196, 4 , 12 },
{ 40, 196, 3 , 12 },
{ 51, 196, 3 , 12 },
{ 62, 196, 3 , 12 },
{ 73, 196, 3 , 12 },
{ 84, 196, 0 , 0 },
{ 92, 196, 4 , 12 },
{ 104, 196, 4 , 12 },
{ 116, 196, 4 , 12 },
{ 128, 196, 4 , 12 },
{ 140, 196, 4 , 12 },
{ 152, 196, 4 , 12 },
{ 164, 196, 5 , 5 },
{ 177, 196, 6 , 10 },
{ 191, 196, 4 , 12 },
{ 203, 196, 4 , 12 },
{ 215, 196, 4 , 12 },
{ 227, 196, 4 , 12 },
{ 239, 196, 4 , 15 },
{ 4, 220, 0 , 0 },
{ 12, 220, 4 , 15 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo ashesFontGlyphs[189] = {
{ 32, 0, 0, 4, { 0 }},
{ 33, 0, 3, 4, { 0 }},
{ 34, 0, 1, 5, { 0 }},
{ 35, 0, 4, 8, { 0 }},
{ 36, 0, 2, 7, { 0 }},
{ 37, 0, 5, 9, { 0 }},
{ 38, 0, 4, 8, { 0 }},
{ 39, 0, 1, 3, { 0 }},
{ 40, 0, 2, 5, { 0 }},
{ 41, 0, 2, 5, { 0 }},
{ 42, 0, 3, 7, { 0 }},
{ 43, 0, 6, 7, { 0 }},
{ 44, 0, 12, 4, { 0 }},
{ 45, 0, 9, 5, { 0 }},
{ 46, 0, 12, 3, { 0 }},
{ 47, 0, 3, 7, { 0 }},
{ 48, 0, 5, 6, { 0 }},
{ 49, 0, 5, 4, { 0 }},
{ 50, 0, 5, 6, { 0 }},
{ 51, 0, 5, 6, { 0 }},
{ 52, 0, 5, 8, { 0 }},
{ 53, 0, 5, 6, { 0 }},
{ 54, 0, 5, 6, { 0 }},
{ 55, 0, 5, 6, { 0 }},
{ 56, 0, 5, 6, { 0 }},
{ 57, 0, 5, 6, { 0 }},
{ 58, 0, 8, 3, { 0 }},
{ 59, 0, 8, 4, { 0 }},
{ 60, 0, 5, 6, { 0 }},
{ 61, 0, 7, 7, { 0 }},
{ 62, 0, 5, 6, { 0 }},
{ 63, 1, 3, 7, { 0 }},
{ 64, 0, 5, 10, { 0 }},
{ 65, 0, 3, 6, { 0 }},
{ 66, 0, 3, 6, { 0 }},
{ 67, 0, 3, 6, { 0 }},
{ 68, 0, 3, 6, { 0 }},
{ 69, 0, 3, 6, { 0 }},
{ 70, 0, 3, 6, { 0 }},
{ 71, 0, 3, 6, { 0 }},
{ 72, 0, 3, 6, { 0 }},
{ 73, 0, 3, 3, { 0 }},
{ 74, 0, 3, 5, { 0 }},
{ 75, 0, 3, 6, { 0 }},
{ 76, 0, 3, 6, { 0 }},
{ 77, 0, 3, 9, { 0 }},
{ 78, 0, 3, 6, { 0 }},
{ 79, 0, 3, 6, { 0 }},
{ 80, 0, 3, 6, { 0 }},
{ 81, 0, 3, 7, { 0 }},
{ 82, 0, 3, 6, { 0 }},
{ 83, 0, 3, 6, { 0 }},
{ 84, 0, 3, 6, { 0 }},
{ 85, 0, 3, 6, { 0 }},
{ 86, 0, 3, 6, { 0 }},
{ 87, 0, 3, 9, { 0 }},
{ 88, 0, 3, 6, { 0 }},
{ 89, 0, 3, 6, { 0 }},
{ 90, 0, 3, 6, { 0 }},
{ 91, 0, 2, 4, { 0 }},
{ 92, 0, 3, 7, { 0 }},
{ 93, 0, 2, 4, { 0 }},
{ 94, 0, 3, 7, { 0 }},
{ 95, 0, 12, 7, { 0 }},
{ 96, 0, 1, 4, { 0 }},
{ 97, 0, 5, 6, { 0 }},
{ 98, 0, 3, 6, { 0 }},
{ 99, 0, 5, 5, { 0 }},
{ 100, 0, 3, 6, { 0 }},
{ 101, 0, 5, 6, { 0 }},
{ 102, 0, 3, 5, { 0 }},
{ 103, 0, 5, 6, { 0 }},
{ 104, 0, 3, 6, { 0 }},
{ 105, 0, 3, 3, { 0 }},
{ 106, 0, 3, 5, { 0 }},
{ 107, 0, 3, 6, { 0 }},
{ 108, 0, 3, 4, { 0 }},
{ 109, 0, 5, 9, { 0 }},
{ 110, 0, 5, 6, { 0 }},
{ 111, 0, 5, 6, { 0 }},
{ 112, 0, 5, 6, { 0 }},
{ 113, 0, 5, 6, { 0 }},
{ 114, 0, 5, 5, { 0 }},
{ 115, 0, 5, 6, { 0 }},
{ 116, 0, 3, 5, { 0 }},
{ 117, 0, 5, 6, { 0 }},
{ 118, 0, 5, 7, { 0 }},
{ 119, 0, 5, 9, { 0 }},
{ 120, 0, 5, 6, { 0 }},
{ 121, 0, 5, 6, { 0 }},
{ 122, 0, 5, 6, { 0 }},
{ 123, 0, 2, 6, { 0 }},
{ 124, 0, 3, 3, { 0 }},
{ 125, 0, 2, 6, { 0 }},
{ 126, 0, 1, 6, { 0 }},
{ 161, 0, 4, 4, { 0 }},
{ 162, 0, 3, 6, { 0 }},
{ 163, 0, 3, 7, { 0 }},
{ 8364, 0, 3, 7, { 0 }},
{ 165, 0, 3, 7, { 0 }},
{ 352, 0, 0, 0, { 0 }},
{ 167, 0, 3, 6, { 0 }},
{ 353, 0, 0, 0, { 0 }},
{ 169, 0, 1, 9, { 0 }},
{ 170, 0, 1, 5, { 0 }},
{ 171, 0, 6, 8, { 0 }},
{ 172, 0, 0, 0, { 0 }},
{ 174, 0, 1, 9, { 0 }},
{ 175, 0, 0, 6, { 0 }},
{ 176, 0, 1, 5, { 0 }},
{ 177, 0, 5, 7, { 0 }},
{ 178, 0, 1, 5, { 0 }},
{ 179, 0, 0, 0, { 0 }},
{ 381, 0, 0, 0, { 0 }},
{ 181, 0, 5, 6, { 0 }},
{ 182, 0, 3, 8, { 0 }},
{ 183, 0, 7, 5, { 0 }},
{ 382, 0, 0, 0, { 0 }},
{ 185, 0, 1, 4, { 0 }},
{ 186, 0, 1, 5, { 0 }},
{ 187, 0, 6, 8, { 0 }},
{ 338, 0, 3, 9, { 0 }},
{ 339, 0, 5, 9, { 0 }},
{ 376, 0, 0, 0, { 0 }},
{ 191, 0, 4, 6, { 0 }},
{ 192, 0, 0, 6, { 0 }},
{ 193, 0, 0, 6, { 0 }},
{ 194, 0, 0, 6, { 0 }},
{ 195, 0, 0, 6, { 0 }},
{ 196, 0, 0, 6, { 0 }},
{ 197, 0, 0, 6, { 0 }},
{ 198, 0, 3, 9, { 0 }},
{ 199, 0, 3, 6, { 0 }},
{ 200, 0, 0, 6, { 0 }},
{ 201, 0, 0, 6, { 0 }},
{ 202, 0, 0, 6, { 0 }},
{ 203, 0, 0, 6, { 0 }},
{ 204, 0, 0, 4, { 0 }},
{ 205, 0, 0, 4, { 0 }},
{ 206, 0, 0, 5, { 0 }},
{ 207, 0, 0, 5, { 0 }},
{ 208, 0, 3, 7, { 0 }},
{ 209, 0, 0, 6, { 0 }},
{ 210, 0, 0, 6, { 0 }},
{ 211, 0, 0, 6, { 0 }},
{ 212, 0, 0, 6, { 0 }},
{ 213, 0, 0, 6, { 0 }},
{ 214, 0, 0, 6, { 0 }},
{ 215, 0, 7, 7, { 0 }},
{ 216, 0, 2, 8, { 0 }},
{ 217, 0, 0, 6, { 0 }},
{ 218, 0, 0, 6, { 0 }},
{ 219, 0, 0, 6, { 0 }},
{ 220, 0, 0, 6, { 0 }},
{ 221, 0, 0, 6, { 0 }},
{ 222, 0, 0, 0, { 0 }},
{ 223, 0, 3, 7, { 0 }},
{ 224, 0, 1, 6, { 0 }},
{ 225, 0, 1, 6, { 0 }},
{ 226, 0, 1, 6, { 0 }},
{ 227, 0, 1, 6, { 0 }},
{ 228, 0, 1, 6, { 0 }},
{ 229, 0, 1, 6, { 0 }},
{ 230, 0, 5, 9, { 0 }},
{ 231, 0, 5, 5, { 0 }},
{ 232, 0, 1, 6, { 0 }},
{ 233, 0, 1, 6, { 0 }},
{ 234, 0, 1, 6, { 0 }},
{ 235, 0, 1, 6, { 0 }},
{ 236, 0, 1, 5, { 0 }},
{ 237, 0, 1, 5, { 0 }},
{ 238, 0, 1, 5, { 0 }},
{ 239, 0, 1, 5, { 0 }},
{ 240, 0, 0, 0, { 0 }},
{ 241, 0, 1, 6, { 0 }},
{ 242, 0, 1, 6, { 0 }},
{ 243, 0, 1, 6, { 0 }},
{ 244, 0, 1, 6, { 0 }},
{ 245, 0, 1, 6, { 0 }},
{ 246, 0, 1, 6, { 0 }},
{ 247, 0, 7, 7, { 0 }},
{ 248, 0, 4, 8, { 0 }},
{ 249, 0, 1, 6, { 0 }},
{ 250, 0, 1, 6, { 0 }},
{ 251, 0, 1, 6, { 0 }},
{ 252, 0, 1, 6, { 0 }},
{ 253, 0, 1, 6, { 0 }},
{ 254, 0, 0, 0, { 0 }},
{ 255, 0, 1, 6, { 0 }},
};
// Style loading function: Ashes
static void GuiLoadStyleAshes(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < ASHES_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(ashesStyleProps[i].controlId, ashesStyleProps[i].propertyId, ashesStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int ashesFontDataSize = 0;
unsigned char *data = DecompressData(ashesFontData, ASHES_STYLE_FONT_ATLAS_COMP_SIZE, &ashesFontDataSize);
Image imFont = { data, 256, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, ashesFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, ashesFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 254, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

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@ -0,0 +1,26 @@
#
# rgs style text file (v4.0) - raygui style file generated using rGuiStyler
#
# Provided info:
# f fontGenSize charsetFileName fontFileName
# p <controlId> <propertyId> <propertyValue> Property description
#
# WARNING: This style uses a custom font, must be provided with style file
#
f 16 charset.txt v5loxical.ttf
p 00 00 0xf0f0f0ff DEFAULT_BORDER_COLOR_NORMAL
p 00 01 0x868686ff DEFAULT_BASE_COLOR_NORMAL
p 00 02 0xe6e6e6ff DEFAULT_TEXT_COLOR_NORMAL
p 00 03 0x929999ff DEFAULT_BORDER_COLOR_FOCUSED
p 00 04 0xeaeaeaff DEFAULT_BASE_COLOR_FOCUSED
p 00 05 0x98a1a8ff DEFAULT_TEXT_COLOR_FOCUSED
p 00 06 0x3f3f3fff DEFAULT_BORDER_COLOR_PRESSED
p 00 07 0xf6f6f6ff DEFAULT_BASE_COLOR_PRESSED
p 00 08 0x414141ff DEFAULT_TEXT_COLOR_PRESSED
p 00 09 0x8b8b8bff DEFAULT_BORDER_COLOR_DISABLED
p 00 10 0x777777ff DEFAULT_BASE_COLOR_DISABLED
p 00 11 0x959595ff DEFAULT_TEXT_COLOR_DISABLED
p 00 16 0x00000010 TEXT_SIZE
p 00 18 0x9dadb1ff LINE_COLOR
p 00 19 0x6b6b6bff BACKGROUND_COLOR
p 00 20 0x00000018 TEXT_LINE_SPACING

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